Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.23 @ 22:44:02 Player: Demise Result: Destroyed by 5Q-B7X(z) with Makeshift Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (132) 660 Value Destroyed (5200) 5200 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2634) 2634 TOTAL SCORE: 13234 Bonus ------- High Alert Combat Kills 464 Follower Combat Kills 70 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/850 Matter 189/300 Energy 97/100 System Corruption 1% Temperature Cool (9) Movement Walking (170) Ox1 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Gravity Neutralizing Apparatus Bomb Factory No. 2 > --- WEAPON (4) ------- Ripper > --- INVENTORY (20) --- High-capacity Storage Unit High-capacity Matter Pod (86) Matter Compressor (250) Long-range Sensor Array Advanced Terrain Scanner Transmission Jammer Remote Datajack Makeshift Hammer Makeshift Hammer Self-destruct Interrupter (49) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun Flak Gun Flak Cannon Gauss Cannon > --- INVENTORY -------- Armored Treads Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Matter Compressor Gravity Neutralizing Apparatus Long-range Sensor Array Advanced Terrain Scanner Transmission Jammer Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Improved Grenade Launcher Remote Datajack Great Axe [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Makeshift Leg Wheel Armored Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device System Backup Module Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Slots Evolved 8 | . . 2 2 . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 5 | . . . 2 . . 1 . . . 2 . . . Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 265 | 7 18 13 6 38 19 3 16 8 44 51 6 11 25 Power 23 | 1 2 1 1 3 1 . 1 1 4 4 1 . 3 Engine 16 | 1 2 1 1 3 . . 1 1 3 1 1 . 1 Core 7 | . . . . . 1 . . . 1 3 . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 52 | 2 5 2 2 5 3 1 2 . 11 13 . . 6 Treads 24 | 1 3 1 . 4 2 1 . . 6 4 . . 2 Leg 3 | . . . . . . . . . . . . . 3 Wheel 18 | 1 2 1 2 1 1 . 2 . 5 2 . . 1 Hover . | . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . 7 . . . Utility 74 | 2 2 1 2 6 4 2 4 4 11 13 4 8 11 Device 43 | . . . 1 3 3 2 1 2 9 6 4 6 6 Storage 9 | 1 2 1 . . 1 . 1 1 . 2 . . . Processor 6 | 1 . . 1 . . . . 1 1 2 . . . Hackware . | . . . . . . . . . . . . . . Protection 16 | . . . . 3 . . 2 . 1 3 . 2 5 Artifact . | . . . . . . . . . . . . . . Weapon 116 | 2 9 9 1 24 11 . 9 3 18 21 1 3 5 Energy Gun 37 | 2 . 2 1 10 4 . 4 1 8 5 . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 43 | . 9 6 . 9 5 . 1 1 2 6 . 3 1 Ballistic Cannon 10 | . . . . . 1 . . 1 3 4 . . 1 Launcher 5 | . . . . 1 1 . 1 . 1 . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 19 | . . . . 4 . . 3 . 3 6 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 2 . . 1 . 1 . . 1 Parts Lost 74 | . 2 3 1 12 7 . 5 . 14 3 . 1 26 Power 5 | . . . . . 1 . . . 2 . . . 2 Propulsion 15 | . 1 1 . 2 1 . . . 5 . . 1 4 Utility 15 | . . . . 1 . . 1 . 1 . . . 12 Weapon 39 | . 1 2 1 9 5 . 4 . 6 3 . . 8 Highest Loss Streak 9 | . 2 1 1 4 3 . 4 . 8 2 . 1 9 Average Slot Usage (%) 94 | . 