Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 17:52:20 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (7) 35 Value Destroyed (170) 170 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6205 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 1207/1300 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Graphene Brace > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Light Ion Engine Improved Sensor Array Advanced ECM Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Terrain Scanner Reaction Control System Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Light Ion Engine Improved Sensor Array Advanced ECM Suite Heavy Mace [Rating: 39] Favorites ----------- Power None Propulsion VTOL Module Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility System Shield Device Reaction Control System Processor Enhanced Optical Array Hackware System Shield Weapon Chainsword Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 2 2 Power 2 | . . . . 1 . . . 1 . Propulsion 5 | . . 1 1 . . 1 1 . 1 Utility 7 | . . 1 1 1 . 1 1 1 1 Weapon . | . . . . . . . . . . Parts Attached 26 | . . 4 2 1 1 12 3 3 . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 6 | . . 1 . . . 2 2 1 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight 5 | . . 1 . . . 2 2 . . Utility 17 | . . 3 2 1 1 7 1 2 . Device 6 | . . . 1 . 1 2 1 1 . Storage . | . . . . . . . . . . Processor 3 | . . . 1 . . 2 . . . Hackware 8 | . . 3 . 1 . 3 . 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 3 | . . . . . . 3 . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 2 | . . . . . . 2 . . . System Corruption 16 | . . . . . . 16 . . . Parts Lost 20 | . . . 3 . 1 5 1 9 1 Power . | . . . . . . . . . . Propulsion 6 | . . . . . . 3 1 1 1 Utility 13 | . . . 3 . 1 2 . 7 . Weapon 1 | . . . . . . . . 1 . Highest Loss Streak 8 | . . . 2 . 1 3 1 8 2 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 1 2 3 3 3 3 4 4 4 3 Power 1 | 1 2 2 2 2 2 1 1 1 1 Propulsion . | . . . . . . . . . . Utility 1 | . . 1 1 . . 1 2 2 2 Weapon . | . . . . 1 1 . 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 3 | . . . . . . 1 . . 2 Power 2 | . . . . . . 1 . . 1 Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 30 | . . 28 42 30 24 38 47 25 14 Flight 3 | . . . 9 7 4 5 5 1 . Device 3 | . . . 7 . 1 3 5 4 4 Processor 6 | . . . 6 7 7 11 11 6 4 Hackware 13 | . . 27 19 15 10 11 17 9 . Slashing Weapon 1 | . . . . . . 4 5 1 . Peak Build Rating 39 | . . 11 12 10 10 27 39 37 22 Average Rating 16 | . . 8 10 10 7 20 32 20 18 On Entrance 11 | . . . 11 7 10 10 24 34 20 Avg Prop Armor Cover (%) 11 | . . . . . . 10 . 23 . Naked Turns 75 | . 67 8 . . . . . . . Heaviest Build 5 | . . . 1 . 1 4 5 5 1 Greatest Support 13 | 3 3 4 4 4 4 4 13 10 10 Greatest Overweight (x) 1 | . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 5 4 3 4 5 5 4 4 Average Carried 3 | 1 2 3 3 3 3 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 4 3 4 5 4 4 3 Class Distribution -------------------- 80% | Hacker-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Matter Collected 413 | 190 . 30 . . 12 24 . 157 . Remotely . | . . . . . . . . . . Salvage Created 159 | . . 30 . . . 72 21 . 36 Parts 8 | . . 2 . . . 4 2 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Combat Hostiles Destroyed 4 | . . . . . . 3 . . 1 AOE 3 | . . . . . . 3 . . . Classes Destroyed 3 | . . 1 . . . 2 . . . Builder 2 | . . . . . . 1 1 . . Watcher 1 | . . 1 . . . . . . . Swarmer 4 | . . . . . . 3 . . 1 Best Kill Streak 3 | . . 1 . . . 3 1 . 1 Combat Bots Only 3 | . . . . . . 3 . . 1 Max Kills in Single Turn 3 | . . 1 . . . 3 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Hostile Shots Fired 171 | . 14 14 13 . 11 73 5 29 12 Missed 81 | . 7 4 9 . 4 33 4 17 3 Hits 90 | . 7 10 4 . 7 40 1 12 9 Projectile 90 | . 7 10 4 . 7 40 1 12 9 AOE 1 | . . . 1 . . . . . . Critical Strikes 4 | . . . 1 . 2 1 . . . Damage Taken 2416 | . 92 135 199 . 329 805 86 554 216 Core 1779 | . 92 121 179 . 329 564 55 346 93 Absorbed by Shields 59 | . . . . . 59 . . . . Core Remaining (%) 68 | 100 63 69 67 . 53 33 94 69 . Volleys Fired 1 | . . . . . . 1 . . . Largest 1 | . . . . . . 1 . . . Hottest 39 | . . . . . . 39 . . . Shots Fired 1 | . . . . . . 1 . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 1 | . . . . . . 1 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 1 | . . . . . . 1 . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 8 | . . . . . . 6 1 . 1 Core Hits 7 | . . 1 . . . 4 1 1 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . 2 . . . Sever 2 | . . . . . . 2 . . . Melee Attacks 18 | . . . . . . 13 2 . 3 Impact 5 | . . . . . . 2 . . 