Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 13:59:36 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (653) 653 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1438 Bonus ------- None Cogmind --------- Core Integrity 183/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Light Treads Wheel Subdweller Monowheel Flight Unit Flight Unit Flight Unit Flight Unit Hacking Suite Assault Rifle Subdweller Machine Gun Subdweller Shrapnel Launcher Mining Laser Heavy Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Assault Rifle Mining Laser > --- INVENTORY -------- Light Treads Wheel Flight Unit Flight Unit Flight Unit Flight Unit Hacking Suite Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 5 4 2 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 1 1 1 . Treads 3 | 1 1 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 85 93 71 Engine 9 | . 14 7 . Treads 28 | . 28 28 28 Device 9 | . . 14 14 Storage 14 | . 14 14 14 Ballistic Gun 18 | . 27 13 . Launcher 4 | . . 6 14 Special Weapon 4 | . . 7 . Peak Build Rating 9 | 5 8 9 8 Average Rating 7 | 3 6 8 7 On Entrance 5 | . 5 8 7 Naked Turns . | . . . . Heaviest Build 29 | 12 28 29 24 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 13 | 5 9 12 13 Average Carried 8 | 1 5 10 12 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 1 8 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 670 | 193 269 208 . Remotely . | . . . . Salvage Created 646 | . 536 110 . Parts 47 | . 37 10 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 21 | . 12 9 . Guns 13 | . 12 1 . AOE 8 | . . 8 . Classes Destroyed 8 | . 5 3 . Worker 1 | . 1 . . Builder 2 | . 2 . . Operator 3 | . 3 . . Turret 2 | . . 2 . Swarmer 9 | . 3 6 . Grunt 9 | . 9 . . Sentry 1 | . . 1 . Subdweller 2 | . . 2 . Best Kill Streak 4 | . 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging 1 | . 1 . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 59 | . 27 32 . Missed 16 | . 6 10 . Damage Taken 511 | . 221 290 . Core 67 | . 32 35 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 92 | . 37 55 . Largest 2 | . 2 2 . Hottest 100 | . 100 100 . Shots Fired 128 | . 71 57 . Gun 70 | . 68 2 . Cannon . | . . . . Launcher 16 | . . 16 . Special 42 | . 3 39 . Kinetic 70 | . 68 2 . Thermal 42 | . 3 39 . Explosive 16 | . . 16 . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 6 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 59 | . 49 10 . Core Hits 46 | . 26 20 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1175 | . 636 539 . Guns 661 | . 636 25 . Cannons . | . . . . Explosions 514 | . . 514 . Melee . | . . . . Ramming . | . . . . Kinetic 661 | . 636 25 . Thermal . | . . . . Explosive 514 | . . 514 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . 23 . Projectiles . | . . . . Explosions 23 | . . 23 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 86 | . . 86 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | . 60 . . Average Temperature 30 | . 30 . . Received Heat Transfer 171 | . 111 60 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 205 | . 205 . 55 Initial 55 | . . . 55 Average 72 | . 77 . 55 Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 95 . 100 Level 1 3 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 20 10 . Peak Tracking Total 4 | . 4 3 . Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 6 3 . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 14 8 . Successful 13 | . 5 8 . Failed 9 | . 9 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 2 8 . Record 6 | . . 6 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Hauler Manifests 1 | . 1 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2950 | 62 1050 1808 30 Spaces Moved 1618 | 43 554 1003 18 Core 15 | 15 . . . Treads 1603 | 28 554 1003 18 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 121 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 81 73 5 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 5 . Spaces Dug 3 | . 3 . . Terrain Destroyed 72 | . 3 69 . Melee . | . . . . Projectile 3 | . 3 . . AOE 69 | . . 69 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1782 | 53 640 1070 19 Wait 41 | . 