Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 19:30:05 Player: jumpy Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (85) 425 Value Destroyed (2670) 2670 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1436) 1436 TOTAL SCORE: 9291 Bonus ------- High Alert Combat Kills 2 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 434 Cogmind --------- Core Integrity 0/1000 Matter 226/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Medium Treads Medium Treads Enhanced Autogun Flak Gun Power Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Terrain Scanner Improved Targeting Computer Improved Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Railgun Railgun Railgun Railgun > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Heavy Treads Autogun Enhanced Autogun Enhanced Autogun Flak Gun Heavy Missile Launcher Heavy Missile Launcher Power Sword Power Sword [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Utility Improved Targeting Computer Device Improved Kinecellerator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . . . 4 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 5 | . . 1 1 . . . . 3 . . . Weapon 3 | . . . 1 1 . . . 1 . . . Parts Attached 59 | 7 2 10 18 2 2 . . 7 5 4 2 Power 5 | 1 . . 2 . . . . 1 . . 1 Engine 3 | 1 . . 2 . . . . . . . . Core 1 | . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 15 | 2 . 6 3 1 . . . 2 . . 1 Treads 15 | 2 . 6 3 1 . . . 2 . . 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 18 | 2 1 1 6 . 2 . . 4 2 . . Device 7 | 1 . 1 1 . 1 . . 3 . . . Storage 4 | 1 1 . 1 . 1 . . . . . . Processor 6 | . . . 4 . . . . 1 1 . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 1 3 7 1 . . . . 3 4 . Energy Gun 2 | . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 18 | 2 1 1 7 1 . . . . 2 4 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . . . . . Parts Lost 22 | . . 1 7 . . . . . 4 . 10 Power 1 | . . . 1 . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 2 Utility 9 | . . 1 2 . . . . . 2 . 4 Weapon 8 | . . . 2 . . . . . 2 . 4 Highest Loss Streak 10 | . . 1 6 . . . . . 4 . 10 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 14 | 4 7 10 12 14 15 17 18 18 17 18 16 Power . | . 1 1 . 1 1 1 1 1 1 1 . Propulsion 7 | 1 2 4 5 7 8 9 9 9 10 10 8 Utility 1 | . 2 2 2 4 3 3 3 2 1 . . Weapon 4 | 1 2 3 3 2 2 4 5 5 5 7 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . . 3 4 . . 1 1 7 . . 9 Power 2 | . . . 1 . . . . 1 . . . Propulsion 11 | . . . 1 . . . . 4 . . 6 Utility 1 | . . . . . . . . 1 . . . Weapon 11 | . . 3 2 . . 1 1 1 . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 88 91 99 100 100 100 90 87 87 69 Engine 5 | . 14 11 9 7 7 7 7 4 . . . Core 1 | . . . . . . . . . 5 5 1 Treads 21 | . 28 32 26 29 30 30 30 20 11 11 8 Device 9 | . 14 12 2 . 5 7 7 13 16 17 13 Storage 7 | . 14 11 9 7 7 7 7 5 5 5 3 Processor 12 | . . . 18 23 16 15 15 14 14 11 8 Protection 1 | . . . . . . . . . 2 5 3 Energy Gun 2 | . . 14 4 . . . . . . . . Ballistic Gun 24 | . 28 7 21 30 30 30 30 28 27 28 22 Peak Build Rating 98 | 7 8 16 38 47 47 48 49 79 79 95 98 Average Rating 47 | 6 7 13 28 46 46 47 48 62 78 92 77 On Entrance 42 | . 7 8 16 38 47 47 48 48 79 79 95 Naked Turns 212 | . . . . . . . . . . . 