Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.20 @ 15:54:17 Player: Dosh Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (336) 1680 Value Destroyed (12095) 12095 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1983) 1983 TOTAL SCORE: 21518 Bonus ------- High Alert Combat Kills 1801 Follower Combat Kills 187 Aligned with FarCom 300 Friendly Fire -305 Cogmind --------- Core Integrity 0/1000 Matter 148/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Advanced Powered Armor Mini Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Core Analyzer Improved Heavy Armor Plating Force Field Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Plasma Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Enhanced Nuclear Core Heavy Treads Improved Heavy Treads Improved Cooling System Huge Storage Unit Matter Compressor Weapon Cycler Layered Medium Armor Plating EM Disruption Field Force Field Advanced Hacking Suite Improved System Shield Advanced System Shield Mini Drone Bay Heavy Proton Cannon Phase Cannon Advanced Plasma Cannon Enhanced Autogun Heavy Flak Cannon Improved Grenade Launcher Missile Launcher Heavy Rocket Launcher Field Lobotomy Kit [Rating: 109] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Advanced Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Slots Evolved 10 | . . . 2 . . . 2 2 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 6 | . . . 2 . . . . 2 1 . . 1 . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 215 | 6 8 7 16 4 . . 33 42 33 8 14 39 5 Power 18 | 1 . 2 2 . . . 3 3 1 2 . 4 . Engine 10 | 1 . 1 2 . . . 3 3 . . . . . Core 6 | . . 1 . . . . . . 1 1 . 3 . Reactor 2 | . . . . . . . . . . 1 . 1 . Propulsion 56 | 2 4 2 1 2 . . 12 13 10 4 2 3 1 Treads 46 | 2 2 . . 2 . . 12 8 10 4 2 3 1 Leg . | . . . . . . . . . . . . . . Wheel 10 | . 2 2 1 . . . . 5 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 63 | 1 2 . 4 . . . 8 13 13 . 9 13 . Device 27 | . . . . . . . 1 4 10 . 4 8 . Storage 3 | 1 1 . . . . . 1 . . . . . . Processor 2 | . . . . . . . . 1 1 . . . . Hackware 12 | . . . 1 . . . . 4 . . 5 2 . Protection 19 | . 1 . 3 . . . 6 4 2 . . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 78 | 2 2 3 9 2 . . 10 13 9 2 3 19 4 Energy Gun 1 | . . . . . . . 1 . . . . . . Energy Cannon 11 | . . . . . . . . . 2 . 1 8 . Ballistic Gun 21 | 2 2 1 4 . . . 4 3 4 . . 1 . Ballistic Cannon 30 | . . 1 4 1 . . 3 10 1 1 2 7 . Launcher 10 | . . 1 1 1 . . 1 . 2 . . 3 1 Special Weapon 5 | . . . . . . . 1 . . 1 . . 3 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 3 1 3 . . 1 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . System Corruption 4 | . . . . . . . 4 . . . . . . Parts Lost 68 | . 3 2 4 2 . . 4 23 4 1 3 16 6 Power 7 | . . 1 1 . . . 1 2 . . . 2 . Propulsion 23 | . 1 1 2 1 . . 1 10 2 . . 3 2 Utility 22 | . . . . . . . 2 7 2 1 2 8 . Weapon 16 | . 2 . 1 1 . . . 4 . . 1 3 4 Highest Loss Streak 8 | . 3 1 1 1 . . 1 8 2 1 1 6 6 To Critical Strikes 3 | . 1 . . . . . . . . . . 2 . Average Slot Usage (%) 91 | . 92 98 88 88 88 88 98 95 99 93 87 79 34 Engine 4 | . 14 5 7 11 11 11 8 6 2 . . . . Core 2 | . . 7 3 . . . . . 3 3 6 5 3 Treads 20 | . 25 . . 6 22 22 35 24 25 25 15 10 8 Wheel 1 | . 1 27 14 7 . . . 2 . . . . . Device 8 | . . . . . . . 2 4 18 20 14 11 . Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 5 3 Processor 2 | . . . . . . . . 1 6 6 6 5 3 Hackware 12 | . . . 10 11 11 11 9 22 10 . 16 9 . Protection 7 | . 8 14 20 22 22 22 15 7 3 6 . 4 . Energy Cannon 2 | . . . . . . . . . 3 6 6 5 . Ballistic Gun 6 | . 