96 95 100 97 95 99 96 100 98 95 92 89 60 Engine 5 | . 13 10 9 9 6 . 5 7 5 . . 6 1 Core 1 | . . . . . 1 7 1 . . 5 5 . . Treads 9 | . 14 11 9 9 9 15 15 15 14 9 . . 1 Wheel 7 | . 13 10 9 9 8 7 7 7 7 5 13 9 1 Device 8 | . . . 9 3 9 14 8 14 8 10 13 11 10 Storage 15 | . 26 22 18 18 18 15 15 15 15 13 13 13 13 Processor 11 | . . . 9 9 9 7 7 7 12 15 20 20 8 Protection 2 | . . . . 4 . . 5 . . 4 . . 5 Energy Gun 7 | . 13 6 5 11 20 7 10 7 6 4 . . . Ballistic Gun 11 | . 13 34 27 20 11 15 9 7 1 11 10 13 2 Ballistic Cannon 3 | . . . . . . 7 1 6 . 5 13 13 6 Impact Weapon 1 | . . . . . . . . . 4 . . . . Slashing Weapon 4 | . . . . 1 . . 3 7 13 3 2 . 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 106 | 12 40 61 66 79 74 69 88 83 79 100 97 106 100 Greatest Support 72 | 20 20 23 23 23 22 42 42 12 42 52 40 40 72 Greatest Overweight (x) 33 | . 3 6 6 6 6 1 7 6 6 11 2 3 33 Average Overweight (x) 3 | . 1 3 5 3 3 1 4 6 3 2 2 2 8 Largest Inventory Capacity 20 | 6 16 18 18 18 18 18 18 18 18 20 20 20 20 Average Capacity 18 | 5 14 16 18 18 18 18 18 18 18 18 20 20 20 Most Carried 20 | 6 16 18 18 18 18 18 18 18 18 20 20 20 20 Average Carried 17 | 4 11 16 17 17 17 17 17 18 17 18 19 19 14 Final Capacity 20 | 6 16 18 18 18 18 18 18 18 18 20 20 20 20 Final Carried 20 | 6 16 18 18 18 18 18 18 18 18 20 20 20 10 Class Distribution -------------------- 26% | Scavenger-Mutant 15% | Mutant 13% | Scavenger-Gunner 10% | Hauler-Skirmisher 9% | Scavenger-Tank 7% | Scavenger-Skirmisher 5% | Hauler-Mutant 3% | Hauler-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Zion Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Matter Collected 5644 | 366 180 327 52 1009 547 . 439 103 629 785 386 292 529 Remotely 19 | . . . . . . . . . . . . . 19 Salvage Created 6144 | 214 183 710 52 1768 760 . 639 107 542 607 . 199 363 Parts 282 | 17 9 42 4 67 53 . 20 4 22 28 . 5 11 Haulers Intercepted 7 | . 2 1 . . 3 . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Combat Hostiles Destroyed 101 | . 2 12 1 24 17 . 9 1 11 12 . 5 7 Melee 3 | . . . . . . . . . 2 . . . 1 Guns 82 | . 2 12 1 24 15 . 5 . 5 11 . 3 4 Cannons 7 | . . . . . . . 1 1 1 1 . 2 1 AOE 7 | . . . . . 2 . 2 . 2 . . . 1 Classes Destroyed 18 | 3 2 2 . 3 1 . 1 . 1 . . . 5 Worker 4 | 2 . 1 . . 1 . . . . . . . . Tunneler 6 | 4 . 1 . . 1 . . . . . . . . Hauler 7 | . 2 1 . . 3 . . . . 1 . . . Recycler 3 | 1 . . . . . . . 1 . 1 . . . Watcher 3 | . . 1 . 1 . . . . . 1 . . . Swarmer 16 | . . . . . 8 . . . . 8 . . . Saboteur 2 | . . . . . . . . . 2 . . . . Grunt 46 | . 2 8 . 19 6 . 5 . 4 . . 2 . Brawler 4 | . . . . 1 . . 1 . 1 . . 1 . Sentry 15 | . . 4 1 2 2 . 1 . 4 1 . . . Specialist 1 | . . . . 1 . . . . . . . . . Hunter 5 | . . . . 1 1 . 1 . . . . 2 . Programmer 5 | . . . . . . . 1 1 . 3 . . . Zionite 7 | . . . . . . . . . . . . . 7 Tinkerer 1 | . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . 1 Marauder 2 | . . . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . . . 1 Best Kill Streak 6 | 5 2 6 1 4 5 . 5 1 2 4 . 3 5 Combat Bots Only 5 | . 2 5 1 3 5 . 5 1 2 4 . 3 5 Max Kills in Single Turn 2 | 1 1 2 1 1 2 . 1 1 2 1 . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 2 | . . . . . 2 . 1 . 2 . . . 1 Melee 1 | . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 CL-ANK (-6/Zion) Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Damage Taken 13836 | . 622 560 269 1968 990 36 1415 30 1326 928 . 1002 4690 Core 1911 | . 92 122 17 195 88 . 197 . 348 134 . 83 635 Absorbed by Shields 304 | . . . . 127 . . 69 . . . . . 108 Core Remaining (%) 59 | 100 63 69 . . 45 . . . 22 . . . . Volleys Fired 385 | 10 45 32 2 66 62 1 32 3 35 31 . 15 51 Largest 4 | 2 2 4 4 4 4 4 4 3 4 4 . 4 4 Hottest 242 | 90 90 122 122 186 242 152 157 131 211 236 . 145 140 Shots Fired 992 | 20 88 111 8 226 180 4 68 9 56 104 . 51 67 Gun 869 | 20 88 110 8 226 177 3 59 6 51 76 . 27 18 Cannon 109 | . . . . . . 1 5 3 4 28 . 24 44 Launcher 13 | . . . . . 3 . 4 . 1 . . . 5 Special 1 | . . 1 . . . . . . . . . . . Kinetic 735 | . 65 95 6 182 110 3 47 6 36 72 . 51 62 Thermal 231 | 20 23 16 2 40 67 1 15 . 15 32 . . . Explosive 9 | . . . . . . . 4 . . . . . 5 Electromagnetic 17 | . . . . 4 3 . 2 3 5 . . . . Robot Hit Streak 26 | 5 12 26 9 14 15 5 16 23 16 20 . 6 15 Robot Miss Streak 7 | 1 3 2 . 4 3 2 2 1 2 5 . 7 3 Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets 9 | . . 1 . 5 2 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 . . . . . . Shots Hit Robots 743 | 13 64 83 5 176 113 3 54 7 46 69 . 37 73 Core Hits 336 | 8 11 33 2 68 41 2 32 3 24 39 . 29 44 Critical Hits 13 | . . . . 4 . . 1 . 3 . . 1 4 Critical Kills 5 | . . . . 1 . . 1 . 2 . . . 1 Critical Parts Destroyed 7 | . . . . 3 . . . . 1 . . 1 2 Melee Attacks 153 | . . . . 38 . . 11 8 24 35 12 . 25 Thermal 9 | . . . . . . . . . 9 . . . . Impact 9 | . . . . . . . . . 9 . . . . Slashing 135 | . . . . 38 . . 11 8 6 35 12 . 25 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 4 . . . . Damage Inflicted 15549 | 134 657 972 85 4685 1738 51 1608 128 882 1399 . 659 2551 Guns 8866 | 134 657 972 77 2343 1433 36 637 97 608 952 . 360 560 Cannons 1669 | . . . . . . 15 141 31 27 416 . 299 740 Explosions 1125 | . . . . . 305 . 340 . 96 . . . 384 Melee 3817 | . . . . 2342 . . 490 . 151 31 . . 803 Ramming 72 | . . . 8 . . . . . . . . . 64 Kinetic 8076 | . 461 800 44 1829 896 35 554 100 489 909 . 659 1300 Thermal 2411 | 134 196 172 33 482 587 16 207 . 125 459 . . . Explosive 724 | . . . . . . . 340 . . . . . 384 Electromagnetic 449 | . . . . 32 255 . 17 28 117 . . . . Impact 90 | . . . . . . . . . 90 . . . . Slashing 3727 | . . . . 2342 . . 490 . 61 31 . . 803 Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 1 2 13 1 1 1 1 Average Corruption 2 | . . . . . . . 1 1 5 1 1 1 1 Corruption Purged 16 | . . . . . . . . . 16 . . . . Effects 101 | . . . . . . . 6 6 78 1 5 5 . Message Errors 30 | . . . . . . . 2 3 19 . 4 2 . Matter Fused 8 | . . . . . . . . . 8 . . . . Heat Flow Errors 11 | . . . . . . . . 1 10 . . . . Energy Discharges 13 | . . . . . . . 2 1 8 1 1 . . Data Loss (minor) 19 | . . . . . . . 2 1 14 . . 2 . Data Loss (major) 4 | . . . . . . . . . 4 . . . . Misfires 4 | . . . . . . . . . 4 . . . . Misdirections 1 | . . . . . . . . . 1 . . . . Targeting Errors 10 | . . . . . . . . . 