Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 10:15:36 Player: cingulata Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (114) 570 Value Destroyed (2630) 2630 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3336) 3336 TOTAL SCORE: 14136 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 14 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1376/1600 Matter 257/300 Energy 438/440 System Corruption 29% Temperature Warm (131) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Cooled VTOL Module Cooled VTOL Module Advanced Surge Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (12) ----- Advanced Cryofiber Web Advanced Weight Redist. System Structural Scanner ECM Suite Improved Cloaking Device Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Vibroblade > --- INVENTORY (5) ---- Neutrino Core Improved Fusion Compressor Micro Antimatter Reactor Stasis Canceller Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Structural Scanner ECM Suite Cloaking Device Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Linear Accelerator Vibroblade > --- INVENTORY -------- Improved Fusion Compressor Quantum Reactor Q-thruster Stasis Canceller Mini Grenade Launcher [Rating: 139] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Heat Sink Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 7 | . . . . . 2 1 . 1 . 1 1 1 Utility 10 | . . . . . 2 1 1 1 2 1 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 97 | 2 10 3 2 1 33 12 3 3 2 8 8 10 Power 12 | . 1 . . . 2 1 1 1 . 3 1 2 Engine 3 | . 1 . . . 1 . . 1 . . . . Core 5 | . . . . . 1 1 1 . . 2 . . Reactor 4 | . . . . . . . . . . 1 1 2 Propulsion 36 | . 2 1 1 . 15 7 . . 1 3 1 5 Treads 15 | . 2 1 1 . 11 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 21 | . . . . . 4 7 . . 1 3 1 5 Utility 29 | 1 2 2 . . 7 3 2 2 1 2 4 3 Device 11 | 1 . 1 . . . 2 1 2 . . 2 2 Storage 2 | . 1 1 . . . . . . . . . . Processor 1 | . . . . . . . . . . 1 . . Hackware 8 | . . . . . 2 . 1 . 1 1 2 1 Protection 7 | . 1 . . . 5 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 1 5 . 1 1 9 1 . . . . 2 . Energy Gun 2 | . 1 . . . 1 . . . . . . . Energy Cannon 2 | . . . . 1 . 1 . . . . . . Ballistic Gun 8 | 1 3 . . . 4 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . 2 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . . . 2 . Corrupted Parts 3 | . . . . . . . . . . . . 3 System Corruption 26 | . . . . . . . . . . . . 26 Parts Lost 19 | . 1 . . . 4 . . . 1 . 3 10 Power . | . . . . . . . . . . . . . Propulsion 9 | . . . . . 2 . . . . . 1 6 Utility 8 | . . . . . 1 . . . 1 . 2 4 Weapon 2 | . 1 . . . 1 . . . . . . . Highest Loss Streak 5 | . 1 . . . 2 . . . 1 . 1 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 18 | 6 18 24 24 24 24 4 4 4 4 4 4 4 Power 2 | 1 2 4 5 5 2 . 1 1 1 1 1 2 Propulsion 7 | 4 8 11 10 10 8 . 2 2 1 1 1 . Utility 4 | . 3 4 4 4 7 1 1 1 . . 1 1 Weapon 4 | 1 3 4 5 5 6 1 . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 19 | . 2 3 . . 10 1 1 . . . 1 1 Power 2 | . . 1 . . 1 . . . . . . . Propulsion 5 | . . 1 . . 4 . . . . . . . Utility 7 | . 1 1 . . 2 1 1 . . . . 1 Weapon 5 | . 1 . . . 3 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 85 99 99 94 95 93 96 92 93 91 Engine 9 | . 14 14 14 14 8 . . 5 5 3 . . Core 1 | . . . . . . 7 13 5 5 1 4 3 Treads 22 | . 