Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.24 @ 04:01:53 Player: Lukysa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (376) 1880 Value Destroyed (15707) 15707 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5360) 5360 TOTAL SCORE: 29307 Bonus ------- High Alert Combat Kills 1970 Follower Combat Kills 1005 Entered Garrisons 600 Used RIF Installer 1500 Met Data Miner 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1000 Matter 60/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Multireflex Exoskeleton Advanced Heat Sink Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Thermic Laser Nova Cannon Autogun Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Multireflex Exoskeleton Improved Heat Sink Compact Battery Large Matter Pod Gravity Neutralizer Force Booster Hardened Medium Armor Plating Hardlight Generator Force Field Thermic Laser Heavy Phase Cannon [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Slots Evolved 10 | . . 2 2 . . . 2 . . . . 2 . 2 . . Power 2 | . . . 1 . . . . . . . . . . 1 . . Propulsion 3 | . . 2 . . . . 1 . . . . . . . . . Utility 3 | . . . 1 . . . 1 . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . 1 . 1 . . Parts Attached 361 | 13 11 24 12 5 32 22 36 7 16 . 15 57 41 9 12 49 Power 64 | 3 2 2 4 1 4 4 7 1 2 . 5 10 5 1 3 10 Engine 28 | 3 1 2 4 . 2 . 2 . . . 1 8 2 . . 3 Core 34 | . 1 . . 1 2 4 5 1 2 . 4 2 3 1 1 7 Reactor 2 | . . . . . . . . . . . . . . . 2 . Propulsion 112 | 5 4 7 1 2 13 9 14 3 4 . 4 22 14 3 . 7 Treads 5 | . . . . . . . . . 1 . 3 1 . . . . Leg 59 | 2 3 . . . 8 4 10 3 2 . . 14 5 2 . 6 Wheel 10 | 2 . . . . 1 . . . . . 1 6 . . . . Hover 28 | 1 1 7 1 2 4 5 4 . 1 . . 1 . . . 1 Flight 10 | . . . . . . . . . . . . . 9 1 . . Utility 80 | 1 2 3 3 . 3 5 7 2 5 . 4 17 8 2 4 14 Device 37 | . 1 . 2 . 1 2 5 . 1 . 2 8 6 1 2 6 Storage 8 | 1 1 1 . . 1 . . . 1 . 1 1 . . 1 . Processor 13 | . . . 1 . . . . . 3 . . 7 . 1 . 1 Hackware 2 | . . . . . . . . . . . 1 . . . . 1 Protection 20 | . . 2 . . 1 3 2 2 . . . 1 2 . 1 6 Artifact . | . . . . . . . . . . . . . . . . . Weapon 105 | 4 3 12 4 2 12 4 8 1 5 . 2 8 14 3 5 18 Energy Gun 32 | 1 2 5 . . 4 1 3 . 1 . . 2 6 2 1 4 Energy Cannon 14 | . . 1 1 . 1 . 2 . 3 . . 1 1 . 1 3 Ballistic Gun 28 | 2 . 3 3 . 6 . . . 1 . . 1 4 1 3 4 Ballistic Cannon 14 | . . 3 . . . 3 3 . . . . 1 . . . 4 Launcher 2 | . . . . . . . . . . . . . . . . 2 Special Weapon 1 | 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 . . . . Slashing Weapon 11 | . 1 . . 2 1 . . 1 . . 1 1 3 . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 3 2 . 3 . 3 . . . 1 3 . 1 3 3 Corrupted Parts 4 | . . . . . . 2 . . . . . . 2 . . . System Corruption 9 | . . . . . . 7 . . . . . . 2 . . . Parts Lost 118 | 7 . 2 2 . 6 5 3 3 17 . 4 23 14 1 . 31 Power 23 | 1 . . . . 1 . . 1 4 . 1 5 3 . . 7 Propulsion 45 | 3 . 1 1 . 5 1 2 1 6 . 2 12 6 . . 5 Utility 19 | . . . 1 . . 2 1 1 5 . 1 . . 1 . 7 Weapon 31 | 3 . 1 . . . 2 . . 2 . . 6 5 . . 12 Highest Loss Streak 9 | 5 . 1 1 . 4 1 2 1 7 . 3 9 8 1 . 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 Average Backups 9 | 4 7 9 9 9 9 9 9 9 8 5 5 11 10 13 13 10 Power . | . 1 . . . . . . . . . . . . . . . Propulsion 1 | 3 3 2 2 . . . . . . . . 1 2 5 4 3 Utility 3 | . . 1 . 1 2 2 4 3 1 . . 6 6 7 7 4 Weapon 4 | . . 4 7 8 7 6 4 6 6 5 4 3 1 . 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 47 | . 1 8 1 . 5 . 5 . 3 . . 9 2 3 3 7 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 14 | . 1 3 . . . . . . . . . 4 . 1 . 5 Utility 17 | . . 3 . . 1 . 3 . 1 . . 2 2 2 1 2 Weapon 15 | . . 2 1 . 4 . 2 . 2 . . 2 . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 90 99 95 100 97 98 95 96 74 46 74 89 90 90 87 79 Engine 5 | . 9 3 16 9 12 4 3 4 . . 3 4 2 5 5 5 Core 7 | . 4 7 . 8 4 13 10 8 10 . 8 6 7 8 1 6 Leg 18 | . 14 . . . 23 26 20 37 19 7 3 23 13 22 17 16 Hover 7 | . 7 43 35 36 10 9 17 . . . . . . . . . Device 6 | . 13 3 8 9 4 1 4 5 4 . 4 3 11 13 9 8 Storage 7 | . 14 11 9 9 9 9 7 7 8 7 4 5 3 5 6 6 Processor 9 | . . . 6 9 9 9 7 7 9 15 12 21 12 7 11 7 Protection 3 | . . 7 1 . 4 6 5 6 3 . . . 3 . . 2 Energy Gun 4 | . 13 14 6 9 5 5 . . 1 7 . 1 8 11 3 1 Energy Cannon 2 | . . . 1 . 2 . 4 1 7 . 2 1 1 . 2 3 Ballistic Gun 3 | . . 3 8 1 9 2 2 . . . . 1 7 11 14 6 Ballistic Cannon 2 | . . 3 1 . . 4 5 1 2 7 2 . . . . 3 Slashing Weapon 2 | . 5 . . 7 . 4 . 11 1 . 