Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 16:51:31 Player: w0rldd3str0y3r Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (73) 365 Value Destroyed (2703) 2703 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 8921 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Cooling System Long-range Proton Cannon Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Microactuators Microactuators Microactuators Cloaking Device Improved Light Armor Plating > --- WEAPON ----------- Hammer Power Sword Spear > --- INVENTORY -------- Fission Core Flexi-carbon Leg Armored Leg Wheel Improved Heat Sink Improved Cooling System Superbattery Improved Particle Charger Launcher Loader Variable Charge Gun Phase Cannon Heavy Plasma Cannon EMP Blaster Heavy Rocket Launcher [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Hammer Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Slots Evolved 10 | . . 2 . . . 2 2 . . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . 2 . . . . 1 . Utility 5 | . . 2 . . . . 2 . . . 1 . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 129 | 11 1 17 3 . . 17 13 11 . 23 24 9 Power 16 | 1 . 2 . . . 2 . 1 . 2 5 3 Engine 11 | 1 . 2 . . . 2 . 1 . 1 2 2 Core 5 | . . . . . . . . . . 1 3 1 Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 . 4 . . . 4 4 2 . 3 6 3 Treads 3 | . . . . . . . 1 2 . . . . Leg 9 | 2 . . . . . 4 . . . . . 3 Wheel 9 | . . 4 . . . . 2 . . 2 1 . Hover 1 | . . . . . . . . . . 1 . . Flight 6 | . . . . . . . 1 . . . 5 . Utility 32 | 3 . 5 1 . . 2 3 3 . 9 6 . Device 15 | 2 . 1 . . . 1 2 . . 6 3 . Storage 5 | 1 . 1 . . . . . . . 1 2 . Processor 4 | . . . 1 . . . 1 1 . 1 . . Hackware 1 | . . . . . . . . 1 . . . . Protection 7 | . . 3 . . . 1 . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 53 | 5 1 6 2 . . 9 6 5 . 9 7 3 Energy Gun 16 | 2 . 1 1 . . 6 4 2 . . . . Energy Cannon 9 | . . 2 . . . 1 . . . 4 . 2 Ballistic Gun 6 | 3 . 1 . . . 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 12 | . 1 2 1 . . 1 . 1 . 2 4 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 2 . 1 . . Slashing Weapon 2 | . . . . . . . . . . 1 1 . Piercing Weapon 4 | . . . . . . . . . . 1 2 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 8 | . . . . . . . . . . . 8 . Parts Lost 37 | . . 3 . . . 6 2 9 . 3 4 10 Power 7 | . . . . . . 1 . 1 . 1 2 2 Propulsion 13 | . . 1 . . . 2 2 1 . 2 . 5 Utility 7 | . . 1 . . . . . 4 . . 1 1 Weapon 10 | . . 1 . . . 3 . 3 . . 1 2 Highest Loss Streak 6 | . . 2 . . . 5 1 6 . 1 3 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 95 99 100 100 93 90 74 76 77 80 52 Engine 6 | . 14 11 11 11 11 8 7 4 7 5 2 . Core 1 | . . . . . . . . . . 2 5 2 Treads 4 | . . . . . . . . 13 15 8 . . Leg 4 | . 28 2 . . . 28 15 . . . . 3 Wheel 9 | . . 17 22 22 22 2 7 7 7 10 7 . Flight 2 | . . . . . . . 2 . . . 10 12 Device 11 | . 14 15 11 11 11 12 17 4 . 7 21 17 Storage 7 | . 14 11 11 11 11 9 7 7 7 6 5 3 Processor 7 | . . . 5 11 11 9 7 11 15 9 5 3 Hackware 2 | . . . . . . . . 5 7 5 . . Protection 5 | . . 15 16 11 11 5 7 3 . 1 3 . Energy Gun 7 | . 14 8 10 11 11 8 13 11 7 3 . . Energy Cannon 1 | . . 5 . . . 2 . . . 3 . . Launcher 2 | . 8 5 11 11 11 . . . . 2 . . Impact Weapon 2 | . . . . . . . . 3 7 6 3 . Slashing Weapon 1 | . . . . . . . . . . . 4 3 Peak Build Rating 77 | 9 8 14 15 16 16 26 38 41 31 56 77 66 Average Rating 33 | 6 7 12 14 15 16 23 34 32 31 40 66 48 On Entrance 24 | . 