Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 14:40:15 Player: Rohain Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (585) 585 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2345 Bonus ------- None Cogmind --------- Core Integrity 421/550 Matter 290/300 Energy 64/100 System Corruption 0% Temperature Cool (23) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Advanced Heat Sink Small Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (8) ---- Nuclear Core Armored Treads Disposable Heat Sink EM Pulse Gun Beam Rifle Improved Medium Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Heat Sink Disposable Heat Sink Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Beam Rifle Improved Medium Laser > --- INVENTORY -------- Armored Treads Aluminum Leg Disposable Heat Sink EM Pulse Gun Spread Laser Improved Medium Laser [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 35 | 7 6 7 15 Power 4 | 1 1 1 1 Engine 3 | 1 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 2 3 5 Treads . | . . . . Leg 12 | 2 2 3 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device 4 | . . 1 3 Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 3 2 2 5 Energy Gun 7 | . . 2 5 Energy Cannon . | . . . . Ballistic Gun 5 | 3 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 14 | . 1 . 13 Power 2 | . 1 . 1 Propulsion 7 | . . . 7 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 9 | . 1 . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 95 91 96 Engine 10 | . 10 11 8 Leg 29 | . 28 33 26 Device 6 | . . 3 17 Storage 11 | . 14 11 9 Processor 10 | . 13 11 9 Energy Gun 17 | . . 19 25 Ballistic Gun 7 | . 28 2 . Naked Turns . | . . . . Heaviest Build 24 | 11 12 20 24 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 1 3 8 8 Average Carried 4 | . 1 4 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . 3 8 6 Class Distribution -------------------- 78% | Mutant 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 554 | 198 56 195 105 Remotely . | . . . . Salvage Created 785 | . 56 326 403 Parts 46 | . 5 19 22 Haulers Intercepted 6 | . . 4 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 15 | . 1 5 9 Guns 15 | . 1 5 9 Classes Destroyed 8 | . 2 4 2 Worker 1 | . . 1 . Builder 1 | . 1 . . Hauler 6 | . . 4 2 Mechanic 1 | . . . 1 Swarmer 3 | . . . 3 Grunt 9 | . 1 2 6 Duelist 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 6 | . 2 2 6 Combat Bots Only 6 | . 1 1 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1680 | . 278 333 1069 Core 280 | . 98 53 129 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 60 86 . Volleys Fired 67 | . 8 25 34 Largest 3 | . 2 2 3 Hottest 186 | . 40 130 186 Shots Fired 150 | . 16 50 84 Gun 150 | . 16 50 84 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 22 | . 16 6 . Thermal 128 | . . 44 84 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 2 8 12 Robot Miss Streak 7 | . 2 6 7 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 118 | . 7 43 68 Core Hits 101 | . 4 51 46 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1750 | . 99 593 1058 Guns 1732 | . 98 593 1041 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 18 | . 1 . 17 Kinetic 147 | . 98 49 . Thermal 1585 | . . 544 1041 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 1 . 2 Kicked 3 | . 1 . 2 Crushed . | . . . . Highest Temperature 258 | . 12 258 257 Average Temperature 95 | . 8 69 125 Received Heat Transfer 792 | . 60 165 567 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 2979 | . . 680 2299 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 286 | . 56 134 286 Initial 49 | . . 23 49 Average 78 | . 31 60 156 Maximum Alert Level 1 | . . . 1 Low Security (%) 86 | 100 100 100 52 Level 1 13 | . . . 47 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 4 10 22 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 9 | . 2 5 2 Successful 5 | . 2 1 2 Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 2 2 2 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 1 2 Terminals 5 | . 2 1 2 Botnet 3 | . 1 1 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1327 | 75 284 589 379 Spaces Moved 818 | 56 207 378 177 Core 4 | 4 . . . Treads . | . . . . Legs 814 | 52 207 378 177 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 115 120 120 121 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 38 26 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1023 | 64 225 462 272 Wait 81 | . 2 45 34 Move 815 | 55 206 377 177 Hop . | . . . . Pick Up 11 | 1 1 5 4 Fast Attach 19 | 6 2 5 6 Attach 10 | 1 1 1 7 Detach 1 | . . . 1 Swap 6 | . 3 1 2 Drop 10 | 1 1 3 5 Fire 67 | . 8 25 34 Melee . | . . . . Ram . | . . . . Kick 3 | . 1 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 301 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Discovered new exit (range 16) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 866 | -9/Materials | Discovered new exit (range 3) 872 | -9/Materials | Identified exit to Materials 949 | -9/Materials | Entered another Materials area 949 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1328 | -8/Materials | Self-destructed Last Messages --------------- 01311_ Aluminum Leg destroyed. 01312_ G-47 Trooper destroyed. 01312_ Switching to secondary target: G-47 Trooper. 01313_ K-01 Serf collects debris. 01314_ Y-45 Defender heat damages Lgt. Treads, Lgt. Armor Plating. 01315_ Beam Rifle destroyed. 01315_ G-47 Trooper suffers critical hit (Burn). 01316_ K-01 Serf collects debris. 01317_ Imp. Medium Laser destroyed. 01318_ Y-45 Defender heat spikes uncontrollably. 01319_ Nuclear Core destroyed. 01320_ K-01 Serf collects debris. 01321_ Aluminum Leg destroyed. 01323_ K-01 Serf collects debris. 01323_ Acquired Aluminum Leg. 01323_ Aluminum Leg destroyed. 01326_ K-01 Serf collects debris. 01327_ G-47 Trooper overheating. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????????????# !% ! # """ "#???????? | | ???????????????????????????#=%[[! # """ #???????? | | ???????????????????????????#*[%*[%# #???????? | | ???????????????????????????###+###########???????? | | ?????????????????????????????#%#?????????????????? | | ?????????????????????????????#%#?????????????????? | | ?????????????????????????????#[#?????????????????? | | ?????????????????????????????#%#?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????#!#?????????????????? | | ?????????????????????????????#=#?????????????????? | | ??????????????????##+#########%#?????????????????? | | ???????????????##?# ^ ]%!*=+?????????????????? | | ???????????????"" # #####?????????????????? | | ????????????????" # ^!* ""#?????????????????????? | | ????????????????? + Y [ gY"#?????????????????????? | | ??????????????????# [ o""#?????????????????????? | | ??????????????????# * k #?????????????????????? | | ??????????????????# ###???????????????????? | | ???????????######## [[ [ ## """??????????????? | | ??????? w [[ %gg + """??????????????? | | ????????????####### [ @ ##??????????????????? | | ??????????????????######## #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ??????????????????? | | ??????????????????????????? ? ?????????????????? | | ????????????????????????????? ????????????????? | | ??????????????????????????????####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 100 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ArmoredRelayPropulsion Manual? 0 Play Time 00:14:11 Cumulative 33.7 hours Start 2023.03.30 @ 14:24:03 End 2023.03.30 @ 14:40:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 34 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8489306f-81cc-4fcf-aaf2-cf92a8c205f8