Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.31 @ 14:05:40 Player: Palikka Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (131) 655 Value Destroyed (3982) 3982 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (1845) 1845 TOTAL SCORE: 16522 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 180 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 66/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Experimental Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Transmission Jammer Layered Medium Armor Plating Nova Cannon Vibroblade Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Heavy Gauss Cannon Power Sword > --- INVENTORY -------- Fusion Reactor Xenon Bombardment Thruster Nuclear Pulse Array Advanced Transmission Jammer Layered Medium Armor Plating Advanced Force Field System Shield Transdimensional Reconstructor [Rating: 123] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Smartbomb Launcher Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . 2 . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . Utility 9 | . . . . . 3 1 . . . . 2 . . . . . . . 1 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 219 | 7 6 . 1 3 27 46 7 8 2 2 16 2 6 19 . 1 7 1 9 . 9 4 3 13 8 4 8 Power 21 | 1 . . . 1 3 5 . . . . 1 . . 4 . . 2 . . . 1 . 1 1 . 1 . Engine 7 | 1 . . . 1 . 2 . . . . . . . 2 . . . . . . . . 1 . . . . Core 10 | . . . . . 3 3 . . . . 1 . . 2 . . 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . Propulsion 52 | 2 . . . 1 8 16 1 1 1 1 2 1 2 3 . . . . 3 . 1 . . 4 1 1 3 Treads 20 | 2 . . . 1 8 9 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . . . 7 1 1 1 1 2 1 2 3 . . . . 3 . 1 . . 4 1 1 3 Utility 76 | 2 4 . 1 . 8 9 2 5 1 1 4 . 2 6 . . 5 1 5 . 2 2 1 6 5 1 3 Device 23 | . . . . . . 2 1 2 . 1 1 . 1 1 . . 3 1 1 . . 1 1 4 2 . 1 Storage 14 | 2 3 . 1 . 4 1 . . . . 1 . . 1 . . . . 1 . . . . . . . . Processor 9 | . 1 . . . 2 2 . 1 . . . . . . . . . . . . 1 . . . . . 2 Hackware 12 | . . . . . . 1 . . . . 2 . 1 2 . . . . 3 . . . . 1 1 1 . Protection 18 | . . . . . 2 3 1 2 1 . . . . 2 . . 2 . . . 1 1 . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 2 . . 1 8 16 4 2 . . 9 1 2 6 . 1 . . 1 . 5 2 1 2 2 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | 2 2 . . 1 8 7 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . 2 1 . . . . . . 1 . . . . . . 1 1 1 1 1 . . Launcher 15 | . . . . . . 2 3 2 . . 1 . . 1 . 1 . . . . 2 1 . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . . . 2 . . . . 8 1 1 . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 1 . . . . . . . 3 . . . . 1 . 2 . . . . 1 2 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . 5 . . . . . . . 1 . . 4 . . . . . . 5 . . 3 Parts Lost 44 | . 1 . . 3 10 9 1 . 1 . 2 1 1 . . . . . . . 1 . . . 3 9 2 Power 6 | . . . . 1 1 2 . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 18 | . . . . 1 3 4 1 . 1 . . 1 . . . . . . . . . . . . 1 4 2 Utility 9 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 5 . Weapon 11 | . 1 . . 1 5 2 . . . . . . 1 . . . . . . . . . . . 1 . . Highest Loss Streak 9 | . 1 . . 3 3 2 1 . 1 . 1 1 1 . . . . . . . 1 . . . 2 9 1 Average Slot Usage (%) 88 | . 99 100 100 97 91 95 92 88 92 91 86 78 83 84 88 83 80 82 78 84 82 78 80 78 73 60 27 Engine 3 | . 14 14 14 13 2 2 . . . . . . . . . . . . . . . . 1 2 . . . Core 4 | . . . . . 6 4 7 7 7 7 6 6 6 10 11 11 7 5 5 5 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 3 . Treads 11 | . 28 28 28 27 21 21 . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 8 30 30 30 29 26 26 26 19 17 17 17 17 16 21 15 15 15 14 15 11 2 Device 3 | . . . . . . 4 14 6 2 7 6 6 6 5 5 5 6 11 7 5 4 5 5 5 4 . . Storage 14 | . 26 28 28 28 27 18 7 7 7 7 6 4 . 4 5 5 5 5 5 5 5 5 5 5 5 3 . Processor 9 | . 1 . . . 14 15 15 19 23 23 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 4 9 Hackware 11 | . . . . . . 2 7 7 7 7 16 13 15 20 23 23 23 23 27 31 31 31 31 31 31 31 9 Protection 1 | . . . . . 1 4 . . 4 . . . . 4 5 5 2 . . . . . . . . . . Ballistic Gun 8 | . 27 28 28 26 17 7 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 7 7 7 7 3 . 5 3 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 3 5 1 . . 