Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 15:46:39 Player: Ashley Steel Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (1849) 1849 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (569) 569 TOTAL SCORE: 6243 Bonus ------- High Alert Combat Kills 69 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 56/300 Energy 98/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Compact Wheel Disposable Heat Sink Disposable Heat Sink Small Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Melee Analysis Suite Weapon Cycler > --- WEAPON ----------- Magnetic Acceleration Cannon Power Maul Power Maul > --- INVENTORY -------- Light Nuclear Core Compact Wheel Disposable Heat Sink Disposable Heat Sink Small Storage Unit [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . 2 . . . . 1 Utility 2 | . . . . 1 1 . . Weapon 2 | . . . . 1 . . 1 Parts Attached 52 | 6 5 11 16 6 . 2 6 Power 9 | 1 1 2 2 3 . . . Engine 8 | 1 1 2 2 2 . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 16 | 2 . 3 9 1 . . 1 Treads . | . . . . . . . . Leg 11 | 2 . 1 6 1 . . 1 Wheel 5 | . . 2 3 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 3 3 2 . . . 2 Device 2 | . 1 . . . . . 1 Storage 3 | 1 . 1 1 . . . . Processor 2 | . 1 . . . . . 1 Hackware . | . . . . . . . . Protection 4 | . 1 2 1 . . . . Artifact . | . . . . . . . . Weapon 16 | 2 1 3 3 2 . 2 3 Energy Gun 3 | . . 2 1 . . . . Energy Cannon 2 | . . 1 1 . . . . Ballistic Gun 4 | 2 . . 1 1 . . . Ballistic Cannon 3 | . . . . . . 2 1 Launcher 2 | . 1 . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . . 1 2 8 . 8 6 Power 2 | . . . . 1 . 1 . Propulsion 9 | . . 1 . 3 . 4 1 Utility 6 | . . . 1 2 . 1 2 Weapon 8 | . . . 1 2 . 2 3 Highest Loss Streak 7 | . . 1 1 7 . 4 6 To Critical Strikes . | . . . . . . . . Average Backups 8 | 2 5 8 10 9 7 9 5 Power 1 | . 1 1 . 1 1 1 1 Propulsion 2 | 1 2 1 3 5 3 2 1 Utility 3 | . . 3 4 2 3 5 3 Weapon 1 | . 1 3 2 . . . . Tool/Special . | . . . . . . . . Unused Backups 5 | . . 1 . . . 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . . 2 2 Weapon 1 | . . 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 77 | . 92 78 88 92 61 39 24 Engine 9 | . 14 11 11 5 7 2 . Leg 17 | . 28 4 17 34 30 19 4 Wheel 9 | . . 18 16 . . . . Storage 9 | . 14 11 11 9 7 5 . Processor 1 | . 2 4 . . . . 2 Protection 7 | . 1 6 10 14 . . . Energy Gun 5 | . . 10 4 9 7 1 . Energy Cannon 4 | . . 7 8 . . . . Ballistic Gun 7 | . 22 . 8 9 7 2 . Launcher 2 | . 5 3 . 7 . . . Impact Weapon 1 | . . . . . . . 10 Peak Build Rating 24 | 6 8 14 16 18 10 16 24 Average Rating 11 | 5 6 10 13 16 9 7 15 On Entrance 7 | . 6 8 14 13 9 10 . Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 29 | . . . . . . 14 15 Heaviest Build 41 | 12 15 32 41 40 17 28 15 Greatest Support 50 | 20 20 32 50 40 40 40 18 Greatest Overweight (x) 1 | 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 10 10 5 Average Capacity 9 | 7 8 9 12 10 10 9 5 Most Carried 15 | 4 8 10 15 12 10 10 5 Average Carried 8 | 2 5 8 10 9 7 9 5 Final Capacity 15 | 8 8 10 15 10 10 5 5 Final Carried 12 | 4 8 10 12 6 10 5 5 Class Distribution -------------------- 65% | Mutant 18% | Scavenger-Mutant 12% | Scavenger-Tank 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Matter Collected 1129 | 257 74 219 308 229 . 3 39 Remotely . | . . . . . . . . Salvage Created 1907 | . 192 329 831 516 . . 