Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 12:04:10 Player: Avari3l Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (132) 660 Value Destroyed (4381) 4381 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (306) 306 TOTAL SCORE: 10707 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (6) Movement Core (450) Ox8 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- Scythe Axe > --- INVENTORY (15) --- Advanced Heat Sink Advanced Heat Sink Improved Signal Interpreter Faulty Cooled Particle Cannon Rocket Launcher Greatsword Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Improved Reaction Control System Phase Shifter Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Angular Momentum Engine Cold Fusion Reactor Cold Fusion Reactor Improved Signal Interpreter Force Booster Improved Reaction Control System Cloak of Protection Focal Shield System Guard Cooled Particle Cannon Rocket Launcher Scythe Greatsword [Rating: 66] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Improved Gravmag System Utility Large Storage Unit Device Force Booster Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Great Axe Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . Utility 4 | . . . 1 . . . 1 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 129 | 7 17 4 11 5 . . 28 9 3 1 . 7 20 17 Power 18 | 2 2 1 1 1 . . 2 3 1 . . . 2 3 Engine 13 | 2 2 1 1 1 . . . 3 1 . . . . 2 Core 2 | . . . . . . . 2 . . . . . . . Reactor 3 | . . . . . . . . . . . . . 2 1 Propulsion 46 | 2 5 1 4 2 . . 14 3 . 1 . 1 6 7 Treads 5 | 2 . . . . . . . . . . . . . 3 Leg 40 | . 5 1 4 2 . . 14 3 . 1 . 1 5 4 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . Utility 42 | 1 4 . 3 2 . . 8 2 1 . . 4 12 5 Device 17 | . 1 . 1 1 . . 4 . . . . 3 4 3 Storage 4 | 1 1 . 2 . . . . . . . . . . . Processor 6 | . 1 . . . . . 1 1 . . . . 2 1 Hackware 1 | . . . . . . . . . . . . . 1 . Protection 14 | . 1 . . 1 . . 3 1 1 . . 1 5 1 Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 6 2 3 . . . 4 1 1 . . 2 . 2 Energy Gun 7 | 1 4 . 1 . . . 1 . . . . . . . Energy Cannon 4 | . 2 1 1 . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . Slashing Weapon 6 | . . . . . . . 1 1 1 . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . . 1 1 . Parts Lost 59 | . 3 . 2 . . 1 8 2 2 . . 7 6 28 Power 8 | . . . . . . . 2 1 . . . 1 . 4 Propulsion 18 | . . . 1 . . . 2 . . . . 3 2 10 Utility 23 | . . . 1 . . . 1 1 2 . . 3 4 11 Weapon 10 | . 3 . . . . 1 3 . . . . . . 3 Highest Loss Streak 16 | . 1 . 2 . . 1 6 2 1 . . 3 2 16 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 11 | 4 7 7 10 9 8 8 13 13 13 14 14 10 12 12 Power 1 | . 1 1 1 1 1 1 1 . . 1 1 . 2 1 Propulsion 1 | 2 3 1 . 1 1 1 3 2 2 2 2 . . . Utility 4 | . 2 3 4 4 2 3 5 7 5 5 5 4 5 5 Weapon 3 | . . 2 3 3 4 3 3 4 5 6 6 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 28 | . 3 3 3 2 . . 7 3 2 . . . 3 2 Power 4 | . . . . . . . 2 . . . . . 2 . Propulsion 4 | . 2 1 . . . . 1 . . . . . . . Utility 9 | . 1 2 1 2 . . 1 1 . . . . . 1 Weapon 11 | . . . 2 . . . 3 2 2 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 99 100 100 99 94 99 98 92 92 90 90 92 Engine 9 | . 13 14 11 11 11 11 6 9 15 15 15 15 . 4 Reactor 2 | . . . . . . . . . . . . . 12 8 Leg 29 | . 21 28 32 33 33 33 35 30 30 30 30 28 25 23 Device 8 | . 8 . 10 . . . 