9 . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 497 | . . . . 205 34 . 27 . 13 48 . 3 167 Projectiles 51 | . . . . . . . . . . 48 . 3 . Explosions 34 | . . . . . 34 . . . . . . . . Melee 412 | . . . . 205 . . 27 . 13 . . . 167 Knockbacks 13 | . . . . . . . 3 . . 7 . 2 1 Impact . | . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . 3 . . 6 . 2 1 Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 108 | . . . . . 40 . 16 . 27 . . . 25 Shots 6 | . . . . . 3 . 1 . 1 . . . 1 Rammed 20 | . . . 2 . . . . . . . . . 18 Targets Rammed 20 | . . . 2 . . . . . . . . . 18 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 597 | 180 100 516 67 488 440 44 597 248 203 548 . 450 106 Average Temperature 124 | 78 31 138 37 145 152 33 142 80 67 153 . 194 35 Received Heat Transfer 3561 | . 357 261 117 867 252 18 588 . 570 . . 72 459 Effects 27 | . . 3 . 7 5 . 4 . . 8 . . . Shutdowns 6 | . . 1 . 2 1 . 2 . . . . . . Energy Bleed 3 | . . 1 . 1 1 . . . . . . . . Interference 7 | . . . . 4 3 . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . 1 . . . Damage (minor) 2 | . . 1 . . . . 1 . . . . . . Damage (major) 7 | . . . . . . . . . . 7 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 6 | 1 . 1 . . 1 . 2 . . 1 . . . Heat Transferred 5535 | 359 520 383 74 1128 1308 37 481 . 310 935 . . . Parts Sabotaged 19 | . . . . . . . . . 19 . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Peak Influence 1140 | 35 52 316 197 1140 616 281 296 192 286 188 . . . Average Influence 321 | 15 27 168 137 737 517 250 204 89 253 72 . . . Maximum Alert Level 4 | . . 1 . 4 2 1 1 . 1 . . . . Low Security (%) 36 | 100 100 65 100 6 . 5 42 100 7 100 . . . Level 1 39 | . . 34 . 16 12 94 57 . 92 . . . . Level 2 11 | . . . . 17 87 . . . . . . . . Level 3 6 | . . . . 31 . . . . . . . . . Level 4 5 | . . . . 27 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . 3 1 . 2 . 4 . . . Investigation 1 | . . . 1 . . . . . . . . . . Extermination 5 | . . . . . . . . 2 . 3 . . . Reinforcement 5 | . 1 . . . 2 1 . . . 1 . . . Assault 1 | . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Distress Signals 6 | . . 1 1 2 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 192 | . 9 14 7 38 26 4 10 1 20 26 . 5 32 Peak Tracking Total 7 | . 3 5 4 6 7 2 5 1 5 5 . 3 5 Tactical Retreats 54 | . 2 1 1 6 8 . 1 . 2 3 . . 30 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Traps Triggered 26 | . 5 . 1 13 . . 5 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Machines Disabled 6 | . . . . 1 . . . . 3 2 . . . Max in Single Turn 2 | . . . . 1 . . . . 2 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Garrison Relay 2 | . . . . 1 . . . . 1 . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Machines Accessed 24 | . 1 5 3 . 3 4 . 2 . 5 . 1 . Terminals 12 | . 1 3 2 . 2 1 . 1 . 2 . . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 3 | . . 1 . . . 2 . . . . . . . Recycling Units 2 | . . 1 . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . . . Total Hacks 67 | . 3 16 7 . 11 7 . 5 . 17 . 1 . Successful 43 | . 1 13 3 . 4 4 . 5 . 12 . 1 . Failed 24 | . 2 3 4 . 