Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 22:22:16 Player: aihara Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (3593) 3593 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 7277 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 48/100 System Corruption 15% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Improved Carbon-fiber Leg High-capacity Matter Pod (200) Compact Matter Pod (150) Advanced Weight Redist. System Heavy Laser Power Maul Power Maul Greatsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Core Analyzer High-powered Tractor Beam > --- WEAPON ----------- Heavy Plasma Cannon Heavy Flak Cannon Greatsword > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Improved Carbon-fiber Leg High-capacity Matter Pod Compact Matter Pod Advanced Weight Redist. System Improved Targeting Computer Heavy Laser Heavy Laser Heavy Laser Power Maul Power Maul Greatsword [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Mini Grenade Launcher Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . 1 1 1 1 Weapon 2 | . . 1 1 . . Parts Attached 81 | 7 5 15 21 13 20 Power 13 | 1 . 2 4 3 3 Engine 8 | 1 . 1 1 2 3 Core 5 | . . 1 3 1 . Reactor . | . . . . . . Propulsion 14 | 2 2 2 4 1 3 Treads 6 | . . . 2 1 3 Leg 8 | 2 2 2 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 3 5 1 4 Device 4 | . . 1 1 1 1 Storage 5 | 1 1 . 2 . 1 Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 39 | 3 2 8 8 8 10 Energy Gun 9 | 1 . 1 2 1 4 Energy Cannon 3 | . 1 . . 1 1 Ballistic Gun 11 | 2 . 4 2 2 1 Ballistic Cannon 4 | . . . 1 2 1 Launcher 6 | . 1 2 3 . . Special Weapon . | . . . . . . Impact Weapon 3 | . . 1 . 2 . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . . . . 1 System Corruption 6 | . . . . . 6 Parts Lost 42 | . 1 7 5 12 17 Power 5 | . . 2 1 1 1 Propulsion 8 | . . 1 2 2 3 Utility 6 | . . 1 . . 5 Weapon 23 | . 1 3 2 9 8 Highest Loss Streak 12 | . 1 3 5 10 12 To Critical Strikes . | . . . . . . Average Backups 9 | 2 7 6 8 12 11 Power 1 | . 1 . 1 2 2 Propulsion 2 | 1 3 2 2 2 1 Utility 2 | . . 1 3 2 3 Weapon 3 | . 2 1 2 5 4 Tool/Special . | . . . . . . Unused Backups 10 | . . . 6 . 4 Power 1 | . . . . . 1 Propulsion 4 | . . . 3 . 1 Utility 1 | . . . . . 1 Weapon 4 | . . . 3 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 96 96 95 98 76 Engine 5 | . 14 9 1 3 5 Core 2 | . . . 6 3 . Treads 9 | . . . 5 22 12 Leg 10 | . 28 21 11 . . Device 8 | . . 1 8 14 16 Storage 11 | . 24 15 9 7 8 Processor 5 | . . . 8 7 7 Protection 8 | . . 15 9 7 4 Energy Gun 2 | . 7 1 3 . 7 Ballistic Gun 13 | . 13 19 15 9 2 Ballistic Cannon 4 | . . . 4 10 . Launcher 6 | . 6 6 9 5 . Impact Weapon 1 | . . 2 . 1 . Peak Build Rating 54 | 6 8 16 36 45 54 Average Rating 28 | 4 7 13 29 41 45 On Entrance 14 | . 6 8 14 33 23 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 54 | 11 17 25 40 53 54 Greatest Support 79 | 20 20 20 49 69 79 Greatest Overweight (x) 4 | . . 1 3 4 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 11 | 6 8 8 9 15 15 Most Carried 15 | 4 8 8 10 15 15 Average Carried 9 | 2 7 6 8 12 12 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 12 | 4 8 8 10 9 12 Class Distribution -------------------- 44% | Gunner 32% | Mutant 16% | Tank 6% | Bomber Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3640 | 187 204 708 979 1136 426 Remotely 1536 | . . . . 1110 426 Salvage Created 3653 | . 210 1079 995 923 446 Parts 209 | . 