27 21 10 8 . . 5 3 11 6 3 1 . Ballistic Cannon 7 | . . 6 9 1 . . 12 11 4 4 8 8 12 Naked Turns 28 | . . . . . . . . . . . . . 28 Heaviest Build 161 | 14 88 91 97 97 95 95 112 110 124 124 124 161 114 Greatest Support 150 | 40 40 32 32 40 40 40 89 97 120 130 145 150 150 Greatest Overweight (x) 10 | . 2 5 6 6 2 2 2 10 5 1 1 1 1 Average Overweight (x) 1 | . . 2 4 5 2 2 1 1 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 25 25 25 25 25 25 25 25 25 25 25 19 Most Carried 25 | 3 9 12 14 19 18 19 25 25 25 25 25 25 18 Average Carried 21 | 1 5 10 11 17 17 18 23 23 24 24 24 24 13 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 9 12 14 17 18 19 25 24 25 25 25 15 4 Class Distribution -------------------- 24% | Hacker-Mutant 23% | Mutant 14% | Hacker-Skirmisher 10% | Hacker-Tank 8% | Tank 8% | Scavenger-Mutant 6% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -6/Factory Tank | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Tank | -5/Factory Skirmisher | -5/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Matter Collected 11351 | 249 436 219 354 94 . 91 1683 2504 1517 213 1619 1896 476 Remotely . | . . . . . . . . . . . . . . Salvage Created 12076 | . 620 376 349 236 . 68 1410 1870 1517 723 1486 3058 363 Parts 598 | . 50 22 26 23 . 7 77 92 83 6 78 134 . Haulers Intercepted 6 | . 1 . . . . . 3 . 2 . . . . Recyclers Shooed 19 | . 5 . . . . . . 4 . . 6 4 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Combat Hostiles Destroyed 244 | . 15 11 12 11 . 3 29 45 29 3 23 61 2 Melee 1 | . . . . . . . . . . . . 1 . Guns 54 | . 15 7 7 1 . . . 7 10 . 2 5 . Cannons 146 | . . 1 3 1 . . 28 38 13 3 19 38 2 AOE 39 | . . 3 2 9 . 3 1 . 6 . 2 13 . Classes Destroyed 18 | . 6 2 1 1 . . 3 2 . 1 . 2 . Worker 17 | . . 1 . . . . 1 4 4 . 1 6 . Builder 17 | . . . . . . . 1 3 3 . 3 7 . Tunneler 8 | . . 1 . 3 . . 2 . . . 1 1 . Hauler 6 | . 1 . . . . . 3 . 2 . . . . Recycler 19 | . 1 1 . . . . 4 5 1 . 4 3 . Mechanic 2 | . . . . . . . . 1 . . . 1 . Operator 7 | . 3 . . . . . 2 1 1 . . . . Watcher 20 | . 3 . 1 . . . 4 6 2 . 2 2 . Swarmer 53 | . 9 6 3 3 . 3 6 3 7 . 4 9 . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 98 | . 6 5 5 7 . 1 13 25 8 . 6 22 . Brawler 5 | . . . . . . . 1 . . . . 4 . Duelist 6 | . . . . 1 . . . . . . . 5 . Protector 1 | . . . . . . . . . . . . 1 . Sentry 17 | . . . 4 . . . 7 3 2 . 1 . . Hunter 17 | . . . . . . . 2 3 2 . 5 5 . Programmer 42 | . . . . . . . . 11 10 . 7 14 . Compactor 5 | . . . . . . . . . . 3 . . 2 Best Kill Streak 15 | . 4 4 3 7 . 3 5 8 6 2 3 15 1 Combat Bots Only 11 | . 3 3 3 4 . 3 4 6 6 2 3 11 1 Max Kills in Single Turn 6 | . 2 4 2 3 . 4 2 3 2 1 2 6 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 5 | . . 3 1 3 . 3 1 . 2 . 2 5 . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Damage Taken 16015 | . 604 358 727 260 . 30 1235 4323 1606 35 1059 5047 731 Core 2462 | . 77 53 303 66 . . 126 511 177 . 107 475 567 Absorbed by Shields 1827 | . . . . . . . . . 186 . 514 1127 . Reduced by Siege Mode 285 | . . . . . . . . . . . 64 167 54 Redirected to Shielding 26 | . 4 8 11 3 . . . . . . . . . Regen/Repaired (Parts) 248 | . . . . . . . 79 . . . 169 . . Core Remaining (%) 54 | 100 . 48 . . . 7 77 27 . . 66 . . Volleys Fired 771 | . 93 30 40 16 . 1 116 182 74 26 64 117 12 Largest 3 | . 2 2 2 2 . 1 2 2 3 3 3 3 3 Hottest 253 | . 40 59 59 55 . 33 92 96 205 163 181 253 167 Shots Fired 1752 | . 185 60 79 28 . 1 228 345 212 75 179 327 33 Gun 659 | . 185 50 39 12 . . 53 93 131 31 31 34 . Cannon 1051 | . . 9 37 5 . . 