7 8 14 15 16 16 23 38 31 31 56 64 Naked Turns 113 | . . . . . . . . . . . . 113 Heaviest Build 61 | 12 14 28 28 27 27 34 37 38 25 61 54 39 Greatest Support 54 | 20 20 32 32 32 32 40 28 28 28 54 54 45 Greatest Overweight (x) 2 | . . 1 . . . 1 2 1 1 2 1 2 Average Overweight (x) . | . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 10 10 10 10 10 15 20 15 Average Capacity 10 | 7 8 9 10 10 10 10 10 10 10 11 15 12 Most Carried 15 | 7 8 10 10 10 10 10 10 10 7 15 15 15 Average Carried 9 | 5 7 9 9 9 10 8 9 7 7 9 14 11 Final Capacity 15 | 8 8 10 10 10 10 10 10 10 10 15 15 5 Final Carried 15 | 7 8 10 10 10 10 10 10 7 7 15 15 4 Class Distribution -------------------- 73% | Mutant 9% | Gladiator 4% | Skirmisher 4% | Sprinter 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Gladiator | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Matter Collected 1988 | 344 . 195 85 . . 348 152 219 . 257 127 261 Remotely . | . . . . . . . . . . . . . Salvage Created 2847 | 129 . 365 52 . . 683 150 440 . 472 502 54 Parts 136 | 13 . 20 3 . . 31 6 10 . 25 27 1 Haulers Intercepted 2 | . . 1 . . . 1 . . . . . . Recyclers Shooed 6 | . . 2 . . . 3 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 2 . . . 1 Prevented 7 | . . . . . . . . 7 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 56 | . . 6 5 . . 12 2 10 . 9 11 1 Melee 2 | . . . . . . . . 1 . . . 1 Guns 12 | . . 3 . . . 6 1 2 . . . . Cannons 5 | . . 2 . . . . . . . 3 . . AOE 34 | . . 1 5 . . 6 . 5 . 6 11 . Classes Destroyed 12 | 2 . 4 1 . . 1 . 1 . 3 . . Worker 3 | . . . . . . . . . . 2 1 . Builder 1 | . . . . . . . . . . 1 . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 2 | . . 1 . . . 1 . . . . . . Recycler 5 | 1 . . . . . 2 . . . . 2 . Watcher 2 | . . . . . . 1 . . . 1 . . Swarmer 14 | . . . 2 . . 1 . 1 . 2 8 . Grunt 21 | . . 1 2 . . 8 . 3 . 3 3 1 Brawler 3 | . . . . . . . . 3 . . . . Duelist 4 | . . 1 1 . . . . 1 . 1 . . Sentry 12 | . . 4 . . . 3 2 2 . 1 . . Programmer 2 | . . . . . . . . . . 2 . . Best Kill Streak 10 | 3 . 2 2 . . 10 1 7 . 5 9 1 Combat Bots Only 8 | . . 2 2 . . 8 1 7 . 4 8 1 Max Kills in Single Turn 4 | 1 . 1 2 . . 2 1 2 . 4 4 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 2 . . 2 . 2 . 3 3 . Melee 1 | . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Hostile Shots Fired 567 | . . 24 10 . . 81 47 111 12 83 36 163 Missed 195 | . . 4 2 . . 32 14 45 2 27 10 59 Damage Taken 5523 | . . 293 95 . . 798 274 1054 85 595 438 1891 Core 1440 | . . 12 12 . . 121 33 148 32 73 76 933 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 70 | . . 2 . . . . . 68 . . . . Core Remaining (%) 88 | 100 100 . . . 94 78 . . 69 91 . . Volleys Fired 164 | 24 1 20 13 . . 42 6 24 . 19 14 1 Largest 2 | 2 2 2 2 . . 2 2 2 . 2 2 1 Hottest 175 | 60 60 100 75 . . 111 110 118 . 175 72 81 Shots Fired 259 | 36 2 31 15 . . 75 12 38 . 32 17 1 Gun 164 | 36 2 17 2 . . 63 12 29 . 3 . . Cannon 38 | . . 11 . . . 5 . . . 21 . 1 Launcher 57 | . . 3 13 . . 7 . 9 . 8 17 . Special . | . . . . . . . . . . . . . Kinetic 69 | 34 1 4 . . . 30 . . . . . . Thermal 45 | . . 11 . . . 4 . 10 . 20 . . Explosive 42 | . . 3 13 . . 7 . 9 . 4 6 . Electromagnetic 103 | 2 1 13 2 . . 34 12 19 . 8 11 1 Robot Hit Streak 23 | 6 5 23 3 . . 9 14 14 . 10 13 . Robot Miss Streak 5 | 3 . 1 2 . . 5 1 3 . 2 2 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 182 | 23 2 25 3 . . 48 11 33 . 