Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 22:00:08 Player: Zable Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (23) 23 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 953 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 35/250 Matter 285/300 Energy 80/100 System Corruption 0% Temperature Cool (12) Movement Core (450) Ox8 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Deep Structural Scanner > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Aluminum Leg Small Storage Unit Weapon Shielding Medium Armor Plating Force Field EM Pulse Gun Plasma Rifle Assault Rifle Assault Rifle Long-range Missile Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Deep Structural Scanner > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Weapon Shielding Medium Armor Plating Force Field EM Pulse Gun Plasma Rifle Assault Rifle Assault Rifle Long-range Missile Launcher CPS Tube [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Slashing Weapon Companion Sword Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 7 | 1 1 . 5 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | . . . 3 Treads . | . . . . Leg 1 | . . . 1 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 2 | 1 . . 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | . . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 10 | 6 6 7 11 Power 1 | 1 1 1 1 Propulsion 3 | 4 4 4 3 Utility 2 | . . 1 3 Weapon 2 | 1 1 1 2 Tool/Special . | . . . . Unused Backups 14 | . . . 14 Power . | . . . . Propulsion 2 | . . . 2 Utility 4 | . . . 4 Weapon 7 | . . . 7 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 100 100 97 Engine 13 | . 14 14 13 Leg 14 | . 28 28 8 Wheel 13 | . . . 19 Device 13 | . 14 14 13 Storage 14 | . 14 14 14 Energy Gun 13 | . 14 14 12 Ballistic Gun 13 | . 14 14 12 Peak Build Rating 17 | 7 7 7 17 Average Rating 8 | 6 7 7 9 On Entrance 6 | 6 7 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 15 30 30 30 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 12 15 15 Most Carried 15 | 6 7 7 15 Average Carried 10 | 6 6 7 11 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 7 7 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 249 | 200 . . 49 Remotely . | . . . . Salvage Created 40 | 15 25 . . Parts 5 | 5 . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed . | . . . . Classes Destroyed 2 | 1 1 . . Tunneler 1 | 1 . . . Watcher 1 | . 1 . . Best Kill Streak 1 | 1 1 . . Combat Bots Only . | . . . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 38 | . . . 38 Missed 12 | . . . 12 Hits 26 | . . . 26 Melee 11 | . . . 11 Projectile 15 | . . . 15 Critical Strikes 3 | . . . 3 Damage Taken 579 | . . . 579 Core 215 | . . . 215 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 3 | 1 2 . . Largest 2 | 2 2 . . Hottest 60 | 60 60 . . Shots Fired 6 | 2 4 . . Gun 6 | 2 4 . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 3 | 1 2 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 3 | 1 2 . . Robot Hit Streak 2 | 1 2 . . Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 6 | 1 2 . 3 Core Hits 2 | 1 . . 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 9 | . . . 9 Impact . | . . . . Slashing 9 | . . . 9 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 121 | 15 79 . 27 Guns 48 | 15 33 . . Cannons . | . . . . Explosions 46 | . 46 . . Melee 27 | . . . 27 Ramming . | . . . . Kinetic 13 | . 13 . . Thermal 46 | . 46 . . Explosive . | . . . . Electromagnetic 35 | 15 20 . . Impact . | . . . . Slashing 27 | . . . 27 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . 34 . . Projectiles . | . . . . Explosions 34 | . 34 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 17 | . . . 17 Average Temperature 14 | . . . 14 Received Heat Transfer 182 | . . . 182 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 10 | 5 10 . . Initial 3 | . 3 . . Average 1 | 3 1 . . Influence Increases 15 | 5 10 . . Destroy 0b10 Robot/NC 10 | 5 5 . . Destroy Leader 2 | . 2 . . Destroy Structure 3 | . 3 . . Influence Decreases 15 | . 15 . . Entered New Map 2 | . 2 . . Time Decay 13 | . 13 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 5 | . . . 5 Peak Tracking Total 5 | . . . 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 4 | . 