Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 09:25:09 Player: Zirov Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2016) 2016 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 5307 Bonus ------- High Alert Combat Kills 91 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Titanium Leg Compact Wheel Powered Armor Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Targeting Computer Shock Absorption System System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Titanium Leg Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Large Matter Pod Advanced Terrain Scan Processor Improved Melee Analysis Suite Powered Armor Long-range Tractor Beam Spear [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . . . 2 1 Weapon 1 | . . . . . 1 Parts Attached 86 | 7 11 3 14 30 21 Power 8 | 1 . 1 1 3 2 Engine 5 | 1 . 1 1 2 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 29 | 2 5 . 6 11 5 Treads . | . . . . . . Leg 18 | . . . 6 11 1 Wheel 11 | 2 5 . . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 4 1 2 11 6 Device 13 | . 2 . 1 6 4 Storage 4 | 1 2 . 1 . . Processor 3 | . . . . 1 2 Hackware 1 | . . . . 1 . Protection 4 | . . 1 . 3 . Artifact . | . . . . . . Weapon 24 | 3 2 1 5 5 8 Energy Gun 9 | 2 2 . 3 2 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . 1 2 2 2 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . 1 . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 35 | . 2 2 1 7 23 Power 5 | . . 1 . 1 3 Propulsion 10 | . 2 . . 2 6 Utility 11 | . . . 1 3 7 Weapon 9 | . . 1 . 1 7 Highest Loss Streak 21 | . 2 2 1 4 21 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 95 100 99 99 84 Engine 6 | . 14 14 11 1 . Core 3 | . . . . 7 5 Leg 27 | . . . 43 36 24 Wheel 5 | . 26 28 . . . Device 9 | . 11 . 6 14 6 Storage 9 | . 14 14 11 9 6 Processor 1 | . . . . . 6 Hackware 2 | . . . . 3 5 Protection 5 | . . 14 4 8 5 Energy Gun 9 | . 13 14 13 13 . Ballistic Gun 9 | . 14 14 8 3 12 Slashing Weapon 1 | . . . . 1 3 Naked Turns 84 | . . . . . 84 Heaviest Build 90 | 13 90 90 32 45 50 Greatest Support 60 | 26 26 20 46 60 60 Greatest Overweight (x) 4 | . 4 4 . 1 . Average Overweight (x) . | . 1 4 . . . Largest Inventory Capacity 25 | 8 25 25 25 15 15 Average Capacity 15 | 7 16 25 15 15 13 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 1 10 14 14 14 12 Final Capacity 25 | 8 25 25 15 15 5 Final Carried 15 | 4 15 15 15 15 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1292 | 250 123 52 361 274 232 Remotely 114 | . . . . . 114 Salvage Created 2538 | 20 157 30 801 1134 396 Parts 170 | 3 16 2 54 59 36 Haulers Intercepted 6 | . . . 3 2 1 Recyclers Shooed 6 | . . . 5 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 56 | . 10 2 15 20 9 Melee 3 | . . . . 1 2 Guns 44 | . 10 2 14 17 1 AOE 6 | . . . . . 6 Classes Destroyed 15 | 1 2 . 5 3 4 Worker 1 | . . . . 1 . Builder 3 | . . . . . 3 Tunneler 3 | 1 . . . 1 1 Hauler 6 | . . . 3 2 1 Recycler 2 | . . . 2 . . Mechanic 2 | . . . . 1 1 Watcher 3 | . . . 2 1 . Swarmer 23 | . 9 2 9 3 . Grunt 11 | . 1 . 1 9 . Duelist 1 | . . . 1 . . Protector 1 | . . . . . 1 Sentry 11 | . . . 4 5 2 Specialist 1 | . . . . . 1 Hunter 4 | . . . . 3 1 Programmer 4 | . . . . . 4 Best Kill Streak 9 | 1 3 2 5 3 9 Combat Bots Only 6 | . 3 2 3 3 6 Max Kills in Single Turn 2 | 1 1 1 1 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 5028 | . 316 262 582 1042 2826 Core 1095 | . 88 83 85 131 708 Absorbed by Shields . | . . . . . . Redirected to Shielding 97 | . . 8 44 45 . Regen/Repaired (Parts) 33 | . . . 33 . . Core Remaining (%) 71 | 100 . 31 78 76 . Volleys Fired 174 | 4 25 10 63 62 10 Largest 2 | 2 2 2 2 2 2 Hottest 112 | 60 76 76 112 112 56 Shots Fired 340 | 8 50 20 127 123 12 Gun 332 | 8 50 20 127 123 4 Cannon . | . . . . . . Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 111 | 4 25 10 67 1 4 Thermal 221 | 4 25 10 60 122 . Explosive 8 | . . . . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 19 | 3 10 6 18 19 12 Robot Miss Streak 5 | 1 3 5 5 3 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 258 | 5 31 12 89 95 26 Core Hits 124 | 2 12 3 36 40 31 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 14 | . . 3 2 7 2 Burn 12 | . . 3 2 7 . Destroy 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 24 | . . . . 6 18 Impact . | . . . . . . Slashing 19 | . . . . 6 13 Piercing 5 | . . . . . 5 Sneak Attacks 6 | . . . . 2 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5412 | 41 334 162 1083 1727 2065 Guns 3262 | 41 332 162 1083 1570 74 Cannons . | . . . . . . Explosions 1337 | . . . . . 1337 Melee 791 | . . . . 157 634 Ramming 22 | . 2 . . . 20 Kinetic 683 | 31 133 45 381 19 74 Thermal 2579 | 10 199 117 702 1551 . Explosive 1337 | . . . . . 1337 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 739 | . . . . 157 582 Piercing 52 | . . . . . 52 Highest Corruption 16 | . . . 4 1 16 Average Corruption 3 | . . . 3 1 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . 5 4 10 Message Errors 5 | . . . 2 1 2 Matter Fused 4 | . . . 1 2 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Misdirections 3 | . . . . . 3 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 168 | . . . . 41 127 Projectiles . | . . . . . . Explosions 43 | . . . . . 43 Melee 125 | . . . . 41 84 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 218 | . 1 . . . 217 Shots 7 | . . . . . 7 Rammed 2 | . 1 . . . 1 Targets Rammed 7 | . 1 . . . 6 Kicked 5 | . . . . . 5 Crushed . | . . . . . . Highest Temperature 194 | 20 156 170 152 194 10 Average Temperature 38 | 15 39 81 32 34 6 Received Heat Transfer 783 | . 42 . 144 405 192 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 1 2 . Combat Hostiles 3 | . . . 1 2 . Parts Melted 16 | . . 1 9 6 . Heat Transferred 6824 | 25 472 518 1850 3959 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 576 | 5 220 69 311 576 340 Initial 233 | . 3 39 26 128 233 Average 212 | 1 89 63 188 357 183 Maximum Alert Level 2 | . 1 . 1 2 1 Low Security (%) 51 | 100 95 100 48 13 60 Level 1 34 | . 4 . 51 40 39 Level 2 13 | . . . . 45 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . . 2 5 Investigation 2 | . . . . 1 1 Extermination 2 | . . . . . 2 Reinforcement 5 | . 2 . . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 6 | . . . 2 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 20 3 27 28 26 Peak Tracking Total 12 | . 4 3 4 4 12 Tactical Retreats 9 | . . . 3 4 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 28 | . 4 . 8 11 5 Terminals 23 | . 4 . 6 8 5 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 1 2 . Garrison Access . | . . . . . . Total Hacks 92 | . 9 . 25 40 18 Successful 42 | . 3 . 13 19 7 Failed 49 | . 5 . 12 21 11 Catastrophic 14 | . 2 . 2 6 4 Database Lockouts 1 | . 1 . . . . Manual 28 | . 5 . 8 8 7 Terminals 74 | . 9 . 20 27 18 Fabricators . | . . . . . . Repair Stations 5 | . . . 3 2 . Recycling Units . | . . . . . . Scanalyzers 13 | . . . 2 11 . Garrison Access . | . . . . . . Terminal Hacks 25 | . 3 . 8 8 6 Record 2 | . . . 1 1 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 8 | . 1 . 4 1 2 Branch Access Points 3 | . 1 . . 1 1 Terminal Index 2 | . . . 1 . 1 Scanalyzer Index 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Locate Traps 2 | . 1 . . 1 . Security Status 1 | . . . 1 . . Registered Components 3 | . . . 1 1 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . 2 2 . Scan Component 2 | . . . 1 1 . Repair 2 | . . . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 11 | . . . 2 9 . Insert Component 5 | . . . 1 4 . Analyze 6 | . . . 1 5 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 1 . 1 Terminals 2 | . . . 1 . 1 Operators 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 2 . 7 10 5 Full Trace Events 3 | . . . . 