20 11 6 Core Hits 133 | 10 1 14 11 . . 34 5 19 . 18 19 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 3 | . . . . . . . . 1 . 1 . 1 Burn 1 | . . . . . . . . 1 . . . . Smash 1 | . . . . . . . . . . 1 . . Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 50 | . . . . . . . 1 7 . 22 10 10 Impact 27 | . . . . . . . 1 7 . 18 1 . Slashing 15 | . . . . . . . . . . 4 6 5 Piercing 8 | . . . . . . . . . . . 3 5 Sneak Attacks 5 | . . . . . . . . 2 . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 7383 | 188 22 458 556 . . 1595 189 1198 . 1688 1259 230 Guns 1817 | 188 22 181 25 . . 804 189 390 . 18 . . Cannons 742 | . . 156 . . . 70 . . . 516 . . Explosions 4141 | . . 121 531 . . 721 . 641 . 1058 1069 . Melee 647 | . . . . . . . . 167 . 96 190 194 Ramming 36 | . . . . . . . . . . . . 36 Kinetic 501 | 175 6 31 . . . 289 . . . . . . Thermal 1117 | . . 156 80 . . 159 . 155 . 453 114 . Explosive 3475 | . . 121 451 . . 613 . 641 . 970 679 . Electromagnetic 1607 | 13 16 150 25 . . 534 189 235 . 169 276 . Impact 263 | . . . . . . . . 167 . 96 . . Slashing 278 | . . . . . . . . . . . 190 88 Piercing 106 | . . . . . . . . . . . . 106 Highest Corruption 8 | . . . . . . . . 6 6 1 8 8 Average Corruption 6 | . . . . . . . . 6 6 1 8 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 68 | . . . . . . . . 35 1 1 9 22 Message Errors 21 | . . . . . . . . 7 1 1 4 8 Matter Fused 16 | . . . . . . . . 9 . . 1 6 Heat Flow Errors 6 | . . . . . . . . 3 . . 2 1 Energy Discharges 13 | . . . . . . . . 7 . . 2 4 Data Loss (minor) 9 | . . . . . . . . 8 . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 336 | . . . 7 . . . . 40 . 79 182 28 Projectiles 33 | . . . . . . . . . . 33 . . Explosions 151 | . . . 7 . . . . 21 . 11 112 . Melee 152 | . . . . . . . . 19 . 35 70 28 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 442 | . . . . . . 43 . 308 . 62 13 16 Shots 11 | . . . . . . 1 . 7 . 2 1 . Rammed 12 | . . . . . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 279 | 40 20 147 18 . . 153 90 279 . 244 225 143 Average Temperature 70 | 20 10 46 4 . . 51 38 117 . 80 85 76 Received Heat Transfer 1302 | . . 102 45 . . 342 78 171 . 87 72 405 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 2 . 1 . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . Parts Fried 12 | . . . . . . 4 2 3 . 2 1 . Impact Corruptions 3 | . . . . . . . . 2 . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . . . 3 . . Heat Transferred 1749 | . . 333 100 . . 211 . 407 . 598 100 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . 1 . . . . 3 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Peak Influence 454 | 25 48 212 286 . . 317 94 . . 328 454 . Initial 109 | . 16 20 38 . . . 74 . . . 109 . Average 116 | 10 40 91 100 . . 141 73 . . 106 216 . Maximum Alert Level 2 | . . 1 1 . . 1 . . . 1 2 . Low Security (%) 74 | 100 100 90 82 . 100 66 100 . . 60 60 . Level 1 20 | . . 9 17 . . 33 . . . 39 10 . Level 2 5 | . . . . . . . . . . . 28 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 . . . 1 1 . . 6 2 . Investigation 1 | . . . . . . . . . . 1 . . Extermination 3 | . . . . . . . 1 . . 2 . . Reinforcement 3 | . 1 1 . . . 1 . . . . . . Assault 1 | . . . . . . . . . . . 1 . Garrison 4 | . . . . . . . . . . 3 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Distress Signals 5 | . . . . . . 3 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 102 | . 