10 15 14 15 15 15 8 8 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 Processor 5 | . 2 14 11 11 11 11 1 1 . . . . 4 7 Protection 10 | . 2 . . 10 11 11 13 13 15 15 15 7 15 13 Energy Gun 3 | . 20 . 3 10 11 11 2 . . . . . . . Energy Cannon 5 | . . 24 14 11 11 9 3 . . . . . . . Slashing Weapon 6 | . . . . . . . 7 10 13 7 7 14 11 12 Peak Build Rating 66 | 6 10 11 15 16 16 16 40 44 46 46 46 53 66 65 Average Rating 33 | 5 7 10 14 14 15 15 31 39 44 46 46 42 59 58 On Entrance 27 | . 6 10 11 15 15 16 16 34 44 46 46 46 43 63 Avg Prop Armor Cover (%) 4 | . 8 . . . . . . . . . . . 3 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 74 | 13 18 18 35 32 42 42 49 67 67 66 66 74 67 67 Greatest Support 92 | 40 40 20 30 30 30 30 72 68 68 68 66 66 92 90 Greatest Overweight (x) 8 | . 1 . 1 1 1 1 . . . . . 1 1 8 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 12 10 10 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 8 8 15 14 10 11 15 15 15 15 15 15 15 15 Average Carried 12 | 4 7 7 11 10 9 9 14 14 14 15 15 12 13 13 Final Capacity 15 | 8 8 8 15 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 14 10 10 11 15 15 15 15 15 13 15 7 Class Distribution -------------------- 43% | Gladiator 27% | Mutant 22% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Matter Collected 2303 | 276 245 90 235 125 . 72 315 105 98 12 20 211 267 232 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5392 | 98 429 124 438 218 . 6 698 599 383 220 . 235 916 1028 Parts 285 | 5 29 16 30 12 . 4 45 26 25 12 . 6 34 41 Haulers Intercepted 7 | . . . . . . . 3 4 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . 26 23 . 8 . . Prevented 2 | . . . . . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 122 | . 12 8 17 8 . 4 13 7 9 4 . 16 9 15 Melee 62 | . . . . . . . 13 7 9 4 . 5 9 15 Guns 15 | . 10 . 4 . . 1 . . . . . . . . Cannons 11 | . . 2 5 4 . . . . . . . . . . AOE 33 | . 2 6 8 3 . 3 . . . . . 11 . . Classes Destroyed 15 | 2 4 . 2 1 . . 2 1 . . . 2 . 1 Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 7 | . . . . . . . 3 4 . . . . . . Recycler 4 | 1 . . . . . . . . . . . . 3 . Operator 2 | . 1 . . . . . 1 . . . . . . . Watcher 4 | . 2 . . . . . . . . . . . . 2 Swarmer 39 | . 6 6 9 4 . 4 3 . 3 . . 3 1 . Grunt 41 | . 6 2 5 3 . . 5 3 4 3 . 3 1 6 Brawler 3 | . . . . 1 . . . 1 . . . . . 1 Duelist 1 | . . . . . . . . . . . . 1 . . Sentry 13 | . . . 3 . . . 2 1 1 . . . 3 3 Hunter 9 | . . . . . . . 3 1 1 1 . . 2 1 Programmer 3 | . . . . . . . . 1 . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . 1 Assembled 9 | . . . . . . . . . . . . 9 . . Butcher 2 | . . . . . . . . . . . . . . 2 Guerrilla 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 1 4 3 5 5 . 4 5 4 4 3 . 12 4 3 Combat Bots Only 12 | . 3 3 4 5 . 4 4 4 4 3 . 12 2 3 Max Kills in Single Turn 4 | 1 2 3 4 2 . 2 1 1 1 1 . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 3 4 2 . 2 . . . . . 3 . . Melee 1 | . . . . . . . 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 1026 | . 76 14 69 22 . 15 98 68 72 34 . 48 230 280 Missed 314 | . 20 6 20 3 . 4 21 23 26 8 . 11 88 84 Hits 712 | . 56 8 49 19 . 11 77 45 46 26 . 37 142 196 Melee 15 | . . . . . . . . 5 . . . 6 . 4 Projectile 697 | . 56 8 49 19 . 11 77 40 46 26 . 31 142 192 AOE 1 | . . . . . . . . . . . . . 1 . Critical Strikes 18 | . 2 . 2 . . . 