Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.02 @ 14:16:37 Player: McGruble Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (947) 947 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3042 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 170/400 Matter 192/300 Energy 43/265 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Zion Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Small Storage Unit Sensor Array Kinecellerator > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (8) ---- Light Ion Engine Titanium Leg Tactical Coordination Suite Assault Cannon Assault Cannon Gauss Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit 0b10 Decoder Chip [Skirmisher] Tactical Coordination Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Titanium Leg Kinecellerator Assault Cannon Assault Cannon Grenade Launcher Datajack CR-A16's Pointy Stick [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 62 | 7 8 30 2 15 Power 7 | 1 . 5 . 1 Engine 7 | 1 . 5 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 4 10 . 5 Treads 7 | 2 2 3 . . Leg 8 | . . 3 . 5 Wheel 6 | . 2 4 . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 4 6 . 6 Device 4 | . . . . 4 Storage 6 | 1 3 1 . 1 Processor 5 | . 1 3 . 1 Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 17 | 3 . 9 2 3 Energy Gun 4 | 3 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . 4 . . Ballistic Cannon 6 | . . 2 1 3 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . 7 . . Power 2 | . . 2 . . Propulsion 2 | . . 2 . . Utility 1 | . . 1 . . Weapon 2 | . . 2 . . Highest Loss Streak 5 | . . 5 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 89 88 100 97 Engine 11 | . 14 10 11 10 Treads 6 | . 18 10 . . Leg 19 | . . 9 33 32 Wheel 3 | . 9 6 . . Storage 11 | . 14 11 11 10 Processor 16 | . 4 16 22 19 Energy Gun 6 | . 28 5 . . Ballistic Gun 2 | . . 7 . . Ballistic Cannon 13 | . . 5 22 21 Peak Build Rating 30 | 6 8 23 21 30 Average Rating 16 | 4 6 12 20 23 On Entrance 11 | . 6 8 21 21 Naked Turns 14 | . . . . 14 Heaviest Build 94 | 14 89 94 22 27 Greatest Support 60 | 40 40 60 51 51 Greatest Overweight (x) 29 | . 4 29 . 2 Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 25 | 8 25 25 8 8 Average Capacity 12 | 6 14 20 8 7 Most Carried 11 | 4 10 11 8 8 Average Carried 7 | 2 5 7 8 7 Final Capacity 25 | 8 25 8 8 8 Final Carried 10 | 4 10 8 8 8 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 989 | 245 98 449 113 84 Remotely . | . . . . . Salvage Created 1292 | 52 260 746 234 . Parts 84 | . 17 54 13 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 29 | . 7 15 7 . Guns 18 | . 5 13 . . Cannons 4 | . . . 4 . AOE 7 | . 2 2 3 . Classes Destroyed 9 | 1 3 4 1 . Worker 2 | . . 2 . . Recycler 4 | 1 . 1 2 . Operator 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 11 | . 3 4 4 . Grunt 12 | . 4 6 2 . Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 4 | . . 4 . . Best Kill Streak 5 | 1 2 5 4 . Combat Bots Only 4 | . 2 4 4 . Max Kills in Single Turn 3 | 1 2 3 3 . Gunslinging 1 | . . 1 . . Exploded 3 | . 2 2 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 179 | . 18 138 23 . Missed 52 | . 4 37 11 . Damage Taken 1421 | . 143 1180 98 . Core 262 | . 32 215 15 . Absorbed by Shields . | . . . . . Ignored by Resistances 418 | . 43 347 28 . Core Remaining (%) 93 | 100 87 . . . Volleys Fired 81 | . 12 58 11 . Largest 2 | . 2 2 2 . Hottest 88 | . 80 88 88 . Shots Fired 160 | . 24 114 22 . Gun 126 | . 24 102 . . Cannon 33 | . . 12 21 . Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 104 | . . 83 21 . Thermal 11 | . . 11 . . Explosive 1 | . . . 1 . Electromagnetic 44 | . 24 20 . . Robot Hit Streak 30 | . 12 30 9 . Robot Miss Streak 3 | . 1 3 2 . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 125 | . 19 92 14 . Core Hits 57 | 1 13 34 9 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 1 . Burn 1 | . . 1 . . Blast 1 | . . . 1 . Melee Attacks 1 | . . 1 . . Impact . | . . . . . Slashing 1 | . . 1 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2096 | 1 337 1226 532 . Guns 1256 | . 251 1005 . . Cannons 458 | . . 120 338 . Explosions 360 | . 86 82 192 . Melee . | . . . . . Ramming 22 | 1 . 19 2 . Kinetic 1126 | . . 788 338 . Thermal 274 | . 86 188 . . Explosive 224 | . . 32 192 . Electromagnetic 450 | . 251 199 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 87 | . . 59 28 . Projectiles 3 | . . 1 2 . Explosions 84 | . . 58 26 . Melee . | . . . . . Knockbacks 5 | . . 2 3 . Impact . | . . . . . Kinetic 5 | . . 2 3 . Secondary . | . . . . . Self-Inflicted Damage 141 | . 21 105 15 . Shots 4 | . 1 2 1 . Rammed 2 | 1 . 1 . . Targets Rammed 4 | 2 . 1 1 . Kicked 1 | . . . 1 . Crushed 1 | 1 . . . . Highest Temperature 171 | . 120 171 117 . Average Temperature 39 | . 46 37 37 . Received Heat Transfer 480 | . 60 408 12 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 581 | . 100 481 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 270 | 5 142 270 97 . Initial 4 | . 2 1 4 . Average 78 | 4 67 99 66 . Maximum Alert Level 1 | . . 