18 58 67 45 21 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 7 | . . 2 3 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 76 | . 5 25 22 16 8 Melee 2 | . . . . 1 1 Guns 38 | . 4 17 10 2 5 Cannons 11 | . 1 2 . 7 1 AOE 24 | . . 6 12 6 . Classes Destroyed 15 | . 3 5 5 2 . Worker 2 | . . . 1 1 . Builder 8 | . . 2 . 6 . Tunneler 1 | . 1 . . . . Hauler 2 | . . . 1 1 . Recycler 5 | . . . 2 3 . Mechanic 1 | . . . . 1 . Operator 4 | . 1 . 2 1 . Watcher 5 | . . 2 . 3 . Swarmer 9 | . . 6 3 . . Grunt 38 | . 5 10 10 7 6 Brawler 3 | . . 2 . 1 . Sentry 14 | . . 7 5 2 . Specialist 4 | . . . 1 2 1 Hunter 6 | . . . 3 2 1 Programmer 2 | . . . . 2 . Best Kill Streak 6 | . 2 6 6 5 2 Combat Bots Only 6 | . 2 6 3 4 2 Max Kills in Single Turn 4 | . 2 3 4 2 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 2 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 635 | . 39 124 106 157 209 Missed 192 | . 12 33 36 54 57 Hits 443 | . 27 91 70 103 152 Melee 4 | . . . . 4 . Projectile 439 | . 27 91 70 99 152 AOE 3 | . . . . . 3 Critical Strikes 18 | . 1 5 4 5 3 Actively Blocked 1 | . . . . 1 . Damage Taken 8067 | . 348 1183 1174 2312 3050 Core 1747 | . 91 197 309 295 855 Absorbed by Shields . | . . . . . . Redirected to Shielding 148 | . . 32 9 75 32 Core Remaining (%) 62 | 100 63 50 43 57 . Volleys Fired 230 | . 27 66 49 55 33 Largest 4 | . 2 3 4 4 3 Hottest 172 | . 100 100 164 172 162 Shots Fired 557 | . 48 129 142 178 60 Gun 361 | . 43 104 102 60 52 Cannon 147 | . 3 14 21 101 8 Launcher 49 | . 2 11 19 17 . Special . | . . . . . . Kinetic 381 | . 24 89 103 147 18 Thermal 124 | . 22 29 20 11 42 Explosive 38 | . 2 . 19 17 . Electromagnetic 14 | . . 11 . 3 . Robot Hit Streak 11 | . 5 9 11 11 7 Robot Miss Streak 6 | . 2 3 6 4 4 Penetration Max 1 | . . . 1 . 1 Secondary Targets 3 | . 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 349 | . 30 78 83 114 44 Core Hits 193 | . 15 45 57 53 23 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 12 | . . 1 3 3 5 Burn 4 | . . . 1 . 3 Destroy 3 | . . . 2 . 1 Blast 3 | . . . . 3 . Smash 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 24 | . . 10 . 6 8 Impact 17 | . . 10 . 6 1 Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9402 | . 482 1706 2542 3551 1121 Guns 3752 | . 339 887 1143 708 675 Cannons 2345 | . 18 195 160 1801 171 Explosions 2633 | . 114 450 1202 867 . Melee 594 | . . 169 . 153 272 Ramming 78 | . 11 5 37 22 3 Kinetic 4600 | . 220 759 1040 2272 309 Thermal 1468 | . 137 328 263 203 537 Explosive 2155 | . 114 . 1174 867 . Electromagnetic 507 | . . 445 28 34 . Impact 366 | . . 169 . 153 44 Slashing 228 | . . . . . 228 Piercing . | . . . . . . Highest Corruption 15 | . . . 1 4 15 Average Corruption 2 | . . . 1 3 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 41 | . . . 9 25 7 Message Errors 5 | . . . . 5 . Matter Fused 13 | . . . 7 6 . Heat Flow Errors 4 | . . . . 1 3 Energy Discharges 4 | . . . . 3 1 Parts Rejected 2 | . . . 1 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 5 | . . . 1 3 1 Data Loss (major) 1 | . . . . 1 . Misfires 5 | . . . . 4 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 140 | . . 21 . 70 49 Projectiles 50 | . . . . 50 . Explosions 20 | . . . . 20 . Melee 70 | . . 21 . . 49 Knockbacks 19 | . . . 3 14 2 Impact 1 | . . . 1 . . Kinetic 16 | . . . 1 13 2 Secondary 2 | . . . 1 1 . Self-Inflicted Damage 305 | . . 8 96 200 1 Shots 13 | . . 1 4 8 . Rammed 4 | . . . 