2 8 7 . . 19 5 9 4 9 12 27 Peak Tracking Total 12 | . 2 3 3 . . 8 2 7 4 4 5 12 Tactical Retreats 10 | . . . 1 . . . . 1 . . 1 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Machines Disabled 11 | . . 1 1 . . 2 . 1 . 3 3 . Max in Single Turn 2 | . . 1 1 . . 1 . 1 . 2 1 . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Machines Accessed 20 | . 3 1 1 2 . 4 1 1 . 1 6 . Terminals 13 | . 3 1 1 . . 3 . . . . 5 . Fabricators 2 | . . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 47 | . 8 2 3 9 . 10 1 2 . 3 9 . Successful 28 | . 4 1 1 9 . 4 . 2 . 2 5 . Failed 19 | . 4 1 2 . . 6 1 . . 1 4 . Catastrophic 4 | . 1 . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 2 . 3 1 . 3 . . . . 3 . Terminals 28 | . 8 2 3 . . 7 . . . . 8 . Fabricators 4 | . . . . . . . 1 . . 3 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 23 | . 4 1 1 9 . 2 . 2 . . 4 . Record 13 | . . . . 8 . . . 2 . . 3 . Part Schematic 2 | . 1 . 1 . . . . . . . . . Prototype ID Bank 3 | . 1 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 3 1 1 . . 2 1 . . 1 3 . Full Trace Events 2 | . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 62 | . . . . . . . . . . 62 . . Total Part Build Rating 2 | . . . . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 69 | . . . . . . . . . . . 69 . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Total Allies 1 | . . . 1 . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . . 8 . . . . . . . . . Total Damage 81 | . . . 81 . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 3 . . . . 1 . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Turns Passed 7458 | 232 193 669 499 253 13 589 504 1474 48 1462 880 642 Spaces Moved 4766 | 127 152 516 444 252 11 204 348 889 32 646 538 607 Core 232 | 6 . . . . . . . . . . . 226 Treads 277 | . . . . . . . 1 245 12 19 . . Legs 540 | 121 152 57 . . . 197 . . . . . 13 Wheels 3140 | . . 459 444 252 11 7 347 644 20 627 329 . Hover . | . . . . . . . . . . . . . Flight 577 | . . . . . . . . . . . 209 368 Fastest Speed 29 | 50 120 100 100 100 100 115 115 100 100 93 29 29 Average Speed 109 | 116 120 103 100 100 100 152 127 142 152 106 75 80 Slowest Speed 320 | 120 120 190 100 100 100 190 240 240 240 320 110 185 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 28 27 93 60 5 23 8 83 6 12 11 69 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 . . . . 3 . . . 2 Spaces Dug 16 | . . . . . . . 1 . . 7 5 3 Terrain Destroyed 292 | . . 19 70 . . 29 1 54 . 65 51 3 Melee 16 | . . . . . . . 1 . . 7 5 3 Projectile 3 | . . . . . . . . . . 3 . . AOE 273 | . . 19 70 . . 29 . 54 . 55 46 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Total 6689 | 176 162 617 483 253 13 407 393 1043 31 1359 997 755 Wait 1443 | 8 2 45 19 . 3 129 15 113 . 622 372 115 Move 4754 | 126 151 515 443 251 10 203 347 888 31 645 537 607 Hop . | . . . . . . . . . . . . . Pick Up 69 | 7 4 9 2 1 . 9 5 . . 15 17 . Fast Attach 45 | 7 . 4 1 . . 2 4 4 . 14 7 2 Attach 33 | . . 2 . . . 9 4 4 . 1 8 5 Detach 8 | . . . . . . 2 . . . 1 4 1 Swap 51 | 4 1 11 2 . . 6 5 3 . 8 9 2 Drop 68 | . 3 11 3 1 . 5 6 . . 16 22 1 Fire 164 | 24 1 20 13 . . 42 6 24 . 19 14 1 Melee 42 | . . . . . . . 1 7 . 18 7 9 Ram 12 | . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 4) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Utility x2 501 | -9/Materials | Discovered new exit (range 8) 569 | -9/Materials | Discovered new exit (range 7) 1095 | -9/Materials | Entered Mines 1098 | -9/Mines | Received a Mining Laser from a helpful Derelict 1174 | -9/Mines | Discovered new exit (range 13) 1189 | -9/Mines | Learned Materials emergency access door positions 1350 | -9/Mines | Learned Materials interactive machine intel 1473 | -9/Mines | Discovered new exit (range 7) 1534 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1589 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1590 | -9/Mines | Discovered new exit (range 5) 1594 | -9/Mines | Entered Exiles 1618 | -9/Exiles | Met 8R-AWN 1635 | -9/Exiles | Met EX-HEX 1674 | -9/Exiles | Met EX-DEC 1682 | -9/Exiles | Learned location of Zion (-7) 1703 | -9/Exiles | Met EX-BIN 1716 | -9/Exiles | Aligned with FarCom system 1717 | -9/Exiles | Given EX-Vault access code 1740 | -9/Exiles | Opened EX-Vault 1748 | -9/Exiles | Found Superbattery 1770 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1783 | -9/Exiles | Exiles lab attacked by MAIN.C 1838 | -9/Exiles | Discovered new exit (range 10) 1847 | -9/Exiles | Left Exiles lab with Superbattery 1847 | -9/Exiles | Entered Mines 1854 | -8/Mines | Discovered new exit (range 7) 1860 | -8/Mines | Entered Materials 1860 | -8/Materials | Evolved 2 slots: Propulsion x2 1862 | -8/Materials | Loaded intel: 17 interactive machine locations 2079 | -8/Materials | Lost 5 parts (1p1n3w) 2083 | -8/Materials | Destroyed 8 combat bots 2428 | -8/Materials | Discovered new exit (range 11) 2449 | -8/Materials | Entered Factory 2449 | -7/Factory | Evolved 2 slots: Utility x2 2680 | -7/Factory | Discovered new exit (range 4) 2847 | -7/Factory | Discovered new exit (range 10) 2953 | -7/Factory | Entered Lower Caves 2964 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3029 | -7/Lower Caves | Destroyed 7 combat bots 3038 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 3250 | -7/Lower Caves | Encountered a Warlord checkpoint 3532 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3868 | -7/Lower Caves | Lost 3 parts (2u1w) 4288 | -7/Lower Caves | Discovered new exit (range 7) 4427 | -7/Lower Caves | Entered another Lower Caves area 4463 | -7/Lower Caves | Spotted B-75 Beast 4468 | -7/Lower Caves | Discovered new exit (range 7) 4475 | -7/Lower Caves | Entered Factory 4475 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4576 | -6/Factory | Fabricated EMP Blaster? 5326 | -6/Factory | Garrison activated, responded to threat 5709 | -6/Factory | Found Launcher Loader 5925 | -6/Factory | Discovered new exit (range 8) 5937 | -6/Factory | Entered another Factory area 5937 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6059 | -5/Factory | Build established: Gladiator 6465 | -5/Factory | Garrison activated, responded to threat 6501 | -5/Factory | Lost 3 parts (1p1u1w) 6504 | -5/Factory | Destroyed 8 combat bots 6805 | -5/Factory | Discovered new exit (range 13) 6817 | -5/Factory | Entered Upper Caves 6869 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6875 | -5/Upper Caves | Encountered a Warlord checkpoint 7234 | -5/Upper Caves | Build established: Mutant 7306 | -5/Upper Caves | Released all parts (8) 7321 | -5/Upper Caves | Learned Factory emergency access door positions 7333 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 7426 | -5/Upper Caves | Core integrity fell below 50% 7439 | -5/Upper Caves | Core integrity fell below 20% 7459 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07348_ Dropped Force Field. 