Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.20 @ 19:29:30 Player: maxwell Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (352) 1760 Value Destroyed (17408) 17408 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (15279) 15279 TOTAL SCORE: 45027 Bonus ------- High Alert Combat Kills 2433 Follower Combat Kills 4641 Entered Garrisons 1800 Used RIF Installer 4500 Win 3000 Friendly Fire -1095 Cogmind --------- Core Integrity 834/1600 Matter 245/300 Energy 158/170 System Corruption 19% Temperature Cool (20) Movement Treading (180) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY (16) ----- Huge Storage Unit Advanced Target Analyzer Graphene Brace Relay Coupler [NC] (3) Relay Coupler [ARC] (3) Relay Coupler [Swarmer] (50) Relay Coupler [Brawler] (31) Relay Coupler [Duelist] (24) Relay Coupler [Demolisher] (33) Relay Coupler [Heavy] (5) Relay Coupler [Behemoth] (3) Mini Drone Bay (0/3) > --- WEAPON (3) ------- Omega Cannon Advanced Remote Datajack > --- INVENTORY (25) --- Light Quantum Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Matter Compressor (0) Relay Coupler [Brawler] (45) Relay Coupler [Duelist] (38) Relay Coupler [Duelist] (34) Relay Coupler [Sentry] (31) Relay Coupler [Sentry] (37) Phase Gun Tactical Quantum Warhead Z-bomb Delivery System Advanced Remote Datajack Advanced Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Network Huge Storage Unit Experimental Optical Array Advanced Target Analyzer Advanced Phase Shifter Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Biometal Heavy Treads Advanced Heavy Siege Treads Matter Compressor Advanced Phase Shifter Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Heavy] Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Omega Cannon Tactical Quantum Warhead Guided Micro-nuke Launcher Z-bomb Delivery System Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Force Lance [Rating: 195] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Experimental Optical Array Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Advanced Remote Datajack Energy Gun Enhanced Quantum Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . 2 . 2 . . . 2 . 2 . 2 . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Utility 14 | . . . 2 . 2 . . . . . 1 . 1 . . . 2 . 2 . 2 . 2 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 450 | 6 15 1 25 4 27 8 15 3 5 4 2 24 8 24 21 20 8 26 11 30 43 44 9 26 41 Power 33 | 1 . . 2 . 2 1 . . 1 . . 2 . 1 3 1 . 1 . 2 5 4 . 2 5 Engine 12 | 1 . . 2 . 2 1 . . . . . 2 . 1 2 . . . . 1 . . . . . Core 4 | . . . . . . . . . 1 . . . . . 1 1 . 1 . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . 1 5 4 . 2 5 Propulsion 68 | 2 4 1 6 1 8 . 3 . 1 . 1 4 . 6 . 4 . 1 3 6 7 6 . . 4 Treads 43 | 2 4 1 6 1 6 . . . . . . 4 . 2 . 3 . . . 3 3 4 . . 4 Leg 9 | . . . . . . . . . . . . . . . . . . 1 3 3 . 2 . . . Wheel 16 | . . . . . 2 . 3 . 1 . 1 . . 4 . 1 . . . . 4 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 1 6 . 7 3 12 3 6 . 2 . 1 8 3 3 7 4 5 10 6 14 22 14 3 11 14 Device 60 | . 1 . 2 2 5 1 5 . 1 . . 4 1 . 5 . 1 3 1 . 8 6 . 4 10 Storage 13 | 1 3 . . . 2 . . . . . . . . . 1 1 . . . 1 . 1 . 2 1 Processor 7 | . . . 1 . 1 . . . . . 1 . . . . . 2 . . . . 1 . . 1 Hackware 49 | . . . 1 . . . . . . . . 3 . 2 1 3 2 7 2 9 8 1 3 5 2 Protection 36 | . 2 . 3 1 4 2 1 . 1 . . 1 2 1 . . . . 3 4 6 5 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 184 | 2 5 . 10 . 5 4 6 3 1 4 . 10 5 14 11 11 3 14 2 8 9 20 6 13 18 Energy Gun 49 | 1 3 . 2 . . . 2 . . . . . . . 5 9 1 3 . . 2 9 3 7 2 Energy Cannon 61 | . . . 4 . 5 2 3 1 1 3 . 5 2 5 2 . 1 6 2 5 2 4 1 1 6 Ballistic Gun 5 | 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Launcher 27 | . . . 1 . . 2 1 2 . 1 . 3 . 5 . 2 . . . . . 5 1 2 2 Special Weapon 31 | . . . . . . . . . . . . . 1 2 3 . 1 5 . 3 4 1 1 3 7 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . 2 2 1 . . . . . 1 . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . . 1 . . . . . . . . 2 . 2 . . . 6 5 . . . Corrupted Parts 6 | . . . . . . . . . . . . . . . . 3 . . . 3 . . . . . System Corruption 26 | . . . . . . . . . . . . . . . . 13 . . . 13 . . . . . Parts Lost 118 | . . 1 9 1 4 6 . . 2 . . 4 . 10 1 9 . 11 2 8 14 9 1 11 15 Power 16 | . . . 2 . . 1 . . 1 . . 1 . . . 1 . 1 1 . 2 1 . 1 4 Propulsion 32 | . . 1 1 1 4 1 . . . . . 2 . 6 . 3 . 4 . 5 . 2 . . 2 Utility 43 | . . . 4 . . 2 . . 1 . . 1 . 1 . 4 . 1 1 3 6 5 1 7 6 Weapon 27 | . . . 2 . . 2 . . . . . . . 3 1 1 . 5 . . 6 1 . 3 3 Highest Loss Streak 8 | . . 1 3 1 1 5 . . 2 . . 2 . 4 1 4 . 3 2 2 6 3 1 7 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 93 99 98 98 98 92 92 97 85 90 88 92 85 83 93 89 99 81 83 87 84 76 78 76 84 Engine 5 | . 14 14 10 11 8 9 9 9 3 . . 11 11 11 7 1 . . . . . . . . . Core 2 | . . . . . . . . . 6 7 6 . . . 2 9 10 9 8 4 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 5 7 8 7 7 Treads 12 | . 27 27 21 21 14 . . . . . . 25 23 9 . 4 15 6 . 7 11 4 . . 6 Leg 2 | . . . . . . . . . . . . . . . . . . 