Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.17 @ 12:09:32 Player: FauxMaasks Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2146) 2146 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (-25) -25 TOTAL SCORE: 4736 Bonus ------- High Alert Combat Kills 117 Aligned with FarCom 300 Friendly Fire -442 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 148/150 System Corruption 2% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Neutrino Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Gravity Neutralizing Apparatus Core Analyzer > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Large Storage Unit Superbattery (2000) Advanced Targeting Computer Advanced Targeting Computer EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 Heavy EM Pulse Gun Small Laser Small Laser Particle Gun Firepult Light Assault Rifle Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Gravity Neutralizing Apparatus Core Analyzer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Large Storage Unit Superbattery Advanced Targeting Computer Advanced Targeting Computer EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 Heavy EM Pulse Gun Small Laser Small Laser Particle Gun Firepult Light Assault Rifle Light Assault Rifle Autogun Grenade Launcher [Rating: 33] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Gravity Neutralizing Apparatus Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 48 | 2 7 1 20 6 9 3 Power 5 | . 1 . 2 1 1 . Engine 1 | . . . 1 . . . Core 4 | . 1 . 1 1 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . . 7 1 . 2 Treads 9 | 2 . . 6 1 . . Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 15 | . 4 . 6 2 3 . Device 1 | . . . . . 1 . Storage 9 | . 4 . 2 1 2 . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 16 | . 2 1 5 2 5 1 Energy Gun 4 | . 1 . 2 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | . 1 1 3 1 4 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 17 | . . 1 8 3 4 1 Power 2 | . . . 2 . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 1 1 . Weapon 10 | . . 1 4 1 3 1 Highest Loss Streak 4 | . . 1 3 4 3 1 Average Slot Usage (%) 94 | . 76 100 94 89 98 100 Engine 1 | . . . 3 . . . Core 9 | . 3 14 7 10 11 11 Treads 22 | . 28 28 20 22 22 19 Device 2 | . . . . . 1 11 Storage 24 | . 19 28 22 25 30 22 Processor 8 | . . . 8 13 11 11 Protection 3 | . . . 9 . . . Energy Gun 7 | . 12 1 9 8 7 . Ballistic Gun 14 | . 11 26 12 9 14 22 Naked Turns . | . . . . . . . Heaviest Build 78 | . 24 24 62 60 78 76 Greatest Support 52 | 3 40 40 40 40 52 40 Greatest Overweight (x) 5 | . . . 3 1 1 5 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 20 | 4 12 12 18 18 20 20 Average Capacity 16 | 4 8 12 14 18 19 20 Most Carried 20 | 4 11 12 18 17 20 20 Average Carried 14 | 2 7 11 14 14 16 19 Final Capacity 20 | 4 12 12 18 18 20 20 Final Carried 20 | 4 11 12 17 14 20 19 Class Distribution -------------------- 58% | Mutant 27% | Hauler-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1394 | 152 149 39 496 76 198 284 Remotely . | . . . . . . . Salvage Created 2918 | . 387 86 1752 99 17 577 Parts 153 | . 22 3 103 4 . 21 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 2 | . . . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 67 | . 9 2 38 3 2 13 Guns 63 | . 7 2 38 3 . 13 AOE 4 | . 2 . . . 2 . Classes Destroyed 11 | . 3 . 6 2 . . Worker 1 | . . . 1 . . . Hauler 3 | . 1 . 2 . . . Recycler 3 | . . . 3 . . . Operator 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 15 | . 3 . 10 . . 2 Grunt 39 | . 6 2 21 1 . 9 Brawler 3 | . . . 1 . . 2 Sentry 6 | . . . 6 . . . Demolisher 1 | . . . . 1 . . Assembled 6 | . . . . 1 5 . Best Kill Streak 8 | . 3 1 8 2 2 3 Combat Bots Only 8 | . 3 1 8 2 2 3 Max Kills in Single Turn 3 | . 2 1 2 1 3 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 2 . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3367 | . 258 164 1605 172 748 420 Core 539 | . 90 49 211 34 82 73 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 . 44 . . . . Volleys Fired 236 | . 24 14 107 8 39 44 Largest 2 | . 2 2 2 2 2 2 Hottest 70 | . 60 60 70 63 46 40 Shots Fired 458 | . 48 28 209 16 70 87 Gun 454 | . 48 28 209 16 66 87 Cannon . | . . . . . . . Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 317 | . 24 18 114 8 66 87 Thermal 103 | . . . 95 8 . . Explosive 4 | . . . . . 4 . Electromagnetic 34 | . 24 10 . . . . Robot Hit Streak 61 | . 