35 6 . Move 1615 | 42 553 1002 18 Hop . | . . . . Pick Up 21 | 6 10 4 1 Fast Attach . | . . . . Attach 7 | 5 2 . . Detach . | . . . . Swap 4 | . 2 2 . Drop 1 | . 1 . . Fire 92 | . 37 55 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -7/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 3) 607 | -10/Materials | Discovered new exit (range 11) 1005 | -10/Materials | Discovered new exit (range 5) 1088 | -10/Materials | Discovered new exit (range 6) 1113 | -10/Materials | Entered Subcaves 1141 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1208 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1981 | -10/Subcaves | Visited Clippyterm 1986 | -10/Subcaves | Learned Research machine intel 1986 | -10/Subcaves | Learned Factory stockpile data 2122 | -10/Subcaves | Ambushed by Subdweller buried in earth 2162 | -10/Subcaves | Discovered new exit (range 7) 2231 | -10/Subcaves | Disturbed a concealed Subdweller 2502 | -10/Subcaves | Released subatomizers from SUBCON Basin 2698 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2831 | -10/Subcaves | Learned location of Zion (-6) 2831 | -10/Subcaves | Met a Zionite searching for "candidates" 2891 | -10/Subcaves | Discovered new exit (range 14) 2921 | -10/Subcaves | Entered Recycling 2922 | -7/Recycling | Met a Zionite searching for Scraptown 2951 | -7/Recycling | Self-destructed Last Messages --------------- 02783_ Lgt. Treads fries itself beyond repair. 02799_ 9F-AO6(z): "She is not going to be happy we haven't found any suitable candidates yet." 02805_ The unstable cave ceiling collapses. 02831_ 9F-AO6(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 02891_ EXIT=FOUND 02892_ Machine disabled. 02893_ Assault Rifle destroyed. 02897_ Autobeam Turret destroyed. 02903_ Acquired 45 matter. LOCATION=UNKNOWN GOAL=ESCAPE 02922_ JC-VPS(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 02923_ JC-VPS(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 02924_ JC-VPS(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 02950_ Acquired Hvy. Flail. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? # ?????????????????? | | ?????????????????????????? # ?????????????????? | | ?????????????????????????? # ?????????????????? | | ?????????????????????????? + ?????????????????? | | ?????????????????????????? # ?????????????????? | | ????????????????????????? # ?????????????????? | | ?????????????????????????## # ?????????????????? | | ?????????????????????????## # ?????????????????? | | ????????????????????####### # ?????????????????? | | ????????????????????####### ##?????????????????? | | ????????????????????##d!/]# ##?????????????????? | | ????????????????????##bsdd# ##?????????????????? | | ????????????????????##aY k# # ?????????????????? | | ????????????????????##a=r + # ?????????????????? | | ????????????????????## Y # # ?????????????????? | | ????????????????????## t # # ?????????????????? | | ????????????????????## @/ + ?????????????????? | | ????????????????????## !b# # ?????????????????? | | ????????????????????##us!/# # ?????????????????? | | ????????????????????## ga # # ?????????????????? | | ????????????????????##= s# ##?????????????????? | | ????????????????????##i ui# ##?????????????????? | | ????????????????????## Ybk# ##?????????????????? | | ????????????????????####### ##?????????????????? | | ????????????????????####### ##?????????????????? | | ?????????????????????????## ##?????????????????? | | ?????????????????????????## ##?????????????????? | | ?????????????????????????## ##?????????????????? | | ?????????????????????????## ##?????????????????? | | ?????????????????????????## ##?????????????????? | | ?????????????????????????## ##?????????????????? | | ?????????????????????????## ##?????????????????? | | ?????????????????????????#######?????????????????? | | ????????????????????????? ####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbidePrecisionMaul Manual? 0 Play Time 00:19:47 Cumulative 43.4 hours Start 2025.01.18 @ 13:39:53 End 2025.01.18 @ 13:59:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 49 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a73757e7-fe86-4e2e-a7f7-b3a97dd05456