Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.23 @ 18:53:02 // Winter2019/RPGLIKE Player: User15V Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (114) 570 Value Destroyed (5570) 5570 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 12940 Bonus ------- Scanned by Researcher 500 Cogmind --------- Core Integrity 1796/1950 Matter 450/450 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -2/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (4) --- Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY (12) ----- Improved Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter Improved Utility Shielding Hacking Suite > --- WEAPON (5) ------- Hypervelocity Railgun Helical Railgun Helical Railgun Helical Railgun Scythe > --- INVENTORY (5) ---- Improved KE Penetrator Railgun Railgun Railgun Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Improved Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter Improved Utility Shielding Hacking Suite Corruption Screen > --- WEAPON ----------- Hypervelocity Railgun Helical Railgun Helical Railgun Helical Railgun Scythe > --- INVENTORY -------- Improved KE Penetrator Railgun Railgun Railgun Enhanced Hardcell Cannon [Rating: 145] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Antigrav System Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Improved Terrain Scan Processor Device Improved Heat Sink Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Slots Evolved 19 | 4 . 3 4 2 2 . 1 . 3 . Power 1 | . . . 1 . . . . . . . Propulsion 3 | 1 . 1 1 . . . . . . . Utility 11 | 2 . 1 1 2 1 . 1 . 3 . Weapon 4 | 1 . 1 1 . 1 . . . . . Parts Attached 57 | 5 1 9 1 8 7 4 2 11 5 4 Power 5 | . . 1 . . 1 . . 2 1 . Engine 1 | . . 1 . . . . . . . . Core 1 | . . . . . 1 . . . . . Reactor 3 | . . . . . . . . 2 1 . Propulsion 18 | 2 . 3 . 4 1 3 . 4 . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 16 | . . 3 . 4 1 3 . 4 . 1 Flight . | . . . . . . . . . . . Utility 16 | 1 . 1 . 4 3 . 2 2 3 . Device 5 | 1 . . . . 2 . 1 . 1 . Storage . | . . . . . . . . . . . Processor 7 | . . . . 2 1 . 1 2 1 . Hackware 1 | . . . . 1 . . . . . . Protection 3 | . . 1 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 18 | 2 1 4 1 . 2 1 . 3 1 3 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 15 | 2 . 3 1 . 2 . . 3 1 3 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 . . . 1 1 Parts Lost 1 | . . . . . . . . 1 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . Average Backups 2 | 1 2 2 1 1 1 1 1 3 3 4 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 2 | 1 2 1 1 1 1 1 1 3 3 4 Tool/Special . | . . . . . . . . . . . Unused Backups 6 | 3 . . . . . . . . 1 2 Power 1 | 1 . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . Utility 1 | 1 . . . . . . . . . . Weapon 3 | . . . . . . . . . 1 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 87 76 68 89 84 94 97 93 94 94 Engine 3 | . 12 9 6 5 5 5 5 2 . . Core 1 | . . . . . 4 5 5 2 . . Reactor 3 | . . . . . . . . 4 8 8 Wheel 1 | . 25 10 . . . . . . . . Hover 18 | . . 11 21 25 21 21 20 20 17 13 Device 11 | . 12 9 6 5 5 10 13 15 14 17 Processor 15 | . . . . 11 10 15 14 17 22 25 Hackware 4 | . . . . 5 5 5 5 5 4 4 Protection 4 | . 12 9 6 5 5 5 5 1 3 4 Ballistic Gun 19 | . 22 20 19 19 19 21 20 20 17 17 Impact Weapon 2 | . . 5 6 5 5 3 . . . . Slashing Weapon 2 | . . . . . . 1 5 5 4 4 Peak Build Rating 145 | 9 9 17 19 38 59 68 74 118 135 145 Average Rating 76 | 5 9 11 18 32 47 61 71 95 123 140 On Entrance 49 | 4 9 9 17 19 38 59 67 74 118 135 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 11 11 20 23 27 39 39 40 47 56 58 Greatest Support 60 | 25 25 25 23 36 38 55 55 58 58 60 Greatest Overweight (x) 1 | . . . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 4 4 4 4 5 5 5 5 5 5 5 Average Capacity 4 | 4 4 4 4 4 5 5 5 5 5 5 Most Carried 5 | 4 3 4 2 4 5 5 2 5 5 5 Average Carried 2 | 1 2 2 1 1 1 1 1 4 3 4 Final Capacity 5 | 4 4 4 4 5 5 5 5 5 5 5 Final Carried 5 | 2 3 2 1 1 2 1 1 5 3 5 Class Distribution -------------------- 55% | Hacker-Scout 16% | Hacker-Skirmisher 14% | Hacker-Assassin 9% | Hacker-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Assassin | -6/Factory Hacker-Assassin | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Matter Collected 4661 | 298 30 185 80 512 306 80 390 1463 338 979 Remotely . | . . . . . . . . . . . Salvage Created 7014 | 158 30 209 82 921 322 141 377 1674 607 2493 Parts 330 | 13 2 17 4 42 18 2 12 81 32 107 Haulers Intercepted 4 | . . . . 2 . . . 1 . 1 Recyclers Shooed 2 | 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 76 | . . 6 1 10 5 1 6 22 5 20 Guns 76 | . . 6 1 10 5 1 6 22 5 20 Classes Destroyed 16 | 2 1 4 . 7 . . . 1 . 1 Worker 6 | . . . . 2 1 . . 2 . 1 Builder 5 | . . . . 1 . . . 1 . 3 Tunneler 3 | 3 . . . . . . . . . . Hauler 4 | . . . . 2 . . . 1 . 1 Recycler 8 | 1 . . . 2 . . 1 . 2 2 Operator 2 | . . . . 1 . . . . 1 . Watcher 5 | . 1 1 . . . 1 . 1 . 1 Swarmer 11 | . . 3 . . 2 . 3 3 . . Grunt 25 | . . 1 . 6 . . 1 9 . 8 Brawler 2 | . . 1 . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . Researcher 5 | . . . . . . . . . . 5 Sentry 10 | . . 1 1 1 . 1 . 3 1 2 Hunter 11 | . . . . 1 2 . 2 . 2 4 Programmer 15 | . . . . 1 1 . . 6 2 5 Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 13 | 2 1 4 1 7 2 1 5 7 5 13 Combat Bots Only 7 | . . 3 1 2 2 1 5 7 2 7 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 2 2 2 Gunslinging 1 | . . . . 1 . . . . 1 1 Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Hostile Shots Fired 522 | . . 13 2 92 30 26 98 116 15 130 Missed 215 | . . 7 1 40 8 13 41 34 7 64 Hits 307 | . . 6 1 52 22 13 57 82 8 66 Melee 5 | . . . . 5 . . . . . . Projectile 302 | . . 6 1 47 22 13 57 82 8 66 Critical Strikes 14 | . . . . 1 1 . 3 2 1 6 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 3854 | . . 75 23 342 234 191 646 1317 122 904 Core 2786 | . . 60 18 203 170 122 449 1016 91 657 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 2467 | . . 40 18 163 145 122 392 947 77 563 Redirected to Shielding 85 | . . . . . . . . . 9 76 Ignored by Resistances 2302 | . . 48 15 226 139 111 388 773 74 528 Core Remaining (%) 72 | 100 100 92 91 75 63 55 46 28 . . Volleys Fired 232 | 8 2 15 1 36 14 7 28 60 12 49 Largest 4 | 2 2 3 3 3 4 4 4 4 4 4 Hottest 154 | 40 100 60 69 69 84 84 84 125 123 154 Shots Fired 826 | 16 3 34 3 108 44 28 112 240 48 190 Gun 825 | 16 2 34 3 108 44 28 112 240 48 190 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . Kinetic 825 | 16 2 34 3 108 44 28 112 240 48 190 Thermal 1 | . 1 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 43 | 10 11 11 6 34 19 32 43 31 36 33 Robot Miss Streak 4 | . . 1 . 1 2 1 2 2 1 4 Penetration Max 3 | . . . . . . . . 3 1 2 Secondary Targets 35 | . . 1 . 6 2 . 3 9 1 13 Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 1 1 1 Shots Hit Robots 688 | 10 1 26 3 101 36 25 97 194 42 153 Core Hits 268 | 5 1 10 2 41 15 8 23 74 15 74 Critical Kills 39 | . . . . . . . . 12 6 21 Critical Parts Destroyed 53 | . . 1 . 1 1 . 1 22 5 22 Critical Strikes 99 | . . 1 . 1 1 . 1 37 12 46 Destroy 97 | . . 1 . . . . 1 37 12 46 Smash 2 | . . . . 1 1 . . . . . Melee Attacks 36 | . . 