2 . 2 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 4 . 12 Successful 14 | . 2 . 12 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . . . 12 Record 11 | . . . 11 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1530 | 5 118 320 1087 Structural 28 | . . . 28 Seismic 1502 | 5 118 320 1059 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 1552 | 15 118 320 1099 Spaces Moved 1122 | 9 70 165 878 Core . | . . . . Treads . | . . . . Legs 403 | 9 70 165 159 Wheels 719 | . . . 719 Hover . | . . . . Flight . | . . . . Fastest Speed 105 | 120 120 190 105 Average Speed 133 | 120 160 190 120 Slowest Speed 260 | 120 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 2 22 15 65 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug 3 | . . . 3 Terrain Destroyed 6 | . 3 . 3 Melee 3 | . . . 3 Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 1157 | 10 72 172 903 Wait 9 | . . 8 1 Move 1119 | 8 69 164 878 Hop . | . . . . Pick Up 7 | . . . 7 Fast Attach 3 | 1 . . 2 Attach 1 | . . . 1 Detach 1 | . . . 1 Swap 4 | . 1 . 3 Drop 1 | . . . 1 Fire 3 | 1 2 . . Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 16 | -11/Scrapyard | Entered Materials 17 | -10/Materials | Met a group of wandering Federalists 42 | -10/Materials | Discovered new exit (range 12) 123 | -10/Materials | Discovered new exit (range 7) 134 | -10/Materials | Entered Subcaves 135 | -10/Subcaves | Continued accompanying wandering Federalists (5) 135 | -10/Subcaves | Approached by a straggling Scientist 307 | -10/Subcaves | Build established: Mutant 454 | -10/Subcaves | Entered Scraptown 778 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 787 | -9/Scraptown | Visited SPCMW 814 | -9/Scraptown | Visited Symbiants 843 | -9/Scraptown | Visited Awakened 923 | -9/Scraptown | Visited Cyclists 1091 | -9/Scraptown | Visited Comm Corps 1152 | -9/Scraptown | Visited UFD Registry 1152 | -9/Scraptown | Registered with UFD as "Microcore" 1165 | -9/Scraptown | Visited Shadow of the Wyrm 1186 | -9/Scraptown | Visited TADAMA 1289 | -9/Scraptown | Discovered new exit (range 5) 1434 | -9/Scraptown | Visited Sword Containment 1444 | -9/Scraptown | Found Prototype Slashing Weapon 1444 | -9/Scraptown | Identified Companion Sword 1491 | -9/Scraptown | Visited Cartography Club 1512 | -9/Scraptown | Attacked by Scraptown defenders 1525 | -9/Scraptown | Found Deep Structural Scanner 1542 | -9/Scraptown | Core integrity fell below 50% 1547 | -9/Scraptown | Core integrity fell below 20% 1553 | -9/Scraptown | Self-destructed Last Messages --------------- A3-F67(h): The work we do is quite important to Derelicts at large, plus it's also a thrill to collect map data while risking almost certain death! 01498_ The floor rises up to form a wall. 01498_ The wall retracts into the floor. 2I-ZL9(x): I've been down in the Great Rift. It really is great, but we also lost a lot of members to its depths before most decided it probably makes more sense to stick to areas not so far removed from the surface. 01504_ The floor rises up to form a wall. 01512_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! Companion Sword: "You should use me on more respectable targets." 01513_ Seismic Detector destroyed. 01514_ Bolt penetrates Wall. 01525_ Acquired Deep Structural Scanner. 01530_ Bolt penetrates Wall. 01534_ Critical hit (Impale). 01534_ Com. Wheel destroyed. 01536_ Critical hit (Burn: +50). 01539_ Wheel destroyed. 01548_ Ion Engine destroyed. 01550_ Critical hit (Burn: +50). 01551_ Aluminum Leg destroyed. Companion Sword: "At this speed it will be hard to reposition during intense encounters, but I trust your judgment." 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"""""""""""""???????? | | ????# #???#"""" """"""""""??????????? | | ????# #???#"""" ""######????????????? | | ????# #???#"""" ""#?????????????????? | | ????# #???#"""" ""#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblySurgeTrap Manual? 0 Play Time 00:14:04 Cumulative 45.8 hours Start 2026.03.04 @ 21:42:45 End 2026.03.04 @ 22:00:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 38 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b339efec-1233-4e93-a121-bb3878a8755f