170 252 74 43 148 281 32 Launcher 41 | . . 1 3 11 . 1 5 . 7 . . 12 1 Special 1 | . . . . . . . . . . 1 . . . Kinetic 1496 | . 185 59 76 17 . . 223 345 190 50 120 199 32 Thermal 198 | . . . . . . . . . 15 24 59 100 . Explosive 41 | . . 1 3 11 . 1 5 . 7 . . 12 1 Electromagnetic 16 | . . . . . . . . . . . . 16 . Robot Hit Streak 39 | . 12 11 22 7 . . 10 16 22 18 24 27 39 Robot Miss Streak 13 | . 4 3 2 2 . . 7 13 3 2 7 6 2 Penetration Max 1 | . . . . . . . . 1 . . 1 1 . Secondary Targets 5 | . 3 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 1145 | . 117 44 58 18 . . 157 237 133 58 107 191 25 Core Hits 665 | . 41 23 20 23 . 4 93 167 71 15 49 146 13 Critical Kills 6 | . . . 2 . . . . . . . . 4 . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . Critical Strikes 54 | . . 1 5 1 . . 11 7 5 . 5 18 1 Meltdown 4 | . . . . . . . . . . . . 4 . Destroy 4 | . . . 3 1 . . . . . . . . . Blast 46 | . . 1 2 . . . 11 7 5 . 5 14 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 33959 | . 1326 757 1076 1109 . 260 3709 6160 4064 1791 3760 8935 1012 Guns 6916 | . 1316 367 426 108 . . 428 1564 1546 478 276 407 . Cannons 20230 | . . 128 540 50 . . 3111 4035 1673 1313 2792 5697 891 Explosions 5919 | . . 212 68 928 . 260 135 510 729 . 277 2700 100 Melee . | . . . . . . . . . . . . . . Ramming 894 | . 10 50 42 23 . . 35 51 116 . 415 131 21 Kinetic 21586 | . 1316 495 966 158 . . 3539 5599 2617 897 1749 3359 891 Thermal 6479 | . . . . . . . . 346 602 894 1596 3041 . Explosive 4715 | . . 212 68 928 . 260 135 164 729 . . 2119 100 Electromagnetic 285 | . . . . . . . . . . . . 285 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . 4 5 3 26 29 19 34 Average Corruption 11 | . . . . . . . 4 4 2 17 27 5 24 Corruption Purged 12 | . . . . . . . . 4 3 . . 5 . Corruption Blocked 18 | . . . . . . . . . 18 . . . . Effects 412 | . . . . . . . 79 36 8 16 196 71 6 Message Errors 96 | . . . . . . . 19 9 1 3 40 21 3 Matter Fused 103 | . . . . . . . 13 9 3 6 62 10 . Heat Flow Errors 57 | . . . . . . . 12 5 . 2 28 10 . Energy Discharges 42 | . . . . . . . 11 3 1 2 18 6 1 Parts Rejected 4 | . . . . . . . 1 1 . . 1 1 . Parts Fused 2 | . . . . . . . 1 . . . . 1 . Data Loss (minor) 44 | . . . . . . . 15 5 2 . 13 8 1 Data Loss (major) 21 | . . . . . . . 2 2 . . 11 6 . Misfires 11 | . . . . . . . 2 1 . 1 7 . . Alerts 9 | . . . . . . . 2 1 1 . 4 1 . Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 22 | . . . . . . . 1 . . 2 12 6 1 Overload Shots 27 | . . . . . . . . . 12 15 . . . Effects 2 | . . . . . . . . . 1 1 . . . Heat Surge 1 | . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Overflow Damage 777 | . . 4 . 5 . 41 53 187 172 . 104 181 30 Projectiles 411 | . . . . . . . 53 66 171 . 68 53 . Explosions 324 | . . . . 5 . 41 . 121 . . . 127 30 Melee 42 | . . 4 . . . . . . 1 . 36 1 . Knockbacks 136 | . . 1 7 1 . . 32 44 7 . 16 28 . Impact 8 | . . . 1 . . . . . 1 . 5 1 . Kinetic 122 | . . 1 6 1 . . 29 43 6 . 11 25 . Secondary 6 | . . . . . . . 3 1 . . . 2 . Self-Inflicted Damage 1086 | . . 25 20 11 . 30 48 222 76 . 111 471 72 Shots 17 | . . . . . . 1 1 2 2 . 2 8 1 Rammed 74 | . 4 2 3 2 . . 13 3 10 . 18 11 8 Targets Rammed 80 | . 4 2 3 2 . . 13 4 12 . 20 12 8 Kicked . | . . . . . . . . . . . . . . Crushed 6 | . . . . . . . . 1 2 . 2 1 . Highest Temperature 550 | . 12 36 124 38 . . 336 408 380 289 258 550 362 Average Temperature 92 | . 8 15 41 27 . . 77 83 127 83 95 113 149 Received Heat Transfer 2832 | . 132 177 264 54 . . 360 1077 247 . 65 456 . Effects 16 | . . . . . . . 2 4 2 . 