3 Slashing 13 | . . . . . . 11 2 . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 641 | . . 16 . . . 439 87 49 50 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions 204 | . . . . . . 204 . . . Melee 369 | . . . . . . 235 84 . 50 Ramming 68 | . . 16 . . . . 3 49 . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 170 | . . . . . . 170 . . . Electromagnetic 34 | . . . . . . 34 . . . Impact 143 | . . . . . . 93 . . 50 Slashing 226 | . . . . . . 142 84 . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . 16 . 1 . Average Corruption 6 | . . . . . . 15 . 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . . 7 . 2 . Message Errors 2 | . . . . . . 2 . . . Matter Fused 1 | . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 2 | . . . . . . 1 . 1 . Alerts 1 | . . . . . . 1 . . . Misdirections 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 73 | . . . . . . 53 . . 20 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 73 | . . . . . . 53 . . 20 Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 120 | . . 8 . . . 87 1 24 . Shots 2 | . . . . . . 2 . . . Rammed 7 | . . 1 . . . . 1 5 . Targets Rammed 7 | . . 1 . . . . 1 5 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 224 | . . . . . . 224 . . . Average Temperature 113 | . . . . . . 113 . . . Received Heat Transfer 186 | . 48 42 . . . 54 . 42 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 3 | . . . . . . 3 . . . Impact Corruptions 4 | . . . . . . 3 . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 100 97 100 100 100 Level 1 . | . . . . . . 2 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 216 | . 60 142 60 4 . 216 105 70 36 Initial 105 | . . 20 55 4 . . 105 20 26 Average 41 | . 16 47 38 2 . 62 78 22 26 Influence Increases 735 | . 60 172 15 . . 326 7 135 20 Destroy 0b10 Robot/C 80 | . . . . . . 60 . . 20 Destroy 0b10 Robot/NC 15 | . . 5 . . . 5 5 . . Destroy Leader 12 | . . 2 . . . 10 . . . Disable Machine 30 | . . . . . . 30 . . . Destroy Structure 13 | . . . . . . 11 2 . . Partial Spotted 60 | . . . 15 . . 15 . 30 . Lose Combat Pursuer 525 | . 60 165 . . . 195 . 105 . Influence Decreases 699 | . 10 90 137 10 . 110 181 127 34 Entered New Map 270 | . . 30 77 6 . . 111 22 24 Time Decay 299 | . 10 60 20 4 . 75 60 70 . Lost Part 120 | . . . 30 . . 35 10 35 10 Lost Ally 10 | . . . 10 . . . . . . Squads Dispatched 18 | . 3 3 2 . 1 5 1 3 . Investigation 12 | . 2 3 1 . . 4 . 2 . Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . 1 . 1 1 1 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Distress Signals 6 | . 1 3 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 11 11 5 . 1 17 6 15 5 Peak Tracking Total 9 | . 7 9 4 . 2 9 6 6 6 Tactical Retreats 11 | . 1 4 . . . 3 . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Traps Triggered 4 | . . 1 . . 2 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Machines Disabled 2 | . . . . . . 2 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Machines Accessed 16 | . 2 2 1 1 . 5 1 4 . Terminals 13 | . 2 2 1 1 . 4 1 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 50 | . 8 8 5 1 . 13 3 12 . Successful 14 | . 2 3 1 1 . 4 1 2 . Failed 36 | . 6 5 4 . . 9 2 10 . Catastrophic 10 | . 2 3 . . . 4 . 1 . Database Lockouts . | . . . . . . . . . . Manual 46 | . 8 8 5 . . 11 3 11 . Terminals 45 | . 8 8 5 1 . 12 3 8 . Fabricators 3 | . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . 1 . 1 . . 1 . . Open DSF 1 | . . . . 1 . . . . . Level Access Points 2 | . . 1 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . 1 . Report Inventory 2 | . . . . . . 1 . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 2 2 1 . . 3 . 1 . Terminals 9 | . 2 2 1 . . 3 . 1 . Assimilate 1 | . . . 1 . . . . . . Botnet 8 | . 2 2 . . . 3 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 2 1 . . 4 1 3 . Full Trace Events 11 | . 2 2 1 . . 4 . 2 . Feedback Events 4 | . . . 1 . . . . 3 . Corruption 1 | . . . . . . . . 1 . Hackware Fried 3 | . . . 1 . . . . 2 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . . Highest-Rated Group 26 | . . . 26 . . . . . . Highest-Rated Ally 26 | . . . 26 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Active Infowar (turns) 636 | . . . 51 29 39 176 133 190 18 Optics 629 | . . . 44 29 39 176 133 190 18 Sensors 2 | . . . . . . 2 . . . Terrain 69 | . . . . . . . 24 45 . Structural 40 | . . . 40 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Turns Passed 840 | 15 67 122 51 29 39 176 133 190 18 Spaces Moved 1629 | 26 134 232 132 79 63 303 252 391 17 Core 665 | 26 134 202 . . 11 65 51 176 . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 97 | . . . . . . . . 80 17 Flight 867 | . . 