212 Heaviest Build 90 | 13 29 33 39 42 63 63 63 73 81 89 90 Greatest Support 140 | 40 40 66 76 104 104 104 104 140 140 140 140 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 9 15 15 15 17 20 20 20 20 20 16 Most Carried 20 | 7 8 15 15 15 17 18 20 20 20 20 20 Average Carried 14 | 4 7 10 12 14 15 17 18 18 18 19 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 7 8 15 15 15 17 18 19 20 16 20 5 Class Distribution -------------------- 34% | Gunner 25% | Mutant 22% | Tank 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Gunner | -7/Scraptown Gunner | -5/Factory Gunner | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Matter Collected 2352 | 330 44 166 713 . 277 48 . 63 414 . 297 Remotely 730 | . . . . . 277 48 . 63 342 . . Salvage Created 3225 | 262 118 497 1109 . 372 . . 63 637 . 167 Parts 203 | 27 14 19 70 . 21 . . 2 40 . 10 Haulers Intercepted 3 | . . 1 1 . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 38 1 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Combat Hostiles Destroyed 68 | . 6 8 28 . 5 . . 1 17 . 3 Guns 65 | . 6 7 28 . 5 . . 1 15 . 3 AOE 2 | . . . . . . . . . 2 . . Classes Destroyed 12 | 3 2 3 2 . 1 . . . 1 . . Worker 3 | 3 . . . . . . . . . . . Tunneler 8 | 8 . . . . . . . . . . . Hauler 3 | . . 1 1 . 1 . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . Swarmer 27 | . 5 . 11 . . . . . 11 . . Grunt 17 | . 1 4 8 . . . . . 3 . 1 Brawler 1 | . . . . . . . . . 1 . . Sentry 14 | . . 4 6 . 4 . . . . . . Specialist 2 | . . . 2 . . . . . . . . Hunter 2 | . . . 1 . . . . 1 . . . Programmer 5 | . . . . . 1 . . . 2 . 2 Best Kill Streak 5 | 3 2 4 5 . 3 . . 1 5 . 2 Combat Bots Only 5 | . 2 2 5 . 3 . . 1 5 . 2 Max Kills in Single Turn 3 | 1 1 1 2 . 1 . . 1 3 . 2 Gunslinging 2 | . . . 1 . . . . . 2 . . Exploded 2 | . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Hostile Shots Fired 462 | . 23 48 145 . 40 . . 6 58 . 142 Missed 130 | . 8 13 36 . 17 . . 2 9 . 45 Hits 332 | . 15 35 109 . 23 . . 4 49 . 97 Melee 4 | . . . . . . . . . 4 . . Projectile 328 | . 15 35 109 . 23 . . 4 45 . 97 AOE 23 | . . . . . . . . . . . 23 Critical Strikes 7 | . 1 1 2 . . . . . 1 . 2 Damage Taken 6511 | . 129 485 1533 . 229 . . 70 1074 . 2991 Core 1361 | . 42 34 278 . 5 . . . 79 . 923 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 383 | . . . . . . . 375 . . . 8 Core Remaining (%) 84 | 100 83 91 49 . . . 99 . . . . Volleys Fired 196 | 30 16 35 69 . 14 . . 3 22 . 7 Largest 5 | 2 2 2 3 . 4 . . 5 5 . 5 Hottest 168 | 40 40 112 135 . 100 . . 123 123 . 168 Shots Fired 541 | 60 32 70 184 . 56 . . 15 89 . 35 Gun 540 | 60 32 70 184 . 56 . . 15 88 . 35 Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special . | . . . . . . . . . . . . Kinetic 482 | 60 32 24 172 . 56 . . 15 88 . 35 Thermal 58 | . . 46 12 . . . . . . . . Explosive 1 | . . . . . . . . . 1 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 17 | 10 5 15 17 . 10 . . 7 14 . 6 Robot Miss Streak 6 | 3 2 2 4 . 6 . . 2 2 . 6 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 17 | . . 2 7 . 1 . . . 5 . 2 Max Gunslinging Chain 2 | . . 1 1 . 1 . . . 2 . 1 Shots Hit Robots 364 | 40 19 56 127 . 34 . . 9 57 . 22 Core Hits 162 | 22 8 17 51 . 15 . . 4 31 . 14 Critical Kills 2 | . . . 2 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . . 4 5 . . . . . . . . Burn 6 | . . 4 2 . . . . . . . . Destroy 3 | . . . 3 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6220 | 331 167 820 1984 . 605 . . 123 1339 . 851 Guns 6011 | 331 161 811 1975 . 605 . . 123 1154 . 