3 5 . . . . 1 5 Actively Blocked 1 | . . . . . . . . 1 . . . . . . Part Disruptions 3 | . 1 . . . . . . . . . . . 2 . Damage Taken 10174 | . 728 104 649 273 . 134 1188 693 526 361 . 648 1709 3161 Core 1467 | . 133 7 95 44 . 10 159 41 47 . . 73 266 592 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 201 | . 14 . . . . . . 39 34 26 . 36 33 19 Ignored by Resistances 83 | . . . . . . . . . . . . . . 83 Regen/Repaired (Parts) 27 | . 13 . 14 . . . . . . . . . . . Core Remaining (%) 70 | 100 . 44 . . . 62 71 . . . . 77 . . Volleys Fired 132 | 6 42 8 37 17 . 5 10 . . . . 7 . . Largest 2 | 2 2 2 2 2 . 2 2 . . . . 1 . . Hottest 136 | 60 80 136 136 124 . 124 124 . . . . 33 . . Shots Fired 238 | 12 84 11 69 32 . 7 16 . . . . 7 . . Gun 143 | 12 84 . 23 16 . 2 6 . . . . . . . Cannon 70 | . . 6 42 14 . 2 6 . . . . . . . Launcher 21 | . . 5 4 2 . 3 . . . . . 7 . . Special 4 | . . . . . . . 4 . . . . . . . Kinetic 43 | 6 22 . 15 . . . . . . . . . . . Thermal 113 | . 7 6 50 30 . 4 16 . . . . . . . Explosive 21 | . . 5 4 2 . 3 . . . . . 7 . . Electromagnetic 61 | 6 55 . . . . . . . . . . . . . Robot Hit Streak 9 | 4 9 3 8 7 . 5 4 . . . . 7 . . Robot Miss Streak 5 | 1 5 2 4 2 . 1 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 343 | 9 49 4 35 22 . 3 46 25 17 9 . 13 38 73 Core Hits 182 | 3 26 8 18 8 . 6 19 11 9 4 . 27 16 27 Critical Kills 1 | . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 33 | . . . . 1 . . 4 3 1 3 . . 10 11 Meltdown 1 | . . . . 1 . . . . . . . . . . Sever 32 | . . . . . . . 4 3 1 3 . . 10 11 Melee Attacks 307 | . . . . . . . 63 33 25 14 . 21 74 77 Impact 2 | . . . . . . . . 2 . . . . . . Slashing 305 | . . . . . . . 63 31 25 14 . 21 74 77 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . 4 8 . . . . 5 10 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks 28 | . . . . . . . . 4 4 . . 2 6 12 Damage Inflicted 13326 | 102 863 306 1194 519 . 226 1510 1298 683 494 . 1227 1763 3141 Guns 1189 | 102 598 . 228 188 . 15 58 . . . . . . . Cannons 736 | . . 82 388 183 . 21 62 . . . . . . . Explosions 2303 | . 265 224 578 148 . 190 . . . . . 898 . . Melee 9098 | . . . . . . . 1390 1298 683 494 . 329 1763 3141 Ramming . | . . . . . . . . . . . . . . . Kinetic 284 | 44 85 . 155 . . . . . . . . . . . Thermal 1304 | . 234 82 461 371 . 36 120 . . . . . . . Explosive 2038 | . . 224 578 148 . 190 . . . . . 898 . . Electromagnetic 602 | 58 544 . . . . . . . . . . . . . Impact 156 | . . . . . . . . 156 . . . . . . Slashing 8942 | . . . . . . . 1390 1142 683 494 . 329 1763 3141 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 1 . 1 1 1 . 8 8 8 8 15 1 11 Average Corruption 4 | . 1 1 . 1 1 1 . 7 8 8 8 9 1 2 Corruption Purged 4 | . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 105 | . 1 5 . 4 6 2 . 11 18 19 3 20 2 14 Message Errors 25 | . . 2 . . . 2 . 4 4 4 . 5 . 4 Matter Fused 31 | . 1 . . . 2 . . 2 7 2 2 9 1 5 Heat Flow Errors 7 | . . . . 1 . . . 1 2 3 . . . . Energy Discharges 21 | . . 1 . . 3 . . 1 3 7 . 4 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . 3 2 2 1 2 . 2 Data Loss (major) 4 | . . 1 . . 1 . . . . 1 . . 1 . Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 640 | . 20 . 69 15 . 20 . 154 43 19 . 83 66 151 Projectiles 15 | . . . . 15 . . . . . . . . . . Explosions 134 | . 20 . 69 . . 20 . . . . . 