1 5 2 Shutdowns 4 | . . . . . . . . . . . . 4 . Energy Bleed 3 | . . . . . . . . 1 1 . 1 . . Interference 5 | . . . . . . . 2 1 . . . . 2 Matter Decay 2 | . . . . . . . . 2 . . . . . Damage (minor) 2 | . . . . . . . . . 1 . . 1 . Siege Activations 21 | . . . . . . . . . . . 4 16 1 Total Turns 384 | . . . . . . . . . . . 83 273 28 Longest Duration 36 | . . . . . . . . . . . 34 36 28 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 3 . Impact Corruptions 7 | . . 1 . . . . . . 1 . 4 1 . Robots Melted 4 | . . . . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . 4 . Parts Melted 14 | . . . . . . . 1 . 5 . 2 6 . Heat Transferred 7254 | . . . . . . . . 250 511 933 1778 3782 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Peak Influence 1691 | . 221 217 222 252 . 105 852 987 708 247 446 1691 599 Initial 591 | . . 1 27 86 . . 40 380 483 247 28 208 591 Average 272 | . 94 76 104 157 . 105 208 343 377 235 109 407 586 Maximum Alert Level 5 | . 1 1 1 1 . . 3 3 3 1 2 5 2 Low Security (%) 56 | 100 97 88 78 72 . 100 62 38 31 1 83 52 . Level 1 21 | . 2 11 21 27 . . 18 35 18 98 9 21 . Level 2 13 | . . . . . . . 5 11 48 . 6 5 100 Level 3 6 | . . . . . . . 13 14 1 . . 2 . Level 4 2 | . . . . . . . . . . . . 13 . Level 5 . | . . . . . . . . . . . . 4 . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 84 | . 5 . 1 . . . 8 23 12 . 10 25 . Investigation 14 | . 2 . . . . . . 6 1 . 4 1 . Extermination 30 | . . . . . . . . 9 8 . 6 7 . Reinforcement 21 | . 3 . 1 . . . 2 7 3 . . 5 . Assault 7 | . . . . . . . 2 1 . . . 4 . Garrison 12 | . . . . . . . 4 . . . . 8 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 1 4 . . . 2 . Haulers Reinforced 3 | . . . . . . . . 1 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Distress Signals 17 | . 2 . 1 . . . 7 2 . . 1 4 . Communications Jammed 16 | . . . . . . . . 2 14 . . . . Distress Signals 16 | . . . . . . . . 2 14 . . . . Times Spotted 382 | . 35 11 21 11 . . 65 71 44 6 31 82 5 Peak Tracking Total 8 | . 5 3 5 4 . . 7 6 8 3 3 7 3 Tactical Retreats 23 | . 1 1 2 . . . 5 6 2 . 2 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Traps Triggered 14 | . 2 . 4 . . . 2 3 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . Reused 1 | . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Machines Disabled 52 | . . . . . . 1 6 15 4 . 7 19 . Max in Single Turn 6 | . . . . . . 1 1 6 1 . 4 3 . Garrison Access 6 | . . . . . . . 1 2 . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Machines Accessed 59 | . 4 . 2 1 1 . 9 16 6 . 14 6 . Terminals 31 | . 4 . 2 . . . 5 8 4 . 6 2 . Fabricators 8 | . . . . . . . . 4 . . 2 2 . Repair Stations 5 | . . . . . . . 2 . 1 . 2 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 1 1 . 2 1 . Garrison Access 7 | . . . . . . . 1 3 . . 2 1 . Total Hacks 194 | . 11 . 4 1 1 . 28 48 19 . 61 21 . Successful 120 | . 4 . 4 1 1 . 20 26 14 . 41 9 . Failed 73 | . 7 . . . . . 8 21 5 . 20 12 . Catastrophic 10 | . 2 . . . . . . 3 . . 4 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . . Manual 80 | . 10 . 4 . 1 . 8 21 15 . 16 5 . Terminals 101 | . 11 . 4 . . . 16 30 14 . 21 5 . Fabricators 21 | . . . . . . . . 9 . . 7 5 . Repair Stations 15 | . . . . . . . 4 . 3 . 8 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 40 | . . . . . . . 7 2 2 . 21 8 . Garrison Access 15 | . . . . . . . 1 7 . . 4 3 . Terminal Hacks 40 | . 3 . 2 1 1 . 6 13 6 . 8 . . Part Schematic 1 | . . . . . . . . 1 . . . . . Robot Analysis 7 | . 2 . 1 . . . 1 1 1 . 1 . . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . 1 . . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . . . 1 1 1 . 1 . . Repair Station Index 1 | . . . . . . . . . . . 1 . . Alert Level 5 | . . . . . . . . 2 2 . 1 . . Unreport Threat 5 | . . . . . . . . 3 2 . . . . Locate Traps 3 | . . . . . . . . 2 . . 1 . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Zone Layout 4 | . . . . . . . 3 . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 6 . . 3 3 . Network Status 2 | . . . . . . . . 1 . . . 1 . Load Schematic 6 | . . . . . . . . 3 . . 2 1 . Build 4 | . . . . . . . . 2 . . 1 1 . Repair Station Hacks 10 | . . . . . . . 4 . 1 . 5 . . Scan Component 6 | . . . . . . . 2 . 1 . 3 . . Repair 4 | . . . . . . . 2 . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 34 | . . . . . . . 7 2 2 . 20 3 . Insert Component 15 | . . . . . . . 3 1 1 . 9 1 . Analyze 19 | . . . . . . . 4 1 1 . 11 2 . Garrison Access Hacks 6 | . . . . . . . 1 2 . . 2 1 . Seal Access 6 | . . . . . . . 1 2 . . 2 1 . Unauthorized Hacks 18 | . 1 . 2 . . . 2 3 5 . 3 2 . Terminals 18 | . 1 . 2 . . . 2 3 5 . 3 2 . Assimilate 3 | . . . . . . . . 1 2 . . . . Botnet 12 | . . . 1 . . . 1 2 3 . 3 2 . Operators 3 | . 1 . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 43 | . 3 . 1 . . . 6 13 5 . 11 4 . Full Trace Events 11 | . 1 . . . . . . 4 1 . 4 1 . Feedback Events 2 | . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 2 2 1 . 8 1 . Parts Built 5 | . . . . . . . . 2 . . 2 1 . Authchips . | . . . . . . . . . . . . . . Time 279 | . . . . . . . . 174 . . 58 47 . Total Part Build Rating 25 | . . . . . . . . 6 . . 14 5 . Parts Repaired 4 | . . . . . . . 2 . . . 2 . . Time 294 | . . . . . . . 122 . . . 172 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . . . . . 3 1 1 . 8 1 . Part Schematics Acquired 13 | . . . . . . . 2 1 1 . 8 1 . Parts Damaged 1 | . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Total Allies 10 | . . 1 . 3 . . . 4 1 1 . . . Largest Group 3 | . . 1 . 3 3 2 2 3 1 1 1 . . Highest-Rated Group 141 | . . 31 . 40 40 24 24 93 26 141 115 . . Highest-Rated Ally 141 | . . 31 . 16 16 16 16 31 26 141 115 . . Total Orders 10 | . . . . . . . . 2 1 2 . 5 . STAY 3 | . . . . . . . . 1 1 1 . . . FOLLOW 2 | . . . . . . . . 1 . 1 . . . EXPLORE 5 | . . . . . . . . . . . . 5 . Ally Attacks 62 | . . 6 . . . . 14 26 . 16 . . . Total Damage 1305 | . . 42 . . . . 114 421 . 728 . . . Kills 5 | . . . . . . . . 3 . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Robot Analysis Total 7 | . 2 . 1 . . . 1 1 1 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . 5 . Drone Recoveries 3 | . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Turns Passed 29277 | 83 1661 683 730 677 715 385 4089 6853 4240 407 3859 4778 117 Spaces Moved 12024 | 47 780 417 348 285 224 120 1358 2734 1702 169 2043 1774 23 Core 3 | 3 . . . . . . . . . . . . . Treads 10242 | 44 729 . . 63 224 120 1358 2099 1596 169 2043 1774 23 Legs . | . . . . . . . . . . . . . . Wheels 1779 | . 51 417 348 222 . . . 635 106 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 130 190 320 320 240 108 152 160 160 160 152 Average Speed 205 | 152 157 131 160 218 320 320 242 218 226 185 160 215 159 Slowest Speed 400 | 160 160 175 190 320 320 320 320 305 400 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 83 83 30 57 62 28 77 55 42 96 45 41 27 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 33 | . . . 5 . . . . 9 1 . 2 16 . Terrain Destroyed 655 | . . 12 27 94 . 12 85 134 49 3 54 168 17 Melee . | . . . . . . . . . . . . . . Projectile 184 | . . 1 1 . . . 