25 27 27 28 34 . . . . . . . Flight 7 | . . . . . . 37 33 29 29 28 29 30 Device 8 | . 3 13 14 14 . 14 13 16 19 14 13 16 Storage 9 | . 14 14 14 14 8 . . . . . . . Hackware 7 | . . . . . 9 15 16 17 20 22 28 29 Protection 8 | . 10 . . . 17 7 5 4 5 4 2 . Ballistic Gun 14 | . 27 28 . 14 12 . . . . . . . Special Weapon 1 | . . . 13 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 7 6 5 5 4 4 4 Peak Build Rating 139 | 7 9 10 10 11 39 55 60 63 72 97 125 139 Average Rating 30 | 6 8 9 9 10 30 36 56 62 70 89 115 128 On Entrance 41 | 6 7 9 10 10 11 27 50 59 63 69 96 123 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 105 | 14 90 90 87 91 105 22 20 25 26 36 52 56 Greatest Support 88 | 20 40 40 40 40 88 26 25 35 30 52 62 69 Greatest Overweight (x) 2 | . 2 2 2 2 1 . . . . . 1 1 Average Overweight (x) . | . 1 2 2 2 . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 Average Capacity 20 | 8 23 25 25 25 24 5 5 5 5 5 5 5 Most Carried 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 Average Carried 18 | 6 18 24 24 24 24 4 4 4 4 4 4 4 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 8 24 25 25 25 5 5 5 5 4 5 5 5 Class Distribution -------------------- 46% | Mutant 30% | Scavenger-Mutant 17% | Hacker-Sprinter 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3235 | 232 434 261 . 74 1359 236 14 126 55 56 185 203 Remotely . | . . . . . . . . . . . . . Salvage Created 4514 | 22 698 284 . 132 1711 363 14 182 135 56 372 545 Parts 246 | 5 48 23 . 4 102 16 . 6 4 5 15 18 Haulers Intercepted 9 | . 2 . . . 5 1 . . . . . 1 Recyclers Shooed 2 | . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 59 | . 14 6 . 3 32 . . . . . . 4 Melee 1 | . . . . . . . . . . . . 1 Guns 52 | . 14 6 . 2 30 . . . . . . . Cannons 1 | . . . . 1 . . . . . . . . AOE 5 | . . . . . 2 . . . . . . 3 Classes Destroyed 13 | 1 6 2 . . 2 . . . . . . 2 Worker 15 | . . 2 . 1 1 5 . . . 3 2 1 Builder 9 | . . 1 . . 4 1 . 1 . . 2 . Tunneler 3 | 1 . . . . 1 . . . . . 1 . Hauler 9 | . 2 . . . 5 1 . . . . . 1 Recycler 10 | . 2 1 . . . 1 . 1 1 . 2 2 Operator 5 | . 1 . . . 1 . 1 . 1 . . 1 Watcher 4 | . 1 . . . . 2 . . . . . 1 Swarmer 14 | . 4 4 . . 6 . . . . . . . Cutter 3 | . . . . . . . . . . . . 3 Grunt 32 | . 10 2 . 3 17 . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . Sentry 7 | . . . . . 7 . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 Best Kill Streak 5 | 1 3 3 . 3 4 4 . 2 1 2 3 5 Combat Bots Only 4 | . 3 3 . 3 4 . . . . . . 3 Max Kills in Single Turn 2 | 1 2 1 . 1 2 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 426 | . 65 22 . 27 196 4 9 7 3 16 12 65 Missed 135 | . 17 7 . 6 46 2 7 6 . 10 5 29 Hits 291 | . 48 15 . 21 150 2 2 1 3 6 7 36 Melee 6 | . . . . . 2 . . . . . . 4 Projectile 285 | . 48 15 . 21 148 2 2 1 3 6 7 32 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 14 | . 2 . . . 7 . . . . . . 5 Damage Taken 4727 | . 501 143 . 255 2047 84 81 19 120 148 268 1061 Core 734 | . 76 33 . 36 197 38 41 . . 89 . 224 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 30 | . 6 . . . 24 . . . . . . . Regen/Repaired (Parts) 310 | . . . . . 136 66 12 57 39 . . . Core Remaining (%) 87 | 100 . . . 42 64 94 95 100 100 93 100 86 Volleys Fired 237 | 4 78 13 . 8 114 1 . . 1 2 2 14 Largest 2 | 2 2 2 . 2 2 1 . . 1 1 1 1 Hottest 120 | 60 120 40 . 80 85 30 . . 30 30 54 54 Shots Fired 444 | 8 153 26 . 