Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 03:43:44 // Winter2019/RPGLIKE Player: SHOCK Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1831) 1831 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (679) 679 TOTAL SCORE: 5885 Bonus ------- Follower Combat Kills 179 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/600 Matter 342/350 Energy 220/220 System Corruption 0% Temperature Cool (9) Movement Flying (28) Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Hacking Suite > --- WEAPON (4) ------- AWS/Thermal Assault Rifle Light Assault Rifle > --- INVENTORY (6) ---- Relay Coupler [NC] (42) Relay Coupler [Swarmer] (76) AWS/Autocannon Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Assault Rifle AWS/Autocannon > --- INVENTORY -------- Wheel Wheel [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 11 | 10 . . . 1 . . . . Power 1 | 1 . . . . . . . . Propulsion 3 | 3 . . . . . . . . Utility 4 | 3 . . . 1 . . . . Weapon 3 | 3 . . . . . . . . Parts Attached 34 | 7 1 5 2 6 2 5 3 3 Power 8 | 2 . . . 1 . 3 . 2 Engine 2 | 2 . . . . . . . . Core 6 | . . . . 1 . 3 . 2 Reactor . | . . . . . . . . . Propulsion 13 | 2 . 3 . 4 . 1 2 1 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 4 | 2 . 2 . . . . . . Hover . | . . . . . . . . . Flight 9 | . . 1 . 4 . 1 2 1 Utility 7 | . 1 2 2 1 . . 1 . Device 3 | . . 2 . 1 . . . . Storage . | . . . . . . . . . Processor 3 | . . . 2 . . . 1 . Hackware 1 | . 1 . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 6 | 3 . . . . 2 1 . . Energy Gun 3 | 2 . . . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . . . . 1 . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . 1 . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 85 | . 52 75 86 92 89 87 93 93 Engine 6 | . 14 14 14 9 6 . . . Core 6 | . . . . 4 6 12 13 13 Wheel 9 | . 14 21 28 14 . . . . Flight 15 | . . 2 . 12 26 26 26 26 Device 10 | . . 8 8 9 13 13 13 13 Processor 9 | . . . 6 13 13 13 13 13 Hackware 6 | . 2 7 7 6 6 6 6 6 Energy Gun 10 | . 14 14 14 13 9 6 6 6 Ballistic Gun 8 | . 7 7 7 6 6 7 13 13 Naked Turns . | . . . . . . . . . Heaviest Build 30 | 15 15 30 30 17 22 23 23 23 Greatest Support 46 | 26 26 46 46 46 41 41 45 45 Greatest Overweight (x) 1 | . . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | . . . . 2 5 5 5 6 Average Capacity 2 | . . . . . 3 5 5 5 Most Carried 6 | . . . . 2 5 5 5 6 Average Carried 2 | . . . . . 3 3 5 5 Final Capacity 6 | . . . . 2 5 5 5 6 Final Carried 5 | . . . . 2 5 5 5 5 Class Distribution -------------------- 56% | Wizard-Scout 39% | Wizard-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Wizard-Gunner | -10/Mines Wizard-Gunner | -9/Materials Wizard-Gunner | -9/Mines Wizard-Scout | -9/Exiles Wizard-Scout | -8/Mines Wizard-Scout | -8/Materials Wizard-Scout | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 932 | 152 10 213 19 108 . 194 54 182 Remotely . | . . . . . . . . . Salvage Created 1962 | . 10 220 30 240 . 664 283 515 Parts 106 | . 1 15 6 19 . 33 13 19 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 38 | . . 2 . 5 . 16 4 11 Guns 38 | . . 2 . 5 . 16 4 11 Classes Destroyed 11 | . 1 4 1 2 . 1 2 . Worker 2 | . . . . 2 . . . . Builder 1 | . . 1 . . . . . . Tunneler 2 | . . 1 . 1 . . . . Recycler 2 | . . 1 . 1 . . . . Operator 3 | . 1 . 1 . . . 1 . Watcher 3 | . . . 1 . . . 2 . Swarmer 9 | . . . . 2 . 4 . 3 Grunt 24 | . . 2 . 3 . 10 2 7 Duelist 2 | . . . . . . 2 . . Sentry 1 | . . . . . . . 1 . Hunter 2 | . . . . . . . 1 1 Best Kill Streak 7 | . 1 3 1 3 . 7 5 4 Combat Bots Only 7 | . . 2 . 2 . 7 2 4 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 1437 | . . 210 . 108 . 305 97 717 Core 1144 | . . 175 . 83 . 241 76 569 Absorbed by Shields 5 | . . . . . . . . 5 Redirected to Core 995 | . . 117 . 83 . 211 76 508 Core Remaining (%) 87 | 100 . 70 . . . 91 . . Volleys Fired 100 | . 3 12 3 13 . 23 12 34 Largest 3 | . 3 3 3 3 . 2 2 2 Hottest 110 | . 110 110 110 110 . 40 40 40 Shots Fired 292 | . 9 36 9 38 . 