1 1 2 Targets Rammed 23 | . 2 2 16 1 2 Kicked 19 | . 2 2 15 . . Crushed . | . . . . . . Highest Temperature 429 | . 130 80 261 429 216 Average Temperature 63 | . 34 24 66 86 86 Received Heat Transfer 1587 | . 219 399 306 285 378 Effects 2 | . . . . 2 . Shutdowns 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions 2 | . . 1 . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 3233 | . 312 732 592 400 1197 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 75 | 100 100 80 37 81 100 Level 1 18 | . . 19 36 18 . Level 2 6 | . . . 25 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 448 | . 75 296 448 281 96 Initial 196 | . . 7 118 196 96 Average 139 | . 30 128 283 118 30 Influence Increases 2660 | . 189 751 858 634 228 Destroy 0b10 Robot/C 1520 | . 100 500 440 320 160 Destroy 0b10 Robot/NC 140 | . 10 20 30 80 . Destroy Leader 414 | . 20 144 122 98 30 Successful Hack 55 | . 13 32 5 . 5 Disable Machine 135 | . 15 30 60 30 . Destroy Structure 291 | . 16 10 186 76 3 Lose Combat Pursuer 105 | . 15 15 15 30 30 Influence Decreases 2660 | . 170 489 707 868 426 Entered New Map 513 | . . 12 163 236 102 Time Decay 1846 | . 160 437 494 516 239 Lost Part 301 | . 10 40 50 116 85 Squads Dispatched 19 | . . 3 3 11 2 Investigation 4 | . . . 2 . 2 Extermination 3 | . . . . 3 . Reinforcement 12 | . . 3 1 8 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 9 34 30 31 22 Peak Tracking Total 11 | . 3 6 4 4 11 Tactical Retreats 6 | . 1 1 1 2 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . . . 1 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . 4 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 9 | . 1 2 4 2 . Max in Single Turn 1 | . 1 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 17 | . 3 6 4 2 2 Terminals 13 | . 3 4 4 . 2 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 . 1 . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 45 | . 10 16 13 3 3 Successful 22 | . 6 10 4 1 1 Failed 23 | . 4 6 9 2 2 Catastrophic 3 | . . 1 . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 36 | . 10 10 13 . 3 Fabricators 2 | . . . . 2 . Repair Stations 4 | . . 3 . 1 . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 6 6 4 . 1 Prototype ID Bank 3 | . 2 1 . . . Open DSF 1 | . . . . . 1 Emergency Access Points 3 | . 2 1 . . . Locate Traps 5 | . 1 2 2 . . Disarm Traps 1 | . . 1 . . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . 1 . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 3 | . . 3 . . . Scan Component 3 | . . 3 . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used . | . . . . . . Hacking Detections 13 | . 2 4 4 2 1 Full Trace Events 6 | . . 3 2 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5409 | 56 493 1309 1306 1511 734 Spaces Moved 2847 | 41 324 635 760 748 339 Core 33 | 9 . . 11 11 2 Treads 1290 | . . . 216 737 337 Legs 1524 | 32 324 635 533 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 100 Average Speed 152 | 104 120 162 140 170 158 Slowest Speed 250 | 120 120 190 250 250 165 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 43 59 63 22 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 306 | . 14 5 195 90 2 Melee . | . . . . . . Projectile 20 | . . . 10 8 2 AOE 286 | . 14 5 185 82 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3409 | 50 378 780 899 848 454 Wait 86 | . 12 27 12 6 29 Move 2842 | 40 323 634 759 747 339 Hop . | . . . . . . Pick Up 44 | 3 5 6 14 8 8 Fast Attach 41 | 6 1 9 13 2 10 Attach 29 | . 