7 3 . . . 5 . . . Catastrophic 2 | . . . 1 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 36 | . 1 8 6 . 9 2 . 4 . 6 . . . Terminals 43 | . 3 11 6 . 10 2 . 4 . 7 . . . Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 6 | . . 2 . . . 4 . . . . . . . Recycling Units 4 | . . 3 . . 1 . . . . . . . . Scanalyzers 7 | . . . . . . . . . . 7 . . . Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . . . Terminal Hacks 7 | . . 3 . . 1 . . 2 . . . 1 . Part Schematic 3 | . . 1 . . . . . 2 . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . 2 . . . 2 . . . . . . . Scan Component 2 | . . 1 . . . 1 . . . . . . . Repair 2 | . . 1 . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . 3 . . 1 . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . Report Inventory 2 | . . 1 . . 1 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 7 . . . Insert Component 3 | . . . . . . . . . . 3 . . . Analyze 4 | . . . . . . . . . . 4 . . . Garrison Access Hacks 4 | . . . 1 . . 1 . 1 . 1 . . . Unlock Access 3 | . . . 1 . . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 16 | . 1 5 2 . 2 1 . 2 . 3 . . . Terminals 16 | . 1 5 2 . 2 1 . 2 . 3 . . . Track 6 | . . 2 1 . 1 . . 1 . 1 . . . Botnet 10 | . 1 3 1 . 1 1 . 1 . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 1 3 2 . 3 4 . . . 4 . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . . . . . 2 . 3 . . . Parts Built 1 | . . . . . . . . . . 1 . . . Matter 212 | . . . . . . . . . . 212 . . . Time 53 | . . . . . . . . . . 53 . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . Parts Repaired 2 | . . 1 . . . 1 . . . . . . . Time 70 | . . 26 . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 297 | . . 297 . . . . . . . . . . . Retrieved Matter 297 | . . 297 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Used RIF Installer 3 | . . . . 1 . . 1 . 1 . . . . Robot Detection 1 | . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 4 . . . . 3 . . . . Machine Destruction 7 | . . . . 4 . . . . 3 . . . . Robots Rewired 9 | . . . . 9 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Total Allies 8 | . . . . 5 . . . . . . . . 3 Largest Group 4 | . . . . 4 . . . . . . . . 3 Highest-Rated Group 79 | . . . . 58 . . . . . . . . 79 Highest-Rated Ally 38 | . . . . 38 . . . . . . . . 31 Total Orders 18 | . . . . 7 11 . . . . . . . . STAY 2 | . . . . 1 1 . . . . . . . . GOTO 13 | . . . . 4 9 . . . . . . . . FOLLOW 2 | . . . . 1 1 . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . Ally Attacks 14 | . . . . 14 . . . . . . . . . Total Damage 199 | . . . . 199 . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Turns Passed 17833 | 129 717 680 270 3019 1269 424 855 779 4227 2009 1426 869 1160 Spaces Moved 6963 | 54 347 351 126 1236 535 141 385 244 743 1215 759 644 183 Core 43 | 4 . . . . . . . . . . . . 39 Treads 2200 | 48 240 60 1 737 294 141 114 . 373 113 . . 79 Legs 60 | . . . . . . . . . . . . . 60 Wheels 4610 | 2 107 291 125 499 241 . 271 244 370 1052 759 644 5 Hover . | . . . . . . . . . . . . . . Flight 50 | . . . . . . . . . . 