3 6 . . . . Peak Build Rating 95 | 10 13 21 30 29 35 40 50 43 43 19 60 63 61 79 95 94 Average Rating 42 | 6 9 19 23 27 29 32 41 38 31 19 44 53 50 69 88 81 On Entrance 34 | . 8 13 19 26 29 28 40 39 39 19 19 48 42 61 78 84 Avg Prop Armor Cover (%) 9 | . . . 5 . 3 8 9 . 9 . 13 11 3 1 . . Naked Turns 48 | . . . . . . . . . . . . . . . . 48 Heaviest Build 92 | 14 14 28 33 31 36 37 55 57 47 8 35 59 55 60 89 92 Greatest Support 96 | 20 20 33 33 33 47 57 60 70 70 10 84 85 92 92 92 96 Greatest Overweight (x) 11 | 4 1 . 1 . 2 3 4 . 4 . 2 3 11 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 10 5 5 15 15 15 15 15 Average Capacity 10 | 7 8 9 10 10 10 10 10 10 9 5 5 12 10 15 15 14 Most Carried 15 | 8 8 10 10 10 10 10 10 10 10 5 5 15 15 15 15 15 Average Carried 9 | 4 7 9 9 9 9 9 9 9 8 5 5 11 10 13 14 12 Final Capacity 15 | 8 8 10 10 10 10 10 10 10 5 5 5 15 15 15 15 5 Final Carried 15 | 5 7 10 10 10 10 8 10 10 5 5 5 15 15 15 15 5 Class Distribution -------------------- 34% | Scavenger-Mutant 25% | Mutant 16% | Scavenger-Gladiator 16% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Derelict-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Matter Collected 9920 | 487 155 604 271 132 912 698 997 182 397 . 244 997 1194 350 140 2160 Remotely 372 | . 155 217 . . . . . . . . . . . . . . Salvage Created 17121 | 250 155 1064 368 364 1554 1418 1110 428 672 . 624 3315 881 307 . 4611 Parts 734 | 2 11 65 22 14 78 73 51 14 26 . 17 108 38 8 . 207 Haulers Intercepted 12 | . . 3 1 . 2 . 2 . . . . 2 . . . 2 Recyclers Shooed 9 | . 1 . . . . . . . . . . 2 . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . 16 22 . 7 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . 1 . . . . . . . . . . . . . Broken 1 | . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Combat Hostiles Destroyed 272 | 11 3 19 9 4 21 29 21 10 16 . 4 30 18 6 . 71 Melee 62 | . 3 . . 3 2 11 2 5 4 . 4 24 . . . 4 Guns 101 | 11 . 16 3 1 18 5 3 . 2 . . 2 15 6 . 19 Cannons 82 | . . 2 6 . 1 10 15 5 10 . . 3 2 . . 28 AOE 19 | . . 1 . . . 1 1 . . . . . . . . 16 Classes Destroyed 19 | 2 2 5 . 1 3 1 . . . . . 1 1 . . 3 Worker 30 | . . . . . 4 . 3 . . . . 9 . 1 . 13 Builder 23 | . . . . . 1 . 3 . . . . 4 . . . 15 Tunneler 3 | . . . . . . . . . . . . 1 . . . 2 Hauler 12 | . . 3 1 . 2 . 2 . . . . 2 . . . 2 Recycler 27 | 1 . 2 1 . 2 . 1 . . . . 9 . . . 11 Operator 4 | . . 1 . . 3 . . . . . . . . . . . Watcher 16 | . 2 3 1 . 3 . 3 . . . . 1 . 1 . 2 Swarmer 60 | . . 4 4 2 . 1 6 3 6 . 3 3 7 3 . 18 Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 102 | . 3 9 2 . 12 11 10 3 6 . . 16 6 2 . 22 Brawler 7 | . . 1 . . 2 2 . . 2 . . . . . . . Duelist 4 | . . . . . . . . 2 . . . 1 . 1 . . Sentry 37 | . . 5 3 . 6 7 3 2 1 . 1 4 3 . . 2 Specialist 3 | . . . . . . . . . . . . . . . . 3 Hunter 19 | . . . . . 1 1 1 . 1 . . 3 1 . . 11 Programmer 24 | . . . . . . 7 1 . . . . 3 . . . 13 Heavy 1 | . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . 1 . . . . . . . Assembled 11 | 11 . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 29 | 5 2 4 6 2 6 7 11 3 4 . 3 8 4 6 . 29 Combat Bots Only 15 | 5 2 4 5 2 5 7 4 3 4 . 3 4 4 5 . 15 Max Kills in Single Turn 7 | 1 1 1 1 1 2 2 2 1 2 . 1 2 2 2 . 7 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . Exploded 2 | . . 1 . . . 1 1 . . . . . . . . 2 Melee 1 | . 1 . . 1 1 1 1 1 1 . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Hostile Shots Fired 2439 | 79 13 100 77 . 120 131 197 106 227 . 53 395 210 24 . 707 Missed 793 | 20 3 35 29 . 35 32 76 42 73 . 22 129 73 8 . 216 Deflected 5 | . . . . . . . . . . . . . . . . 5 Hits 1646 | 59 10 65 48 . 85 99 121 64 154 . 31 266 137 16 . 491 Melee 24 | 6 . . . . 2 . . 3 7 . . 3 3 . . . Projectile 1622 | 53 10 65 48 . 83 99 121 61 147 . 31 263 134 16 . 491 AOE 10 | 8 . . . . . . . . . . . 2 . . . . Critical Strikes 58 | 1 . 1 1 . 7 5 4 3 7 . . 7 3 . . 19 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 Damage Taken 19727 | 827 155 535 395 . 1086 1248 1095 806 1992 . 286 3073 1693 230 . 6306 Core 3070 | 226 12 84 30 . 181 168 127 28 380 . 65 391 371 32 . 975 Absorbed by Shields 471 | . . . . . . . . . . . . . 39 . . 432 Redirected to Shielding 13 | . . . . . . . . . . . . . 13 . . . Ignored by Resistances 6446 | 233 46 165 121 . 311 360 333 232 559 . 89 885 470 61 . 2581 Regen/Repaired (Parts) 262 | . . . . . . . . . . . . . . . 262 . Core Remaining (%) 24 | 9 4 79 . . . 31 . . . . 14 . 10 . . . Volleys Fired 646 | 35 20 69 26 10 60 38 76 11 32 . 1 16 77 15 . 