1 13 8 . 2 8 8 1 Wheel 2 | . . . . . 2 12 11 18 15 23 21 . . 8 23 14 5 . . . . 1 . . . Device 7 | . 6 . 2 11 18 18 18 18 15 15 13 12 15 12 10 11 13 3 1 . 3 8 6 5 7 Storage 7 | . 14 14 11 11 9 9 9 9 7 7 6 6 5 5 5 10 10 5 4 4 5 4 4 4 4 Processor 4 | . . . 11 11 9 9 9 9 7 7 13 3 . . . . 1 5 4 4 4 4 8 5 2 Hackware 19 | . . . 8 . . . . . . . . 9 11 13 17 18 26 34 35 35 32 23 24 33 43 Protection 6 | . 2 14 10 9 16 17 18 18 12 15 13 8 5 5 5 . . . 3 4 4 5 8 2 . Energy Gun 3 | . 13 14 5 . . . 2 . . . . . . . 8 14 13 . . . 2 5 9 7 6 Energy Cannon 6 | . . . 5 22 17 11 14 12 10 10 13 10 4 4 3 1 1 6 5 5 3 2 . . 1 Ballistic Cannon 1 | . 8 14 4 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . 3 4 3 3 2 . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 13 93 53 60 58 122 120 120 115 121 114 114 146 154 154 154 156 135 136 149 142 174 180 161 159 143 Greatest Support 165 | 40 40 40 40 40 40 26 26 20 36 36 46 106 106 106 48 90 90 90 80 84 165 135 128 128 155 Greatest Overweight (x) 15 | . 6 1 1 1 7 7 11 5 6 3 3 11 1 12 3 10 1 5 5 6 15 5 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 2 5 6 5 5 2 2 1 1 3 2 3 1 2 1 1 . 1 1 . . Largest Inventory Capacity 25 | 8 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 18 17 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 12 16 18 19 22 22 24 25 24 25 24 24 23 22 24 23 24 23 24 24 23 22 23 23 23 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 16 17 20 20 25 22 25 25 25 25 25 25 25 25 25 25 25 25 24 25 22 25 22 25 17 Class Distribution -------------------- 46% | Botlord-Mutant 25% | Mutant 10% | Scavenger-Mutant 6% | Bothacker-Mutant 5% | Botlord-Skirmisher 3% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Tank | -5/Factory Botlord-Skirmisher | -5/Garrison Botlord-Tank | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Testing Botlord-Mutant | -1/Access Botlord-Mutant | -1/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Matter Collected 11426 | 235 255 299 501 27 280 249 415 76 . 159 54 350 121 491 271 325 . 651 487 801 1150 1222 46 1148 1813 Remotely 1329 | . . . . . . . . . . . . . . . . . . . . . . . . . 1329 Salvage Created 13197 | . 285 229 1432 543 1545 371 501 193 . 227 66 1082 183 901 521 647 22 170 . 349 969 947 346 496 1172 Parts 671 | . 30 14 82 39 49 23 18 11 . 7 5 42 13 33 24 43 4 9 . 15 63 51 30 21 45 Haulers Intercepted 9 | . 2 . 4 . 3 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 3 1 . 2 . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Combat Hostiles Destroyed 287 | . 9 12 30 15 19 15 9 7 . 7 . 21 4 25 5 19 . 3 . 5 16 17 5 21 23 Guns 60 | . 9 3 7 . . . . . . . . . . . 2 9 . . . . 12 4 5 3 6 Cannons 113 | . . 9 18 13 16 5 8 3 . 1 . 12 1 3 2 . . 1 . 4 2 4 . . 11 AOE 88 | . . . 2 . . 10 . 4 . 6 . 6 3 20 . 7 . . . . . 6 . 18 6 Classes Destroyed 22 | . 5 3 4 1 2 . . . . . . 1 . 1 1 1 . 2 . . 1 . . . . Worker 11 | . 1 . 1 . . . 1 . . . 2 . 1 . 1 . . . . . 1 1 . . 2 Builder 10 | . . . 2 . 1 . . . . . . . . . . . 1 . . . 1 2 2 . 1 Tunneler 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 Hauler 9 | . 2 . 4 . 3 . . . . . . . . . . . . . . . . . . . . Recycler 8 | . . . 3 . 2 . . . . . . . . . 1 . . . . . . . . . 2 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 19 | . 1 . 3 . 5 1 2 . . . 1 . 1 . 2 . . 1 . . 1 1 . . . Swarmer 87 | . 9 6 10 6 . 8 2 4 . . . 3 . 4 . 9 . . . . 10 . . 11 5 Cutter 7 | . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Grunt 104 | . . 4 11 7 14 6 5 3 . 6 . 8 3 12 2 2 . . . . . 10 . 7 4 Brawler 10 | . . . 1 . . 1 . . . 1 . 5 1 . . 1 . . . . . . . . . Duelist 7 | . . . . 3 . . . . . . . 2 . 1 1 . . . . . . . . . . Sentry 19 | . . . 8 . 4 . 2 . . . . 2 . 1 . 2 . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Hunter 12 | . . . . . 1 . . . . . . . . 3 . . . 1 . 2 1 1 . 1 2 Programmer 30 | . . . . . . . . . . . . . . . 2 . . . . 3 5 6 5 . 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 4 | . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | . 4 4 6 3 3 8 3 4 . 4 2 4 7 7 4 5 1 1 . 1 9 5 3 11 5 Combat Bots Only 11 | . 3 3 6 3 3 8 2 4 . 4 . 4 4 7 2 5 . 1 . 1 9 4 1 11 4 Max Kills in Single Turn 8 | . 1 2 3 2 1 2 2 4 . 2 1 2 6 2 4 2 1 1 . 1 2 3 2 8 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 8 | . . . 2 . . 2 . 4 . 2 . 2 3 2 . 2 . . . . . 3 . 8 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Damage Taken 27082 | . 233 287 1579 171 1281 631 520 156 82 35 . 1029 10 2798 365 1115 62 1472 211 1577 3489 3386 664 1929 4000 Core 2693 | . 41 28 185 5 106 90 38 20 . . . 90 . 342 . 218 . 258 . 35 293 178 28 139 599 Absorbed by Shields 955 | . . . . . . . . . . . . 272 . . . 73 . 129 10 471 . . . . . Reduced by Siege Mode 454 | . . . . . . . . . . . . . . . . . . . . . 117 37 . . 300 Redirected to Shielding 17 | . . . . 1 16 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 476 | . . . 387 . 89 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 72 . 52 . . . 53 . 100 . 89 . . . 44 . 77 . 97 . 67 . . 