16 221 1 . . 1 2 2 14 Gun 408 | 8 150 26 . 8 216 . . . . . . . Cannon 17 | . . . . 8 . . . . . . 2 7 Launcher 16 | . . . . . 5 1 . . 1 2 . 7 Special 3 | . 3 . . . . . . . . . . . Kinetic 402 | 4 147 26 . 8 208 . . . . . 2 7 Thermal 26 | 4 6 . . 8 8 . . . . . . . Explosive 16 | . . . . . 5 1 . . 1 2 . 7 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | 1 8 8 . 6 10 . . . . . . 3 Robot Miss Streak 6 | 2 6 3 . 1 4 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 2 1 . . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . Shots Hit Robots 316 | 3 76 17 . 11 157 13 2 3 4 4 9 17 Core Hits 164 | 2 36 14 . 5 75 4 1 2 3 4 4 14 Critical Kills 2 | . 1 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 4 | . 1 1 . . 2 . . . . . . . Burn 1 | . . . . . 1 . . . . . . . Destroy 3 | . 1 1 . . 1 . . . . . . . Melee Attacks 172 | . . . . . 42 33 12 16 16 11 21 21 Impact 19 | . . . . . 19 . . . . . . . Slashing 153 | . . . . . 23 33 12 16 16 11 21 21 Piercing . | . . . . . . . . . . . . . Sneak Attacks 43 | . . . . . 10 8 2 3 3 3 7 7 Combat Hostiles 2 | . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9204 | 49 916 270 . 167 3643 763 177 228 285 250 825 1631 Guns 3759 | 49 900 214 . 63 2533 . . . . . . . Cannons 103 | . . . . 103 . . . . . . . . Explosions 776 | . . . . . 382 . . . 6 24 . 364 Melee 4492 | . . . . . 727 763 177 228 279 226 825 1267 Ramming 74 | . 16 56 . 1 1 . . . . . . . Kinetic 3673 | 39 889 214 . 63 2468 . . . . . . . Thermal 189 | 10 11 . . 103 65 . . . . . . . Explosive 776 | . . . . . 382 . . . 6 24 . 364 Electromagnetic . | . . . . . . . . . . . . . Impact 236 | . . . . . 236 . . . . . . . Slashing 4256 | . . . . . 491 763 177 228 279 226 825 1267 Piercing . | . . . . . . . . . . . . . Highest Corruption 29 | . 1 1 1 1 . . 1 1 . 1 . 29 Average Corruption 1 | . 1 1 1 1 . . 1 1 . 1 . 27 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 48 | . 18 11 3 4 . . 2 . . 2 . 8 Message Errors 13 | . 6 2 2 1 . . . . . 1 . 1 Matter Fused 11 | . 4 4 . 1 . . . . . 1 . 1 Heat Flow Errors 8 | . 3 1 . 1 . . 1 . . . . 2 Energy Discharges 2 | . 1 . . . . . . . . . . 1 Parts Rejected 1 | . . 1 . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 7 | . 2 3 . . . . 1 . . . . 1 Data Loss (major) 2 | . 1 . 1 . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1150 | . . . . . 133 194 60 42 48 46 212 415 Projectiles . | . . . . . . . . . . . . . Explosions 19 | . . . . . . . . . . . . 19 Melee 1131 | . . . . . 133 194 60 42 48 46 212 396 Knockbacks 3 | . 1 . . . 2 . . . . . . . Impact 3 | . 1 . . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 315 | . . . . . . 56 . . . 17 . 242 Shots 8 | . . . . . . 2 . . . 1 . 5 Rammed 15 | . 5 8 . . 2 . . . . . . . Targets Rammed 18 | . 6 9 . 1 2 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . 1 1 . 1 . . . . . . . . Highest Temperature 483 | . 276 156 . 264 217 . 227 167 30 312 280 483 Average Temperature 73 | . 72 82 . 60 43 . 29 54 9 117 70 187 Received Heat Transfer 1428 | . 222 18 . 141 972 . 12 . 9 27 18 9 Effects 15 | . . . . . . . . . . 8 . 7 Shutdowns 4 | . . . . . . . . . . 2 . 2 Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 8 | . . . . . . . . . . 3 . 5 Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . . . . . Heat Transferred 494 | 25 25 . . 222 222 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . . . 2 1 . . . . . . Low Security (%) 84 | 100 100 100 . 100 49 90 100 100 100 100 100 100 Level 1 7 | . . . . . 21 9 . . . . . . Level 2 8 | . . . . . 28 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 430 | 5 71 80 . 70 430 219 43 79 144 37 41 149 Initial 186 | . . 10 . . 3 186 27 2 38 1 . 24 Average 85 | 1 22 7 . 9 225 112 11 10 51 8 15 34 Influence Increases 3123 | 5 431 217 . 75 1007 213 94 164 162 117 177 461 Destroy 0b10 Robot/C 1220 | . 280 160 . 60 640 . . . . . . 80 Destroy 0b10 Robot/NC 270 | 5 30 20 . 5 60 50 . 10 10 15 35 30 Destroy Leader 296 | . 66 30 . 10 160 6 . . . . . 24 Allied During Kill 7 | . . 7 . . . . . . . . . . Successful Hack 255 | . 6 . . . 22 62 9 38 25 14 10 69 Disable Machine 120 | . 15 . . . 30 15 . . 45 . . 15 Destroy Structure 355 | . 4 . . . 50 20 10 26 82 28 42 93 Partial Spotted 270 | . . . . . . 15 75 45 . 45 60 30 Lose Combat Pursuer 330 | . 30 . . . 45 45 . 45 . 15 30 120 Influence Decreases 2974 | 5 403 245 . 64 607 567 145 91 237 121 136 353 Entered New Map 346 | . . 18 . . 8 225 30 4 41 3 . 17 Time Decay 2244 | 5 393 207 . 64 569 342 115 87 92 94 103 173 Lost Part 150 | . 10 . . . 30 . . . . . 20 90 Lost Ally 20 | . . 20 . . . . . . . . . . Purge Threat 214 | . . . . . . . . . 104 24 13 73 Squads Dispatched 26 | . 4 . . . 5 3 1 1 1 2 4 5 Investigation 5 | . . . . . 2 1 . . . 1 . 1 Extermination 9 | . . . . . . 2 1 1 . 1 2 2 Reinforcement 12 | . 4 . . . 3 . . . 1 . 2 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 17 | . 2 . . . 8 2 . . 2 . 1 2 Communications Jammed 6 | . . . . . . . . 2 4 . . . Distress Signals 6 | . . . . . . . . 2 4 . . . Times Spotted 184 | . 38 7 . 3 57 9 2 12 6 10 9 31 Peak Tracking Total 10 | . 4 3 . 3 5 4 1 7 7 7 4 10 Tactical Retreats 26 | . 1 . . . 1 2 1 3 2 4 6 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . 1 . . . . . 2 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 8 | . 1 . . . 2 1 . . 3 . . 1 Max in Single Turn 2 | . 1 . . . 1 1 . . 2 . . 1 Garrison Access 3 | . . . . . 1 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 71 | . 5 . 2 . 11 16 9 8 3 4 4 9 Terminals 48 | . 4 . . . 7 9 6 5 2 3 3 9 Fabricators . | . . . . . . . . . . . . . Repair Stations 10 | . . . . . 2 5 1 1 1 . . . Recycling Units 7 | . 1 . . . 1 1 1 2 . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 1 . . . 1 . Total Hacks 170 | . 12 . 2 . 30 31 21 16 11 12 11 24 Successful 102 | . 5 . 2 . 12 15 12 10 10 7 8 21 Failed 68 | . 7 . . . 18 16 9 6 1 5 3 3 Catastrophic 8 | . 1 . . . 1 1 1 2 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 78 | . 8 . 1 . 13 8 10 9 5 9 6 9 Terminals 123 | . 10 . . . 19 17 15 11 8 9 10 24 Fabricators . | . . . . . . . . . . . . . Repair Stations 24 | . . . . . 5 11 2 3 3 . . . Recycling Units 15 | . 2 . . . 4 2 2 2 . 3 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 1 2 . . . 1 . Terminal Hacks 58 | . 1 . 2 . 5 5 6 3 6 5 7 18 Record 6 | . . . 1 . . . . . 1 . 2 2 Part Schematic 1 | . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . 1 . . 1 1 . . . Open Door 2 | . . . . . . . . . . . . 2 Open DSF 2 | . . . . . . 1 1 . . . . . Level Access Points 8 | . . . . . 1 1 . 1 1 1 2 1 Terminal Index 4 | . . . . . 1 . 1 . 1 . . 1 Unreport Threat 5 | . . . . . . . . . 1 1 1 2 Locate Traps 9 | . 1 . . . . . 1 . 