16 26 37 7 58 61 Robot Miss Streak 3 | . 2 1 3 1 1 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 1 5 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 384 | . 36 26 170 13 67 72 Core Hits 169 | . 18 5 79 7 22 38 Critical Hits 2 | . . . 1 . . 1 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5159 | . 460 414 2140 160 1131 854 Guns 4606 | . 380 276 2140 160 796 854 Cannons . | . . . . . . . Explosions 552 | . 79 138 . . 335 . Melee . | . . . . . . . Ramming 1 | . 1 . . . . . Kinetic 3102 | . 109 154 1108 81 796 854 Thermal 1328 | . 79 138 1032 79 . . Explosive 335 | . . . . . 335 . Electromagnetic 393 | . 271 122 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 2 | . . . . 2 2 2 Corruption Purged . | . . . . . . . Effects 23 | . . . . 6 8 9 Message Errors 10 | . . . . 3 5 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 4 | . . . . 2 . 2 Data Loss (minor) 2 | . . . . . 1 1 Targeting Errors 4 | . . . . 1 1 2 Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . 16 . . . . . Shots 1 | . 1 . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 204 | . 29 189 204 6 17 188 Average Temperature 49 | . 11 114 53 6 4 32 Received Heat Transfer 1275 | . 111 117 753 6 27 261 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 5 . . . Heat Transferred 2837 | . 50 150 2462 175 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 569 | . 311 91 569 30 . 220 Initial 36 | . . 36 30 . . . Average 166 | . 139 88 300 10 . 67 Maximum Alert Level 2 | . 1 . 2 . . 1 Low Security (%) 67 | 100 71 100 31 100 . 98 Level 1 20 | . 28 . 39 . . 1 Level 2 12 | . . . 28 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . 8 . . . Investigation 5 | . 1 . 4 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 4 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 6 | . . . 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 120 | . 14 3 68 13 6 16 Peak Tracking Total 10 | . 5 2 6 10 6 3 Tactical Retreats 13 | . 3 . 7 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 5 | . 1 . 2 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 5 | . . . . . 4 1 Max in Single Turn 2 | . . . . . 2 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 15 | . 5 . 7 1 2 . Terminals 12 | . 5 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 40 | . 15 . 22 1 2 . Successful 26 | . 10 . 13 1 2 . Failed 14 | . 5 . 9 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 32 | . 14 . 17 . 1 . Terminals 37 | . 15 . 22 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 6 . 6 1 2 . Record 2 | . 1 . . . 1 . Robot Analysis 2 | . 1 . 1 . . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 3 | . . . 3 . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 4 . 7 . . . Terminals 11 | . 4 . 7 . . . Botnet 10 | . 4 . 6 . . . Disrupt 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 5 . 7 . . . Full Trace Events 4 | . 1 . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 80 | . . . . . 80 . Total Damage 532 | . . . . . 532 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4745 | 22 456 374 1673 680 796 744 Spaces Moved 2234 | 30 308 207 685 342 354 308 Core 175 | 30 145 . . . . . Treads 2042 | . 163 207 685 342 354 291 Legs 17 | . . . . . . 17 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 160 160 190 190 180 Average Speed 171 | 50 108 160 182 190 190 189 Slowest Speed 270 | 50 160 160 230 190 190 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 2 62 56 75 70 68 70 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 4 | . . 2 . 1 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 23 | . 2 8 . . 13 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 23 | . 2 8 . . 13 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2714 | 35 388 225 911 356 412 387 Wait 125 | . 35 . 62 . . 28 Move 2228 | 29 307 206 684 341 353 308 Hop . | . . . . . . . Pick Up 48 | 4 12 3 19 1 8 1 Fast Attach 14 | 2 . . 6 2 2 2 Attach 20 | . 5 1 6 4 3 1 Detach 2 | . . . 1 . 1 . Swap 14 | . 2 . 8 . 4 . Drop 26 | . 2 1 18 . 2 3 Fire 236 | . 