52 Volleys Fired 1063 | . 40 22 105 24 86 36 47 8 1 7 3 58 4 48 22 46 7 62 18 66 105 79 17 51 101 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 2 1 1 3 3 3 3 2 2 2 3 3 3 3 Hottest 273 | . 85 85 136 136 160 160 160 160 119 160 160 160 110 110 253 195 195 195 188 218 159 218 195 225 273 Shots Fired 1734 | . 70 44 207 48 170 53 88 14 2 8 6 106 4 48 45 112 18 82 25 75 132 120 36 80 141 Gun 618 | . 59 22 94 . . . 2 . . . . . . . 28 103 15 25 . . 67 60 33 60 50 Cannon 856 | . 11 22 110 48 170 37 86 13 1 3 6 96 3 30 9 1 2 23 14 56 22 28 . 2 63 Launcher 80 | . . . 3 . . 16 . 1 1 5 . 10 . 18 . 8 . . . . . 3 . 11 4 Special 180 | . . . . . . . . . . . . . 1 . 8 . 1 34 11 19 43 29 3 7 24 Kinetic 182 | . 40 22 84 . . . . . . . . . . . . . . . . . . . . . 36 Thermal 976 | . 30 22 120 48 170 37 86 13 1 3 6 96 . 6 9 1 . 9 14 38 83 44 33 30 77 Explosive 80 | . . . 3 . . 16 . 1 1 5 . 10 . 18 . 8 . . . . . 3 . 11 4 Electromagnetic 316 | . . . . . . . 2 . . . . . 3 24 28 103 17 39 . 18 6 44 . 32 . Robot Hit Streak 17 | . 7 7 16 9 14 10 10 5 . 3 7 14 6 13 7 17 6 10 5 9 16 13 4 13 15 Robot Miss Streak 6 | . 4 3 5 4 3 3 4 1 . 1 . 4 2 5 2 6 5 6 3 3 5 3 2 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Shots Hit Robots 1086 | . 25 27 148 31 126 26 55 7 . 4 4 75 2 25 31 56 11 41 17 42 96 78 15 52 92 Core Hits 532 | . 18 17 55 17 44 21 17 11 . 12 3 39 8 46 12 39 6 7 1 10 27 29 10 37 46 Critical Kills 11 | . . . 3 1 3 . . . . . . 3 . . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . . 2 10 1 3 . . . . . . 3 . 1 1 . . . . . 1 1 . 2 5 Burn 9 | . . 1 7 . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 9 | . . . 1 1 3 . . . . . . 3 . . . . . . . . 1 . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Corrupt 4 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . Melee Attacks 10 | . . . . . . . . . . . . 5 2 2 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . 2 2 1 . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39998 | . 360 517 2858 801 2982 1469 1483 390 . 787 100 2490 865 3191 1244 1946 154 706 334 1154 2240 3604 545 4570 5208 Guns 8448 | . 290 186 995 . . . 12 . . . . . . . 520 883 113 169 . . 1480 1210 545 996 1049 Cannons 16917 | . 30 272 1547 770 2964 534 1471 201 . 26 100 1468 36 474 241 13 41 442 324 1154 721 890 . . 3198 Explosions 14264 | . . . 291 . . 935 . 189 . 761 . 1022 829 2580 483 1050 . 95 . . . 1501 . 3574 954 Melee 137 | . . . . . . . . . . . . . . 137 . . . . . . . . . . . Ramming 232 | . 40 59 25 31 18 . . . . . . . . . . . . . 10 . 39 3 . . 7 Kinetic 3989 | . 170 272 875 . . . . . . . . . . . . . . . . . . . . . 2672 Thermal 17808 | . 150 186 1667 770 2964 534 1471 201 . 26 100 1468 829 65 241 . . 230 324 878 1961 879 545 629 1690 Explosive 13162 | . . . 291 . . 935 . 189 . 761 . 1022 . 2580 483 1050 . . . . . 1501 . 3511 839 Electromagnetic 4657 | . . . . . . . 12 . . . . . 36 409 520 883 154 476 . 276 240 1221 . 430 . Impact 13 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 137 | . . . . . . . . . . . . . . 137 . . . . . . . . . . . Highest Corruption 23 | . . . . . 1 6 6 6 . . . 1 . . 2 23 5 5 1 23 10 14 6 6 19 Average Corruption 7 | . . . . . 1 3 6 6 . . . 1 . . 1 10 5 4 1 17 7 10 3 6 9 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . 7 . . . 7 . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . Effects 534 | . . . . . 16 15 17 5 . . . 24 . . 1 33 6 15 2 153 32 81 8 45 81 Message Errors 148 | . . . . . 3 5 2 2 . . . 6 . . . 8 4 2 . 44 13 27 2 13 17 Matter Fused 124 | . . . . . 3 6 2 1 . . . 5 . . 1 8 1 3 1 40 6 20 3 8 16 Heat Flow Errors 60 | . . . . . . 1 5 1 . . . 3 . . . 3 . 3 1 16 2 13 1 4 7 Energy Discharges 59 | . . . . . 3 . 1 . . . . 4 . . . 2 . 3 . 14 . 6 1 6 19 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 1 Data Loss (minor) 69 | . . . . . 2 2 5 1 . . . 3 . . . 7 . 2 . 18 6 6 . 5 12 Data Loss (major) 18 | . . . . . 3 . 1 . . . . 2 . . . 2 . . . 3 3 2 . . 2 Misfires 24 | . . . . . 2 1 . . . . . . . . . 2 1 2 . 9 . 4 . . 3 Alerts 16 | . . . . . . . . . . . . 1 . . . 1 . . . 7 . . 1 3 3 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 8 | . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . 4 . Overload Shots 8 | . . . . . . . . . . . . . . . . . 1 4 . 1 2 . . . . Overflow Damage 1739 | . . 1 15 . 48 102 39 1 14 9 . . 52 81 109 . . 80 7 34 69 156 . 481 441 Projectiles 645 | . . . 15 . 48 . 39 . . . . . . 2 . . . 9 7 34 67 49 . . 375 Explosions 1091 | . . . . . . 102 . 1 14 9 . . 52 79 109 . . 71 . . . 107 . 481 66 Melee 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Knockbacks 17 | . 1 2 8 1 . . . . . . . . . . . . . . . . . . . . 5 Impact 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 2 6 . . . . . . . . . . . . . . . . . . . . . 5 Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1662 | . . . 42 . . . . . 84 . . 18 . 619 207 55 . 41 . . 13 340 . 113 130 Shots 26 | . . . 2 . . . . . 2 . . 1 . 11 2 1 . 1 . . . 2 . 2 2 Rammed 29 | . 6 8 3 4 4 . . . . . . . . . . . . . . . 