4 5 5 5 5 5 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 11 55 55 55 55 91 104 27 27 27 26 27 23 11 48 48 48 49 48 48 38 59 47 47 70 55 54 8 Greatest Support 85 | 40 40 40 40 40 63 85 28 28 28 28 30 30 29 48 48 48 48 48 60 57 60 60 60 60 60 60 11 Greatest Overweight (x) 4 | . 1 1 1 2 4 1 . . . . . . . . . . 1 . . . . . . 1 . . 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 18 18 18 18 26 26 10 10 10 10 10 10 4 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Average Capacity 14 | 5 15 18 18 18 25 21 10 10 10 10 10 8 4 9 10 10 10 10 10 10 10 10 10 10 10 9 4 Most Carried 26 | 4 18 18 18 18 26 26 10 10 10 10 10 9 4 10 10 10 10 10 10 10 10 10 10 10 10 10 4 Average Carried 14 | 2 11 17 17 17 23 20 9 9 9 9 9 7 3 9 10 9 9 10 9 9 8 9 10 9 9 8 3 Final Capacity 26 | 6 18 18 18 18 26 10 10 10 10 10 10 4 4 10 10 10 10 10 10 10 10 10 10 10 10 4 4 Final Carried 26 | 4 18 18 18 16 26 10 10 10 9 10 9 4 4 10 10 10 10 10 10 10 10 10 10 9 8 4 4 Class Distribution -------------------- 25% | Hauler-Mutant 17% | Mutant 16% | Hacker-Mutant 15% | Wizard-Mutant 11% | Sprinter 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Matter Collected 4173 | 160 302 . 20 60 840 1024 258 133 . 35 165 . 65 150 88 46 . 62 138 60 152 51 47 65 219 . 33 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4715 | . 434 . . 187 1024 1096 301 174 . . 468 . 214 163 . 9 . . 119 . 307 102 . . 117 . . Parts 241 | . 36 . . 13 57 61 25 8 . . 4 . 2 12 . 1 . . 2 . 7 7 . . 6 . . Haulers Intercepted 15 | . 1 . . . 2 6 . . . . 2 . 2 . . . . . 1 . 1 . . . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 12 9 . . . . . . . 1 . . . . . . . 5 6 . . Prevented 17 | . . . . . . . 4 3 . . . . . . 1 . . . . . . 4 . 2 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 93 | . 10 . . 6 17 23 11 6 . . 4 . . 4 . 2 . . . . 3 4 . . 3 . . Melee 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . Guns 40 | . 10 . . 6 17 7 . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . . . . . 8 . . . . . . . . . . . . . . 2 . . . . . . AOE 37 | . . . . . . 8 10 6 . . 2 . . 4 . 2 . . . . 1 4 . . . . . Classes Destroyed 13 | . 5 . . . 4 1 1 . . . . . . 1 . . . . . . 1 . . . . . . Worker 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 15 | . 1 . . . 2 6 . . . . 2 . 2 . . . . . 1 . 1 . . . . . . Recycler 4 | . 1 . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . Watcher 12 | . 3 . . . 1 2 . . . . 3 . 1 1 . . . . . . 1 . . . . . . Swarmer 45 | . 6 . . 3 3 3 8 4 . . 4 . . 4 . 2 . . . . 1 4 . . 3 . . Grunt 30 | . 4 . . 3 8 12 2 1 . . . . . . . . . . . . . . . . . . . Brawler 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 . . 3 4 8 7 4 . . 3 . 1 5 . 1 . . 1 . 3 4 . . 3 . . Combat Bots Only 7 | . 3 . . 3 4 6 7 4 . . 3 . . 4 . 1 . . . . 3 4 . . 3 . . Max Kills in Single Turn 4 | . 1 . . 2 2 4 4 2 . . 2 . 1 2 . 1 . . 1 . 1 2 . . 1 . . Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 4 2 . . 2 . . 2 . 1 . . . . 1 2 . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Damage Taken 8414 | . 592 . . 351 1688 1897 130 66 94 . 225 60 134 244 30 44 . 129 . . 268 113 . . 579 861 909 Core 2413 | . 146 . . 36 242 234 29 30 48 . 43 60 29 . . . . 63 . . 104 . . . 46 503 800 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 27 56 . . . . 51 . . 84 . . . . 93 . . . . . . 86 . . Volleys Fired 378 | . 69 . . 26 122 104 14 6 . . 1 . . 4 . 4 . . . . 10 5 1 5 7 . . Largest 2 | . 2 . . 2 2 2 1 1 . . 1 . . 1 . 1 . . . . 1 1 1 1 1 . . Hottest 80 | . 40 . . 40 48 80 48 36 . . 43 . . 46 . 46 . . . . 61 61 61 61 61 . . Shots Fired 623 | . 137 . . 45 236 148 14 6 . . 1 . . 4 . 4 . . . . 10 5 1 5 7 . . Gun 507 | . 137 . . 45 236 89 . . . . . . . . . . . . . . . . . . . . . Cannon 71 | . . . . . . 53 2 . . . . . . . . . . . . . 7 1 1 5 2 . . Launcher 45 | . . . . . . 6 12 6 . . 1 . . 4 . 4 . . . . 3 4 . . 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 571 | . 137 . . 45 236 135 2 . . . . . . . . . . . . . 7 1 1 5 2 . . Thermal 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Explosive 23 | . . . . . . 6 5 3 . . 1 . . 4 . 4 . . . . . . . . . . . Electromagnetic 22 | . . . . . . . 