24 14 107 8 39 44 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Identified exit to Mines 77 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 10) 479 | -10/Materials | Entered Mines 497 | -10/Mines | Met a Derelict bent on vengeance 510 | -10/Mines | Core integrity fell below 50% 773 | -10/Mines | Learned Materials machine intel 804 | -10/Mines | Discovered new exit (range 16) 853 | -10/Mines | Entered Materials 853 | -9/Materials | Evolved 2 slots: Utility x2 854 | -9/Materials | Identified exit to Mines 855 | -9/Materials | Loaded intel: 60 machine locations 1430 | -9/Materials | Discovered new exit (range 15) 1481 | -9/Materials | Build established: Scavenger-Mutant 1541 | -9/Materials | Destroyed 8 combat bots 1867 | -9/Materials | Discovered new exit (range 15) 2005 | -9/Materials | Build established: Mutant 2353 | -9/Materials | Lost 3 parts (1n1u1w) 2518 | -9/Materials | Core integrity fell below 50% 2526 | -9/Materials | Entered Mines 2531 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2572 | -9/Mines | Lost 4 parts (1p1n2w) 2698 | -9/Mines | Assembled infested the area 2800 | -9/Mines | Learned Materials trap positions 2842 | -9/Mines | Discovered new exit (range 11) 2903 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3068 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3068 | -9/Mines | Discovered new exit (range 5) 3206 | -9/Mines | Entered Exiles 3206 | -9/Exiles | Accompanied by 3 allies 3207 | -9/Exiles | Identified exit to Mines 3250 | -9/Exiles | Met 8R-AWN 3286 | -9/Exiles | Met EX-HEX 3380 | -9/Exiles | Met EX-DEC 3422 | -9/Exiles | Learned location of Zion (-6) 3548 | -9/Exiles | Met EX-BIN 3574 | -9/Exiles | Aligned with FarCom system 3576 | -9/Exiles | Given EX-Vault access code 3620 | -9/Exiles | Opened EX-Vault 3634 | -9/Exiles | Build established: Hauler-Mutant 3635 | -9/Exiles | Found Firepult 3640 | -9/Exiles | Found Superbattery 3685 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3759 | -9/Exiles | Attacked by the Exiles 3767 | -9/Exiles | Allies destroyed EX-HEX 3842 | -9/Exiles | Lost 3 parts (1u2w) 3864 | -9/Exiles | Core integrity fell below 20% 3864 | -9/Exiles | Allies destroyed 8R-AWN 4002 | -9/Exiles | Stole two prototypes: Superbattery, Firepult 4002 | -9/Exiles | Entered Mines 4746 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04658_ Dropped Arm. Treads. 04658_ Acquired Carbon-fiber Leg. 04659_ K-01 Serf collects debris. 04660_ Acquired 52 matter. 04661_ Assault Rifle destroyed. 04662_ Acquired 9 matter. 04676_ System corrupted: Lgt. Assault Rifle jammed. 04679_ G-50 Soldier destroyed. 04680_ System corrupted: Energy discharge (-51). 04686_ K-01 Serf collects debris. 04696_ G-47 Trooper destroyed. 04696_ K-01 Serf collects debris. 04697_ Acquired 45 matter. 04701_ K-01 Serf collects debris. 04702_ G-47 Trooper destroyed. 04703_ Acquired 15 matter. 04704_ K-01 Serf collects debris. 04733_ S-10 Pest destroyed. 04735_ Acquired 8 matter. 04740_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# #???????????????????????? | | ???######?????????????# #???????????????????????? | | ??## ######??????## ????????????????????????? | | ??# ####??## ????????????????????????? | | ?# """ ##?# ????????????????????????? | | ?# """ ### #????????????????????????? | | ?# """ ## #????????????????????????? | | ??# ### #????????????????????????? | | ??## ### ! |##?# ###### #????????????? | | ???## ???## #??# =s@ #???????????? | | #???##?????## #??# *% ### ### #???????????? | | ##?????????## =#??# ##????????????????????????? | | ##????????##%!#??# ##?????????????????????????? | | ##???????# *%##### #??????????????????????????? | | ##?????## =%=%= #??????????????????????????? | | "" #?????# *!##### #??????????????????? #????? | | "" ####### !##???# #??????????????????? #????? | | "" ##????# ??????????????????? #????? | | #?????# ##?????????????#???# #????? | | ###### ##?????# #?????????????? ???# #????? | | ###????## ##??????# #?????????????# #### ####?? | | ##????#### #???????# #?????????????# ## ### | | ##?????# ???????# #?????????????# ## | | ####???# #####?????? ?????????????# ## #? | | #?### ###???????? ?????????????# ? #?? | | ### ##???????###?????????????# #?# #??? | | # ## #???????????????????????# ### #???? | | # #???????????????????##### ## ##??? | | # #???????????????????# #??? | | ###### ## #???????????????????# * ##?? | | ?????# ### #???????????????????# ## ### | | ?????# #######?????????????# ### | | ?????# ### #?????????????# #?## | | ?????# #?# ##### #?????????????#%#??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingUtilityFilter Manual? 0 Play Time 00:36:23 Cumulative 79.9 hours Start 2020.10.17 @ 11:35:38 End 2020.10.17 @ 12:09:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0fe8068-478e-4a34-8df8-fd23edbe8bbd