Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 21:17:28 Player: Alterum Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (421) 421 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3111 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 85/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Improved Signal Interpreter Advanced ECM Suite Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Gauss Rifle Chainsword > --- INVENTORY -------- Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Advanced ECM Suite Component Analysis Suite [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Advanced Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Battery Processor Terrain Scan Processor Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 60 | 8 7 8 19 14 4 Power 11 | 1 2 2 3 3 . Engine 10 | 1 2 2 3 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 18 | 2 2 3 5 5 1 Treads 1 | . . . 1 . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 1 | . . . . 1 . Flight 14 | . 2 3 4 4 1 Utility 19 | 3 2 1 7 4 2 Device 13 | 2 1 . 5 3 2 Storage 2 | 1 . . 1 . . Processor 3 | . . 1 1 1 . Hackware 1 | . 1 . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 1 2 4 2 1 Energy Gun 4 | 2 . . 2 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | . 1 . 2 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . 1 . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 22 | . 1 8 2 1 10 Power 4 | . . 1 1 . 2 Propulsion 9 | . . 5 . 1 3 Utility 7 | . . 2 1 . 4 Weapon 2 | . 1 . . . 1 Highest Loss Streak 8 | . 1 6 2 1 8 To Critical Strikes . | . . . . . . Average Backups 3 | 1 3 4 4 4 4 Power . | . 1 1 . . . Propulsion . | . . . . 1 . Utility 2 | . 2 1 2 2 4 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 12 | . 1 1 2 4 4 Power 2 | . 1 . . 1 . Propulsion . | . . . . . . Utility 7 | . . 1 1 1 4 Weapon 2 | . . . . 2 . Tool/Special 1 | . . . 1 . . Average Slot Usage (%) 85 | . 90 59 80 99 80 Engine 11 | . 14 8 16 12 3 Core 1 | . . . . 2 5 Treads 1 | . . . 4 . . Wheel 1 | . 11 . . . . Flight 17 | . 16 14 11 22 19 Device 22 | . 23 8 17 29 27 Processor 11 | . . 6 12 15 15 Hackware 1 | . 4 8 . . . Energy Gun 2 | . 11 . 6 . . Ballistic Gun 4 | . 7 4 4 7 . Slashing Weapon 5 | . . 7 3 7 6 Peak Build Rating 43 | 9 10 15 26 43 43 Average Rating 19 | 8 8 9 19 33 36 On Entrance 14 | . 9 10 3 20 43 Naked Turns . | . . . . . . Heaviest Build 23 | 15 11 9 23 21 22 Greatest Support 26 | 26 26 12 22 23 24 Greatest Overweight (x) 2 | . 2 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 3 | 1 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 4 Class Distribution -------------------- 45% | Mutant 22% | Ninja 13% | Scavenger-Scout 7% | Scavenger-Mutant 4% | Scavenger-Ninja Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Scout | -8/Materials Ninja | -7/Factory Ninja | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 995 | 280 75 40 225 210 165 Remotely . | . . . . . . Salvage Created 798 | 113 185 75 215 210 . Parts 73 | 10 13 9 14 27 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 13 | . 5 3 4 1 . Guns 10 | . 5 . 4 1 . Cannons 3 | . . 3 . . . Classes Destroyed 9 | 3 3 1 1 1 . Worker 4 | 1 1 . . 2 . Builder 7 | . . 1 . 6 . Tunneler 3 | 3 . . . . . Recycler 2 | 1 . . 1 . . Operator 1 | . 1 . . . . Swarmer 9 | . 3 3 3 . . Grunt 2 | . 2 . . . . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 7 | 3 7 3 3 7 . Combat Bots Only 5 | . 5 3 3 1 . Max Kills in Single Turn 2 | 1 1 1 2 1 . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 423 | . 21 90 49 18 245 Missed 184 | . 8 27 11 9 129 Hits 239 | . 13 63 38 9 116 Projectile 239 | . 13 63 38 9 116 AOE 1 | . . . . 1 . Critical Strikes 4 | . . 2 1 1 . Damage Taken 2388 | 22 115 653 299 177 1122 Core 1132 | 11 16 371 32 14 688 Absorbed by Shields 59 | . . . 59 . . Core Remaining (%) 71 | 95 89 7 94 . . Volleys Fired 63 | 9 12 7 16 19 . Largest 2 | 2 2 1 2 1 . Hottest 110 | 90 90 56 110 28 . Shots Fired 84 | 18 19 7 21 19 . Gun 79 | 18 19 2 21 19 . Cannon 5 | . . 5 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 23 | . 2 2 . 19 . Thermal 19 | 9 10 . . . . Explosive . | . . . . . . Electromagnetic 42 | 9 7 5 21 . . Robot Hit Streak 6 | 6 3 5 5 5 . Robot Miss Streak 3 | 1 3 3 2 3 . Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 55 | 9 9 7 14 15 1 Core Hits 33 | 6 8 4 6 8 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 2 . 1 . . Burn 1 | . 1 . . . . Corrupt 3 | 1 1 . 1 . . Melee Attacks 89 | . . 13 12 30 34 Impact . | . . . . . . Slashing 89 | . . 13 12 30 34 Piercing . | . . . . . . Sneak Attacks 7 | . . 1 . 6 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1539 | 190 139 161 274 730 45 Guns 773 | 102 139 15 274 243 . Cannons 74 | . . 74 . . . Explosions 88 | 88 . . . . . Melee 593 | . . 72 . 487 34 Ramming 11 | . . . . . 11 Kinetic 258 | . . 15 . 243 . Thermal 212 | 126 86 . . . . Explosive . | . . . . . . Electromagnetic 465 | 64 53 74 274 . . Impact . | . . . . . . Slashing 593 | . . 72 . 487 34 Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . 2 Average Corruption 3 | . . 5 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 131 | . . 7 . 124 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 131 | . . 7 . 124 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | 23 . . . . 5 Shots 1 | 1 . . . . . Rammed 5 | . . . . . 5 Targets Rammed 5 | . . . . . 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 254 | 72 254 53 109 5 6 Average Temperature 59 | 29 127 25 42 3 5 Received Heat Transfer 483 | . 24 183 18 12 246 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 1 2 . . . . Heat Transferred 544 | 211 333 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 3 . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 1 | . . 1 . . 1 Low Security (%) 97 | 100 100 91 100 100 85 Level 1 2 | . . 8 . . 14 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 243 | 10 105 243 169 70 234 Initial 102 | . . 40 102 70 22 Average 42 | . 62 79 77 26 94 Influence Increases 1406 | 25 172 375 288 174 372 Destroy 0b10 Robot/C 260 | . 100 60 80 20 . Destroy 0b10 Robot/NC 85 | 25 10 5 5 40 . Destroy Leader 60 | . 20 10 20 10 . Successful Hack 88 | . 12 9 8 46 13 Disable Machine 90 | . . . 30 15 45 Destroy Structure 43 | . . 6 10 13 14 Partial Spotted 75 | . . 15 30 15 15 Lose Combat Pursuer 705 | . 30 270 105 15 285 Influence Decreases 1255 | 25 75 229 375 280 271 Entered New Map 312 | . . 57 141 86 28 Time Decay 701 | 25 65 100 214 188 109 Lost Part 208 | . 10 72 20 6 100 Lost Ally 34 | . . . . . 34 Squads Dispatched 14 | . 2 3 3 2 4 Investigation 4 | . . 1 1 1 1 Extermination 2 | . . . . 1 1 Reinforcement 8 | . 2 2 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 3 | . 1 . . . 2 Communications Jammed 6 | . . . . . 6 Distress Signals 6 | . . . . . 6 Times Spotted 86 | . 11 27 16 2 30 Peak Tracking Total 13 | . 5 13 8 1 12 Tactical Retreats 16 | . 1 6 2 1 6 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 3 | . . . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 6 | . . . 2 1 3 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 28 | . 2 4 6 11 5 Terminals 19 | . 1 3 5 6 4 Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers 3 | . . 1 1 1 . Garrison Access 1 | . . . . . 1 Total Hacks 80 | . 4 14 20 25 17 Successful 38 | . 3 8 6 12 9 Failed 42 | . 1 6 14 13 8 Catastrophic 9 | . 1 2 3 1 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 59 | . 3 11 18 12 15 Fabricators 6 | . . . . 6 . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . . 4 . Scanalyzers 8 | . . 3 2 3 . Garrison Access 2 | . . . . . 2 Terminal Hacks 25 | . 2 5 6 3 9 Record 3 | . . 1 . 1 1 Part Schematic 1 | . . . . . 1 Robot Analysis 2 | . 1 . . 1 . Open Door 1 | . . . . . 1 Emergency Access Points 5 | . . 1 2 . 2 Recycling Unit Index 1 | . . . . 1 . Alert Level 4 | . 1 1 1 . 1 Locate Traps 3 | . . . 1 . 2 Dispatch Records 1 | . . . 1 . . Patrol Status 1 | . . 1 . . . Zone Layout 3 | . . 1 1 . 1 Fabricator Hacks 5 | . . . . 5 . Network Status 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Build 3 | . . . . 3 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . Report Inventory 2 | . 1 . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 5 | . . 3 . 2 . Insert Component 3 | . . 2 . 1 . Analyze 2 | . . 1 . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 1 4 6 10 5 Full Trace Events 4 | . . 