1 1 1 4 Dispatch Records 1 | . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . Zone Layout 11 | . . . . . . 3 1 1 . 1 1 4 Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 17 | . . . . . 3 7 2 3 2 . . . Scan Component 10 | . . . . . 2 4 1 2 1 . . . Repair 7 | . . . . . 1 3 1 1 1 . . . Recycling Unit Hacks 7 | . 1 . . . 1 1 1 2 . 1 . . Retrieve Components 7 | . 1 . . . 1 1 1 2 . 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . Seal Access 3 | . . . . . 1 1 . . . . 1 . Unauthorized Hacks 17 | . 3 . . . 2 1 3 2 2 1 . 3 Terminals 17 | . 3 . . . 2 1 3 2 2 1 . 3 Track 1 | . . . . . . . . . . . . 1 Assimilate 2 | . . . . . . . 1 . 1 . . . Botnet 13 | . 2 . . . 2 1 2 2 1 1 . 2 Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 58 | . 4 . . . 10 12 7 7 3 4 3 8 Full Trace Events 3 | . . . . . 1 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 1 3 1 1 1 . . . Time 225 | . . . . . 38 104 44 19 20 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 24 | . 9 . . . 5 1 2 5 . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . 2 . . . . 1 . 1 . . . Largest Group 2 | . . 2 1 . . . 1 . 1 . . . Highest-Rated Group 42 | . . 42 11 . . . 10 . 26 . . . Highest-Rated Ally 31 | . . 31 11 . . . 10 . 26 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 10 | . . 10 . . . . . . . . . . Total Damage 108 | . . 108 . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 3891 | 16 572 667 . . . 755 325 331 236 301 279 409 Structural 2540 | . . . . . . 708 290 331 236 287 279 409 Seismic 1255 | 16 572 667 . . . . . . . . . . Cloaking 360 | . . . . . . . . . . . 47 313 Jamming 1481 | . . . . . . 300 292 331 236 287 35 . ECM 975 | . . . . . . . 49 15 160 288 185 278 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 11973 | 70 2231 2136 838 605 3337 769 372 331 236 343 279 426 Spaces Moved 8544 | 30 667 640 260 167 1139 1502 713 606 415 648 772 985 Core . | . . . . . . . . . . . . . Treads 2707 | . 554 640 260 167 1086 . . . . . . . Legs 143 | 30 113 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5694 | . . . . . 53 1502 713 606 415 648 772 985 Fastest Speed 5 | 120 120 320 320 320 29 23 23 5 20 5 5 5 Average Speed 106 | 120 286 320 320 320 225 26 23 21 20 19 18 16 Slowest Speed 320 | 120 320 320 320 320 240 27 23 23 23 22 89 85 Overloaded Moves 216 | . . . . . . . . 35 . 50 43 88 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 1 . 3 . 3 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 97 100 61 36 68 45 17 16 13 17 25 34 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 130 | . 3 . . . 26 20 10 13 8 22 14 14 Terrain Destroyed 243 | . 3 . . . 71 20 10 13 53 22 14 37 Melee 94 | . . . . . 26 15 10 13 8 3 12 7 Projectile 12 | . 3 . . . . . . . . . 2 7 AOE 137 | . . . . . 45 5 . . 45 19 . 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 10693 | 55 822 686 270 221 1690 1831 898 774 539 840 873 1194 Wait 1430 | 18 34 8 3 41 271 259 162 148 103 164 61 158 Move 8519 | 29 666 639 259 166 1138 1499 712 599 414 643 771 984 Hop 5 | . . . . . . 1 . 3 . 1 . . Pick Up 75 | 2 18 6 2 2 20 10 2 2 2 4 4 1 Fast Attach 26 | 1 1 2 . . 2 1 2 1 1 3 4 8 Attach 31 | . 1 1 2 1 11 5 1 1 2 1 3 2 Detach 2 | . . . 1 . . 1 . . . . . . Swap 97 | 1 14 2 . 1 48 9 6 3 . 5 3 5 Drop 81 | . 4 6 3 1 42 12 1 1 . 6 4 1 Fire 237 | 4 78 13 . 8 114 1 . . 1 2 2 14 Melee 172 | . . . . . 