160 Largest 4 | 2 2 2 2 2 2 2 2 2 2 . 2 3 3 4 . 4 Hottest 324 | 60 100 110 93 93 103 100 180 70 180 . 60 168 217 221 . 324 Shots Fired 1421 | 69 34 136 52 20 120 76 150 22 64 . 2 48 157 57 . 414 Gun 887 | 69 33 111 22 20 108 41 61 . 16 . . 32 148 57 . 169 Cannon 505 | . . 25 30 . 12 35 89 22 48 . 2 16 9 . . 217 Launcher 28 | . . . . . . . . . . . . . . . . 28 Special 1 | . 1 . . . . . . . . . . . . . . . Kinetic 809 | 62 . 49 32 10 82 46 102 11 32 . . 16 87 28 . 252 Thermal 423 | . 34 52 20 10 19 . 28 11 32 . 2 16 62 29 . 108 Explosive 21 | . . . . . . . . . . . . . . . . 21 Electromagnetic 168 | 7 . 35 . . 19 30 20 . . . . 16 8 . . 33 Robot Hit Streak 38 | 14 5 21 11 11 16 20 16 5 25 . . 21 16 12 . 38 Robot Miss Streak 6 | 4 3 4 4 4 3 1 2 2 1 . 2 1 3 2 . 6 Penetration Max 1 | . . . . . 1 . 1 . . . . 1 1 1 . 1 Secondary Targets 10 | 1 . 3 . . 2 . . . . . . . 2 2 . . Max Gunslinging Chain 1 | 1 . 1 . . 1 . . . . . . . 1 1 . . Shots Hit Robots 1270 | 45 27 107 37 23 112 90 113 37 75 . 19 151 94 44 . 296 Core Hits 676 | 26 8 55 35 24 65 47 43 13 21 . 14 64 41 17 . 203 Critical Kills 18 | . . . . . 1 . . . . . . 1 8 . . 8 Critical Parts Destroyed 32 | . . . . . 2 . 2 . . . . 6 16 . . 6 Critical Strikes 106 | . . 2 1 1 8 5 7 5 3 . 1 20 26 3 . 24 Burn 7 | . . 2 . . . . . . . . . . 2 3 . . Meltdown 2 | . . . . . . . . . . . . . . . . 2 Destroy 41 | . . . . . 3 . 2 . . . . . 24 . . 12 Blast 15 | . . . 1 . . 1 4 . 1 . . . . . . 8 Corrupt 3 | . . . . . . . 1 . . . . 2 . . . . Smash 7 | . . . . . . . . . . . . 7 . . . . Sever 28 | . . . . 1 5 4 . 5 2 . . 9 . . . 2 Impale 3 | . . . . . . . . . . . 1 2 . . . . Melee Attacks 301 | . 14 . . 17 10 39 4 23 24 . 22 131 6 . . 11 Thermal 6 | . . . . . . . . . . . . . 6 . . . Impact 38 | . . . . . . . . . . . . 38 . . . . Slashing 224 | . 14 . . 17 10 39 4 23 24 . 7 75 . . . 11 Piercing 33 | . . . . . . . . . . . 15 18 . . . . Sneak Attacks 30 | . . . . 6 . 1 . . . . . 22 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 34 | . . . . . 2 4 . 3 4 . 1 19 1 . . . Damage Inflicted 43123 | 585 392 1910 751 1128 2596 2691 3577 1131 2491 . 1041 7053 1387 834 . 15556 Guns 12931 | 585 205 1453 361 153 2059 737 1057 . 275 . . 373 1239 834 . 3600 Cannons 11728 | . . 352 390 . 213 784 1904 412 1506 . . 370 148 . . 5649 Explosions 6483 | . . 105 . . . 126 485 . . . . 34 . . . 5733 Melee 11951 | . 184 . . 975 319 1044 131 719 710 . 1041 6276 . . . 552 Ramming 30 | . 3 . . . 5 . . . . . . . . . . 22 Kinetic 13641 | 527 . 586 483 64 1578 932 1939 251 604 . . 158 699 438 . 5382 Thermal 9909 | . 205 710 268 89 333 126 1162 161 1177 . . 404 589 396 . 4289 Explosive 3963 | . . . . . . . . . . . . . . . . 3963 Electromagnetic 3629 | 58 . 614 . . 361 589 345 . . . . 215 99 . . 1348 Impact 2022 | . . . . . . . . . . . . 2022 . . . . Slashing 8718 | . 184 . . 975 319 1044 131 719 710 . 208 3876 . . . 552 Piercing 1211 | . . . . . . . . . . . 833 378 . . . . Highest Corruption 19 | . 1 . 1 1 2 12 . . 6 6 6 4 6 . . 19 Average Corruption 5 | . 1 . 1 1 1 7 . . 5 6 6 3 5 . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 245 | . 3 . . 6 13 31 . . 21 2 17 32 30 . . 90 Message Errors 53 | . . . . . 3 5 . . 6 1 2 9 7 . . 20 Matter Fused 64 | . . . . 2 7 10 . . 4 . 8 5 8 . . 20 Heat Flow Errors 35 | . 2 . . . 1 5 . . 5 . 2 3 9 . . 8 Energy Discharges 20 | . . . . 1 1 2 . . 1 1 3 2 3 . . 6 Parts Rejected 3 | . . . . . . 1 . . . . . 1 . . . 1 Data Loss (minor) 34 | . 1 . . 2 1 7 . . 3 . 1 8 2 . . 9 Data Loss (major) 7 | . . . . 1 . 1 . . 1 . 1 2 . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . 3 Alerts 7 | . . . . . . . . . 1 . . 2 . . . 4 Misdirections 4 | . . . . . . . . . . . . . . . . 4 Weapon Failures 15 | . . . . . . . . . . . . . 1 . . 14 Overload Shots 63 | . . . . . . . 8 . 20 . . . . . . 35 Effects 4 | . . . . . . . . . 2 . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 1 . . . . . . 1 Short Circuit 2 | . . . . . . . . . 1 . . . . . . 1 Overflow Damage 2182 | . . 9 . 99 . 22 209 29 84 . 45 1003 . . . 682 Projectiles 529 | . . 9 . . . 9 71 17 84 . . 1 . . . 338 Explosions 411 | . . . . . . . 131 . . . . 4 . . . 276 Melee 1242 | . . . . 99 . 13 7 12 . . 45 998 . . . 68 Knockbacks 49 | . . . 1 . . 7 5 2 6 . . 8 . . . 20 Impact 6 | . . . . . . . . . . . . 6 . . . . Kinetic 40 | . . . 1 . . 7 5 2 6 . . . . . . 19 Secondary 3 | . . . . . . . . . . . . 2 . . . 1 Self-Inflicted Damage 302 | . 53 . . . . 