2 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 1 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 79 | . . . 26 53 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 1 4 . Part Schematics Acquired 4 | . . . 1 3 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 3995 | 63 662 151 945 1165 1009 Spaces Moved 2684 | 45 494 84 536 670 855 Core 223 | 8 . . . . 215 Treads . | . . . . . . Legs 1820 | . . . 536 670 614 Wheels 641 | 37 494 84 . . 26 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 140 120 120 50 Average Speed 111 | 82 108 140 120 120 101 Slowest Speed 190 | 90 140 140 120 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 74 20 48 53 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 32 | . . . . 3 29 Melee 3 | . . . . 3 . Projectile . | . . . . . . AOE 29 | . . . . . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 3337 | 60 579 99 729 912 958 Wait 245 | 1 27 1 88 101 27 Move 2679 | 44 493 83 535 669 855 Hop . | . . . . . . Pick Up 63 | 4 14 2 14 19 10 Fast Attach 23 | 6 6 . 2 1 8 Attach 28 | . 1 2 2 11 12 Detach 5 | . 1 . . 1 3 Swap 35 | 1 4 1 10 18 1 Drop 54 | . 7 . 15 24 8 Fire 174 | 4 25 10 63 62 10 Melee 24 | . . . . 6 18 Ram 2 | . 1 . . . 1 Kick 5 | . . . . . 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 64 | -11/Junkyard | Entered Materials 144 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 4) 488 | -10/Materials | Central database locked down 595 | -10/Materials | Discovered new exit (range 8) 726 | -10/Materials | Entered Mines 738 | -10/Mines | Core integrity fell below 50% 818 | -10/Mines | Discovered new exit (range 9) 824 | -10/Mines | Learned Materials security intel 877 | -10/Mines | Entered Materials 877 | -9/Materials | Evolved 2 slots: Propulsion x2 1351 | -9/Materials | Repaired Lgt. Armor Plating 1453 | -9/Materials | Discovered new exit (range 8) 1594 | -9/Materials | Discovered new exit (range 9) 1822 | -9/Materials | Entered another Materials area 1822 | -8/Materials | Evolved 2 slots: Utility x2 1938 | -8/Materials | Lost 4 parts (1p2n1u) 2466 | -8/Materials | Repaired Broken Titanium Leg 2862 | -8/Materials | Discovered new exit (range 13) 2930 | -8/Materials | Build established: Scavenger-Mutant 2987 | -8/Materials | Entered Factory 2987 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3608 | -7/Factory | Found Powered Armor 3772 | -7/Factory | Cargo convoy interrupted 3853 | -7/Factory | System corruption reached 10% 3864 | -7/Factory | Core integrity fell below 50% 3879 | -7/Factory | Released all parts (5) 3894 | -7/Factory | Core integrity fell below 20% 3911 | -7/Factory | Identified exit to Storage 3911 | -7/Factory | Identified exit to Lower Caves 3921 | -7/Factory | Lost 21 parts (3p6n6u6w) 3996 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Found 3 branch access points: (180,97) Storage (30,131) Lower Caves (54,186) Lower Caves Map updated. 03911_ Dropped Faulty Prc. Grenade Launcher. 03917_ Acquired Transmission Jammer. 03918_ System corrupted: Component data lost. 03925_ Transmission Jammer destroyed. 03928_ R-06 Scavenger collects Faulty Prc. Grenade Launcher. 03933_ Slug penetrates Subcomponent Replicator. 03934_ K-01 Serf cleans the Subcomponent Replicator. 03939_ System corrupted: Component data lost. 03942_ Acquired Imp. Datajack. 03957_ Penetrated by Slug. 03963_ Imp. Datajack destroyed. 03972_ XZY M VMJI40LLCBF|BXU4>LTARWJ& 03984_ Slug penetrates Wall. 03984_ Slammed into R-06 Scavenger. 03994_ Acquired Com. Wheel. 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"??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????!???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: EX 25 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableHypercooledRailgun Manual? 0 Play Time 00:55:26 Cumulative 80.4 hours Start 2023.05.13 @ 07:45:12 End 2023.05.14 @ 09:25:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f1cf834-3c1d-41db-af07-2caa8dbc34fc