1 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 . 1 1 Parts Built 4 | . . . . 4 . Authchips . | . . . . . . Time 210 | . . . . 210 . Total Part Build Rating 14 | . . . . 14 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . Part Schematics Acquired 2 | . . 1 . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 10 | . . . . . 10 EXPLORE 9 | . . . . . 9 RETURN 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 2306 | 640 178 186 435 637 230 Sensors 1170 | . . . 331 637 202 Terrain 2184 | 620 178 186 435 637 128 Structural 109 | . 100 9 . . . Traps 46 | . . . . . 46 Seismic 657 | 640 17 . . . . Jamming 827 | . . . . 597 230 Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches 15 | . . . . . 15 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2514 | 733 178 258 453 637 255 Spaces Moved 3144 | 242 282 431 492 1326 371 Core 123 | 11 1 90 15 . 6 Treads 106 | . . . 106 . . Legs . | . . . . . . Wheels 271 | 231 40 . . . . Hover . | . . . . . . Flight 2644 | . 241 341 371 1326 365 Fastest Speed 29 | 50 37 34 32 29 30 Average Speed 42 | 88 45 40 61 31 31 Slowest Speed 225 | 90 150 100 225 34 107 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 13 | . . 2 . . 11 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 15 39 53 50 31 74 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 56 | . . 9 11 13 23 Terrain Destroyed 65 | 9 . 9 11 13 23 Melee 56 | . . 9 11 13 23 Projectile . | . . . . . . AOE 9 | 9 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 4065 | 740 312 484 597 1474 458 Wait 582 | 479 . 6 13 61 23 Move 3139 | 241 281 430 491 1325 371 Hop . | . . . . . . Pick Up 31 | 2 3 5 12 8 1 Fast Attach 38 | 7 5 5 19 1 1 Attach 21 | 1 . 6 9 2 3 Detach 18 | 1 1 6 6 . 4 Swap 25 | . 3 1 3 14 4 Drop 47 | . 7 5 16 14 5 Fire 63 | 9 12 7 16 19 . Melee 89 | . . 13 12 30 34 Ram 5 | . . . . . 5 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 734 | -11/Scrapyard | Entered Materials 735 | -10/Materials | Build established: Mutant 772 | -10/Materials | Discovered new exit (range 13) 865 | -10/Materials | Discovered new exit (range 10) 912 | -10/Materials | Entered another Materials area 912 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 971 | -9/Materials | Discovered new exit (range 8) 1126 | -9/Materials | Core integrity fell below 50% 1151 | -9/Materials | Lost 6 parts (1p3n2u) 1153 | -9/Materials | Core integrity fell below 20% 1160 | -9/Materials | Discovered new exit (range 16) 1170 | -9/Materials | Entered another Materials area 1170 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1587 | -8/Materials | Discovered new exit (range 13) 1593 | -8/Materials | Identified exit to Factory 1623 | -8/Materials | Entered Factory 1623 | -7/Factory | Evolved 2 slots: Utility x2 1652 | -7/Factory | Build established: Scavenger-Scout 1694 | -7/Factory | Fabricated Lgt. Ion Engine (x2) 1773 | -7/Factory | Fabricated Remote Force Field? 1837 | -7/Factory | Discovered new exit (range 9) 2152 | -7/Factory | Discovered new exit (range 4) 2153 | -7/Factory | Identified exit to Factory 2252 | -7/Factory | Discovered new exit (range 13) 2256 | -7/Factory | Identified exit to Storage 2260 | -7/Factory | Entered Storage 2342 | -7/Storage | Discovered new exit (range 15) 2368 | -7/Storage | Lost 12 allies 2495 | -7/Storage | Core integrity fell below 50% 2510 | -7/Storage | Core integrity fell below 20% 2515 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02462_ Dropped Chainsword. 02463_ Acquired Great Axe. 02479_ Mic. Nuclear Core destroyed. 02490_ Imp. VTOL Module destroyed. 02490_ VTOL Module destroyed. 02491_ Imp. Sensor Array destroyed. 02493_ Imp. Terrain Scanner destroyed. 02494_ Adv. Weight Redist. System destroyed. 02497_ Transmission Jammer destroyed. 02498_ Slug penetrates Wall. 02509_ Great Axe destroyed. 02509_ Slammed into P-60 Hacker. 02509_ Destabilizing: Core damaged (-35). 02510_ Slammed into P-60 Hacker. 02513_ Slug penetrates Y-54 Guardian. 02513_ Y-54 Guardian suffers critical hit (Destroy). 02513_ P-60 Hacker destroyed. 02513_ Slammed into Y-54 Guardian. 02514_ Slammed into H-55 Commando. 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