1 5 4 9 10 Detach 13 | . . 3 4 . 6 Swap 35 | 1 5 10 6 9 4 Drop 42 | . 2 8 22 5 5 Fire 230 | . 27 66 49 55 33 Melee 24 | . . 10 . 6 8 Ram 2 | . . . . . 2 Kick 19 | . 2 2 15 . . Crush 2 | . . . 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 355 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 5) 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 637 | -9/Materials | Discovered new exit (range 16) 860 | -9/Materials | Discovered new exit (range 3) 951 | -9/Materials | Lost 3 parts (1p1n1w) 1093 | -9/Materials | Discovered new exit (range 14) 1642 | -9/Materials | Build established: Tank 1813 | -9/Materials | Discovered new exit (range 16) 1859 | -9/Materials | Entered another Materials area 1859 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2194 | -8/Materials | Lost 5 parts (1p2n2w) 2497 | -8/Materials | Build established: Gunner 3066 | -8/Materials | Core integrity fell below 50% 3136 | -8/Materials | Discovered new exit (range 14) 3165 | -8/Materials | Entered Factory 3165 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4564 | -7/Factory | Build established: Bomber 4578 | -7/Factory | Discovered new exit (range 10) 4676 | -7/Factory | Entered another Factory area 4676 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4702 | -6/Factory | Lost 10 parts (1p2n7w) 4704 | -6/Factory | Identified exit to DSF 4982 | -6/Factory | Build established: Mutant 5081 | -6/Factory | Lost 3 parts (3w) 5385 | -6/Factory | Cargo convoy interrupted 5399 | -6/Factory | Core integrity fell below 50% 5404 | -6/Factory | System corruption reached 10% 5407 | -6/Factory | Core integrity fell below 20% 5410 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05402_ K-01 Serf cleans the Nuclear Reactor. 05403_ U-05 Engineer builds a Wall. 05403_ Penetrated by Slug. 05403_ Slammed into P-60 Hacker. 05403_ Adv. Weight Redist. System destroyed. 05403_ System corrupted by crushing effect (+4). 05403_ K-01 Serf collects debris. 05404_ Slug penetrates P-60 Hacker. 05404_ Penetrated by Slug. 05404_ K-01 Serf collects debris. 05406_ Penetrated by Slug. 05406_ Hvy. Laser destroyed. 05406_ K-01 Serf collects debris. 05407_ U-05 Engineer builds a Wall. 05407_ K-01 Serf collects debris. 05407_ Slammed into P-60 Hacker. 05409_ Penetrated by Slug. 05409_ K-01 Serf collects debris. 05410_ The unstable cave ceiling collapses. 05410_ Wheel crushed. 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"""????????????? | | " # ""## ""?????????????? | | # "" ""## # # ?????????????? | | ## ####### """ T"## ###### ?????????????? | | ?####???# "T ""## #??????####????????????? | | ????????# """ ""## #??????????????????????? | | ????????# "" #### ##?????????????????????? | | ????????# ###= #?????????????????????? | | ????????# = = =%*#?????????????????????? | | ????????# ###### [ #?????????????????????? | | ????????# #????#####?????????????????????? | | ????????# #??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????## ##??????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# +???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Serviceable Loadout Challenges ------------ None Game ------ Seed ServoMasterScanner Manual? 0 Play Time 01:35:05 Cumulative 15.4 hours Start 2026.09.15 @ 05:02:08 End 2026.09.15 @ 22:22:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 49619ddf-3ec3-44f5-8cb1-8da97b79a1b9