07349_ Acquired Mak. Leg. 07350_ Acquired 41 matter. 07351_ Acquired Adv. Plasma Cannon. 07378_ Mak. Leg destroyed. 07398_ Searching scrap... 07398_ Found Imp. Heavy Armor Plating. 07398_ Found 60 Matter. 07406_ Acquired 70 matter. 07411_ System corrupted: Energy discharge (-28). 07425_ Lrn. Proton Cannon destroyed. 07428_ System corrupted: Matter fused (-8). 07428_ Slammed into S-27 Virus. 07428_ Destabilizing: Core damaged (-10). 07429_ Slammed into S-27 Virus. 07429_ Critical hit (Burn: +37). 07430_ Slammed into S-27 Virus. 07442_ Slammed into B-60 Warrior. 07443_ System corrupted: IFF burst signal emitted. 07448_ Acquired 70 matter. Map ----- +----------------------------------------------------+ | ???## ### ## | | ???# ### "" ! | | ???# ############## ##?# """" % | | ???# ##????# ##??## "" | | ???# ##???# "" # #????# "" | | ???## #???# """" ## ##????# """" | | ????# ##??# "" ####?????# """" | | ????# #### "" #???????## """" | | ?? """" #???????# | | ?? ### """" ##??????# | | ?? ??## ### ## """" ##?????# ### ## | | ??### ????####??# ### ####### #?## ### | | ????##???????????# ##?# #??# ## | | ?????????????????# #??######## ###?##???# | | ?????????????????# #????#### ### ######???#### | | ?????????????????# #?#### ??# #???### | | ????????????????? #?# # #??# !!!#??## | | ???????????????? #?## # #??###### #??# | | ????????????????## ??## ##??????# #??# | | ?????????????????# ???# ??###### #?## | | ????????????????? #??## #### ## ### ### | | ????????????????? #???# # # ##% ##?? | | ????????????????? #????# ## ## #??? | | ???????????????????????## # s## #??? | | ???????????????????####### # s ##?? | | ???????????????????# @ # ##? | | ???????????????????# # ## | | ???????????????????# ###### # ## # # | | ??????????????????????????# ## # ########### # | | ??????????????????????????# ## ##?????????# # | | ??????????????????????????# # #??????##### | | ??????????????????????????# ## ##??????# | | ??????????????????????????# ####??????# # | | ??????????????????????????# #?????????## | | ?????????????????????????? #??????????# # # | | ?????????????????????????? #??????????# ## # | | ?????????????????????????? #??????????# ?# | | ????????????????????????? ?????????? ? # # | | ????????????????????????? ????????? ? | | ????????????????????????? ? #???????? ##### ## | | ?????????????????? ???????? #????????##????##?? # | | ??????????????????? ???????###??????????????? # | | ???????????????????#% ?????## #?####??????????# ## | | ???????????????????# ?????# #?# ##?????????##?? | | ???????????????????# ????# ### ##???????????? | | ???????????????????# ???## ## #???????????? | | ???????????????????# ??# " #???????????? | | ????????????????????# % ### ## #???????????? | | ?????????????????????# ### #???????????? | | ?????????????????????## % #### ##??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Melee Speed Boost 50 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked EMP Blaster | -9/Mines | Hacked Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ EMP Blaster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed AbsorptionImprovedSheargun Manual? 0 Play Time 01:18:59 Cumulative 18.1 hours Start 2025.02.16 @ 15:32:22 End 2025.02.16 @ 16:51:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f07bbd0-8e26-4143-bec1-06d7e704be47