39 Parts 145 | . 19 22 67 36 . . 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Combat Hostiles Destroyed 58 | . 10 10 22 15 . . 1 Guns 30 | . 6 4 10 10 . . . Cannons 16 | . . 4 12 . . . . AOE 11 | . 4 2 . 5 . . . Classes Destroyed 12 | . 3 3 2 4 . . . Worker 2 | . . 1 . 1 . . . Builder 2 | . . . 1 1 . . . Tunneler 1 | . . . . 1 . . . Recycler 1 | . . . . 1 . . . Operator 2 | . . . 1 1 . . . Watcher 7 | . 2 2 1 2 . . . Swarmer 26 | . 9 3 7 7 . . . Grunt 17 | . 1 4 9 3 . . . Duelist 1 | . . 1 . . . . . Sentry 12 | . . 2 6 3 . . 1 Hunter 1 | . . . . 1 . . . Heavy 1 | . . . . 1 . . . Best Kill Streak 11 | . 3 6 8 11 . . 1 Combat Bots Only 7 | . 3 5 7 7 . . 1 Max Kills in Single Turn 3 | . 3 2 1 3 . . 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 1 . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Hostile Shots Fired 494 | . 30 52 117 63 . 40 192 Missed 152 | . 10 10 30 16 . 10 76 Hits 342 | . 20 42 87 47 . 30 116 Projectile 342 | . 20 42 87 47 . 30 116 Critical Strikes 17 | . . 2 2 3 . 4 6 Damage Taken 4960 | . 155 502 932 926 . 897 1548 Core 1670 | . 50 84 174 125 . 386 851 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 14 | . . . . 14 . . . Core Remaining (%) 67 | 100 80 . 35 77 . 44 . Volleys Fired 172 | . 31 32 69 32 . 7 1 Largest 3 | . 2 2 2 3 . 2 1 Hottest 124 | . 50 124 124 112 . 60 44 Shots Fired 338 | . 58 57 133 78 . 11 1 Gun 221 | . 55 31 68 63 . 4 . Cannon 95 | . . 22 65 . . 7 1 Launcher 22 | . 3 4 . 15 . . . Special . | . . . . . . . . Kinetic 153 | . 55 . 55 31 . 11 1 Thermal 153 | . . 47 74 32 . . . Explosive 22 | . 3 4 . 15 . . . Electromagnetic 10 | . . 6 4 . . . . Robot Hit Streak 10 | . 4 7 10 9 . 4 3 Robot Miss Streak 7 | . 5 2 7 4 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 196 | . 20 38 77 45 . 8 8 Core Hits 113 | . 15 23 31 41 . 1 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 10 | . . 3 4 1 . 1 1 Burn 6 | . . 3 2 1 . . . Destroy 1 | . . . 1 . . . . Blast 1 | . . . . . . 1 . Corrupt 1 | . . . 1 . . . . Smash 1 | . . . . . . . 1 Melee Attacks 9 | . . . . . . . 9 Impact 9 | . . . . . . . 9 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 4872 | . 420 888 1402 1689 . 192 281 Guns 1697 | . 167 312 684 507 . 27 . Cannons 1216 | . . 306 717 . . 165 28 Explosions 1705 | . 253 270 . 1182 . . . Melee 242 | . . . . . . . 242 Ramming 12 | . . . 1 . . . 11 Kinetic 1129 | . 167 . 539 203 . 192 28 Thermal 1746 | . . 568 805 373 . . . Explosive 1636 | . 253 270 . 1113 . . . Electromagnetic 107 | . . 50 57 . . . . Impact 242 | . . . . . . . 242 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 135 | . 7 13 11 38 . . 66 Projectiles 21 | . . 10 11 . . . . Explosions 48 | . 7 3 . 38 . . . Melee 66 | . . . . . . . 66 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 35 | . . . . 33 . . 2 Shots 1 | . . . . 1 . . . Rammed 4 | . . . . . . . 4 Targets Rammed 8 | . . . 1 . . . 7 Kicked 4 | . . . 1 . . . 3 Crushed . | . . . . . . . . Highest Temperature 365 | . 10 258 365 211 . . 187 Average Temperature 108 | . 7 96 125 87 . . 96 Received Heat Transfer 1143 | . 6 246 294 72 . 90 435 Effects 4 | . . . 4 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 2 | . . . 2 . . . . Interference 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 3 . . . . Heat Transferred 4009 | . . 