47 34 11 3 14 69 4 AOE 471 | . . 11 26 94 . 12 38 100 38 . 40 99 13 Terrain Rammed 1 | . . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . 1 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Total 15170 | 55 1047 493 434 310 224 122 1918 3278 2004 227 2498 2484 76 Wait 1866 | . 147 36 23 . . 1 356 279 135 17 330 518 24 Move 12013 | 46 779 416 347 284 223 119 1357 2733 1702 168 2042 1774 23 Hop . | . . . . . . . . . . . . . . Pick Up 125 | 3 11 2 5 4 1 1 22 24 23 2 15 9 3 Fast Attach 56 | 6 3 1 8 . . . 11 10 4 3 3 4 3 Attach 62 | . 3 1 5 2 . . 5 20 7 1 4 13 1 Detach 6 | . . . . . . . 2 . 2 . . 2 . Swap 98 | . 2 5 3 2 . . 17 12 23 4 7 22 1 Drop 91 | . 5 . . . . . 19 13 22 6 13 12 1 Fire 771 | . 93 30 40 16 . 1 116 182 74 26 64 117 12 Melee . | . . . . . . . . . . . . . . Ram 18 | . . 2 3 2 . . . 2 . . . 1 8 Kick . | . . . . . . . . . . . . . . Crush 63 | . 4 . . . . . 13 2 12 . 20 12 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Waste History --------- Turn | Location | Event 55 | -11/Junkyard | Discovered new exit (range 14) 84 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 883 | -10/Materials | Discovered new exit (range 5) 968 | -10/Materials | Lost 3 parts (1n2w) 1371 | -10/Materials | Discovered new exit (range 10) 1603 | -10/Materials | Discovered new exit (range 7) 1745 | -10/Materials | Entered Mines 1748 | -10/Mines | Received a Mining Laser from a helpful Derelict 1885 | -10/Mines | Learned 2 Materials zone layouts 2046 | -10/Mines | Core integrity fell below 50% 2082 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2193 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2416 | -10/Mines | Discovered new exit (range 8) 2428 | -10/Mines | Entered Materials 2428 | -9/Materials | Evolved 2 slots: Utility x2 2855 | -9/Materials | Core integrity fell below 50% 2985 | -9/Materials | Discovered new exit (range 12) 3158 | -9/Materials | Entered Mines 3238 | -9/Mines | Learned location of Recycling (-8) 3267 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3580 | -9/Mines | Core integrity fell below 20% 3659 | -9/Mines | Excavation squad dispatched 3659 | -9/Mines | A large section of the Mines collapsed 3707 | -9/Mines | Discovered new exit (range 12) 3746 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3819 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3823 | -9/Mines | Discovered new exit (range 5) 3835 | -9/Mines | Entered Exiles 3835 | -9/Exiles | Accompanied by 3 allies 3912 | -9/Exiles | Met 8R-AWN 3967 | -9/Exiles | Met EX-HEX 4059 | -9/Exiles | Met EX-BIN 4104 | -9/Exiles | Aligned with FarCom system 4107 | -9/Exiles | Given EX-Vault access code 4194 | -9/Exiles | Opened EX-Vault 4216 | -9/Exiles | Found Field Lobotomy Kit 4284 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4384 | -9/Exiles | Met EX-DEC 4518 | -9/Exiles | Discovered new exit (range 12) 4550 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4550 | -9/Exiles | Entered Mines 4550 | -8/Mines | Accompanied by 3 allies 4834 | -8/Mines | Discovered new exit (range 3) 4935 | -8/Mines | Entered Materials 4935 | -8/Materials | Accompanied by 2 allies 4935 | -8/Materials | Evolved 2 slots: Propulsion x2 4935 | -8/Materials | Discovered new exit (range 10) 5251 | -8/Materials | Build established: Scavenger-Mutant 6055 | -8/Materials | Repaired Corrupted Kinecellerator 6199 | -8/Materials | Repaired Corrupted Flak Gun 6358 | -8/Materials | Discovered new exit (range 5) 7661 | -8/Materials | Discovered new exit (range 5) 7761 | -8/Materials | Build established: Mutant 7936 | -8/Materials | Garrison activated, responded to threat 8197 | -8/Materials | Garrison activated, responded to threat 8935 | -8/Materials | First assault squad dispatched 9009 | -8/Materials | Discovered new exit (range 7) 9024 | -8/Materials | Entered Factory 9024 | -7/Factory | Evolved 2 slots: Utility x2 9243 | -7/Factory | Discovered new exit (range 6) 9335 | -7/Factory | Build established: Hacker-Mutant 10446 | -7/Factory | Discovered new exit (range 9) 10967 | -7/Factory | Discovered new exit (range 16) 11716 | -7/Factory | Allied Derelicts emerged from ambush trap array 11814 | -7/Factory | P-60 Hacker assimilated allied CS-2EP(g) 11881 | -7/Factory | Discovered new exit (range 16) 12155 | -7/Factory | Central database locked down 12378 | -7/Factory | Identified exit to Factory 14331 | -7/Factory | Core integrity fell below 50% 14340 | -7/Factory | Lost 8 parts (1p4n2u1w) 14683 | -7/Factory | Fabricated Enh. Autogun? 14856 | -7/Factory | Lost 4 parts (2n2u) 15282 | -7/Factory | Fabricated Enh. Autogun? 15824 | -7/Factory | First assault squad dispatched 15877 | -7/Factory | Entered another Factory area 15877 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15967 | -6/Factory | Discovered new exit (range 13) 16184 | -6/Factory | Build established: Hacker-Gunner 16730 | -6/Factory | Cargo convoy interrupted 18478 | -6/Factory | Build established: Gunner 18827 | -6/Factory | Found Prototype Processor 18828 | -6/Factory | Identified Exp. Targeting Computer 19011 | -6/Factory | Build established: Tank 20117 | -6/Factory | Sucked down chute 20117 | -6/Factory | Entered Waste 20132 | -6/Waste | EMP discharged 20150 | -6/Waste | Spotted C-40 Crusher 20150 | -6/Waste | Spotted C-40 Crusher 20166 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 20166 | -6/Waste | Assimilated C-40 Crusher with FLK Orb 20169 | -6/Waste | Spotted C-40 Crusher 20182 | -6/Waste | Allies destroyed C-40 Crusher 20193 | -6/Waste | Destroyed C-40 Crusher 20195 | -6/Waste | Spotted C-40 Crusher 20209 | -6/Waste | Destroyed C-40 Crusher 20212 | -6/Waste | Spotted C-40 Crusher 20226 | -6/Waste | Allies destroyed C-40 Crusher 20228 | -6/Waste | Spotted C-40 Crusher 20232 | -6/Waste | EMP discharged 20232 | -6/Waste | System corruption reached 10% 20332 | -6/Waste | EMP discharged 20384 | -6/Waste | Destroyed C-40 Crusher 20391 | -6/Waste | Discovered new exit (range 16) 20432 | -6/Waste | EMP discharged 20524 | -6/Waste | Entered Factory 20524 | -6/Factory | Accompanied by 1 ally 21156 | -6/Factory | Build established: Hacker-Skirmisher 21583 | -6/Factory | Repaired Broken Imp. Heavy Treads 21670 | -6/Factory | Repaired Broken Antimatter Reactor 22032 | -6/Factory | Identified exit to Factory 22032 | -6/Factory | Identified exit to Lower Caves 22898 | -6/Factory | Hacking Suite fried by hacking feedback 24144 | -6/Factory | Fabricated Imp. Heavy Treads (x2) 24383 | -6/Factory | Entered another Factory area 24383 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24837 | -5/Factory | Discovered new exit (range 115) 25155 | -5/Factory | Build established: Hacker-Tank 26311 | -5/Factory | Garrison activated, responded to threat 27983 | -5/Factory | First assault squad dispatched 28306 | -5/Factory | Garrison activated, responded to threat 28357 | -5/Factory | Destroyed 11 combat bots 28593 | -5/Factory | Fabricated Imp. Heavy Armor Plating? 