7 3 . . . . . . . . . . . . 3 4 . . 5 . . Robot Hit Streak 60 | . 23 . . 12 60 13 9 4 . . . . . 3 . . . . . . 7 2 . . 1 . . Robot Miss Streak 5 | . 5 . . 3 5 2 2 1 . . . . . . . . . . . . 1 1 . . 1 . . Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 511 | . 92 . . 31 191 135 6 4 1 . 10 . 12 4 . . . . 4 . 14 2 . . 4 1 . Core Hits 231 | . 34 . . 16 59 61 13 8 . . 4 . 2 9 . 3 . . 1 . 7 7 . . 6 1 . Critical Hits 10 | . . . . . 1 7 . . . . . . . . . . . . . . 2 . . . . . . Critical Kills 5 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . Critical Parts Destroyed 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 169 | . . . . . . 11 9 . 6 . 25 2 21 26 . 4 . . 17 . 28 2 2 . 7 8 1 Impact 77 | . . . . . . 2 9 . 6 . 25 2 21 12 . . . . . . . . . . . . . Slashing 84 | . . . . . . 9 . . . . . . . 6 . 4 . . 17 . 28 2 2 . 7 8 1 Piercing 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 1 . . 1 . 3 . 2 1 . . . . 1 . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12292 | . 731 . . 278 2347 3696 673 366 90 . 764 . 549 831 . 179 . . 278 . 823 309 . . 324 54 . Guns 4393 | . 731 . . 278 2336 1048 . . . . . . . . . . . . . . . . . . . . . Cannons 1481 | . . . . . . 1375 . . . . . . . . . . . . . . 106 . . . . . . Explosions 3685 | . . . . . . 897 673 366 . . 259 . . 594 . 179 . . . . 205 309 . . 203 . . Melee 2722 | . . . . . . 376 . . 90 . 505 . 549 237 . . . . 278 . 512 . . . 121 54 . Ramming 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Kinetic 5698 | . 731 . . 278 2336 2247 . . . . . . . . . . . . . . 106 . . . . . . Thermal 318 | . . . . . . 176 . . . . . . . . . . . . . . 32 110 . . . . . Explosive 2659 | . . . . . . 897 446 284 . . 259 . . 594 . 179 . . . . . . . . . . . Electromagnetic 884 | . . . . . . . 227 82 . . . . . . . . . . . . 173 199 . . 203 . . Impact 1188 | . . . . . . . . . 90 . 505 . 549 44 . . . . . . . . . . . . . Slashing 1341 | . . . . . . 376 . . . . . . . . . . . . 278 . 512 . . . 121 54 . Piercing 193 | . . . . . . . . . . . . . . 193 . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 4 4 4 4 4 1 6 8 . . . . . . . 1 1 1 1 1 5 5 Average Corruption 2 | . . . . . . 2 4 4 4 4 1 5 7 . . . . . . . 1 1 1 1 1 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . 34 12 2 . 1 . 2 11 . . . . . . . 1 1 . . 2 . 3 Message Errors 23 | . . . . . . 14 1 . . 1 . 2 2 . . . . . . . . . . . 2 . 1 Matter Fused 14 | . . . . . . 7 3 1 . . . . 3 . . . . . . . . . . . . . . Heat Flow Errors 5 | . . . . . . 2 1 . . . . . 2 . . . . . . . . . . . . . . Energy Discharges 12 | . . . . . . 6 2 . . . . . . . . . . . . . 1 1 . . . . 2 Data Loss (minor) 10 | . . . . . . 3 4 1 . . . . 2 . . . . . . . . . . . . . . Targeting Errors 5 | . . . . . . 2 1 . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 667 | . . . . . . 105 8 . 80 . 265 . 6 30 . 15 . . . . 156 2 . . . . . Projectiles 90 | . . . . . . 90 . . . . . . . . . . . . . . . . . . . . . Explosions 141 | . . . . . . . 8 . . . 85 . . 30 . 15 . . . . 1 2 . . . . . Melee 436 | . . . . . . 15 . . 80 . 180 . 6 . . . . . . . 155 . . . . . . Knockbacks 17 | . . . . . 1 11 . . 1 . 3 . . . . . . . . . 1 . . . . . . Impact 5 | . . . . . 1 . . . 1 . 3 . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . 11 . . . . . . . . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . 9 2 . . . . . . . . . . . . 9 . . . 79 . . Shots 6 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . 3 . . Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 232 | . 18 . . 24 9 223 108 . . . 6 . 232 79 4 57 . . . . . . . . . . . Average Temperature 41 | . 9 . . 10 3 59 33 . . . 6 . 122 39 4 27 . . . . . . . . . . . Received Heat Transfer 1686 | . 210 . . 90 585 519 18 9 12 . 18 . . 18 9 . . 30 . . . 21 . . 12 57 78 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . . 9 . 3 . . . . . . . . . . . 1 . . Impact Corruptions 11 | . . . . . . . . . 1 . 8 . 2 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 500 | . . . . . . 350 . . . . . . . . . . . . . . 50 100 . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Peak Influence 562 | . 302 21 . 110 257 363 . . . . 