1443 1665 901 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Maximum Alert Level 2 | . . . 2 2 1 . . Low Security (%) 77 | 100 100 100 58 40 64 100 100 Level 1 17 | . . . 39 30 35 . . Level 2 4 | . . . 2 28 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 472 | . 168 195 401 472 205 129 53 Initial 205 | . . 57 66 159 205 129 33 Average 154 | . 78 145 196 290 195 101 17 Influence Increases 1954 | . 298 342 681 543 . 15 75 Destroy 0b10 Robot/C 1160 | . 200 200 440 300 . . 20 Destroy 0b10 Robot/NC 75 | . 10 15 15 35 . . . Destroy Leader 304 | . 44 54 112 84 . . 10 Successful Hack 21 | . . . 21 . . . . Disable Machine 90 | . 15 45 15 15 . . . Destroy Structure 139 | . 14 13 3 109 . . . Lose Combat Pursuer 165 | . 15 15 75 . . 15 45 Influence Decreases 1954 | . 160 321 463 468 267 136 139 Entered New Map 726 | . . 81 93 218 247 56 31 Time Decay 1013 | . 160 230 350 170 20 . 83 Lost Part 215 | . . 10 20 80 . 80 25 Squads Dispatched 10 | . 1 . 3 2 . 2 2 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 9 | . 1 . 3 2 . 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Distress Signals 7 | . 1 . 3 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 15 17 34 22 . 7 18 Peak Tracking Total 13 | . 3 5 7 5 . 6 13 Tactical Retreats 7 | . 1 1 3 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Traps Triggered 3 | . 2 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Machines Disabled 6 | . 1 3 1 1 . . . Max in Single Turn 1 | . 1 1 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Machines Accessed 13 | . 1 2 7 2 1 . . Terminals 11 | . 1 1 6 2 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 2 2 10 5 2 . . Successful 9 | . . 1 4 3 1 . . Failed 12 | . 2 1 6 2 1 . . Catastrophic 6 | . . 1 4 1 . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 19 | . 2 1 9 5 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . . 4 3 1 . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . Maintenance Status 1 | . . . . 1 . . . Investigation Status 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Recycle Component 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . Used 2 | . . . 1 1 . . . Hacking Detections 9 | . 1 1 6 . 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . 1 . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Active Infowar (turns) 333 | . 157 176 . . . . . Optics 250 | . 74 176 . . . . . Structural 83 | . 83 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Turns Passed 2465 | 80 345 491 795 340 56 106 252 Spaces Moved 1606 | 54 203 362 466 172 44 87 218 Core 115 | 5 . . . . . 27 83 Treads . | . . . . . . . . Legs 905 | 49 203 24 218 172 44 60 135 Wheels 586 | . . 338 248 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 100 90 120 120 50 50 Average Speed 108 | 123 120 101 107 120 120 98 97 Slowest Speed 190 | 190 190 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 35 25 65 24 1 85 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 153 | . 13 12 . 128 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 153 | . 13 12 . 128 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Total 1989 | 64 253 426 622 242 47 96 239 Wait 73 | . 4 12 40 17 . . . Move 1599 | 53 202 361 465 171 43 86 218 Hop . | . . . . . . . . Pick Up 39 | 5 6 7 13 4 4 . . Fast Attach 21 | 5 4 . 2 2 . 2 6 Attach 12 | 1 1 1 3 6 . . . Detach . | . . . . . . . . Swap 39 | . 4 10 20 5 . . . Drop 19 | . 1 3 9 5 . 