2 1 . . 1 Targets Rammed 33 | . 6 9 4 4 4 . . . . . . . . . . . . . 1 . 2 1 . . 2 Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crushed 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 561 | . 24 150 394 198 519 252 440 250 18 60 51 357 72 375 261 508 228 315 438 519 408 240 89 158 561 Average Temperature 119 | . 11 55 116 101 109 90 156 104 12 28 29 108 40 96 108 177 92 101 185 136 101 73 89 41 147 Received Heat Transfer 3102 | . . 36 414 60 621 135 270 81 . 45 . 284 . 207 9 75 . 124 37 47 117 279 . 162 99 Effects 46 | . . . 3 . 3 . 5 . . . . 2 . . . 7 . 1 . 6 2 1 . . 16 Shutdowns 8 | . . . . . . . . . . . . . . . . 1 . . . 3 1 . . . 3 Energy Bleed 7 | . . . 1 . 1 . . . . . . 1 . . . 1 . 1 . . 1 . . . 1 Interference 18 | . . . 2 . 2 . 3 . . . . . . . . 3 . . . 1 . 1 . . 6 Matter Decay 7 | . . . . . . . 1 . . . . . . . . 2 . . . 1 . . . . 3 Short Circuit 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 5 Total Turns 125 | . . . . . . . . . . . . . . . . . . . . . 35 13 . . 77 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . 35 13 . . 33 Robots Corrupted 14 | . . . . . . . . . . . . . . 2 1 3 . 2 . 2 . 4 . . . Combat Hostiles 12 | . . . . . . . . . . . . . . 2 1 3 . 2 . 1 . 3 . . . Parts Fried 31 | . . . . . . . . . . . . . . 9 4 4 . 1 . 1 4 8 . . . Impact Corruptions 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 14 | . . . 3 2 3 . 1 . . . . 3 . . . . . . . . 2 . . . . Combat Hostiles 14 | . . . 3 2 3 . 1 . . . . 3 . . . . . . . . 2 . . . . Parts Melted 58 | . . . 8 . 21 1 6 . . . . 9 . 1 . . . . . 3 3 2 1 . 3 Heat Transferred 28011 | . 374 592 3959 1295 5495 1050 2800 400 . 50 200 2850 650 100 261 . . 224 385 1150 2302 925 555 790 1604 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Peak Influence 1970 | . 192 85 534 458 244 709 605 494 282 388 220 817 624 1174 667 679 360 378 535 375 748 233 350 1970 1521 Initial 1181 | . . . 33 208 6 117 345 326 259 190 203 154 428 331 616 130 356 99 186 35 210 49 88 280 1181 Average 364 | . 56 19 151 202 117 440 426 438 266 308 211 547 435 962 439 567 288 311 328 297 339 106 227 1492 577 Maximum Alert Level 5 | . . . 2 2 1 3 2 2 1 1 1 3 2 4 2 2 1 1 2 1 3 1 1 5 4 Low Security (%) 35 | 100 100 100 83 53 88 11 . . . 22 . 4 . . 18 1 28 10 35 15 15 82 42 . 17 Level 1 37 | . . . 9 40 11 31 40 47 100 77 100 13 29 5 18 8 71 89 20 84 43 17 57 1 30 Level 2 15 | . . . 7 5 . 38 59 52 . . . 55 70 17 63 89 . . 44 . 39 . . . 8 Level 3 5 | . . . . . . 18 . . . . . 25 . 27 . . . . . . . . . 17 31 Level 4 3 | . . . . . . . . . . . . . . 49 . . . . . . . . . 32 12 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 48 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 4 . 4 . 1 . . . . . 1 . 3 . . . 3 . 9 5 1 . 12 Investigation 8 | . . . 2 . 2 . 1 . . . . . . . 1 . . . 1 . . 1 . . . Extermination 12 | . . . . . . . . . . . . . . . 1 . . . 1 . 5 2 . . 3 Reinforcement 17 | . 1 . 2 . 2 . . . . . . . 1 . 1 . . . 1 . 4 2 . . 3 Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Distress Signals 17 | . 1 . 6 . 1 . 1 . . . . . 2 . . . . . 2 . 3 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 540 | . 21 12 52 13 34 16 14 3 . 5 1 25 10 20 11 22 7 29 18 21 71 32 12 38 53 Peak Tracking Total 11 | . 4 2 7 3 4 4 3 3 . 4 1 5 5 6 3 6 3 5 7 3 11 4 4 10 4 Tactical Retreats 23 | . 2 1 2 . . 1 2 . . . . 3 . . 2 2 . 2 . 1 1 2 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Traps Triggered 57 | . 3 . 2 . 3 5 1 1 . 1 . 6 . 5 1 1 . 9 . 8 1 1 . 9 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Machines Disabled 55 | . . . 1 . 1 3 . 1 1 1 . 3 8 4 3 1 . 5 . 4 1 6 1 5 6 Max in Single Turn 8 | . . . 1 . 1 1 . 1 1 1 . 1 8 1 2 1 . 1 . 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Garrison Relay 15 | . . . . . . . . . . . . 2 . 2 . 1 . 3 . 3 . . . 4 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Machines Accessed 40 | . 6 . 10 2 8 . 2 . 2 . 1 . 1 . 2 . 1 . 1 . 1 2 1 . . Terminals 23 | . 6 . 7 2 4 . 1 . 1 . . . . . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 1 . . Total Hacks 98 | . 20 . 29 5 25 . 3 . 2 . 1 . 1 . 5 . 1 . 1 . 1 3 1 . . Successful 69 | . 13 . 24 1 16 . 2 . 2 . 1 . 1 . 4 . 1 . 1 . . 2 1 . . Failed 27 | . 7 . 5 3 8 . 1 . . . . . . . 1 . . . . . 1 1 . . . Catastrophic 3 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . Database Lockouts 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Manual 68 | . 19 . 16 9 16 . 2 . . . . . . . 4 . . . . . . 2 . . . Terminals 66 | . 20 . 15 5 17 . 2 . 1 . . . . . 4 . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . 8 . 2 . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 6 . 5 . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 1 . . Terminal Hacks 20 | . 7 . 5 1 4 . . . 1 . . . . . 1 . . . . . . 1 . . . Robot Analysis 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 8 . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 6 . 4 . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 1 . . Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 19 | . 6 . 5 . 5 . 1 . . . . . . . 2 . . . . . . . . . . Terminals 19 | . 6 . 5 . 5 . 1 . . . . . . . 2 . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 3 . 5 . 3 . . . . . . . . . 1 . . . . . . . . . . Operators 4 | . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . 9 1 8 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 1 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 3 . 2 . . . . . . . . . . . . . . . . 6 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . Time 155 | . . . 104 . 51 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Used RIF Installer 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 115 | . . . . . . . . . . . . 4 1 . 2 . 2 26 5 20 26 10 2 5 12 Non-combat 15 | . . . . . . . . . . . . . . . 2 . . 1 2 1 2 3 . . 4 Combat 100 | . . . . . . . . . . . . 4 1 . . . 2 25 3 19 24 7 2 5 8 Autoassimilated 23 | . . . . . . . . . . . . . . . . . 2 5 2 9 3 1 1 . . Robot Hacks Applied 126 | . . . . . . . . . . . . 4 1 . 6 . . 24 7 12 33 13 2 5 19 parse_system 8 | . . . . . . . . . . . . . . . . . . 2 . . 2 3 . . 1 no_distress 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 drop_inventory 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . purge_threat 19 | . . . . . . . . . . . . . . . 3 . . . 3 . 5 . . . 8 disarm_traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . report_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . report_analyses 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . find_garrison 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . overwrite_iff 13 | . . . . . . . . . . . . . . . . . . 3 . . 8 1 . . 1 formatsys_low 5 | . . . . . . . . . . . . . . . 1 . . . 2 . 1 1 . . . formatsys_high 62 | . . . . . . . . . . . . 4 1 . . . . 17 1 11 13 1 1 5 8 Relay Couplers Released 71 | . . . . . . . . . . . . 8 4 8 . 5 . 13 . 12 4 . . 16 1 Machine Destruction 63 | . . . . . . . . . . . . 8 . 8 . 5 . 13 . 12 . . . 16 1 Programmers 8 | . . . . . . . . . . . . . 4 . . . . . . . 4 . . . . Attached 47 | . . . . . . . . . . . . 3 . 2 1 3 2 7 2 8 8 1 3 5 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 1 1 . . . 3 . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . 2 1 2 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Total Allies 112 | . . . . 3 . . . . . . . 4 1 . 4 . 3 26 5 19 24 7 2 5 9 Largest Group 20 | . . . . 3 1 . . . . . . 3 3 2 4 . 2 20 18 14 12 2 2 6 5 Highest-Rated Group 862 | . . . . 40 16 . . . . . . 93 93 81 119 . 77 862 834 635 564 215 133 399 242 Highest-Rated Ally 178 | . . . . 16 16 . . . . . . 32 49 49 49 . 47 65 65 116 178 163 69 69 178 Total Orders 73 | . . . . . . . . . . . . 9 . 2 1 . . 21 1 13 3 . 2 7 14 STAY 45 | . . . . . . . . . . . . 5 . 1 1 . . 16 . 9 2 . 1 4 6 ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 FOLLOW 25 | . . . . . . . . . . . . 4 . 1 . . . 5 1 4 1 . 1 3 5 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 630 | . . . . 12 13 . . . . . . 3 22 . 21 . 3 29 88 26 213 44 3 93 60 Total Damage 21186 | . . . . 105 139 . . . . . . 41 732 . 395 . 87 620 2560 865 7599 1306 33 4085 2619 Kills 111 | . . . . 1 2 . . . . . . . 5 . 3 . 1 3 19 5 35 7 . 16 14 Allies Corrupted 12 | . . . . . . . . . . . . . . . . . . . 3 2 3 2 . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Robot Analysis Total 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Turns Passed 38507 | 90 1730 1857 2577 1738 2424 720 566 187 356 187 133 2962 817 1199 876 956 558 5889 598 3939 1698 2158 354 1602 2336 Spaces Moved 14659 | 54 650 636 855 685 774 314 200 98 214 119 92 1060 316 496 571 468 215 1546 213 1359 720 923 138 779 1164 Core 8 | 6 2 . . . . . . . . . . . . . . . . . . . . . . . . Treads 9186 | 48 648 636 855 685 538 . . . . . . 1028 316 142 . 88 215 1088 . 875 667 440 . . 917 Legs 2664 | . . . . . . . . . . . . . . . . . . 458 213 484 . 345 138 779 247 Wheels 2801 | . . . . . 236 314 200 98 214 119 92 32 . 354 571 380 . . . . 53 138 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 150 150 150 155 131 116 115 115 236 135 120 120 240 240 190 190 130 130 170 105 105 Average Speed 225 | 147 240 240 240 240 259 178 185 155 160 128 125 232 236 197 130 161 240 352 255 265 194 202 170 169 155 Slowest Speed 540 | 160 350 240 240 240 400 205 245 155 170 131 131 245 236 400 135 480 240 480 470 540 305 250 170 170 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 50 | 4 94 99 82 95 70 69 24 30 8 37 2 88 8 50 17 78 8 84 12 94 28 93 9 95 44 Regions Visited 25 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 36 | . . . . . . 11 . . 15 . . . 1 . 2 . 1 . . 1 . 1 . . 4 Terrain Destroyed 1106 | . . . 12 . 9 70 27 3 15 52 . 77 20 167 53 60 1 18 3 5 2 10 9 267 226 Melee 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Projectile 64 | . . . . . 9 . 27 . . . . . . . 2 . 1 1 3 5 2 3 . 1 10 AOE 1040 | . . . 12 . . 70 . 3 15 52 . 77 19 167 50 60 . 17 . . . 