2 . 18 3 1 . . . 12 Impact 24 | . . 2 . 18 3 1 . . . . Slashing 12 | . . . . . . . . . . 12 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13934 | 131 13 320 43 1555 478 477 1491 4501 1062 3863 Guns 13708 | 131 13 320 43 1349 458 477 1491 4501 1062 3863 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 226 | . . . . 206 20 . . . . . Ramming . | . . . . . . . . . . . Kinetic 13708 | 131 13 320 43 1349 458 477 1491 4501 1062 3863 Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 226 | . . . . 206 20 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . 1 . . . . . . . . . Average Corruption 1 | . 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . 4 . 3 Effects 1 | . 1 . . . . . . . . . Matter Fused 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 32 | . . . . 12 20 . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 32 | . . . . 12 20 . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 234 | . . . 13 65 32 13 11 234 41 75 Average Temperature 36 | . . . 10 17 16 4 9 70 16 25 Received Heat Transfer 471 | . . 12 . 105 . 21 33 192 9 99 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . 1 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Maximum Alert Level 1 | . . . . . . . . 1 1 1 Low Security (%) 85 | 100 100 100 100 100 100 100 100 83 90 50 Level 1 14 | . . . . . . . . 16 9 49 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 354 | 10 8 69 44 100 87 30 109 354 200 344 Initial 136 | . . . 7 4 32 1 . 36 136 84 Average 82 | 1 1 31 24 24 20 3 25 125 152 181 Influence Increases 2472 | 20 8 159 37 315 149 39 165 718 169 693 Destroy 0b10 Robot/C 1620 | . . 120 20 200 100 20 120 440 100 500 Destroy 0b10 Robot/NC 165 | 20 5 5 . 40 5 5 5 25 15 40 Destroy Leader 358 | . 2 32 10 64 30 12 20 94 30 64 Successful Hack 79 | . . . 7 6 12 . 12 18 24 . Disable Machine 44 | . . . . . . . 8 4 . 32 Destroy Structure 101 | . 1 2 . 5 2 2 . 32 . 57 Partial Spotted 30 | . . . . . . . . 30 . . Lose Combat Pursuer 75 | . . . . . . . . 75 . . Influence Decreases 2218 | 20 8 135 47 239 233 45 71 488 293 639 Entered New Map 452 | . . . 17 10 58 5 . 58 188 116 Time Decay 1756 | 20 8 135 30 229 175 40 71 420 105 523 Lost Part 10 | . . . . . . . . 10 . . Squads Dispatched 16 | . . . . 3 3 . 1 3 . 6 Investigation 1 | . . . . . 1 . . . . . Extermination 6 | . . . . 1 1 . . 2 . 2 Reinforcement 9 | . . . . 2 1 . 1 1 . 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 Haulers Reinforced 2 | . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 1 8 1 13 7 3 7 30 4 32 Peak Tracking Total 6 | . 1 3 1 2 5 2 4 6 2 5 Tactical Retreats 3 | . . . . . . . . 3 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Traps Triggered 6 | . . 2 1 . . . 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Disabled 11 | . . . . . . . 2 1 . 8 Max in Single Turn 1 | . . . . . . . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Accessed 13 | . 1 . 1 2 3 1 1 2 1 1 Terminals 10 | . 1 . 1 2 1 1 1 2 1 . Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 25 | . 3 . 2 3 8 1 1 5 1 1 Successful 16 | . 2 . 1 2 5 1 1 2 1 1 Failed 9 | . 1 . 1 1 3 . . 3 . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 2 . 2 2 2 1 . 3 1 . Terminals 18 | . 3 . 2 3 2 1 1 5 1 . Fabricators 6 | . . . . . 6 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 10 | . 2 . 1 2 2 1 1 . 1 . Part Schematic 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . 1 . . . . . . Level Access Points 6 | . 1 . 1 1 1 1 1 . . . Branch Access Points 2 | . 1 . . . . . . . 1 . Fabricator Hacks 3 | . . . . . 3 . . . . . Load Schematic 2 | . . . . . 