28594 | -5/Factory | Build established: Tank 28695 | -5/Factory | System corruption reached 10% 29027 | -5/Factory | Garrison activated, responded to threat 29058 | -5/Factory | Lost 6 parts (1p1n2u2w) 29152 | -5/Factory | Lost 4 parts (1n3u) 29161 | -5/Factory | Sucked down chute 29161 | -5/Factory | Entered Waste 29176 | -5/Waste | EMP discharged 29178 | -5/Waste | Spotted C-40 Crusher 29179 | -5/Waste | Found Broken Adv. Powered Armor 29182 | -5/Waste | Spotted C-40 Crusher 29195 | -5/Waste | Destroyed C-40 Crusher 29221 | -5/Waste | Spotted C-40 Crusher 29234 | -5/Waste | Destroyed C-40 Crusher 29241 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 29244 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 29247 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 29250 | -5/Waste | Crushed by Compactor (1 part destroyed) 29251 | -5/Waste | Core integrity fell below 50% 29272 | -5/Waste | Core integrity fell below 20% 29276 | -5/Waste | EMP discharged 29276 | -5/Waste | System corruption reached 30% 29278 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 29247_ Adv. Hacking Suite crushed. 29247_ Field Lobotomy Kit crushed. 29247_ Core Analyzer crushed. 29249_ Imp. Heavy Treads destroyed. 29249_ Destroyed Imp. Heavy Treads. 29249_ Biometal Heavy Treads destroyed. 29249_ Destroyed Biometal Heavy Treads. 29250_ Hvy. Rocket Launcher crushed. 29252_ Slammed into C-40 Crusher. 29258_ Destabilizing: Core damaged (-10). 29259_ Slammed into C-40 Crusher. 29263_ 5 Matter crushed. 29266_ KGT4WVJIX A:MFZGLPHJRHFN0KF6IKQC5 29266_ ALERT: Foreign system detected. Charging EMP. 29266_ 4 Matter crushed. 29271_ Phase Cannon crushed. 29272_ Missile Launcher crushed. 29272_ Matter Compressor crushed. 29276_ Imp. Cooling System fried beyond repair. 29276_ System corrupted (+9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????# #####????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????# #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# = #??# #????????????????????? | | ?????????# #??#CC #????????????????????? | | ?????????# ####CC #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# ###; #????????????????????? | | ?????????# #?## ###??????????????????? | | ?????????# #?## % # ???????????????????? | | ?????????############## ##?????????#????????? | | ????????????????????## #;#### #????????? | | ????????????????????# CC CC ??????? | | ????????????????????# !CC CC ??????? | | ?????????????????????# !@CC ??????? | | ????????????????????# !*CC ???????? | | ????????????????????# ###### ##???????? | | ????????????????????#### ###??????? #????????? | | ???????????????????????# #???????????#????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????? ???????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: EM 25 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 40 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 26 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Biomechanical Wings | -7/Factory | Hacked Enh. Nuclear Core | -6/Factory | Scanalyzed Imp. Heavy Treads | -6/Factory | Scanalyzed Antimatter Reactor | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Huge Storage Unit | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Force Field | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Imp. Heavy Treads | x2 | -6/Factory Imp. Heavy Armor Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaFactoryRegenerator Manual? 0 Play Time 02:18:21 Cumulative 76.6 hours Start 2023.12.18 @ 10:31:43 End 2023.12.20 @ 15:54:17 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f496fe24-9559-41e1-be38-5595d23dbd99