7 9 266 216 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Acc Gar Acc Total 18621 | 61 738 911 1177 725 1020 425 303 118 222 143 102 1452 380 671 665 584 245 1948 250 1643 924 1136 228 986 1564 Wait 1729 | . 7 242 147 8 83 21 25 . . 4 4 244 38 44 28 30 2 253 4 140 11 36 60 69 229 Move 14641 | 53 649 635 854 684 774 313 200 97 214 118 92 1059 316 495 571 467 215 1545 212 1357 720 922 138 778 1163 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 243 | 2 14 2 23 1 23 1 9 . 1 . 1 22 7 19 7 10 6 16 2 16 17 17 1 16 10 Fast Attach 175 | 6 10 . 7 1 9 . 3 2 3 2 1 4 3 6 9 10 4 5 6 11 24 23 . 9 17 Attach 165 | . 1 1 11 2 13 7 3 . . . 1 10 3 15 2 7 2 11 3 14 19 16 5 8 11 Detach 43 | . 3 . 1 . 1 4 . . . . . 3 . 6 . . 1 2 . 7 3 9 1 . 2 Swap 114 | . 4 . 7 1 5 2 9 1 2 2 . 10 2 3 10 3 2 10 2 5 3 5 4 9 13 Drop 221 | . 4 . 18 . 22 1 7 2 1 2 . 25 5 11 15 9 6 10 2 11 20 28 1 6 15 Fire 1063 | . 40 22 105 24 86 36 47 8 1 7 3 58 4 48 22 46 7 62 18 66 105 79 17 51 101 Melee 10 | . . . . . . . . . . . . 5 2 2 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crush 31 | . 6 9 4 4 4 . . . . . . . . . . . . . . . 1 1 . . 2 Escape Stasis 172 | . . . . . . 40 . 8 . 8 . 10 . 22 . 2 . 28 . 14 . . . 40 . Rewire 13 | . . . . . . . . . . . . 2 . . . . . 6 . 2 1 . 1 . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 13) 1182 | -10/Materials | Discovered new exit (range 9) 1395 | -10/Materials | Discovered new exit (range 13) 1821 | -10/Materials | Entered Mines 1822 | -10/Mines | Learned location of Storage (-8) 2015 | -10/Mines | Discovered new exit (range 11) 2224 | -10/Mines | Excavation squad dispatched 2224 | -10/Mines | A large section of the Mines collapsed 2741 | -10/Mines | Discovered new exit (range 14) 3512 | -10/Mines | Learned 2 Materials zone layouts 3678 | -10/Mines | Entered Materials 3678 | -9/Materials | Evolved 2 slots: Utility x2 3679 | -9/Materials | Identified exit to Materials 4015 | -9/Materials | Discovered new exit (range 12) 4183 | -9/Materials | Lost 3 parts (1n1u1w) 4362 | -9/Materials | Discovered exit to Materials (range 16) 4424 | -9/Materials | Repaired Lgt. Treads 5090 | -9/Materials | Build established: Scavenger-Mutant 5100 | -9/Materials | Discovered new exit (range 16) 5415 | -9/Materials | Build established: Mutant 5435 | -9/Materials | Repaired Lgt. Treads 5461 | -9/Materials | Repaired Assault Rifle 5487 | -9/Materials | Repaired Lgt. Treads 5670 | -9/Materials | Discovered exit to Materials (range 7) 6127 | -9/Materials | Identified exit to Mines 6255 | -9/Materials | Entered Mines 6621 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6773 | -9/Mines | Learned Materials emergency access door positions 6797 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6901 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6952 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7434 | -9/Mines | Discovered exit to Materials (range 11) 7492 | -9/Mines | Discovered exit to Materials (range 7) 7569 | -9/Mines | Central database locked down 7993 | -9/Mines | Entered Materials 7993 | -8/Materials | Accompanied by 1 ally 7993 | -8/Materials | Evolved 2 slots: Utility x2 8320 | -8/Materials | Central database locked down 8385 | -8/Materials | Build established: Scavenger-Mutant 8573 | -8/Materials | Discovered new exit (range 15) 9759 | -8/Materials | Discovered new exit (range 4) 9779 | -8/Materials | Build established: Mutant 9850 | -8/Materials | Repaired Cld. Ion Engine 10417 | -8/Materials | Identified exit to Garrison 10417 | -8/Materials | Entered Garrison 10458 | -8/Garrison | Build established: Scavenger-Mutant 10488 | -8/Garrison | Triggered checkpoint 10654 | -8/Garrison | Discovered new exit (range 12) 10712 | -8/Garrison | Triggered checkpoint 10745 | -8/Garrison | Crushed by falling debris 10778 | -8/Garrison | Destroyed 8 combat bots 10788 | -8/Garrison | Lost 5 parts (1p1n2u1w) 10843 | -8/Garrison | Discovered new exit (range 10) 10951 | -8/Garrison | Triggered checkpoint 11017 | -8/Garrison | Build established: Mutant 11089 | -8/Garrison | Discovered new exit (range 14) 11114 | -8/Garrison | Identified exit to Materials 11128 | -8/Garrison | Installed Relay Interface Framework 11137 | -8/Garrison | Entered Materials 11539 | -8/Materials | Discovered new exit (range 15) 11703 | -8/Materials | Identified exit to Garrison 11703 | -8/Materials | Entered Garrison 11791 | -8/Garrison | Triggered checkpoint 11848 | -8/Garrison | Discovered new exit (range 8) 11849 | -8/Garrison | Build established: Scavenger-Mutant 11862 | -8/Garrison | Identified exit to Factory 11871 | -8/Garrison | Expanded RIF knowledge: Robot Detection 11890 | -8/Garrison | Entered Factory 11890 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 12246 | -7/Factory | Identified exit to Garrison 12246 | -7/Factory | Entered Garrison 12289 | -7/Garrison | Triggered checkpoint 12382 | -7/Garrison | Build established: Mutant 12384 | -7/Garrison | Discovered new exit (range 13) 12405 | -7/Garrison | Identified