50 . . . Fastest Speed 50 | 50 110 110 140 140 130 177 140 150 110 105 115 115 130 Average Speed 159 | 148 155 132 140 187 174 177 165 150 164 131 115 123 477 Slowest Speed 1700 | 160 180 200 200 220 220 177 230 150 230 940 115 130 1700 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 55 28 14 87 33 4 47 8 70 28 83 68 16 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 . . 1 . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . 4 . . Spaces Dug 79 | . . 1 . 4 . . 15 7 2 38 12 . . Terrain Destroyed 258 | . . 1 . 5 6 . 47 7 97 45 12 8 30 Melee 63 | . . . . 4 . . 4 7 2 34 12 . . Projectile 44 | . . 1 . 1 . . . . 16 11 . 8 7 AOE 151 | . . . . . 6 . 43 . 79 . . . 23 Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Zio Total 12680 | 80 444 510 218 1737 774 314 536 636 3654 1489 1290 681 317 Wait 4461 | 1 17 81 64 150 131 165 64 364 2794 111 507 10 2 Move 6952 | 53 346 350 126 1235 534 140 384 244 742 1214 758 643 183 Hop . | . . . . . . . . . . . . . . Pick Up 113 | 7 12 18 8 20 11 4 3 2 9 10 2 . 7 Fast Attach 115 | 7 13 3 1 10 8 . 6 3 28 23 3 . 10 Attach 55 | . 2 4 2 6 2 3 4 . 13 5 . 1 13 Detach 20 | 1 2 . 1 1 . . 4 . 5 4 . . 2 Swap 96 | . 3 6 3 22 10 . 6 5 3 23 3 10 2 Drop 139 | 1 4 16 9 28 16 1 8 7 5 33 5 2 4 Fire 385 | 10 45 32 2 66 62 1 32 3 35 31 . 15 51 Melee 149 | . . . . 38 . . 11 8 20 35 12 . 25 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 19 | . . . 2 . . . . . . . . . 17 Escape Stasis 44 | . . . . 30 . . 14 . . . . . . Rewire 131 | . . . . 131 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves -6/Zion History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 4) 620 | -10/Materials | Discovered new exit (range 10) 777 | -10/Materials | Discovered new exit (range 5) 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Weapon x2 1238 | -9/Materials | Build established: Gunner 1321 | -9/Materials | Repaired Ion Engine 1412 | -9/Materials | Identified exit to Materials 1527 | -9/Materials | Entered another Materials area 1527 | -8/Materials | Evolved 2 slots: Utility x2 1797 | -8/Materials | Identified exit to Garrison 1797 | -8/Materials | Entered Garrison 2214 | -8/Garrison | Triggered checkpoint 2214 | -8/Garrison | Triggered checkpoint 2325 | -8/Garrison | Build established: Scavenger-Tank 2656 | -8/Garrison | Triggered checkpoint 2976 | -8/Garrison | Triggered checkpoint 3073 | -8/Garrison | Discovered new exit (range 10) 3288 | -8/Garrison | Triggered checkpoint 3342 | -8/Garrison | Garrison Relay disabled 3410 | -8/Garrison | Triggered checkpoint 3526 | -8/Garrison | Triggered checkpoint 3733 | -8/Garrison | Discovered new exit (range 14) 3994 | -8/Garrison | Lost 4 parts (1n3w) 4180 | -8/Garrison | Discovered new exit (range 9) 4199 | -8/Garrison | Installed Relay Interface Framework 4222 | -8/Garrison | Triggered checkpoint 4337 | -8/Garrison | Build established: Scavenger-Skirmisher 4816 | -8/Garrison | Entered Materials 4816 | -8/Materials | Accompanied by 3 allies 5487 | -8/Materials | Core integrity fell below 50% 5508 | -8/Materials | Lost 3 parts (3w) 5938 | -8/Materials | Discovered new exit (range 11) 6016 | -8/Materials | First assault squad dispatched 6085 | -8/Materials | Entered Factory 6085 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6240 | -7/Factory | Repaired Imp. Cooling System 6482 | -7/Factory | Identified exit to Garrison 6489 | -7/Factory | Build established: Skirmisher 6509 | -7/Factory | Entered Garrison 6676 | -7/Garrison | Triggered checkpoint 6745 | -7/Garrison | Lost 4 parts (1u3w) 6845 | -7/Garrison | Discovered new exit (range 12) 7044 | -7/Garrison | Triggered checkpoint 7200 | -7/Garrison | Discovered new exit (range 9) 7222 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7364 | -7/Garrison | Entered Factory 7396 | -7/Factory | Build established: Scavenger-Tank 8009 | -7/Factory | Build established: Mutant 8143 | -7/Factory | Identified exit to Garrison 8143 | -7/Factory | Entered Garrison 8369 | -7/Garrison | Garrison Relay disabled 8460 | -7/Garrison | Phase Generator disabled 8680 | -7/Garrison | Discovered new exit (range 12) 8864 | -7/Garrison | System corruption reached 10% 8885 | -7/Garrison | Core integrity fell below 50% 8895 | -7/Garrison | Lost 4 parts (1p1n1u1w) 9202 | -7/Garrison | Build established: Scavenger-Mutant 11852 | -7/Garrison | Triggered checkpoint 11922 | -7/Garrison | Lost 8 parts (1p4n3w) 12204 | -7/Garrison | Build established: Scavenger-Gunner 12242 | -7/Garrison | Triggered checkpoint 12334 | -7/Garrison | Discovered new exit (range 8) 12357 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 12370 | -7/Garrison | Entered Factory 12370 | -6/Factory | Evolved 2 slots: Utility x2 12901 | -6/Factory | Build established: Scavenger-Mutant 13793 | -6/Factory | Discovered new exit (range 13) 14135 | -6/Factory | Fabricated Imp. Kinecellerator (x1) 14340 | -6/Factory | Discovered new exit (range 11) 14369 | -6/Factory | Identified exit to Lower Caves 14379 | -6/Factory | Entered Lower Caves 14660 | -6/Lower Caves | Build established: Hauler-Skirmisher 14957 | -6/Lower Caves | Learned Factory garrison access intel 14995 | -6/Lower Caves | Learned Factory security intel 15021 | -6/Lower Caves | Spotted B-75 Beast 15578 | -6/Lower Caves | Build established: Hauler-Assassin 15782 | -6/Lower Caves | Discovered new exit (range 12) 15791 | -6/Lower Caves | Identified exit to Lower Caves 15805 | -6/Lower Caves | Entered another Lower Caves area 16450 | -6/Lower Caves | Spotted B-75 Beast 16495 | -6/Lower Caves | Build established: Hauler-Skirmisher 16577 | -6/Lower Caves | Discovered new exit (range 9) 16586 | -6/Lower Caves | Identified exit to Zion 16674 | -6/Lower Caves | Entered Zion 16786 | -6/Zion | Gained Derelict followers 16836 | -6/Zion | System corruption cleaned by Quarantine Array 16845 | -6/Zion | RIF detected upon attempting to enter Zion 16845 | -6/Zion | Attacked by Zionites 16845 | -6/Zion | Spotted 8L-LE0(B) 16845 | -6/Zion | Spotted W6-ZE7(B) 16875 | -6/Zion | Destroyed W6-ZE7(B) 16883 | -6/Zion | Destroyed 8L-LE0(B) 16908 | -6/Zion | Lost 9 parts (1p2n2u4w) 16949 | -6/Zion | CL-ANK came to Zion's defense 16970 | -6/Zion | Core integrity fell below 50% 17116 | -6/Zion | Core integrity fell below 20% 17124 | -6/Zion | Lost 4 parts (1n2u1w) 17154 | -6/Zion | Destroyed CL-ANK 17155 | -6/Zion | Build established: Hauler-Mutant 17709 | -6/Zion | Lost 5 parts (4u1w) 17801 | -6/Zion | Lost 4 parts (1p2u1w) 17818 | -6/Zion | Found Prototype Device 17818 | -6/Zion | Identified Bomb Factory No. 2 17834 | -6/Zion | Destroyed by 5Q-B7X(z) with Makeshift Laser Last Messages --------------- 17742_ 7S-8QE(z) overheating. 