85 54 . . . . . . . . 110 Shots 8 | . 1 . . . . 3 1 . . . . . . . . 3 Rammed 6 | . . . . . . . . . . . . . . . . 6 Targets Rammed 9 | . 1 . . . 1 . 1 . . . . . . . . 6 Kicked 3 | . 1 . . . 1 . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 707 | 13 272 273 279 23 351 482 360 307 707 . 188 450 591 480 . 551 Average Temperature 124 | 8 61 76 139 11 120 125 106 116 174 . 88 113 146 228 . 163 Received Heat Transfer 6565 | 40 75 204 144 . 684 549 408 330 1051 . 12 1206 488 117 . 1257 Effects 92 | . . 3 2 . 1 8 6 . 10 . . 4 18 8 . 32 Shutdowns 28 | . . . . . . 1 1 . 2 . . 1 6 2 . 15 Energy Bleed 4 | . . . . . . 1 1 . 1 . . . . . . 1 Interference 34 | . . 3 2 . 1 6 2 . 4 . . 2 5 3 . 6 Matter Decay 4 | . . . . . . . . . 1 . . 1 . 1 . 1 Short Circuit 2 | . . . . . . . . . . . . . 1 . . 1 Damage (minor) 6 | . . . . . . . 2 . 2 . . . 1 . . 1 Damage (major) 13 | . . . . . . . . . . . . . 4 2 . 7 Damage (core) 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations 3 | . . . . . . . . . . . . . . . . 3 Total Turns 632 | . . . . . . . . . . . . . . . . 632 Longest Duration 601 | . . . . . . . . . . . . . . . . 601 Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 2 . . . . . 3 . . . 2 Combat Hostiles 5 | . . . . . . 2 . . . . . 1 . . . 2 Parts Fried 31 | . . . . . 3 7 . . . . . 13 . . . 8 Impact Corruptions 17 | . . . . . . . . . . . . 17 . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . 2 Parts Melted 26 | . . 3 . . 1 . 3 . 2 . 2 . 2 5 . 8 Heat Transferred 14015 | . 450 1508 415 110 555 200 1092 222 1133 . . 494 1146 1400 . 5290 Parts Sabotaged 9 | . . . . . . . . . . . . . 9 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . . . 3 1 . . . . 1 . . . 1 Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Maximum Alert Level 5 | . . . . 2 1 4 3 . . . . . 2 2 . 5 Low Security (%) 67 | 100 100 100 100 49 99 20 . . . . . 100 24 . 100 62 Level 1 5 | . . . . 39 . 11 . . . . . . 23 50 . 1 Level 2 13 | . . . . 10 . 33 41 . . . . . 51 49 . 7 Level 3 11 | . . . . . . 30 58 . . . . . . . . 17 Level 4 2 | . . . . . . 3 . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1602 | 5 51 178 186 412 217 1111 896 . . . . 110 602 644 184 1602 Initial 505 | . . . 52 . 172 6 505 . . . . 5 12 273 184 . Average 261 | . 11 56 95 238 101 569 687 . . . . 31 373 415 80 399 Influence Increases 10790 | 5 177 635 267 412 711 1155 1033 277 405 . 167 1003 730 500 . 3313 Destroy 0b10 Robot/C 5820 | . 60 380 180 80 420 620 580 240 320 . 140 620 360 280 . 1540 Destroy 0b10 Robot/NC 620 | 5 10 45 15 20 75 5 60 . . . . 130 . 25 . 230 Destroy Leader 1140 | . 24 112 54 . 140 30 150 20 40 . 20 146 30 44 . 330 Allied During Kill 131 | . . . . . . . 35 2 . . 7 . . 4 . 83 Successful Hack 203 | . 6 21 15 12 42 6 55 . . . . 32 . . . 14 Disable Machine 495 | . 18 9 . . . . 90 . . . . 9 9 45 . 315 Anti-Garrison Action 750 | . . . . 300 . 400 . . . . . . 50 . . . Destroy Structure 641 | . 29 8 3 . 4 19 63 . . . . 6 41 42 . 426 Partial Spotted 90 | . 15 45 . . . . . . . . . . 30 . . . Lose Combat Pursuer 900 | . 15 15 . . 30 75 . 15 45 . . 60 210 60 . 375 Influence Decreases 9203 | 5 177 490 409 3 1110 57 1436 985 405 . 157 992 149 469 633 1726 Entered New Map 2058 | . . . 93 3 240 7 606 317 . . . 5 9 329 449 . Time Decay 5677 | 5 177 473 296 . 660 . 720 618 385 . 127 716 . 130 184 1186 Lost Part 898 | . . 17 20 . 60 50 30 30 20 . 10 211 140 10 . 300 Lost Ally 270 | . . . . . . . 80 20 . . 20 60 . . . 90 Purge Threat 300 | . . . . . 150 . . . . . . . . . . 150 Squads Dispatched 57 | . 1 3 3 . 2 . 8 . . . . 10 . 1 . 29 Investigation 16 | . 1 1 2 . 1 . 1 . . . . 4 . . . 6 Extermination 9 | . . . . . . . 1 . . . . 3 . . . 5 Reinforcement 24 | . . 2 1 . 1 . 3 . . . . 3 . 1 . 13 Assault . | . . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . . 3 . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . 2 . . . 2 Construction Impeded 5 | . . . . . . . . . . . . . . . . 5 Haulers Reinforced 4 | . . . . . . . 1 . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Distress Signals 19 | . . 3 1 . 4 . . . . . . 3 . . . 8 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 418 | 17 15 28 13 . 31 32 36 15 20 . 7 46 30 14 . 114 Peak Tracking Total 11 | 4 5 7 4 . 5 11 3 7 5 . 3 5 8 7 . 11 Tactical Retreats 39 | . 1 1 . . 2 2 . 1 2 . . 4 10 2 . 14 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Traps Triggered 17 | . 2 . . . 1 3 . . . . . 