25 . . Melee 491 | . . . . . . . . 154 43 19 . 58 66 151 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 324 | . 98 32 77 55 . 41 . . . . . 21 . . Shots 11 | . 4 1 3 1 . 1 . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 333 | 40 223 149 330 333 . 162 255 170 281 258 . 8 . 277 Average Temperature 103 | 20 70 77 121 121 . 62 90 71 133 121 . 6 . 111 Received Heat Transfer 2886 | . 273 6 198 90 . . 504 171 105 117 . 9 258 1155 Effects 3 | . . . 1 1 . . . . . 1 . . . . Energy Bleed 3 | . . . 1 1 . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | 2 2 . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 4 | . . . 3 1 . . . . . . . . . . Heat Transferred 2508 | . 325 148 888 814 . 74 259 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Maximum Alert Level 1 | . . 1 1 . . . . . . . . . . . Low Security (%) 97 | 100 100 97 83 100 . 100 100 100 . . . . 100 100 Level 1 2 | . . 2 16 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 249 | 5 171 200 249 184 . 106 97 114 . . . . 73 50 Initial 59 | . . 59 29 56 . . 13 9 . . . . . 25 Average 48 | . 36 98 121 79 . 71 32 30 . . . . 16 13 Influence Increases 3489 | 10 434 342 491 238 . 124 407 210 225 100 . 160 357 391 Destroy 0b10 Robot/C 2320 | . 240 220 340 160 . 80 260 140 180 80 . 140 180 300 Destroy 0b10 Robot/NC 95 | 10 15 . 5 . . . 20 20 . . . . 15 10 Destroy Leader 502 | . 54 40 80 30 . 10 66 48 30 20 . 20 70 34 Allied During Kill 30 | . . 30 . . . . . . . . . . . . Successful Hack 82 | . 18 . 20 . . 8 5 . . . . . 31 . Disable Machine 120 | . 60 15 15 15 . . . . . . . . 15 . Destroy Structure 160 | . 17 37 31 18 . 26 11 2 . . . . 16 2 Partial Spotted 15 | . . . . . . . . . . . . . 15 . Lose Combat Pursuer 165 | . 30 . . 15 . . 45 . 15 . . . 15 45 Influence Decreases 3489 | 10 281 420 420 376 8 90 421 169 233 101 52 160 304 444 Entered New Map 385 | . . 94 46 90 8 . 21 11 24 11 52 . . 28 Time Decay 2735 | 10 257 326 354 286 . 80 320 146 189 90 . 110 262 305 Lost Part 359 | . 24 . 20 . . 10 80 12 20 . . 40 42 111 Lost Ally 10 | . . . . . . . . . . . . 10 . . Squads Dispatched 9 | . 1 . 2 . . . 1 2 . . . . 3 . Investigation . | . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . 1 . . . . 2 . Reinforcement 6 | . 1 . 2 . . . 1 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Distress Signals 8 | . 2 . 3 . . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 173 | . 21 11 25 9 . 4 26 7 10 4 . 22 13 21 Peak Tracking Total 15 | . 4 3 5 4 . 4 8 4 4 3 . 15 4 5 Tactical Retreats 11 | . 1 . . 1 . . 3 . 1 . . 1 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Traps Triggered 5 | . 5 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Machines Disabled 8 | . 4 1 1 1 . . . . . . . . 1 . Max in Single Turn 2 | . 2 1 1 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Machines Accessed 28 | . 6 1 6 1 2 1 2 1 . . . . 5 3 Terminals 18 | . 4 . 4 . . 1 2 1 . . . . 3 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . . . . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 71 | . 21 1 15 1 5 1 7 1 . . . . 14 5 Successful 37 | . 11 1 9 1 5 1 3 . . . . . 5 1 Failed 34 | . 10 . 6 . . . 4 1 . . . . 9 4 Catastrophic 9 | . 1 . 2 . . . . . . . . . 5 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . 10 . 8 . 1 . 5 1 . . . . 3 . Terminals 46 | . 15 . 11 . . 1 7 1 . . . . 