17744_ 7S-8QE(z) pulls a Unknown Slashing Weapon out of the Twisted Machinery. 17744_ 7S-8QE(z) overheating. 17747_ Destroyed Broken Mak. Laser. 17747_ Destroyed Mak. Spear. 17747_ Destroyed Broken Mak. Laser. 17747_ Destroyed Mak. Hammer. 17749_ 7S-8QE(z) heat damages Unknown Slashing Weapon. 17749_ Hrd. Heavy Armor Plating destroyed. 17749_ 7S-8QE(z) destroyed. 17750_ Acquired 6 matter. 17750_ 5Q-B7X(z) pulls a Mak. Laser out of the Twisted Machinery. 17755_ Acquired Mak. Leg. 17756_ Lrn. Tractor Beam destroyed. 17760_ The unstable cave ceiling collapses. 17770_ Lgt. Nuclear Core destroyed. 17786_ Acquired Broken Mak. Power Source. 17790_ Dropped Broken Mak. Power Source. 17818_ Acquired Prototype Device. 17818_ Identified Bomb Factory No. 2. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????#???????#######??????????????????????? | | ????????????????????# ##?????????????????????? | | ????????????????????##"" ""#?????????????????????? | | ????????????#??#???#?# ""#?????????????????????? | | ??????????????????#??#" ""#?????????????????????? | | ???????????????#????### #####???????????????????? | | ?????????????????#??# # # # #?????#?????????????? | | ???????????#????????# @ #???? #?????????????? | | ????????????????##??# z ##???? #?????????????? | | ????????????????????# ## ##??? #???? ????????? | | ??????????????#?????# #??# #### ? ???##? | | ???????#?????#??????# #?# ??????? ?? | | ????????????????????## ### ## ???????? ?? | | ????######?????###?#?# #??# ?????????? ??? | | ###?# "############## #### #???# ?? ?? #??# | | #"### """""" " " ## #?# #?????????? ##?? | | " " " " ## ### #?????? ?? ##? | | #"*## ########????? #? | | ## ###?## ##????? #? | | "#### ##??## #? | | #"### ## ###?# ## | | # " ####?# ## # #### # | | " """###?### ## ## ## # | | # # #######??## # ### # | | # ######????##### #### #? | | " # ###????????## "#" ### #? | | " ######?????????# ###"" ### ## | | ""#????????????## ""# ###?#"& #?## #? | | """?????????????## ### ##?#?#"" #?#? ##? | | "##?????#????????# ##" ##?#?## ###?? ##?? | | ""?????????????#?## ##"" ##?### ##??? #??? | | ????#???#??#?????##?### ##??# #????#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hcp. Battery | -7/Factory | Hacked Hcp. Matter Pod | -7/Factory | Hacked Arm. Wheel | -6/Factory | Scanalyzed Great Axe | -6/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Kinecellerator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionUtilityMallet Manual? 0 Play Time 02:16:27 Cumulative 180.2 hours Start 2020.04.21 @ 19:59:19 End 2020.04.23 @ 22:44:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 223 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 49 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0755441-e19d-413c-a3a8-35a8c891fd6e