241 52 187 562 . . . . 333 96 248 . . . . 295 296 Initial 144 | . . 21 . . 42 21 . . . . . 5 . 91 . . . . . 19 67 . . . . 101 144 Average 128 | . 106 20 . 30 96 216 . . . . 67 18 81 175 . . . . 95 49 128 . . . . 175 190 Maximum Alert Level 2 | . 1 . . . 1 1 . . . . 1 . . 2 . . . . 2 . 1 . . . . 1 1 Low Security (%) 74 | 100 89 100 . 100 94 32 . . . . 94 100 100 71 . . . . 91 100 72 . . . . 47 58 Level 1 23 | . 10 . . . 5 67 . . . . 5 . . 9 . . . . 8 . 27 . . . . 52 41 Level 2 1 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 2 11 . . . . . . 1 1 . . . . . . 1 . . . . 1 2 Investigation 4 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . Extermination 5 | . . . . . . 3 . . . . . . . 1 . . . . . . 1 . . . . . . Reinforcement 12 | . 2 . . . 2 6 . . . . . . . . . . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Distress Signals 8 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 21 . . 6 27 40 11 5 4 . 12 7 9 15 1 2 . 5 4 2 14 8 1 . 14 21 27 Peak Tracking Total 19 | . 3 . . 3 5 7 4 3 4 . 4 5 6 8 7 2 . 5 1 1 5 5 3 . 5 11 19 Tactical Retreats 39 | . 1 . . . 2 6 . . . . 2 1 2 6 3 2 . . 1 . 4 1 2 . 2 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Traps Triggered 19 | . 1 . . . . 6 . . . . 1 . 3 . . . . . 2 . 3 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . 4 . . . . . . 1 . 5 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Machines Disabled 14 | . . . . . 2 . . . 1 . 1 . . 4 . . . . 1 . 4 1 . . . . . Max in Single Turn 3 | . . . . . 1 . . . 1 . 1 . . 3 . . . . 1 . 1 1 . . . . . Garrison Access 10 | . . . . . . 1 . . . . 1 . 1 3 . . . . 2 . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Machines Accessed 91 | . 6 . 1 . 5 12 . 1 4 . 6 . 6 12 . . 4 . 12 . 4 1 . 8 . 8 1 Terminals 46 | . 6 . . . 4 7 . . . . 4 . 3 7 . . . . 7 . 2 . . . . 5 1 Fabricators 11 | . . . . . . 3 . . . . . . 1 2 . . . . 2 . 1 . . . . 2 . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 1 . . . . 1 . 1 3 . . . . 2 . 1 . . . . 1 . Total Hacks 245 | . 14 . 1 . 13 24 . 1 24 . 13 . 17 30 . . 17 . 40 . 10 1 . 18 . 20 2 Successful 202 | . 10 . 1 . 10 12 . 1 24 . 12 . 7 21 . . 17 . 38 . 10 1 . 18 . 19 1 Failed 43 | . 4 . . . 3 12 . . . . 1 . 10 9 . . . . 2 . . . . . . 1 1 Catastrophic 6 | . 1 . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 10 . . . 3 5 . . . . 5 . 3 12 . . . . 18 . 4 1 . 1 . 10 1 Terminals 132 | . 14 . . . 10 16 . . . . 11 . 9 21 . . . . 28 . 6 . . . . 15 2 Fabricators 29 | . . . . . . 5 . . . . . . 3 6 . . . . 8 . 3 . . . . 4 . Repair Stations 4 | . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . 1 . . . . 1 . 3 3 . . . . 2 . 1 . . . . 1 . Terminal Hacks 124 | . 4 . 1 . 5 4 . 1 24 . 5 . 3 8 . . 17 . 19 . 4 1 . 18 . 9 1 Record 34 | . . . 1 . . . . . 11 . . . . . . . 5 . . . . . . 17 . . . Part Schematic 18 | . . . . . . . . . 5 . . . 1 2 . . 4 . 6 . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . Prototype ID Bank 10 | . 1 . . . . . . . 3 . 1 . . . . . 4 . 1 . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Terminal Index 4 | . . . . . 1 . . . . . 1 . 1 . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 7 | . 1 . . . 1 2 . . . . . . . . . . . . 2 . . . . . . 1 . Unreport Threat 9 | . . . . . 1 1 . . . . 2 . . 1 . . . . 2 . 2 . . . . . . Locate Traps 13 | . . . . . 1 1 . . . . 1 . 1 3 . . . . 2 . . . . . . 3 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 19 | . . . . . . 4 . . . . . . 1 4 . . . . 6 . 2 . . . . 2 . Load Schematic 8 | . . . . . . . . . . . . . 1 2 . . . . 3 . 1 . . . . 1 . Build 11 | . . . . . . 4 . . . . . . . 2 . . . . 3 . 1 . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . 1 . . . . 1 . 1 3 . . . . 2 . 1 . . . . 1 . Seal Access 10 | . . . . . . 1 . . . . 1 . 1 3 . . . . 2 . 1 . . . . 1 . Unauthorized Hacks 42 | . 6 . . . 3 1 . . . . 5 . 2 6 . . . . 9 . 3 . . . . 7 . Terminals 37 | . 6 . . . 3 1 . . . . 5 . 2 6 . . . . 7 . 2 . . . . 5 . Track 20 | . 3 . . . 2 1 . . . . 2 . 1 3 . . . . 4 . 1 . . . . 3 . Assimilate 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . Botnet 14 | . 3 . . . 1 . . . . . 2 . 1 3 . . . . 2 . 1 . . . . 1 . Fabricators 5 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 . . . 