1 . . Low Security (%) 96 | 100 100 93 100 . Level 1 3 | . . 6 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 4 . . Investigation 3 | . . 3 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 9 25 7 . Peak Tracking Total 7 | . 3 7 4 . Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 12 | . 6 6 . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 5 | . 2 3 . . Max in Single Turn 2 | . 2 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 10 | . 6 4 . . Terminals 10 | . 6 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 14 13 . . Successful 16 | . 8 8 . . Failed 11 | . 6 5 . . Catastrophic 4 | . 1 3 . . Database Lockouts . | . . . . . Manual 8 | . . 3 . 5 Terminals 27 | . 14 13 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 8 8 . . Alert Level 2 | . 1 1 . . Reprogram Traps 2 | . 1 1 . . Maintenance Status 1 | . 1 . . . Patrol Status 2 | . 1 1 . . Transport Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Hauler Manifests 4 | . 2 2 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 4 . . Full Trace Events 3 | . . 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 15 | . . . . 15 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 8 | . . . . 8 Largest Group 8 | . . . . 8 Highest-Rated Group 253 | . . . . 253 Highest-Rated Ally 41 | . . . . 41 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 4734 | 151 834 1287 538 1924 Spaces Moved 2868 | 86 495 621 383 1283 Core 12 | 3 1 5 . 3 Treads 506 | 83 297 126 . . Legs 1900 | . . 237 383 1280 Wheels 450 | . 197 253 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 135 130 130 50 Average Speed 142 | 156 151 168 130 129 Slowest Speed 1500 | 160 320 1500 130 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 7 58 38 74 89 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . . . 2 2 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 3 | . . . . 3 Spaces Dug 1 | . . 1 . . Terrain Destroyed 32 | . 3 19 10 . Melee 1 | . . 1 . . Projectile 6 | . . 2 4 . AOE 25 | . 3 16 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 3338 | 98 550 753 400 1537 Wait 265 | . 30 8 4 223 Move 2864 | 85 494 620 382 1283 Hop . | . . . . . Pick Up 34 | 4 5 17 . 8 Fast Attach 32 | 6 4 8 . 14 Attach 13 | . . 12 . 1 Detach 2 | . 1 1 . . Swap 17 | 1 4 10 2 . Drop 25 | . . 17 . 8 Fire 81 | . 12 58 11 . Melee 1 | . . 1 . . Ram . | . . . . . Kick 1 | . . . 1 . Crush 3 | 2 . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 8) 668 | -10/Materials | Discovered new exit (range 15) 846 | -10/Materials | Discovered new exit (range 11) 986 | -10/Materials | Entered another Materials area 986 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1257 | -9/Materials | Discovered new exit (range 10) 1721 | -9/Materials | Core integrity fell below 50% 1736 | -9/Materials | Lost 5 parts (1p2n2w) 2208 | -9/Materials | Discovered new exit (range 10) 2218 | -9/Materials | Identified exit to Mines 2273 | -9/Materials | Entered Mines 2490 | -9/Mines | Learned Materials garrison access intel 2734 | -9/Mines | Learned location of Storage (-8) 2749 | -9/Mines | Discovered new exit (range 9) 2780 | -9/Mines | Identified exit to Materials 2788 | -9/Mines | Discovered exit to Materials (range 9) 2799 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2806 | -9/Mines | Identified exit to Zion 2811 | -9/Mines | Entered Zion 2847 | -7/Zion | Found CR-A16's Pointy Stick 3023 | -7/Zion | Received a visual enhancement algorithm 3517 | -7/Zion | Met Imprinter 3543 | -7/Zion | Imprinted 3545 | -7/Zion | Declared Zion's savior 3933 | -7/Zion | Gained Derelict followers 4535 | -7/Zion | Discovered new exit (range 8) 4548 | -7/Zion | Released all parts (9) 4569 | -7/Zion | Released all parts (2) 4735 | -7/Zion | Self-destructed Last Messages --------------- Acquired Titanium Leg. Acquired Assault Cannon. Acquired Titanium Leg. Acquired Tactical Coordination Suite. Dropped Tactical Coordination Suite. Acquired Sml. Storage Unit. Acquired Tactical Coordination Suite. Acquired Assault Cannon. Acquired Titanium Leg. Acquired Grenade Launcher. Acquired Sensor Array. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. Acquired Titanium Leg. Acquired 22 matter. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. System quarantine in progress... PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 0. 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"""#?????????????????????????????????## | | ##??#""" ""##????????????????????????????????## | | "#??##"" "#"#????????????????????????????????# | | ##?###"" ""##????????????????????????????????## | | ##?#"#"" ""#????????????????????????????????# | | "###""" ""#????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Thermal Shield | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Energy Well | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed WeldingChargeTriangulator Manual? 0 Play Time 00:57:46 Cumulative 6.5 hours Start 2024.12.31 @ 17:49:58 End 2025.01.02 @ 14:16:37 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca06e4b5-8d44-4cbb-afb0-9e5880861d29