2 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . . 2 . . Terminals 2 | . . . . . . . . 2 . . Botnet 2 | . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . 1 1 2 . 1 2 1 . Full Trace Events 2 | . 1 . . . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . 11 Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Active Infowar (turns) 2982 | 19 52 217 46 445 359 258 176 560 150 700 Sensors 1521 | . . . . . . . 111 560 150 700 Terrain 2982 | 19 52 217 46 445 359 258 176 560 150 700 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Turns Passed 3077 | 94 52 217 46 445 379 258 176 560 150 700 Spaces Moved 2405 | 32 52 177 81 397 225 204 72 447 99 619 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 15 | 15 . . . . . . . . . . Wheels 139 | 17 52 70 . . . . . . . . Hover 2251 | . . 107 81 397 225 204 72 447 99 619 Flight . | . . . . . . . . . . . Fastest Speed 48 | 80 80 52 52 48 48 48 65 48 48 48 Average Speed 60 | 98 80 63 52 48 86 85 65 57 48 51 Slowest Speed 120 | 120 80 80 52 52 108 108 65 65 48 52 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 16 | 3 17 23 16 14 6 8 2 13 3 73 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 15 | . 1 2 . 5 1 1 . . . 5 Terrain Destroyed 54 | . 1 2 . 5 1 1 . 20 . 24 Melee 14 | . . 2 . 5 1 1 . . . 5 Projectile 38 | . 1 . . . . . . 19 . 18 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total 3493 | 78 56 253 82 559 380 275 153 619 173 865 Wait 543 | 27 . 33 . 86 122 51 35 52 35 102 Move 2395 | 31 51 176 80 396 224 203 71 446 98 619 Hop . | . . . . . . . . . . . Pick Up 50 | 6 1 9 . 8 7 4 2 4 5 4 Fast Attach 5 | . . . . . . . . 4 1 . Attach 31 | 4 . 8 1 5 6 1 2 1 2 1 Detach 1 | . . . . . . . . 1 . . Swap 30 | 1 2 1 . 3 2 3 . 10 3 5 Drop 37 | 1 . 8 . 4 2 5 1 8 5 3 Fire 232 | 8 2 15 1 36 14 7 28 60 12 49 Melee 36 | . . 2 . 18 3 1 . . . 12 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 5 . . 13 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 115 | . . 1 . 3 . . 9 33 12 57 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / Ext) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 2) 95 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 100 | -10/Materials | Identified exit to Materials 147 | -10/Materials | Entered another Materials area 149 | -9/Materials | Reached level 2 149 | -9/Materials | Reached level 3 152 | -9/Materials | Upgraded with Propulsion slot (x1) 152 | -9/Materials | Upgraded with Utility slot (x1) 152 | -9/Materials | Upgraded with Weapon slot (x1) 354 | -9/Materials | Identified exit to Materials 354 | -9/Materials | Discovered exit to Materials (range 16) 364 | -9/Materials | Entered another Materials area 366 | -8/Materials | Reached level 4 366 | -8/Materials | Reached level 5 366 | -8/Materials | Reached level 6 368 | -8/Materials | Identified exit to Factory 368 | -8/Materials | Upgraded with Power slot (x1) 368 | -8/Materials | Upgraded with Propulsion slot (x1) 368 | -8/Materials | Upgraded with Utility slot (x1) 368 | -8/Materials | Upgraded with Weapon slot (x1) 410 | -8/Materials | Entered Factory 412 | -7/Factory | Reached level 7 412 | -7/Factory | Reached level 8 412 | -7/Factory | Reached level 9 511 | -7/Factory | Identified exit to Factory 521 | -7/Factory | Reached level 10 649 | -7/Factory | Build established: Hacker-Skirmisher 821 | -7/Factory | Upgraded with Utility slot (x2) 855 | -7/Factory | Entered another Factory area 857 | -6/Factory | Reached level 11 857 | -6/Factory | Reached level 12 880 | -6/Factory | Upgraded with Utility slot (x1) 906 | -6/Factory | Reached level 13 958 | -6/Factory | Upgraded with Weapon slot (x1) 1020 | -6/Factory | Identified exit to Factory 1189 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 1234 | -6/Factory | Entered another Factory area 1236 | -5/Factory | Reached level 14 1236 | -5/Factory | Reached level 15 1270 | -5/Factory | Build established: Hacker-Assassin 1411 | -5/Factory | Spotted B-75 Beast 1413 | -5/Factory | Identified exit to Factory 1422 | -5/Factory | Identified exit to Extension 1422 | -5/Factory | Discovered exit to Extension (range 13) 1492 | -5/Factory | Entered another Factory area 1494 | -4/Factory | Reached level 16 1494 | -4/Factory | Reached level 17 1494 | -4/Factory | Reached level 18 1539 | -4/Factory | Identified exit to Research 1580 | -4/Factory | Core integrity fell below 50% 1623 | -4/Factory | Core integrity fell below 20% 1635 | -4/Factory | Reached level 19 1654 | -4/Factory | Upgraded with Utility slot (x1) 1668 | -4/Factory | Entered Research 1669 | -3/Research | Core integrity fell below 50% 1670 | -3/Research | Reached level 20 1670 | -3/Research | Reached level 21 1670 | -3/Research | Reached level 22 1708 | -3/Research | Build established: Hacker-Scout 1802 | -3/Research | Spotted B-86 Titan 1834 | -3/Research | Destroyed B-86 Titan 1896 | -3/Research | Identified exit to Research 1896 | -3/Research | Discovered exit to Research (range 13) 1919 | -3/Research | Core integrity fell below 20% 2022 | -3/Research | Reached level 23 2153 | -3/Research | Identified exit to Quarantine 2153 | -3/Research | Discovered exit to Quarantine (range 15) 2212 | -3/Research | Destroyed 7 combat bots 2228 | -3/Research | Entered another Research area 2229 | -2/Research | Core integrity fell below 50% 2230 | -2/Research | Reached level 24 2230 | -2/Research | Reached level 25 2230 | -2/Research | Reached level 26 2251 | -2/Research | Upgraded with Utility slot (x3) 2292 | -2/Research | Identified exit to Testing 2378 | -2/Research | Entered Testing 2380 | -2/Testing | Reached level 27 2594 | -2/Testing | Spotted PG-PPMS4IRDSB 2626 | -2/Testing | Reached level 28 2626 | -2/Testing | Scanned by Researcher 2700 | -2/Testing | Identified exit to Access 2700 | -2/Testing | Discovered exit to Access (range 10) 2707 | -2/Testing | Destroyed 7 combat bots 2753 | -2/Testing | Reached level 29 2786 | -2/Testing | Spotted PD-GQ3SPRNRIA 2789 | -2/Testing | Spotted Striker 3078 | -2/Testing | Self-destructed Last Messages --------------- 02970_ C-65 Expert suffers critical hit (Destroy). 02970_ C-65 Expert destroyed. 02970_ HV Slug penetrates Wall. 02971_ U-05 Engineer builds a Wall. 02974_ K-01 Serf collects debris. 02984_ Used Protomatter to restore core integrity (+210, depleted) 02985_ K-01 Serf collects debris. 02985_ Acquired 196 matter. 02985_ K-01 Serf collects debris. 02988_ Acquired 25 matter. 02989_ K-01 Serf collects debris. 02989_ Extracted schematic archive: G-67 Veteran. 02989_ Acquired 43 matter. 02990_ K-01 Serf collects debris. 02990_ Extracted schematic archive: Imp. Energy Well. 02991_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????#####?### | | ?????????????????????????????#####?##### | | ???????????????????????????????###?###?# | | ?????????????????????????????###?##?###? | | ?????????????????????????????########### | | ???????????????#?????????????##??####### | | ?????????##?##########???????########### | | ???????##?########?#####?????###?####### | | ?????#########?###########???########### | | ???#############?######?####?########### | | ??