77 52 71 Gun 292 | . 9 36 9 38 . 77 52 71 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 150 | . 3 12 3 13 . 27 24 68 Thermal 142 | . 6 24 6 25 . 50 28 3 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 41 | . 3 13 10 13 . 41 31 26 Robot Miss Streak 1 | . 1 1 1 1 . 1 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 . . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Autonomous 82 | . . . . . . 50 28 4 Shots Hit Robots 251 | . 5 31 5 29 . 74 48 59 Core Hits 99 | . 2 9 3 15 . 29 13 28 Critical Hits 1 | . . . . . . . . 1 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4284 | . 78 360 61 312 . 1688 997 788 Guns 4280 | . 78 360 61 308 . 1688 997 788 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 4 | . . . . 4 . . . . Kinetic 1572 | . 30 123 15 87 . 358 255 704 Thermal 2708 | . 48 237 46 221 . 1330 742 84 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 2 | . . . . 2 . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 15 | . . 6 . 15 . . . . Average Temperature 8 | . . 6 . 8 . . . . Received Heat Transfer 738 | . . 120 . 51 . 126 45 396 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 . Heat Transferred 4299 | . 136 632 124 595 . 1739 962 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 355 | . 20 68 105 355 . 247 270 319 Initial 96 | . . 7 23 40 . . 96 39 Average 109 | . 11 10 40 196 . 122 154 193 Maximum Alert Level 1 | . . . . 1 . 1 1 1 Low Security (%) 81 | 100 100 100 100 49 . 91 74 58 Level 1 18 | . . . . 50 . 8 25 41 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 . 2 . . . 1 . Investigation 2 | . 1 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 2 | . . . . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 55 | . 1 4 4 8 . 16 11 11 Peak Tracking Total 4 | . 1 2 3 3 . 4 4 3 Tactical Retreats 2 | . . . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 5 | . 1 . . . . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled 6 | . . . 4 1 . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 9 | . . 1 2 . 2 . 4 . Terminals 5 | . . . 2 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 59 | . . 1 9 . 24 . 25 . Successful 45 | . . 1 6 . 24 . 14 . Failed 14 | . . . 3 . . . 11 . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 24 | . . . 7 . 1 . 16 . Terminals 31 | . . . 9 . . . 22 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 40 | . . 1 4 . 24 . 11 . Record 27 | . . . 1 . 23 . 3 . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . Machine Index 1 | . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . Alert Level 2 | . . . . . . . 2 . Unreport Threat 2 | . . . . . . . 2 . Recall Investigation 1 | . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 4 | . . . 2 . . . 2 . Terminals 3 | . . . 2 . . . 1 . Botnet 2 | . . . 2 . . . . . Operators 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Reprogram 1 | . . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 1 . . . 3 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies 5 | . . 2 . 3 . . . . Largest Group 4 | . . 2 2 4 3 . . . Highest-Rated Group 71 | . . 42 42 71 52 . . . Highest-Rated Ally 31 | . . 31 31 31 28 . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . 3 3 17 . . . . Total Damage 667 | . . 65 437 165 . . . . Kills 10 | . . 2 3 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 2403 | 47 70 559 125 466 105 610 192 229 Spaces Moved 3370 | 43 66 572 122 675 319 871 451 251 Core 3 | 3 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1037 | 40 66 572 122 237 . . . . Hover . | . . . . . . . . . Flight 2330 | . . . . 438 319 871 451 251 Fastest Speed 28 | 50 90 85 85 31 31 31 28 28 Average Speed 48 | 86 90 89 85 50 31 31 29 28 Slowest Speed 120 | 90 90 100 85 120 31 31 31 28 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 20 | . . . . 11 . 6 3 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 4 16 97 14 81 67 97 37 32 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 6 | . . 2 . 1 . 