3 8 . . . . 3 . 4 8 . . . . 7 . 3 . . . . 4 1 Full Trace Events 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 1 . . 5 . . . 1 2 . . 4 . 6 . . . . . . . . Parts Built 12 | . . . . . . 4 . . . . . . . 3 . . . . 3 . 1 . . . . 1 . Matter 2149 | . . . . . . 446 . . . . . . . 424 . . . . 709 . 285 . . . . 285 . Time 583 | . . . . . . 170 . . . . . . . 159 . . . . 128 . 50 . . . . 76 . Total Part Build Rating 71 | . . . . . . 26 . . . . . . . 18 . . . . 17 . 5 . . . . 5 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . 56 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Total Allies 43 | . . . . . . . . . . . 1 19 . . . . . . 1 19 . 1 . . . 1 1 Largest Group 19 | . . . . . . . . . . . 1 19 . . . . . . 1 19 . 1 . . . 1 1 Highest-Rated Group 714 | . . . . . . . . . . . 10 714 . . . . . . 10 696 . 10 . . . 44 48 Highest-Rated Ally 50 | . . . . . . . . . . . 10 50 . . . . . . 10 50 . 10 . . . 44 48 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . . . . . . . . . . . 46 . . . . . . . 100 . 3 . . . . . Total Damage 5662 | . . . . . . . . . . . . 1182 . . . . . . . 4446 . 34 . . . . . Kills 12 | . . . . . . . . . . . . 1 . . . . . . . 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . Derelict Logs Recovered 11 | . . 1 . . . . 1 2 . . . . . . . 2 . 2 . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Turns Passed 12728 | 86 1052 409 446 274 1820 2197 379 240 111 143 668 113 322 988 117 209 106 175 630 128 616 336 116 236 369 264 178 Spaces Moved 15992 | 51 463 226 247 111 726 1779 551 480 147 238 1164 185 760 1838 345 504 257 353 1388 278 1286 443 307 584 424 588 269 Core 155 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . 24 123 Treads 2515 | 43 463 226 247 111 726 699 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13322 | . . . . . . 1080 551 480 147 238 1164 185 760 1838 345 504 257 353 1388 278 1286 443 307 584 424 564 146 Fastest Speed 28 | 50 160 180 180 180 180 28 28 28 28 28 28 28 28 28 34 34 34 34 31 31 31 34 34 32 34 34 40 Average Speed 55 | 142 164 180 180 180 188 85 28 28 28 28 28 29 33 32 34 34 34 34 33 31 33 34 34 34 34 35 48 Slowest Speed 240 | 160 180 180 180 200 240 176 28 28 28 28 30 30 34 34 34 34 114 34 37 31 34 34 34 114 34 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . 1 . . . . 6 2 8 16 . . . . 11 . 3 . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 85 64 63 30 44 50 58 65 78 51 26 86 24 45 62 62 60 54 40 87 19 64 55 85 57 20 20 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 7 | . . . 1 . . . . . 1 . . . . . . . 3 1 . . . 1 . . . . . Known Exits Taken 18 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . 1 3 . 1 . . . . 3 2 . 3 . . . 2 4 . 3 . . Spaces Dug 120 | . . . . . . 2 12 9 1 . 16 2 4 16 . 4 . . 11 . 22 3 3 . 7 7 1 Terrain Destroyed 284 | . . . . . 2 34 49 29 1 . 16 2 4 49 . 40 . . 11 . 22 6 3 1 7 7 1 Melee 93 | . . . . . . 2 9 . 1 . 10 2 4 16 . 4 . . 11 . 19 1 2 . 4 7 1 Projectile 18 | . . . . . 2 3 3 . . . . . . . . . . . . . 3 2 1 1 3 . . AOE 173 | . . . . . . 29 37 29 . . 6 . . 33 . 36 . . . . . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Total 19032 | 62 645 229 250 149 961 2301 750 581 207 313 1462 239 784 2168 344 531 274 406 1524 320 1413 617 312 617 629 630 314 Wait 1978 | . 84 2 . 8 36 268 159 76 51 73 232 48 . 272 . 15 . 53 101 39 70 161 . . 180 26 24 Move 15874 | 50 462 225 246 110 725 1776 550 479 146 237 1152 181 744 1807 344 503 256 352 1367 277 1279 442 306 583 423 583 269 Hop 44 | . . . . . . 1 . . . . 6 1 7 14 . . . . 10 . 3 . . . . 2 . Pick Up 130 | 4 18 1 1 1 29 21 3 4 1 . 7 2 2 8 . 2 2 . 10 2 5 1 . 1 1 3 1 Fast Attach 81 | 6 3 . . 1 4 16 . 1 . 1 1 1 4 13 . . 7 . 1 . 3 . 1 10 . 1 7 Attach 78 | 1 1 . . 2 11 17 5 4 1 . 12 1 1 5 . 1 . . 5 . 1 . . 2 4 3 1 Detach 49 | 1 1 . . . 1 7 5 3 . 1 11 1 . 8 . . . . . . 1 . . 3 3 2 1 Swap 61 | . 2 . 1 . 12 13 2 3 1 1 3 . 1 1 . . 1 1 3 . 5 4 2 1 4 . . Drop 162 | . 5 1 2 1 20 47 3 5 1 . 10 2 4 13 . 2 8 . 10 2 8 1 . 12 . 2 3 Fire 378 | . 69 . . 26 122 104 14 6 . . 1 . . 4 . 4 . . . . 10 5 1 5 7 . . Melee 166 | . . . . . . 11 9 . 6 . 25 2 21 23 . 4 . . 17 . 