30 132 79 52 238 201 135 . Fastest Speed 35 | 50 50 35 35 35 35 35 39 40 40 Average Speed 42 | 50 50 48 35 35 37 38 41 46 40 Slowest Speed 100 | 50 50 50 35 35 50 50 100 50 40 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 14 | . . 1 2 2 . 4 5 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 3 40 29 20 3 83 14 9 20 1 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 . 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . . . . . 3 1 . . Terrain Destroyed 11 | . . . . . . 10 1 . . Melee 4 | . . . . . . 3 1 . . Projectile . | . . . . . . . . . . AOE 7 | . . . . . . 7 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res Total 1710 | 27 133 238 134 77 77 335 269 398 22 Wait 6 | . . . 2 . . 2 1 . 1 Move 1595 | 25 133 229 127 74 62 294 244 390 17 Hop 12 | . . 1 2 2 . 4 3 . . Pick Up 9 | 2 . 3 1 . 1 2 . . . Fast Attach 20 | . . 4 . . 1 9 3 3 . Attach 9 | . . . 2 1 1 3 1 . 1 Detach 5 | . . . . . 1 4 . . . Swap 1 | . . . . . . 1 . . . Drop 2 | . . . . . . 2 . . . Fire 1 | . . . . . . 1 . . . Melee 18 | . . . . . . 13 2 . 3 Ram 6 | . . 1 . . . . . 5 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 25 | . . . . . 10 . 15 . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 12) 78 | -10/Materials | Discovered new exit (range 11) 83 | -10/Materials | Entered another Materials area 83 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 177 | -9/Materials | Identified exit to Materials 205 | -9/Materials | Entered another Materials area 205 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 212 | -8/Materials | System Shield fried by hacking feedback 255 | -8/Materials | Discovered new exit (range 4) 256 | -8/Materials | Entered Factory 256 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 266 | -7/Factory | Discovered new exit (range 12) 285 | -7/Factory | Identified exit to DSF 285 | -7/Factory | Entered DSF 305 | -7/DSF | Additional patrols routed to DSF 314 | -7/DSF | Discovered new exit (range 17) 324 | -7/DSF | Entered Factory 324 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 367 | -6/Factory | Discovered new exit (range 13) 371 | -6/Factory | Identified exit to Lower Caves 373 | -6/Factory | Discovered exit to Lower Caves (range 21) 411 | -6/Factory | System corruption reached 10% 414 | -6/Factory | Core integrity fell below 50% 434 | -6/Factory | Lost 3 parts (1n2u) 492 | -6/Factory | Discovered new exit (range 14) 499 | -6/Factory | Identified exit to Factory 500 | -6/Factory | Entered another Factory area 500 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 567 | -5/Factory | Build established: Hacker-Mutant 623 | -5/Factory | Identified exit to Factory 633 | -5/Factory | Entered another Factory area 633 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 658 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 677 | -4/Factory | Spotted B-86 Titan 729 | -4/Factory | Lost 8 parts (2n5u1w) 764 | -4/Factory | Hacking Suite fried by hacking feedback 819 | -4/Factory | Discovered new exit (range 12) 823 | -4/Factory | Entered Research 823 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 841 | -3/Research | Self-destructed Last Messages --------------- 00776_ Slammed into R-10 Processor. 00776_ Destabilizing: Core damaged (-46). 00780_ K-01 Serf cleans the Construction Platform. 00783_ Acquired Graphene Brace. 00787_ Acquired Imp. Linear Gravjet. 00788_ K-01 Serf cleans the Construction Platform. 00806_ Slammed into G-67 Veteran. 00811_ Acquired 157 matter. 00818_ System Shield destroyed. 00819_ EXIT=FOUND 00820_ System corrupted: Matter fused (-7). PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00833_ ALERT: All DSF locations entering lockdown mode. 00835_ Imp. Linear Gravjet destroyed. 00836_ W-44 Eye sends out distress signal. 00838_ Destroyed Xenon Bombardment Thruster. 00838_ S-43 Plague system corrupted by crushing effect. 00839_ S-43 Plague system terminally corrupted. 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"""######+### ###+#############+###???????? | | u s%@ ??? | | ss ??? | | ??? | | w ???? | | ? #######+### ###+#############+######+???? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ?????????????#### #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????#########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 71 Offensive Hacking 22 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumFireInterface Manual? 0 Play Time 00:15:09 Cumulative 289.0 hours Start 2025.11.26 @ 17:37:18 End 2025.11.26 @ 17:52:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type - Total 17 Types 10/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be1eade1-e8ed-48ca-85ed-2ae3af564d19