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 3 | . . . . . . 3 . . Melee . | . . . . . . . . . Projectile 3 | . . . . . . 3 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 3936 | 49 69 589 135 759 324 1178 483 350 Wait 386 | . . . 8 60 1 266 15 36 Move 3322 | 42 65 571 121 652 318 858 444 251 Hop 20 | . . . . 11 . 6 3 . Pick Up 3 | . . . . . . 1 . 2 Fast Attach 26 | 7 1 5 2 6 2 2 1 . Attach . | . . . . . . . . . Detach 3 | . . . . 2 1 . . . Swap 8 | . . . . . . 3 2 3 Drop 18 | . . 1 1 3 2 5 2 4 Fire 100 | . 3 12 3 13 . 23 12 34 Melee . | . . . . . . . . . Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 12 | . . . . . . . . 12 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 37 | . . . . 11 . 14 4 8 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 28 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 16) 118 | -10/Materials | Entered Mines 236 | -10/Mines | Found the Drone Emporium 239 | -10/Mines | Learned location of Storage (-7) 242 | -10/Mines | Found Prototype Device 242 | -10/Mines | Identified Decoy Drone Bay 292 | -10/Mines | Discovered new exit (range 10) 408 | -10/Mines | Build established: Wizard-Gunner 649 | -10/Mines | Discovered new exit (range 9) 677 | -10/Mines | Entered Materials 677 | -9/Materials | Accompanied by 2 allies 679 | -9/Materials | Reached level 2 682 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 760 | -9/Materials | Identified exit to Mines 802 | -9/Materials | Entered Mines 802 | -9/Mines | Accompanied by 1 ally 804 | -9/Mines | Reached level 3 811 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 846 | -9/Mines | Discovered new exit (range 5) 1035 | -9/Mines | Reached level 4 1099 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1100 | -9/Mines | Upgraded with Utility slot (x1) 1100 | -9/Mines | Found Prototype Device 1100 | -9/Mines | Identified Exp. Sensor Array 1125 | -9/Mines | Discovered new exit (range 5) 1127 | -9/Mines | Identified exit to Materials 1132 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1196 | -9/Mines | Learned Materials emergency access door positions 1206 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1207 | -9/Mines | Discovered new exit (range 5) 1208 | -9/Mines | Identified exit to Exiles 1268 | -9/Mines | Entered Exiles 1268 | -9/Exiles | Accompanied by 3 allies 1280 | -9/Exiles | Met 8R-AWN 1287 | -9/Exiles | Met EX-HEX 1297 | -9/Exiles | Met EX-BIN 1298 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1301 | -9/Exiles | Aligned with FarCom system 1302 | -9/Exiles | Given EX-Vault access code 1310 | -9/Exiles | Opened EX-Vault 1314 | -9/Exiles | Found AWS/Autocannon 1318 | -9/Exiles | Found AWS/Thermal 1329 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1339 | -9/Exiles | Build established: Wizard-Scout 1340 | -9/Exiles | Met EX-DEC 1342 | -9/Exiles | Learned location of Zion (-7) 1365 | -9/Exiles | Discovered new exit (range 11) 1369 | -9/Exiles | Identified exit to Mines 1373 | -9/Exiles | Stole two prototypes: AWS/Autocannon, AWS/Thermal 1373 | -9/Exiles | Entered Mines 1375 | -8/Mines | Reached level 5 1499 | -8/Mines | Discovered exit to Materials (range 8) 1745 | -8/Mines | Discovered exit to Materials (range 13) 1855 | -8/Mines | Reached level 6 1876 | -8/Mines | Destroyed 7 combat bots 1983 | -8/Mines | Entered Materials 1985 | -8/Materials | Reached level 7 2154 | -8/Materials | Identified exit to Garrison 2165 | -8/Materials | Discovered new exit (range 5) 2166 | -8/Materials | Identified exit to Factory 2175 | -8/Materials | Entered Garrison 2177 | -8/Garrison | Reached level 8 2180 | -8/Garrison | Triggered checkpoint 2310 | -8/Garrison | Garrison Relay disabled 2316 | -8/Garrison | Triggered checkpoint 2319 | -8/Garrison | Reached level 9 2323 | -8/Garrison | Core integrity fell below 50% 2376 | -8/Garrison | Triggered checkpoint 2383 | -8/Garrison | Core integrity fell below 20% 2404 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02360_ Dropped Flight Unit. 02362_ Triggered Stasis Trap. 02362_ A bubble of rippling energy engulfs the area. 02362_ Field strength at 78. 