28 2 2 . 7 8 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 7 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / Tes x2) -3/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 564 | -10/Materials | Core integrity fell below 50% 621 | -10/Materials | Discovered new exit (range 15) 865 | -10/Materials | Discovered new exit (range 9) 944 | -10/Materials | Discovered new exit (range 3) 1123 | -10/Materials | Discovered new exit (range 7) 1139 | -10/Materials | Entered Mines 1215 | -10/Mines | Learned location of 1 exit from Materials 1346 | -10/Mines | Discovered new exit (range 8) 1440 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1440 | -10/Mines | Discovered new exit (range 5) 1548 | -10/Mines | Entered Exiles 1593 | -10/Exiles | Met 8R-AWN 1622 | -10/Exiles | Met EX-HEX 1735 | -10/Exiles | Met EX-DEC 1766 | -10/Exiles | Learned location of Zion (-6) 1796 | -10/Exiles | Met EX-BIN 1980 | -10/Exiles | Discovered new exit (range 10) 1994 | -10/Exiles | Entered Mines 2197 | -9/Mines | Lost 3 parts (1p1n1w) 2204 | -9/Mines | Discovered new exit (range 6) 2268 | -9/Mines | Entered Materials 2268 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2269 | -8/Materials | Identified exit to Factory 2561 | -8/Materials | Build established: Hauler-Mutant 2716 | -8/Materials | Lost 3 parts (1n1u1w) 3251 | -8/Materials | Discovered exit to Factory (range 12) 4088 | -8/Materials | Entered Factory 4088 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5575 | -7/Factory | Discovered new exit (range 9) 5587 | -7/Factory | Identified exit to Factory 5803 | -7/Factory | Fabricated Railgun? 5941 | -7/Factory | Build established: Sprinter 6075 | -7/Factory | Fabricated Lance? 6183 | -7/Factory | Discovered new exit (range 10) 6186 | -7/Factory | Identified exit to Lower Caves 6285 | -7/Factory | Entered Lower Caves 6572 | -7/Lower Caves | Learned Factory security intel 6584 | -7/Lower Caves | Destroyed 7 combat bots 6655 | -7/Lower Caves | Discovered new exit (range 11) 6664 | -7/Lower Caves | Identified exit to Lower Caves 6664 | -7/Lower Caves | Entered another Lower Caves area 6677 | -7/Lower Caves | Encountered a Warlord checkpoint 6681 | -7/Lower Caves | Learned 4 Factory zone layouts 6729 | -7/Lower Caves | Learned Factory garrison access intel 6876 | -7/Lower Caves | Discovered new exit (range 11) 6888 | -7/Lower Caves | Identified exit to Data Miner 6904 | -7/Lower Caves | Entered Data Miner 6904 | -7/Data Miner | Discovered new exit (range 7) 6906 | -7/Data Miner | Identified exit to Proximity Caves 6910 | -7/Data Miner | Met Data Miner 6917 | -7/Data Miner | Learned location of Section 7 (-2) 6917 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6922 | -7/Data Miner | Received God Mode back door access code from Data Miner 6969 | -7/Data Miner | Data Conduit disabled 7015 | -7/Data Miner | Entered Proximity Caves 7156 | -6/Proximity Caves | Discovered exit to Factory (range 10) 7158 | -6/Proximity Caves | Entered Factory 7158 | -6/Factory | Evolved 2 slots: Utility x2 7161 | -6/Factory | Loaded intel: 4 garrison access locations 7559 | -6/Factory | Build established: Hacker-Sprinter 7826 | -6/Factory | Manually triggered Chute Trap 7826 | -6/Factory | Sucked down chute 7826 | -6/Factory | Entered Waste 7832 | -6/Waste | Spotted C-40 Crusher 7836 | -6/Waste | Spotted C-40 Crusher 7837 | -6/Waste | Spotted C-40 Crusher 7841 | -6/Waste | EMP discharged 7850 | -6/Waste | Spotted C-40 Crusher 7866 | -6/Waste | Spotted C-40 Crusher 7868 | -6/Waste | Spotted C-40 Crusher 7879 | -6/Waste | Met Warlord forces unprepared to attack 7907 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7925 | -6/Waste | Discovered new exit (range 16) 7939 | -6/Waste | Identified exit to Factory 7939 | -6/Waste | Entered Factory 8233 | -6/Factory | Build established: Hacker-Mutant 8260 | -6/Factory | Discovered new exit (range 3) 8260 | -6/Factory | Identified exit to Factory 8261 | -6/Factory | Entered another Factory area 8261 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8270 | -5/Factory | Discovered new exit (range 15) 8290 | -5/Factory | Identified exit to Factory 8425 | -5/Factory | Spotted B-75 Beast 8533 | -5/Factory | Fabricated Nuclear Pulse Array (x2) 8708 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8870 | -5/Factory | Discovered exit to Factory (range 16) 9065 | -5/Factory | Local fabrication network quarantined 9179 | -5/Factory | Identified exit to Upper Caves 9179 | -5/Factory | Identified exit to Extension 9249 | -5/Factory | Entered Upper Caves 9260 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9354 | -5/Upper Caves | Discovered new exit (range 11) 9366 | -5/Upper Caves | Identified exit to Upper Caves 9366 | -5/Upper Caves | Entered another Upper Caves area 9409 | -5/Upper Caves | Discovered exit to Factory (range 3) 9470 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9494 | -5/Upper Caves | Encountered a Warlord checkpoint 9573 | -5/Upper Caves | Discovered new exit (range 8) 9575 | -5/Upper Caves | Identified exit to Zhirov 9575 | -5/Upper Caves | Entered Zhirov 9575 | -5/Zhirov | Discovered new exit (range 3) 9576 | -5/Zhirov | Identified exit to Proximity Caves 9582 | -5/Zhirov | Met Zhirov 9589 | -5/Zhirov | Learned location of Quarantine (-2) 9589 | -5/Zhirov | Learned location of Testing (-3) 9589 | -5/Zhirov | Learned location of Command (-1) 9591 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9597 | -5/Zhirov | Found Alien Artifact 9597 | -5/Zhirov | Identified Integrated Dissipator 9597 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9604 | -5/Zhirov | Found Alien Artifact 9681 | -5/Zhirov | Entered Proximity Caves 9690 | -4/Proximity Caves | Learned location of 1 exit from Research 9708 | -4/Proximity Caves | Learned location of Armory (-3) 9852 | -4/Proximity Caves | Discovered exit to Factory (range 12) 9856 | -4/Proximity Caves | Entered Factory 9856 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9857 | -4/Factory | Identified exit to Upper Caves 9891 | -4/Factory | Discovered new exit (range 15) 10104 | -4/Factory | Identified exit to Research 10180 | -4/Factory | Fabricated Exp. Sensor Array? 10210 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 10242 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 10255 | -4/Factory | Local fabrication network quarantined 10427 | -4/Factory | Spotted B-86 Titan 10429 | -4/Factory | Repaired Nuclear Pulse Array? 10486 | -4/Factory | Manually triggered Chute Trap 10486 | -4/Factory | Sucked down chute 10486 | -4/Factory | Entered Waste 10493 | -4/Waste | Warlord forces began an assault 10522 | -4/Waste | Spotted C-40 Crusher 10541 | -4/Waste | Spotted C-40 Crusher 10552 | -4/Waste | Allies destroyed C-40 Crusher 10555 | -4/Waste | Spotted C-40 Crusher 10558 | -4/Waste | Spotted C-40 Crusher 10564 | -4/Waste | Allies destroyed C-40 Crusher 10591 | -4/Waste | Found Prototype Device 10596 | -4/Waste | Spotted C-40 Crusher 10606 | -4/Waste | Discovered new exit (range 13) 10614 | -4/Waste | Identified exit to Factory 10614 | -4/Waste | Entered Factory 10650 | -4/Factory | Build established: Wizard-Sprinter 10677 | -4/Factory | Discovered exit to Upper Caves (range 8) 11000 | -4/Factory | Build established: Wizard-Mutant 11000 | -4/Factory | Discovered exit to Research (range 11) 11019 | -4/Factory | Assembled infested ambush trap array 11077 | -4/Factory | Fabricated Exp. Signal Interpreter? 11230 | -4/Factory | Entered Upper Caves 11516 | -4/Upper Caves | Learned Research terminal intel 11522 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 11524 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11556 | -4/Upper Caves | Discovered new exit (range 10) 11563 | -4/Upper Caves | Identified exit to Upper Caves 11566 | -4/Upper Caves | Entered another Upper Caves area 11600 | -4/Upper Caves | Discovered exit to Research (range 8) 11679 | -4/Upper Caves | Discovered new exit (range 11) 11682 | -4/Upper Caves | Identified exit to Warlord 11682 | -4/Upper Caves | Entered Warlord 11694 | -4/Warlord | System corruption cleaned by Quarantine Array 11734 | -4/Warlord | Learned Testing security intel 11734 | -4/Warlord | Learned Research scanalyzer intel 