1 . Fire 172 | . 31 32 69 32 . 7 1 Melee 7 | . . . . . . . 7 Ram 4 | . . . . . . . 4 Kick 4 | . . . 1 . . . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 18) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x2 800 | -9/Materials | Discovered new exit (range 9) 816 | -9/Materials | Discovered new exit (range 9) 917 | -9/Materials | Entered Storage 951 | -9/Storage | Identified exit to Materials 1385 | -9/Storage | Core integrity fell below 50% 1502 | -9/Storage | Destroyed 7 combat bots 1712 | -9/Storage | Entered Materials 1712 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1895 | -8/Materials | Destroyed 7 combat bots 2009 | -8/Materials | Build established: Scavenger-Tank 2010 | -8/Materials | Discovered new exit (range 11) 2052 | -8/Materials | Entered Factory 2052 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2057 | -7/Factory | Lost 7 parts (1p3n1u2w) 2108 | -7/Factory | Identified exit to DSF 2108 | -7/Factory | Entered DSF 2131 | -7/DSF | Additional patrols routed to DSF 2180 | -7/DSF | Lost 4 parts (1p2n1w) 2203 | -7/DSF | Core integrity fell below 50% 2207 | -7/DSF | Discovered new exit (range 14) 2214 | -7/DSF | Entered Factory 2214 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2231 | -6/Factory | Lost 4 parts (2n1u1w) 2446 | -6/Factory | Core integrity fell below 50% 2458 | -6/Factory | Core integrity fell below 20% 2466 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Subcomponent Replicator disabled. Critical hit (Burn: +37). Power Maul destroyed. System corrupted: Heat flow error (+223). Power Maul destroyed. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Kicked P-60 Hacker. Kicked P-60 Hacker out of the way. Imp. Carbon-fiber Leg destroyed. Magnetic Acceleration Cannon destroyed. Slammed into G-50 Soldier. Slammed into P-60 Hacker. Weapon Cycler destroyed. U-05 Engineer lays Concrete. Melee Analysis Suite destroyed. U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###########????????????????????????????? | | ?????????? 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""" """ # """#???????????????????? | | ?# """ """ """ # u """#???????????????????? | | ?# "" "" "" # """#???????????????????? | | ?+ "" "" "" # #???????????????????? | | ?# #########???? ?????????????? | | ?# """ """ """ """ #??????"#?? #?????????????? | | ?# """ """ """ """ ###### "# #?????????????? | | ## """ """ """ """ #?????????????? | | # "" "" "" "" #?????????????? | | # "" "" " "" #?????????????? | | # #?????????????? | | # #?????????????? | | # ################ ###+####?????????????? | | # ###############? #????????????????????? | | # # % #? #????????????????????? | | # # #? #????????????????????? | | + # """"" """"" #?? #????????????????????? | | # + """"" """"" #?? #????????????????????? | | # # """ """ #?? #????????????????????? | | # # #?? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club DATA ERROR: Steam Global Achievement% Dynamic Key For Emergencies Only Heavy Suspicion Novice Programmer Oops Organ Harvest Spot Them First There's More Where That Came From Window Shopping Challenges ------------ None Game ------ Seed HeavyShockboltPenetrator Manual? 0 Play Time 00:59:27 Cumulative 1.7 hours Start 2025.10.28 @ 14:44:36 End 2025.10.28 @ 15:46:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 08dda05e-e4b8-4a25-8ff0-fc6e622f21a0