3 2 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Machines Disabled 67 | . 2 1 . 3 . 8 10 . . . . 1 2 5 . 35 Max in Single Turn 9 | . 2 1 . 1 . 2 4 . . . . 1 1 1 . 9 Garrison Relay 12 | . . . . 3 . 8 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Machines Accessed 66 | . 5 7 5 3 9 2 7 . . 4 . 9 . . . 15 Terminals 40 | . 5 4 4 3 6 2 4 . . . . 3 . . . 9 Fabricators 7 | . . . . . . . 2 . . . . 2 . . . 3 Repair Stations 2 | . . . . . . . . . . . . 1 . . . 1 Recycling Units 8 | . . 2 . . 1 . 1 . . . . 2 . . . 2 Scanalyzers 2 | . . 1 . . 1 . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . 1 . . . . Total Hacks 158 | . 9 17 15 6 19 4 15 . . 26 . 17 . . . 30 Successful 97 | . 2 11 10 2 12 1 8 . . 26 . 10 . . . 15 Failed 60 | . 7 5 5 4 7 3 7 . . . . 7 . . . 15 Catastrophic 7 | . 2 . . . 1 . 2 . . . . . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 14 | . 5 2 . . 2 . 2 . . . . . . . . 3 Terminals 82 | . 9 9 12 6 12 4 8 . . . . 6 . . . 16 Fabricators 20 | . . . . . . . 4 . . . . 7 . . . 9 Repair Stations 3 | . . . . . . . . . . . . 1 . . . 2 Recycling Units 15 | . . 5 . . 2 . 3 . . . . 2 . . . 3 Scanalyzers 7 | . . 3 . . 4 . . . . . . . . . . . Garrison Access 5 | . . . 3 . 1 . . . . . . 1 . . . . Terminal Hacks 66 | . 2 6 9 2 7 1 4 . . 26 . 2 . . . 7 Record 21 | . . . 3 . . . 2 . . 11 . 2 . . . 3 Part Schematic 8 | . . . . . . . . . . 8 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . 1 3 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . 2 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 8 | . 1 2 1 . 3 . 1 . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . Registered Components 3 | . . 2 . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 2 . . . . 4 . . . 4 Load Schematic 5 | . . . . . . . . . . . . 2 . . . 3 Build 5 | . . . . . . . 2 . . . . 2 . . . 1 Repair Station Hacks 3 | . . . . . . . . . . . . 1 . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 11 | . . 3 . . 2 . 2 . . . . 2 . . . 2 Report Inventory 8 | . . 2 . . 1 . 1 . . . . 2 . . . 2 Retrieve Components 3 | . . 1 . . 1 . 1 . . . . . . . . . Scanalyzer 4 | . . 2 . . 2 . . . . . . . . . . . Retrieve Study 4 | . . 2 . . 2 . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . . . 1 . . . . Unlock Access 3 | . . . 1 . 1 . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 46 | . 5 4 2 2 5 2 7 . . . . 6 . . . 13 Full Trace Events 18 | . 1 1 2 1 2 . 1 . . . . 4 . . . 6 Feedback Events 3 | . . . 1 . 1 . . . . . . . . . . 1 Corruption 3 | . . . 1 . 1 . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . Robots Built 10 | . . . . . . . 4 . . . . 3 . . . 3 Authchips . | . . . . . . . . . . . . . . . . . Time 571 | . . . . . . . 134 . . . . 303 . . . 134 Total Robot Build Rating 40 | . . . . . . . 16 . . . . 12 . . . 12 Part Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . 53 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . . Part Studies Acquired 3 | . . 1 . . 2 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . 1 . . 9 . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Used RIF Installer 3 | . . . . 1 . 1 . . . . . . 1 . . . Program Shield 1 | . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 48 | . . . . 12 . 32 . . . . . . 4 . . . Machine Destruction 48 | . . . . 12 . 32 . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 2 . . . . 1 . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Total Allies 35 | . . . . . . 1 4 2 . . 1 3 1 . 20 3 Largest Group 20 | . . . . . . 1 4 2 . . 1 3 1 1 20 11 Highest-Rated Group 712 | . . . . . . 31 48 36 . . 96 90 85 85 712 315 Highest-Rated Ally 96 | . . . . . . 31 31 20 . . 96 30 85 85 50 50 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 224 | . . . . . . 8 100 13 . . 13 6 . 22 . 62 Total Damage 4008 | . . . . . . 157 1078 182 . . 361 141 . 869 . 1220 Kills 36 | . . . . . . 2 9 2 . . 3 1 . 11 . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Active Infowar (turns) 1942 | . . . . . . . . . . . . 1376 566 . . . Optics 1729 | . . . . . . . . . . . . 1163 566 . . . Traps 213 | . . . . . . . . . . . . 213 . . . . Robot Analysis Total 4 | . . 1 3 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Turns Passed 18808 | 1140 646 1053 638 444 1326 1104 1448 1458 2290 143 681 1830 1050 260 439 2858 Spaces Moved 12478 | 187 452 1100 330 668 859 845 1026 1090 1381 120 420 1087 757 121 353 1682 Core 215 | 14 . . . . . . . . 103 . . . . . . 