42 33 12 16 16 11 21 21 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 18 | . 6 9 . 1 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / [*Low] / DSF) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 16) 1203 | -10/Materials | Discovered new exit (range 11) 1548 | -10/Materials | Discovered new exit (range 10) 2302 | -10/Materials | Entered Mines 2752 | -10/Mines | Discovered new exit (range 5) 2796 | -10/Mines | Discovered new exit (range 10) 2917 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2920 | -10/Mines | Discovered new exit (range 5) 3515 | -10/Mines | Discovered new exit (range 8) 4438 | -10/Mines | Entered Exiles 4438 | -10/Exiles | Accompanied by 1 ally 4439 | -10/Exiles | Identified exit to Mines 4519 | -10/Exiles | Met 8R-AWN 4573 | -10/Exiles | Met EX-HEX 4701 | -10/Exiles | Met EX-DEC 4714 | -10/Exiles | Learned location of Zion (-7) 4728 | -10/Exiles | Build established: Scavenger-Mutant 4765 | -10/Exiles | Met EX-BIN 4810 | -10/Exiles | Aligned with FarCom system 4813 | -10/Exiles | Given EX-Vault access code 4900 | -10/Exiles | Opened EX-Vault 4919 | -10/Exiles | Found Gui. Plasma Cannon 4981 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5276 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 5276 | -10/Exiles | Entered Mines 5726 | -9/Mines | Core integrity fell below 50% 5804 | -9/Mines | Discovered new exit (range 9) 5846 | -9/Mines | Discovered new exit (range 4) 5881 | -9/Mines | Entered Materials 5881 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7169 | -8/Materials | Repaired Imp. Light Armor Plating 7557 | -8/Materials | Identified exit to Factory 8321 | -8/Materials | Build established: Mutant 9218 | -8/Materials | Entered Factory 9218 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9354 | -7/Factory | Identified exit to DSF 9460 | -7/Factory | Build established: Hacker-Sprinter 9546 | -7/Factory | Repaired Cesium-ion Thruster 9828 | -7/Factory | Repaired Mni. Grenade Launcher 9907 | -7/Factory | Repaired Lgt. Angular Momentum Engine 9939 | -7/Factory | Identified exit to Factory 9987 | -7/Factory | Entered another Factory area 9987 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9995 | -6/Factory | Identified exit to DSF 10013 | -6/Factory | Discovered new exit (range 4) 10134 | -6/Factory | Discovered new exit (range 7) 10356 | -6/Factory | Repaired Transmission Jammer 10359 | -6/Factory | Entered another Factory area 10359 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10399 | -5/Factory | Repaired Imp. Light Armor Plating 10506 | -5/Factory | Identified exit to Factory 10690 | -5/Factory | Entered another Factory area 10690 | -4/Factory | Evolved 2 slots: Utility x2 10843 | -4/Factory | Repaired Lgt. Antimatter Reactor 10878 | -4/Factory | Identified exit to Research 10926 | -4/Factory | Entered Research 10926 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10985 | -3/Research | Identified exit to Research 11269 | -3/Research | Entered another Research area 11269 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11328 | -2/Research | Identified exit to Access 11460 | -2/Research | Spotted B-90 Cyclops 11478 | -2/Research | Spotted B-90 Cyclops 11541 | -2/Research | Build established: Wizard-Sprinter 11548 | -2/Research | Entered Access 11548 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11559 | -1/Access | Identified exit to Surface 11860 | -1/Access | System corruption reached 10% 11893 | -1/Access | Lost 5 parts (2n3u) 11896 | -1/Access | Spotted B-99 Colossus 11933 | -1/Access | Lost 3 parts (2n1u) 11940 | -1/Access | Spotted B-99 Colossus 11974 | *** | Escaped! Last Messages --------------- 11942_ Dropped Linear Accelerator. 