02363_ Field strength at 56. 02364_ Field strength at 34. 02365_ Field strength at 12. 02366_ Stasis field depleted. 02369_ Acquired 10 matter. 02369_ Triggered Stasis Trap. 02369_ A bubble of rippling energy engulfs the area. 02369_ Field strength at 78. 02369_ Field strength at 56. 02370_ Field strength at 34. 02371_ Field strength at 12. 02372_ Stasis field depleted. 02376_ Beams of light sweep through the air. An alarm sounds. 02397_ Acquired 28 matter. 02402_ G-47 Trooper destroyed. 02402_ Switching to secondary target: G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????Yggg???????????????? | | ????????????????????????######""""#??????????????? | | ????????????????????????# ? ??????????? | | ????????????????????? ? ?? #?????????? | | ?????????????????? ? ??? ?? #?????????? | | ????????????????#????##?# ## #? #?????????? | | ??????????????????#?###?# ## ## ###? ?????? | | ?####??#?????????????#?g" # ?#????? | | ?#??#??#????#?????####??" #???????? | | ##?#?#?????#?#?#????### " #?#?#???? | | #??????????########?#??g" g ????????? | | ????###?#?#?#####?##??### ## ## #?????????? | | ??###??#?#??##?#####?##?# ## ## #########?? | | #????#?#######?# ? ? # %! #? | | #?##???? ??## ? # = ??? | | ??##?#???? #?## #?##?##@%== ##?#??????? | | #??#?#####?#??## ####### %=## ## ###?#???? ?? | | #????#?#?# ##### ??###?# ## ## ?#??## ?# ??? | | #?#??# ???? ?? ####### %#######? ##### ?????? | | ##?#?# ?###?###? ### ? # ##?#####? ?##?? ?# ??? | | ??#?#? ?#?#??##? ### ### ##??###???#?? ??????? | | ?#??######?#?### ### ### ######?? ###?#??????? | | ?##?#%* #?###??? ###?### #????### #?#?#??????? | | #####==[################# ######??? ##????#????? | | * = ^ ######## ??????? | | ^ ^ #######? ?? ? ? ???? | | #####?#?#####??#?#???? | | ################ ###########?######?#??#??#?????? | | #??####?######## #######?#?###########?#????????? | | ?#?#?##?##?##### #######?# #####?#####?##???????? | | ###########?##?# ####?#### ?##?########?????????? | | ?###?#?###?#?### ######### #?##??#???##??#??????? | | #?????#?####?### ######### ?##?######??#????????? | | ??????##?#####?# ######### ###?##??#?#?#????????? | | ###?#?#######??# ##"" "## #?####?#?####????????? | | ??????##?#??#### ### ### ?##?#???#?#??????????? | | #??????####?#### # ?##?#######??????????? | | ??#?###?######## [*%= #?#???#???##???????????? | | ???????#?#??#?## ##!*%!*##?######???#???????????? | | ##??#??###?###?# ##%==[ ###?###??###????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 400 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 50 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 45 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Levels Raised 8 | . . . 1 2 . 2 1 2 XP Earned 15306 | 3000 . 1089 1835 2232 350 2425 2375 2000 XP Spent 39725 | 20000 . . . 5625 8500 1400 2700 1500 Upgrades 64 | 34 . . . 15 10 1 3 1 Power Slot 1 | 1 . . . . . . . . Propulsion Slot 3 | 3 . . . . . . . . Utility Slot 4 | 3 . . . 1 . . . . Weapon Slot 3 | 3 . . . . . . . . Heat Dissipation 6 | 5 . . . . 1 . . . Energy Generation 1 | . . . . . 1 . . . Matter Storage 1 | . . . . . 1 . . . Mass Support 5 | . . . . 2 3 . . . Inventory Capacity 6 | . . . . 2 3 . . 1 Sensor Range 10 | 1 . . . 9 . . . . Terrain Scan Density 1 | . . . . . 1 . . . Ranged Accuracy 7 | 4 . . . . . . 3 . Hack Attack % 7 | 5 . . . 1 . 1 . . Hack Defense % 5 | 5 . . . . . . . . KI Damage % 4 | 4 . . . . . . . . Protomatter Created 401 | . . . . 86 . 224 39 52 Integrity Restored 780 | . . . . 258 . 276 90 156 Core 692 | . . . . 258 . 188 90 156 Parts 88 | . . . . . . 88 . . Protomatter Decayed 159 | . . . . 31 . 128 . . Game ------ Seed SurgeDeuteriumCleaver Manual? 0 Play Time 00:37:07 Cumulative 3.8 hours Start 2021.10.26 @ 02:58:07 End 2021.10.26 @ 03:43:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2af4a90c-843c-4ae6-906e-aca0412fbdf3