98 Treads 398 | . . . . . . . . . 228 . 170 . . . . . Legs 7221 | 78 207 . . . 651 482 464 1090 1020 120 23 744 317 121 353 1551 Wheels 656 | 32 . . . . 4 . . . . . 227 343 50 . . . Hover 3598 | 63 245 1100 330 668 204 363 562 . 30 . . . . . . 33 Flight 390 | . . . . . . . . . . . . . 390 . . . Fastest Speed 23 | 50 66 53 53 53 53 48 44 122 50 120 100 84 23 113 113 50 Average Speed 103 | 101 97 53 60 53 112 91 88 122 145 120 133 115 74 119 113 120 Slowest Speed 915 | 250 190 58 131 53 260 260 400 122 260 120 260 330 915 330 113 226 Overloaded Moves 186 | . . . . . . . . . . . . . . . . 186 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 20 46 65 28 79 62 67 25 85 92 74 52 23 58 3 94 44 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 . 1 1 1 . . . . . Scrap Searched 8 | . . . . . . . . 3 3 . 2 . . . . . Spaces Dug 11 | . . . . . . . . . . . . 1 . . . 10 Terrain Destroyed 371 | . 44 9 3 . 2 10 61 1 10 . . 4 2 . . 225 Melee 2 | . . . . . . . . . . . . 1 . . . 1 Projectile 120 | . 1 1 3 . 2 . 13 1 10 . . 1 1 . . 87 AOE 248 | . 43 8 . . . 10 48 . . . . 2 . . . 137 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Was Fac Total 16722 | 1064 591 1429 714 711 1079 1038 1410 1165 1563 119 507 1469 1094 211 397 2161 Wait 2123 | 803 76 160 329 . 41 14 198 6 89 . 26 92 104 19 . 166 Move 12465 | 186 451 1099 330 667 859 844 1025 1089 1380 119 419 1086 756 121 352 1682 Hop . | . . . . . . . . . . . . . . . . . Pick Up 190 | 13 4 28 5 4 16 5 14 3 6 . . 38 17 9 7 21 Fast Attach 292 | 9 9 9 9 2 23 16 28 5 9 . 14 44 45 14 12 44 Attach 88 | 7 1 4 1 . 1 4 2 1 7 . . 19 9 4 2 26 Detach 30 | 4 2 . . . . . 2 . 2 . 1 4 1 4 2 8 Swap 158 | 4 4 27 4 5 32 21 19 3 7 . 7 9 10 1 . 5 Drop 341 | 3 9 33 10 6 38 21 41 6 8 . 7 50 35 24 19 31 Fire 646 | 35 20 69 26 10 60 38 76 11 32 . 1 16 77 15 . 160 Melee 253 | . 14 . . 17 8 33 4 19 20 . 20 103 4 . . 11 Ram 7 | . . . . . . . . . . . . . . . . 7 Kick 3 | . 1 . . . 1 . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . 32 . . . . . 8 2 . . . Rewire 83 | . . . . . . 10 . 21 3 . 12 . 34 . 3 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Gar) -6/Garrison -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 915 | -11/Scrapyard | Assembled infested the area 1038 | -11/Scrapyard | Core integrity fell below 50% 1130 | -11/Scrapyard | Core integrity fell below 20% 1141 | -11/Scrapyard | Entered Materials 1148 | -10/Materials | Build established: Mutant 1153 | -10/Materials | Lost 5 parts (1p1n3w) 1364 | -10/Materials | Discovered new exit (range 16) 1787 | -10/Materials | Entered another Materials area 1787 | -9/Materials | Evolved 2 slots: Propulsion x2 2398 | -9/Materials | Central database locked down 2686 | -9/Materials | Discovered new exit (range 11) 2840 | -9/Materials | Entered another Materials area 2840 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2857 | -8/Materials | Discovered new exit (range 12) 3300 | -8/Materials | Build established: Scavenger-Mutant 3404 | -8/Materials | Discovered new exit (range 15) 3478 | -8/Materials | Identified exit to Garrison 3478 | -8/Materials | Entered Garrison 3478 | -8/Garrison | Discovered recently destroyed garrison 3529 | -8/Garrison | Garrison Relay disabled 3543 | -8/Garrison | Installed Relay Interface Framework 3676 | -8/Garrison | Discovered new exit (range 14) 3723 | -8/Garrison | Build established: Mutant 3730 | -8/Garrison | Garrison Relay disabled 3803 | -8/Garrison | Discovered new exit (range 9) 3854 | -8/Garrison | Garrison Relay disabled 3922 | -8/Garrison | Entered Materials 4246 | -8/Materials | Lost 4 parts (1p3n) 4475 | -8/Materials | Discovered new exit (range 6) 4529 | -8/Materials | Build established: Scavenger-Mutant 4680 | -8/Materials | Discovered new exit (range 9) 5017 | -8/Materials | Discovered new exit (range 3) 5248 | -8/Materials | Identified exit to Garrison 5248 | -8/Materials | Entered Garrison 5340 | -8/Garrison | Triggered checkpoint 5376 | -8/Garrison | Garrison Relay disabled 5452 | -8/Garrison | Triggered checkpoint 5570 | -8/Garrison | Core integrity fell below 50% 5663 | -8/Garrison | Destroyed 7 combat bots 5688 | -8/Garrison | Triggered checkpoint 5736 | -8/Garrison | Discovered new exit (range 12) 5780 | -8/Garrison | Triggered checkpoint 5808 | -8/Garrison | Garrison Relay disabled 5930 | -8/Garrison | Discovered new exit (range 8) 5955 | -8/Garrison | Garrison Relay disabled 5977 | -8/Garrison | Garrison Relay disabled 5977 | -8/Garrison | Garrison Relay disabled 5980 | -8/Garrison | Garrison Relay disabled 5980 | -8/Garrison | Garrison Relay disabled 5994 | -8/Garrison | System corruption reached 10% 6046 | -8/Garrison | Triggered checkpoint 6178 | -8/Garrison | Discovered new exit (range 13) 6184 | -8/Garrison | Expanded RIF knowledge: Program Shield 6212 | -8/Garrison | Rescued a captive Derelict 6293 | -8/Garrison | Garrison Relay disabled 6302 | -8/Garrison | Triggered checkpoint 6352 | -8/Garrison | Entered Factory 6352 | -7/Factory | Accompanied by 1 ally 6352 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6417 | -7/Factory | Fabricated Disruptor Cannon (x2) 6744 | -7/Factory | Fabricated S-27 Virus (x4) 6923 | -7/Factory | Garrison activated, responded to threat 6973 | -7/Factory | Lost 3 allies 7259 | -7/Factory | Discovered new exit (range 16) 7800 | -7/Factory | Entered Lower Caves 7801 | -7/Lower Caves | Encountered a Warlord checkpoint 8057 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8408 | -7/Lower Caves | Learned Factory garrison access intel 8486 | -7/Lower Caves | Build established: Scavenger-Gladiator 8623 | -7/Lower Caves | Identified exit to Lower Caves 8674 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9221 | -7/Lower Caves | Activated DRS Beacon 9258 | -7/Lower Caves | Entered another Lower Caves area 9624 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9674 | -7/Lower Caves | Build established: Scavenger-Mutant 9906 | -7/Lower Caves | Learned Factory terminal intel 10344 | -7/Lower Caves | Spotted B-75 Beast 10442 | -7/Lower Caves | Lost 7 parts (2p3n2u) 10724 | -7/Lower Caves | Build established: Mutant 10728 | -7/Lower Caves | Core integrity fell below 50% 10772 | -7/Lower Caves | Lost 5 parts (1n2u2w) 11533 | -7/Lower Caves | Discovered new exit (range 14) 11546 | -7/Lower Caves | Lost 4 parts (2p1n1u) 11548 | -7/Lower Caves | Entered Data Miner 11548 | -7/Data Miner | Discovered new exit (range 7) 11571 | -7/Data Miner | Met Data Miner 11617 | -7/Data Miner | Learned location of Section 7 (-3) 11617 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11654 | -7/Data Miner | Received God Mode back door access code from Data Miner 11691 | -7/Data Miner | Entered Proximity Caves 11896 | -6/Proximity Caves | Learned 4 Factory zone layouts 11897 | -6/Proximity Caves | Found DCF Scrap (13 items) 12089 | -6/Proximity Caves | Escorted by Enhanced Grunt 12129 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12272 | -6/Proximity Caves | Core integrity fell below 20% 12312 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 12342 | -6/Proximity Caves | Discovered new exit (range 10) 12372 | -6/Proximity Caves | Entered Factory 12372 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12373 | -6/Factory | Identified exit to Factory 12373 | -6/Factory | Identified exit to Lower Caves 12374 | -6/Factory | Loaded intel: 26 terminal locations 12375 | -6/Factory | Loaded intel: 4 garrison access locations 12790 | -6/Factory | Build established: Scavenger-Gladiator 13133 | -6/Factory | Fabricated L-41 Fighter (x3) 13238 | -6/Factory | Lost 3 allies 13462 | -6/Factory | Lost 3 parts (2n1w) 13622 | -6/Factory | Incoming investigation squad redirected 13852 | -6/Factory | Lost 9 parts (2p5n2w) 14138 | -6/Factory | Build established: Scavenger-Gunner 14184 | -6/Factory | Incoming investigation squad redirected 14197 | -6/Factory | Identified exit to Garrison 14202 | -6/Factory | Entered Garrison 14229 | -6/Garrison | Triggered checkpoint 14276 | -6/Garrison | Core integrity fell below 50% 14361 | -6/Garrison | Lost 8 parts (1p5n2w) 14508 | -6/Garrison | Lost 3 parts (1p2w) 14593 | -6/Garrison | Core integrity fell below 20% 14711 | -6/Garrison | Garrison Relay disabled 14743 | -6/Garrison | Expanded RIF knowledge: Autooverride 14820 | -6/Garrison | Triggered checkpoint 15122 | -6/Garrison | Discovered exit to Factory (range 10) 15178 | -6/Garrison | Rewired B-75 Beast 15252 | -6/Garrison | Entered Factory 15252 | -5/Factory | Accompanied by 1 ally 15252 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 15512 | -5/Factory | Sucked down chute 15512 | -5/Factory | Entered Waste 15513 | -5/Waste | Joined by Warlord forces that had cleared the area 15580 | -5/Waste | Found Prototype Device 15580 | -5/Waste | Identified Exp. Thermal Defense Suite 15674 | -5/Waste | Discovered new exit (range 16) 15951 | -5/Waste | Entered Factory 15951 | -5/Factory | Accompanied by 8 allies 16155 | -5/Factory | Fabricated L-41 Fighter? 