exit to Factory 12412 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 12433 | -7/Garrison | Entered Factory 12433 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12566 | -6/Factory | Identified exit to Garrison 12566 | -6/Factory | Entered Garrison 12572 | -6/Garrison | Expanded RIF knowledge: Structural Interface 12650 | -6/Garrison | Triggered checkpoint 12704 | -6/Garrison | Garrison Relay disabled 12816 | -6/Garrison | Spotted B-75 Beast 13008 | -6/Garrison | Build established: Bothacker-Mutant 13013 | -6/Garrison | Destroyed B-75 Beast 13028 | -6/Garrison | Triggered checkpoint 13332 | -6/Garrison | Discovered new exit (range 8) 13403 | -6/Garrison | Garrison Relay disabled 13404 | -6/Garrison | Triggered checkpoint 13718 | -6/Garrison | Spotted B-75 Beast 14158 | -6/Garrison | Build established: Botlord-Mutant 15090 | -6/Garrison | Discovered new exit (range 13) 15129 | -6/Garrison | Build established: Bothacker-Mutant 15216 | -6/Garrison | Triggered checkpoint 15306 | -6/Garrison | Discovered new exit (range 10) 15528 | -6/Garrison | Entered Factory 15528 | -5/Factory | Accompanied by 3 allies 15528 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16335 | -5/Factory | Build established: Botlord-Mutant 16345 | -5/Factory | Identified exit to Garrison 16345 | -5/Factory | Entered Garrison 16345 | -5/Garrison | Accompanied by 2 allies 16402 | -5/Garrison | Triggered checkpoint 16551 | -5/Garrison | Garrison Relay disabled 16666 | -5/Garrison | Destroyed 7 combat bots 16705 | -5/Garrison | Triggered checkpoint 16710 | -5/Garrison | Triggered checkpoint 16719 | -5/Garrison | Crushed by falling debris 16724 | -5/Garrison | Triggered checkpoint 16750 | -5/Garrison | Destroyed 7 combat bots 16759 | -5/Garrison | Lost 4 parts (2n2w) 16926 | -5/Garrison | Build established: Scavenger-Mutant 17041 | -5/Garrison | Garrison Relay disabled 17116 | -5/Garrison | Discovered new exit (range 8) 17141 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 17544 | -5/Garrison | Entered Factory 17544 | -5/Factory | Accompanied by 2 allies 18000 | -5/Factory | Allied Derelicts emerged from ambush trap array 18263 | -5/Factory | Spotted B-75 Beast 18420 | -5/Factory | Identified exit to Garrison 18420 | -5/Factory | Entered Garrison 18458 | -5/Garrison | Garrison Relay disabled 18515 | -5/Garrison | Triggered checkpoint 18517 | -5/Garrison | Spotted B-75 Beast 18520 | -5/Garrison | Triggered checkpoint 18602 | -5/Garrison | Destroyed B-75 Beast 18670 | -5/Garrison | System corruption reached 10% 18705 | -5/Garrison | Lost 4 parts (1p1n2u) 18840 | -5/Garrison | Discovered new exit (range 14) 18843 | -5/Garrison | Build established: Botlord-Skirmisher 18882 | -5/Garrison | Triggered checkpoint 18977 | -5/Garrison | Discovered new exit (range 10) 19021 | -5/Garrison | Triggered checkpoint 19038 | -5/Garrison | Core integrity fell below 50% 19084 | -5/Garrison | Lost 3 parts (2n1u) 19291 | -5/Garrison | Discovered new exit (range 10) 19334 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 19376 | -5/Garrison | Entered Factory 19376 | -4/Factory | Evolved 2 slots: Utility x2 19742 | -4/Factory | Build established: Botlord-Tank 19834 | -4/Factory | Spotted B-86 Titan 19934 | -4/Factory | Identified exit to Garrison 19934 | -4/Factory | Entered Garrison 20154 | -4/Garrison | Triggered checkpoint 20203 | -4/Garrison | Lost 3 parts (3w) 20213 | -4/Garrison | Garrison Relay disabled 20316 | -4/Garrison | Triggered checkpoint 20383 | -4/Garrison | Triggered checkpoint 20473 | -4/Garrison | Build established: Botlord-Mutant 20873 | -4/Garrison | Garrison Relay disabled 20912 | -4/Garrison | Discovered new exit (range 10) 20986 | -4/Garrison | Triggered checkpoint 21199 | -4/Garrison | Triggered checkpoint 21509 | -4/Garrison | Triggered checkpoint 21694 | -4/Garrison | Triggered checkpoint 22219 | -4/Garrison | Spotted B-86 Titan 22583 | -4/Garrison | Discovered new exit (range 22) 22622 | -4/Garrison | Build established: Botlord-Skirmisher 22718 | -4/Garrison | Expanded RIF knowledge: Watcher Feeds 23432 | -4/Garrison | Triggered checkpoint 23496 | -4/Garrison | Garrison Relay disabled 23733 | -4/Garrison | Build established: Botlord-Mutant 24615 | -4/Garrison | Discovered new exit (range 10) 25823 | -4/Garrison | Entered Research 25823 | -3/Research | Accompanied by 18 allies 25823 | -3/Research | Evolved 2 slots: Utility x2 25934 | -3/Research | P-80 Master assimilated allied Virus 7c 26107 | -3/Research | Found Unknown Protection 26107 | -3/Research | Identified Imp. Powered Armor 26113 | -3/Research | Found Imp. Powered Armor 26257 | -3/Research | P-80 Master assimilated allied Veteran 7c 26258 | -3/Research | P-80 Master assimilated allied Veteran 8a 26402 | -3/Research | Identified exit to Garrison 26421 | -3/Research | Entered Garrison 26421 | -3/Garrison | Accompanied by 2 allies 26632 | -3/Garrison | Triggered checkpoint 26660 | -3/Garrison | P-80 Master