#######################?#########?#### | | ?###########?#??#### #####?######## | | ##################?# ######?######? | | ##?######?########## ""############ | | ###########?######## ""####?#?##### | | ##??################ """ T"############ | | ###### ###### """" ""?########### | | #?#### ? ###### """" ""############ | | #####? ###### """ #############? | | ###### ? # +? #########?#### | | ##?### ? # # """ #########""""" | | #####? ?# + ""?" #########?"""" | | ###### + # """" #########"" F" | | ###### # # """ + # | | ?##### ?# c # # # | | ?#########+####@ ######## # | | ##?##?## # """ | | ######## # """ | | ######## # """ | | ######## # """ | | ###########+######"T## # """ | | ##### ####""## """ # | | ##### """S""" ######## """ ####### | | ##### """ """ # """ | | ##### ? # ^ | | #####? # [[[ """ | | ###?# # [[[ """ | | ##### # [[ """ # | | ##### # # | | ############### """ # | | ############### ^ """ | | ##?############ """ | | ###### ###### ^ %% | | ###?## ###### % | | #?###### ###### """ ######+## | | # "?" + ###### """ # | | # """ # ###### """ + | | # """ # ###### """ ####### | | # + """ ####### | | # # """ ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 44 Energy Capacity 340 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 810 Corruption Block 8 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 12 Offensive Hacking 50 Defensive Hacking 5 Item Schematics ----------------- Adv. Terrain Scanner | -6/Factory | Hacked Centrium Greatsword | -2/Testing | Archive Exp. Signal Interpreter | -2/Testing | Archive Exp. Thermal Generator | -2/Testing | Archive Enh. Armored Medium Treads | -2/Testing | Archive Cld. Phase Cannon | -2/Testing | Archive Exp. Cooling System | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Imp. Q-thruster | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Adv. Plasma Rifle | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive B-74 Champion | -2/Testing | Archive G-67 Veteran | -2/Testing | Archive Fabricated ------------ Adv. Terrain Scanner | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Tes Levels Raised 28 | . . 2 3 4 3 2 4 4 3 3 XP Earned 48755 | 6000 . 4258 4517 5718 4044 3485 5215 7131 4148 4239 XP Spent 44720 | 5980 . 2870 4470 6160 4335 3120 4040 . 12420 1325 Upgrades 80 | 18 . 4 8 7 8 8 9 . 13 5 Power Slot 1 | . . . 1 . . . . . . . Propulsion Slot 3 | 1 . 1 1 . . . . . . . Utility Slot 11 | 2 . 1 1 2 1 . 1 . 3 . Weapon Slot 4 | 1 . 1 1 . 1 . . . . . Core Integrity 27 | 2 . . 2 . 4 2 6 . 6 5 Heat Dissipation 4 | 1 . . 1 . 1 . . . 1 . Energy Generation 1 | . . . . . . 1 . . . . Matter Storage 3 | . . . 1 . 1 . . . 1 . Mass Support 2 | 1 . . . . . 1 . . . . Inventory Capacity 5 | 4 . . . 1 . . . . . . Sight Range 4 | 1 . . . 1 . . . . 2 . Terrain Scan Density 7 | 3 . 1 . 1 . . 2 . . . Ranged Accuracy 1 | 1 . . . . . . . . . . Hack Attack % 4 | 1 . . . . . 3 . . . . Hack Defense % 1 | . . . . . . 1 . . . . KI Damage % 2 | . . . . 2 . . . . . . Protomatter Created 1483 | . . 52 . 108 . . 65 550 180 528 Integrity Restored 2632 | . . 10 . 72 . . 195 762 273 1320 Core 2632 | . . 10 . 72 . . 195 762 273 1320 Protomatter Decayed 408 | . . 48 . 84 . . . 187 89 . Game ------ Seed TargetTeslaProcessor Manual? 0 Play Time 00:36:08 Cumulative 1041.3 hours Start 2025.07.23 @ 18:09:43 End 2025.07.23 @ 18:53:02 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 323 Rogue 104 Adventurer 111 Explorer 108 Win Type - Total 48 Types 22/8/1/7/3/1/1/1/1/3 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9eda5b3e-a7c3-4a39-a3e0-b7d6497352d0