6 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . 2 . 2 . . . . . . . . . 3 . Recycling Units 6 | . 4 . 2 . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 5 . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 21 | . 4 1 4 1 5 1 2 . . . . . 2 1 Record 5 | . . . . . 4 . . . . . . . 1 . Robot Schematic 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 3 | . . . 1 . . . 1 . . . . . . 1 Locate Traps 5 | . 3 . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 3 . Insert Component 1 | . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . 2 . . . 1 . . . . . . . Terminals 5 | . 3 . 1 . . . 1 . . . . . . . Botnet 5 | . 3 . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 . 5 . . 1 2 1 . . . . 5 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . 1 . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . Time 58 | . 26 . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Total Allies 6 | . . 3 . 3 . . . . . . . . . . Largest Group 3 | . . 3 . 3 3 . . . . . . . . . Highest-Rated Group 69 | . . 40 . 69 69 . . . . . . . . . Highest-Rated Ally 31 | . . 16 . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 10 | . . 10 . . . . . . . . . . . . Total Damage 136 | . . 136 . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Active Infowar (turns) 5213 | . 557 . 892 . . . 812 758 633 631 60 497 299 74 Sensors 725 | . . . 426 . . . . . . . . . 299 . Structural 2468 | . 557 . 466 . . . 357 758 330 . . . . . Seismic 2131 | . . . . . . . 455 185 303 631 60 497 . . Cloaking 74 | . . . . . . . . . . . . . . 74 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 . 1 . . Drone Launches 16 | . . . . . . . . . . . . 16 . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Turns Passed 11039 | 116 890 822 926 634 954 167 1091 758 642 631 60 737 1552 1059 Spaces Moved 6345 | 56 502 613 460 372 498 80 645 442 424 441 48 466 733 565 Core 8 | 7 . . . . . . . . . . . . . 1 Treads 217 | 49 93 . . . . . . . . . . . . 75 Legs 6120 | . 409 613 460 372 498 80 645 442 424 441 48 466 733 489 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 105 130 130 127 127 127 126 122 Average Speed 141 | 146 129 120 159 136 190 190 119 130 130 129 127 140 159 143 Slowest Speed 450 | 160 190 120 190 190 190 190 130 130 130 130 127 200 200 450 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 77 99 45 66 91 34 53 13 67 65 7 67 16 50 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 . . . . . . 1 1 1 1 1 1 . . Scrap Searched 7 | . . 1 . . . . . . 3 1 1 1 . . Spaces Dug 31 | . . . . . . . 11 2 . . . . 16 2 Terrain Destroyed 242 | . 14 42 37 26 . 34 11 2 . . . 58 16 2 Melee 27 | . . . . . . . 7 2 . . . . 16 2 Projectile 7 | . . . 2 . . 1 4 . . . . . . . AOE 208 | . 14 42 35 26 . 33 . . . . . 58 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Total 7696 | 76 662 689 586 467 507 88 849 579 479 471 47 509 996 691 Wait 594 | 2 66 59 52 60 . . 54 86 23 15 . . 145 32 Move 6331 | 55 501 612 459 371 497 79 644 441 423 440 47 465 732 565 Hop . | . . . . . . . . . . . . . . . Pick Up 83 | 6 13 2 14 1 2 2 17 6 4 . . 3 12 1 Fast Attach 56 | 5 11 . 1 . . . 10 3 . . . 2 14 10 Attach 42 | 1 2 . 4 . . 1 5 3 3 . . 8 6 9 Detach 8 | . 1 . . . . . 1 . . . . 2 3 1 Swap 77 | 1 10 4 10 10 1 1 20 5 1 1 . 2 5 6 Drop 95 | . 16 4 9 8 2 . 25 8 4 1 . 1 14 3 Fire 132 | 6 42 8 37 17 . 