assimilated allied Warden 8c 26668 | -3/Garrison | P-80 Master assimilated allied Warden 8b 26717 | -3/Garrison | Garrison Relay disabled 26948 | -3/Garrison | System corruption reached 10% 26978 | -3/Garrison | Triggered checkpoint 27010 | -3/Garrison | Spotted B-86 Titan 27022 | -3/Garrison | Assimilated Titan 8a with formatsys_high 27026 | -3/Garrison | Triggered checkpoint 27098 | -3/Garrison | Triggered checkpoint 27213 | -3/Garrison | Discovered new exit (range 8) 27236 | -3/Garrison | Expanded RIF knowledge: Program Shield 27327 | -3/Garrison | Garrison Relay disabled 27333 | -3/Garrison | Triggered checkpoint 28588 | -3/Garrison | Discovered new exit (range 10) 28636 | -3/Garrison | Triggered checkpoint 28742 | -3/Garrison | Garrison Relay disabled 29225 | -3/Garrison | Destroyed Titan 8a 29416 | -3/Garrison | Build established: Botlord-Tank 29545 | -3/Garrison | Discovered new exit (range 15) 29622 | -3/Garrison | Triggered checkpoint 29694 | -3/Garrison | Triggered checkpoint 29793 | -3/Garrison | Build established: Botlord-Mutant 30360 | -3/Garrison | Entered Research 30360 | -2/Research | Accompanied by 12 allies 30360 | -2/Research | Evolved 2 slots: Utility x2 30920 | -2/Research | Discovered new exit (range 7) 31157 | -2/Research | Lost 6 parts (2p2u2w) 31276 | -2/Research | Found Prototype Device 31276 | -2/Research | Identified Exp. EM Disruption Field 31403 | -2/Research | System corruption reached 10% 31463 | -2/Research | Discovered new exit (range 28) 31882 | -2/Research | Destroyed 9 combat bots 32055 | -2/Research | Identified exit to Testing 32058 | -2/Research | Entered Testing 32058 | -2/Testing | Accompanied by 2 allies 32149 | -2/Testing | Found Prototype Launcher 32149 | -2/Testing | Identified Tactical Quantum Warhead 32179 | -2/Testing | Spotted Striker 32180 | -2/Testing | Spotted Striker 32182 | -2/Testing | Spotted PX-102NSJUPIH 32201 | -2/Testing | Rewired PX-102NSJUPIH 32478 | -2/Testing | Found Z-bomb Delivery System 32516 | -2/Testing | Found Quantum Capacitor 32855 | -2/Testing | Lost 3 parts (2u1w) 32875 | -2/Testing | P-80 Master assimilated allied Enforcer 9i 32967 | -2/Testing | Found Exp. Focal Shield 33100 | -2/Testing | Found Prototype Device 33100 | -2/Testing | Identified Exp. ECM Suite 33179 | -2/Testing | Discovered new exit (range 32) 33430 | -2/Testing | Found Prototype Launcher 33430 | -2/Testing | Identified Gui. Micro-nuke Launcher 33567 | -2/Testing | Found Prototype Leg 33567 | -2/Testing | Identified Myomer Exoskeleton 33810 | -2/Testing | Found Prototype Ballistic Cannon 33816 | -2/Testing | Identified Omega Cannon 34216 | -2/Testing | Entered Access 34216 | -1/Access | Evolved 2 slots: Utility x2 34261 | -1/Access | Energy Cycler disabled 34570 | -1/Access | Identified exit to Garrison 34570 | -1/Access | Entered Garrison 34570 | -1/Garrison | Accompanied by 2 allies 34579 | -1/Garrison | Expanded RIF knowledge: Hotswap 34603 | -1/Garrison | Triggered checkpoint 34624 | -1/Garrison | Destroyed 11 combat bots 34722 | -1/Garrison | Garrison Relay disabled 34967 | -1/Garrison | Spotted B-99 Colossus 35088 | -1/Garrison | Triggered checkpoint 35160 | -1/Garrison | Build established: Botlord-Tank 35177 | -1/Garrison | Triggered checkpoint 35182 | -1/Garrison | Triggered checkpoint 35217 | -1/Garrison | Allies destroyed B-99 Colossus 35239 | -1/Garrison | Lost 7 parts (1p4u2w) 35312 | -1/Garrison | Garrison Relay disabled 35404 | -1/Garrison | Triggered checkpoint 35483 | -1/Garrison | Discovered new exit (range 9) 35488 | -1/Garrison | Build established: Botlord-Mutant 35644 | -1/Garrison | Triggered checkpoint 35681 | -1/Garrison | Garrison Relay disabled 35744 | -1/Garrison | Discovered new exit (range 14) 35885 | -1/Garrison | Garrison Relay disabled 35936 | -1/Garrison | Discovered new exit (range 22) 36172 | -1/Garrison | Entered Access 36172 | -1/Access | Accompanied by 3 allies 36422 | -1/Access | First assault squad dispatched 37191 | -1/Access | P-80 Master assimilated allied Eye 10a 37778 | -1/Access | System corruption reached 10% 38125 | -1/Access | Energy Cycler disabled 38156 | -1/Access | Lost 8 parts (1p4u3w) 38361 | -1/Access | Lost 4 parts (1p1n2u) 38411 | -1/Access | Discovered new exit (range 6) 38454 | -1/Access | Spotted B-99 Colossus 38466 | -1/Access | Destroyed B-99 Colossus 38489 | -1/Access | Spotted B-99 Colossus 38508 | *** | Escaped! Last Messages --------------- 38466_ Overheating: Energy bleed (-59). 38466_ Destroyed Hvy. Reflective Plating. 38466_ B-99 Colossus destroyed. 38468_ Dropped Matter Compressor. 38469_ Extracted 250 matter. 38470_ Acquired Matter Compressor. 38471_ Acquired 29 matter. 38472_ Acquired 2 matter. 38477_ System corrupted: Component data lost. 38491_ Slug penetrates Sealed Heavy Doors. 38495_ Penetrated by Slug. 38495_ Lgt. Quantum Reactor destroyed. 38495_ Penetrated by Slug. 38498_ Slug penetrates Sealed Heavy Doors. 38500_ M>FNFJ X4TBRF