11739 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11791 | -4/Warlord | Met Warlord 11795 | -4/Warlord | Opened Warlord's prototype stash 11808 | -4/Warlord | Found Prototype Reactor 11808 | -4/Warlord | Identified Vortex Chain Reactor 11815 | -4/Warlord | Found Prototype Hackware 11815 | -4/Warlord | Identified System Mapper 11816 | -4/Warlord | Warlord's base attacked by MAIN.C 11818 | -4/Warlord | Found Prototype Device 11818 | -4/Warlord | Identified Exp. Focal Shield 11906 | -4/Warlord | Opened side exit 11912 | -4/Warlord | Discovered new exit (range 10) 11915 | -4/Warlord | Identified exit to Proximity Caves 11918 | -4/Warlord | Entered Proximity Caves 12287 | -3/Proximity Caves | Entered Research 12287 | -3/Research | Evolved 2 slots: Utility x2 12288 | -3/Research | Identified exit to Testing 12290 | -3/Research | Loaded intel: 19 terminal locations 12291 | -3/Research | Loaded intel: 6 scanalyzer locations 12310 | -3/Research | Identified exit to Armory 12381 | -3/Research | Identified exit to Research 12498 | -3/Research | Spotted B-86 Titan 12537 | -3/Research | Fabricated Exp. Sensor Array? 12551 | -3/Research | Entered Armory 12572 | -3/Armory | Lost 9 parts (4n5u) 12591 | -3/Armory | Found Prototype Slashing Weapon 12591 | -3/Armory | Identified Vibroblade 12593 | -3/Armory | Found Exp. Signal Interpreter 12595 | -3/Armory | Found Prototype Device 12595 | -3/Armory | Identified EM Dispersion Field 12630 | -3/Armory | Core integrity fell below 50% 12721 | -3/Armory | Core integrity fell below 20% 12729 | -3/Armory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 12675_ Penetrated by Slug. 12676_ System corrupted: Energy discharge (-20). 12676_ Dropped Ionic Axe. 12677_ Slug penetrates Wall. 12684_ Penetrated by Slug. 12685_ Slug penetrates Wall. 12699_ Acquired 10 matter. 12705_ YBZVB T44XAUBPVIB1KC 12716_ W-44 Eye sends out distress signal. 12716_ Slug penetrates Wall. 12720_ System corrupted: Energy discharge (-38). 12721_ Knocked back. 12721_ Imp. Targeting Computer blown off. 12721_ System Shield blown off. 12721_ E-15 Imp destroyed. 12722_ Knocked back. 12722_ Acquired 10 matter. 12723_ Acquired Cesium-ion Thruster. 12724_ S-43 Plague knocked back. 12727_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###########??????? | | ????????????????????????????????# #??##### | | ?????????????????????????????#### #??# | | ?????????????????????????????# "" "" #??# | | ?????????????????????????????#""" "" #??# | | ?????????????????????????????#"F "T #??# | | ?????????????????????????????#""" "" #??# | | ?????????????????????????????#""" "" #??# | | ?????????????????????????????#""" #??# | | ????????????????????????????????# #??# | | ????????????????????????????????# #?## | | ????????????????????????????????# ! = ### # | | ?????????????????????############ s Y # | | ?????????????????????# x s ### # | | ?????????????????????# @ ########?##### | | ?????????????????????# x s #?????????## | | ?????????????????????# #??????????? | | ?????????????????????# ############# #??????????? | | ?????????????????????# ?????????????###??????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 90 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 72 Defensive Hacking 24 Item Schematics ----------------- Shock Bomb Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Nuclear Pulse Array | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Sensor Array | -4/Factory | Hacked Exp. Targeting Computer | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Force Booster | -4/Factory | Hacked Force Lance | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded Lance | x2 | -7/Factory | Preloaded Nuclear Pulse Array | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed LargeComponentCapacitor Manual? 0 Play Time 03:07:23 Cumulative 311.3 hours Start 2021.01.31 @ 01:23:02 End 2021.01.31 @ 14:05:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 405 Adventurer 0 Explorer 0 Win Type - Total 34 Types 24/0/7/3/0/0/0/0/0 Lore% 88 Gallery% 84 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1808b635-3a04-4886-8630-6a37e4d32c6e