5 10 . . . . 7 . . Melee 273 | . . . . . . . 63 27 21 14 . 19 65 64 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 5 | . . . . . 5 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Ext x2) -6/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Discovered new exit (range 8) 341 | -10/Materials | Build established: Mutant 808 | -10/Materials | Repaired Signal Interpreter 855 | -10/Materials | Discovered new exit (range 15) 875 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Identified exit to Mines 947 | -10/Materials | Core integrity fell below 50% 982 | -10/Materials | Identified exit to Materials 1007 | -10/Materials | Entered Mines 1108 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1592 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1598 | -10/Mines | Found Scrap Suit 1647 | -10/Mines | Learned location of Zion (-7) 1670 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1715 | -10/Mines | Discovered exit to Materials (range 5) 1725 | -10/Mines | Found the Drone Emporium 1734 | -10/Mines | Found Prototype Device 1804 | -10/Mines | Discovered exit to Materials (range 9) 1829 | -10/Mines | Entered Materials 1829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1926 | -9/Materials | Repaired Terrain Scan Processor 2130 | -9/Materials | Discovered new exit (range 8) 2138 | -9/Materials | Identified exit to Materials 2487 | -9/Materials | Build established: Scavenger-Mutant 2556 | -9/Materials | Discovered exit to Materials (range 5) 2605 | -9/Materials | Identified exit to Mines 2755 | -9/Materials | Entered Mines 2904 | -9/Mines | Learned Materials garrison access intel 2947 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3078 | -9/Mines | Discovered exit to Materials (range 5) 3269 | -9/Mines | Discovered exit to Materials (range 5) 3363 | -9/Mines | Received a Mining Laser from a helpful Derelict 3380 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3380 | -9/Mines | Discovered new exit (range 5) 3385 | -9/Mines | Identified exit to Exiles 3389 | -9/Mines | Entered Exiles 3389 | -9/Exiles | Accompanied by 3 allies 3418 | -9/Exiles | Discovered new exit (range 14) 3419 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3441 | -9/Exiles | Identified exit to Mines 3479 | -9/Exiles | Met 8R-AWN 3538 | -9/Exiles | Met EX-HEX 3653 | -9/Exiles | Met EX-BIN 3691 | -9/Exiles | Aligned with FarCom system 3693 | -9/Exiles | Given EX-Vault access code 3784 | -9/Exiles | Opened EX-Vault 3798 | -9/Exiles | Found Cloak of Protection 3835 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3886 | -9/Exiles | Met EX-DEC 4003 | -9/Exiles | Visited The Gauntlet 4319 | -9/Exiles | Discovered exit to Mines (range 12) 4343 | -9/Exiles | Left Exiles lab with Cloak of Protection 4343 | -9/Exiles | Entered Mines 4510 | -8/Mines | Entered Materials 4510 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4511 | -8/Materials | Loaded intel: 1 garrison access location 4961 | -8/Materials | Build established: Mutant 5347 | -8/Materials | Lost 6 parts (2p2n1u1w) 5499 | -8/Materials | Discovered new exit (range 10) 5601 | -8/Materials | Entered Factory 5601 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5737 | -7/Factory | Build established: Gladiator 6290 | -7/Factory | Discovered new exit (range 