16370 | -5/Factory | Incoming investigation squad redirected 16465 | -5/Factory | Lost 5 allies 16668 | -5/Factory | Lost 3 allies 16834 | -5/Factory | Build established: Scavenger-Gladiator 17171 | -5/Factory | Lost 3 parts (1p1n1u) 17248 | -5/Factory | Lost 3 parts (1n1u1w) 17407 | -5/Factory | Build established: Scavenger-Gunner 17797 | -5/Factory | System corruption reached 10% 17805 | -5/Factory | Destroyed 7 combat bots 17850 | -5/Factory | Lost 3 parts (1p1u1w) 17985 | -5/Factory | Garrison activated, responded to threat 18036 | -5/Factory | Destroyed 10 combat bots 18054 | -5/Factory | Lost 3 parts (1n2w) 18107 | -5/Factory | Lost 4 parts (1p1u2w) 18349 | -5/Factory | Incoming investigation squad redirected 18422 | -5/Factory | Spotted B-75 Beast 18452 | -5/Factory | Destroyed B-75 Beast 18467 | -5/Factory | Garrison activated, responded to threat 18594 | -5/Factory | Garrison activated, responded to threat 18601 | -5/Factory | Destroyed 15 combat bots 18688 | -5/Factory | Lost 3 parts (1n1u1w) 18730 | -5/Factory | Released all parts (11) 18734 | -5/Factory | Core integrity fell below 50% 18745 | -5/Factory | Discovered new exit (range 9) 18801 | -5/Factory | Core integrity fell below 20% 18809 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Time: 169 Initiate build sequence. 18782_ ALERT: Suspicious activity at Fabricator F003. Dispatching Investigation squad. 18789_ Connecting with Terminal... Feedback: System corruption (+1%). 18789_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 18792_ Penetrated by Slug. 18793_ System corrupted: Matter fused (-10). 18796_ Acquired Adv. System Shield. 18799_ Slug penetrates Wall. 18799_ Slammed into S-27 Virus. 18803_ Imp. Gravmag System destroyed. 18803_ System corrupted by crushing effect (+4). 18804_ Slammed into S-27 Virus. 18805_ S-27 Virus destroyed. 18806_ Acquired 30 matter. 18808_ Slug penetrates Wall. 18808_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????########??????????????????? | | ?????????????????####### #??????????????????? | | ?????????????????# # #??????????????????? | | ?????????????##### "" # #??????????????????? | | ?????????????# T" # #??????????????????? | | ?????????????# ### # ss #??????????????????? | | ?????????????# #?# #*s #??????????????????? | | ?????????????# #?## ## @s #??????????????????? | | ?????????????# #??# ##+######??????????????????? | | +############# #??# #####?????????????????? | | """" #??# #???????????????? | | "F " #??# #######???????????????? | | """ #??#####" #?????????????????????? | | ??? """ #???? ## #?????????????????????? | | """ #?? ## #?????????????????????? | | # + #?????????????????????? | | + #" #?????????????????????? | | #"" #### # ## #?????????????????????? | | !!#""T"""???# #?? #? #?????????????????????? | | !!# """""???# #????###? #?????????????????????? | | #######???# #???????? #?????????????????????? | | #?????????# #???????? #?????????????????????? | | " #?????????# #???????? ?????????????????????? | | " #?????????# #???????? ! ?????????????????????? | | " #?????????# #???????? ?????????????????????? | | " #?????????# #?????????????????????????????????? | | ###########+##????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | + #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 76 Energy Capacity 730 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 14 Melee Accuracy 20 Target Analysis 6 Recoil Reduction 3 Energy Filtering 30 Force Boost 20 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ Disruptor Cannon | x2 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded L-41 Fighter | x3 | -6/Factory | Preloaded L-41 Fighter | x3 | -5/Factory Repaired ---------- Nothing Studied --------- Hover Unit | -9/Materials | Hacked Katana | -8/Materials | Hacked Gauss Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Can't Catch Me Curiosity Killed The Cat Overkill Physics Protects War Machine We Are Legion Challenges ------------ None Game ------ Seed LatentEnergyBasin Manual? 0 Play Time 04:39:39 Cumulative 81.3 hours Start 2025.12.23 @ 22:52:32 End 2025.12.24 @ 04:01:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 29 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a83af808-b727-4614-b459-a4bd7ae14b96