11957_ Overheating: System interference. 11957_ Structural Scanner temporarily disabled. 11957_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9V layout... Downloaded map data. >>Traps(Locate) Found 12 traps in 3 arrays: 4x Blade Trap 4x EM Surge Trap 4x Hellfire Trap Map updated. 11959_ System corrupted: Component data lost. 11972_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11972_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????????? # T" """""" ##### = | | ??????????? # ^ ! ""# """""" + + | | ???????????+#### ""# """""" #####= | | ??????????? ""# """""" ##### | | ??????????? # """""" ##?####### | | ??????????? # ##?####### | | ??????????? + ##???????? | | ??????????? ########## # """ """ # ???????? | | ??????????? #????????# # """S""" # ???????? | | ??????????? #?????#### ###########+## ???????? | | ??????????? #?????# ######## ## ???????? | | ??????????? #?????# #??????# ## ???????? | | ??????????? #?????# #??????# ## ???????? | | ??????????? #?????# #??????# ## ???????? | | ??????????? #?????# BB BB #??????# ## ???????? | | ??????????? #?????# BB BB #??????# ## ???????? | | ????????????????????????????????????## ######+#### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# ^^ #### | | ???????????????????#""""""""""#?????# ^ #??? | | ???????????????????# #?????# ^ #??? | | ???????????????????# #?????# #??? | | ???????????????????# #?????# #??? | | ???????????????????# "" #?????# #??? | | ???????????????????# "@ #?????# #??? | | ???????????????????# #?????# ########??? | | ???????????????????# #?????# #?????????? | | ???????????????????# #?????# #?????????? | | ??????????????????## ##????# #?????????? | | ??????????????????# #????# #?????????? | | ??????????????????##"" ##????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#T #?????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ???????????????????#"" #?????# #?????????? | | ??????????????????##"" ####### #?????????? | | ????????????? #?????????? | | ???????????? R +?????????? | | ?????????????######################## #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 51 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Power Shielding 33 Utility Shielding 66 Evasion (%) 74 Recoil Reduction 4 Offensive Hacking 76 Defensive Hacking 14 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 24% | -8/Materials Cesium-ion Thruster | 4% | -7/Factory Mni. Grenade Launcher | 50% | -7/Factory Lgt. Angular Momentum Engine | 71% | -7/Factory Transmission Jammer | 40% | -6/Factory Imp. Light Armor Plating | 68% | -5/Factory Lgt. Antimatter Reactor | 44% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Denied? Epsilon Run Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed ScrapoidRingGuard Manual? 0 Play Time 03:01:50 Cumulative 47.1 hours Start 2025.07.03 @ 10:19:54 End 2025.07.07 @ 10:15:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57405db2-ca79-429d-8bbb-c354989d198d