12) 6359 | -7/Factory | Entered Lower Caves 6369 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6963 | -7/Lower Caves | Discovered new exit (range 12) 7001 | -7/Lower Caves | Entered another Lower Caves area 7111 | -7/Lower Caves | Learned location of 1 exit from Factory 7601 | -7/Lower Caves | Discovered new exit (range 5) 7632 | -7/Lower Caves | Entered Zion 7678 | -7/Zion | Discovered new exit (range 11) 7692 | -7/Zion | Entered Proximity Caves 7745 | -6/Proximity Caves | Lost 3 parts (1n2u) 8161 | -6/Proximity Caves | Learned Factory terminal intel 8163 | -6/Proximity Caves | Encountered an infested base 8184 | -6/Proximity Caves | System corruption reached 10% 8190 | -6/Proximity Caves | Identified Decoy Drone Bay 8237 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 8239 | -6/Proximity Caves | Destroyed 12 combat bots 8259 | -6/Proximity Caves | Lost 5 allies 8399 | -6/Proximity Caves | Discovered new exit (range 14) 8429 | -6/Proximity Caves | Entered Factory 8429 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8430 | -6/Factory | Identified exit to Extension 8431 | -6/Factory | Loaded intel: 27 terminal locations 9929 | -6/Factory | Discovered exit to Extension (range 10) 9981 | -6/Factory | Entered Extension 10361 | -6/Extension | Spotted B-75 Beast 10622 | -6/Extension | System corruption reached 10% 10666 | -6/Extension | Lost 8 parts (1p2n5u) 10816 | -6/Extension | Lost 3 parts (2n1w) 10920 | -6/Extension | Build established: Scavenger-Gladiator 10934 | -6/Extension | Core integrity fell below 50% 10990 | -6/Extension | Spotted B-75 Beast 11012 | -6/Extension | Destroyed B-75 Beast 11032 | -6/Extension | Core integrity fell below 20% 11040 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 11016_ R-10 Processor collects Coolant Injector. 11016_ R-10 Processor collects Med. Reflective Plating. 11017_ R-10 Processor collects Lyr. Medium Armor Plating. 11017_ Angular Momentum Engine destroyed. 11017_ Axe blasted off. 11018_ Acquired Axe. 11020_ Focal Shield destroyed. 11020_ Lgt. Treads destroyed. 11026_ Force Booster destroyed. 11029_ Axe destroyed. 11033_ Cold Fusion Reactor destroyed. 11033_ Lgt. Treads destroyed. 11034_ B-75 Beast Imp. Medium Treads severed. 11035_ System corrupted: Energy discharge (-25). 11036_ Knocked back. 11036_ R-10 Processor collects Imp. Medium Treads. 11039_ Machine disabled. Map ----- +----------------------------------------------------+ | ############ #########?????????????????????????? | | ???????????## ^^ #?????????????????????????? | | ????????????# #?????????????????????????? | | ??????????### " " #?????????????????????????? | | ??????????# # "Y" !#?????????????????????????? | | ??????????" ] ! 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Weapon Shielding | -6/Factory | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Signal Interpreter | 35% | -10/Materials Terrain Scan Processor | 36% | -9/Materials Studied --------- Great Axe | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force Sixth Sense Challenges ------------ None Game ------ Seed ElectrostormShiftWyrmscale Manual? 0 Play Time 02:39:26 Cumulative 119.2 hours Start 2026.09.03 @ 21:00:43 End 2026.09.04 @ 12:04:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c52d6710-084c-418d-a4e9-ee63a19fda0f