851 Cannons . | . . . . . . . . . . . . Explosions 185 | . . . . . . . . . 185 . . Melee . | . . . . . . . . . . . . Ramming 24 | . 6 9 9 . . . . . . . . Kinetic 5243 | 331 161 194 1824 . 605 . . 123 1154 . 851 Thermal 768 | . . 617 151 . . . . . . . . Explosive 185 | . . . . . . . . . 185 . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 11 11 11 Average Corruption 6 | . . . . . . . . . 10 11 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 41 | . . . . . . . . . 12 11 18 Message Errors 9 | . . . . . . . . . 2 1 6 Matter Fused 10 | . . . . . . . . . . 4 6 Heat Flow Errors 5 | . . . . . . . . . 1 3 1 Energy Discharges 4 | . . . . . . . . . 3 1 . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . 3 1 2 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . 1 1 1 Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 62 | . . . . . . . . . 62 . . Projectiles . | . . . . . . . . . . . . Explosions 62 | . . . . . . . . . 62 . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . Impact 1 | . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 8 | . 1 1 5 . 1 . . . . . . Targets Rammed 8 | . 1 1 5 . 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 432 | . 6 339 432 . 431 . . 119 321 192 164 Average Temperature 98 | . 6 107 84 . 161 . . 64 103 85 41 Received Heat Transfer 1353 | . 12 216 594 . 42 . . . 189 . 300 Effects 8 | . . 1 5 . 1 . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 4 | . . . 4 . . . . . . . . Short Circuit 2 | . . . 1 . 1 . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 16 | . . 9 2 . . . . . . . 5 Heat Transferred 2109 | . . 1628 481 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Maximum Alert Level 2 | . . . 2 . . . . . . . . Low Security (%) 84 | 100 100 100 50 100 100 100 . 100 . . . Level 1 15 | . . . 48 . . . . . . . . Level 2 . | . . . 1 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 402 | 15 120 115 402 179 105 33 . 30 . . . Initial 179 | . . 25 8 179 22 33 . . . . . Average 78 | 2 62 47 156 115 80 10 . 1 . . . Influence Increases 2137 | 60 170 245 788 . 174 . . 30 400 . 270 Destroy 0b10 Robot/C 1360 | . 120 160 560 . 100 . . 20 340 . 60 Destroy 0b10 Robot/NC 85 | 60 . 15 5 . 5 . . . . . . Destroy Leader 306 | . 20 62 132 . 52 . . 10 30 . . Successful Hack 19 | . . 5 14 . . . . . . . . Disable Machine 30 | . . . 15 . 15 . . . . . . Destroy Structure 7 | . . 3 2 . 2 . . . . . . Lose Combat Pursuer 330 | . 30 . 60 . . . . . 30 . 210 Influence Decreases 2047 | 60 110 284 413 347 137 86 . 16 276 138 180 Entered New Map 378 | . . 35 13 217 27 53 . . 6 27 . Time Decay 1539 | 60 110 239 340 130 110 33 . 16 230 111 160 Lost Part 130 | . . 10 60 . . . . . 40 . 20 Squads Dispatched 4 | . . 1 2 . . . . 1 . . . Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 3 | . . 1 2 . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Distress Signals 4 | . . 1 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 130 | . 10 14 37 1 8 . . 1 20 . 39 Peak Tracking Total 12 | . 3 4 6 1 3 . . 1 7 . 12 Tactical Retreats 9 | . 2 . 2 . . . . . 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Traps Triggered 2 | . . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Machines Disabled 4 | . . . 1 . 1 . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Machines Accessed 10 | . 1 2 2 . 1 . . 1 1 1 1 Terminals 7 | . 1 2 2 . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 18 | . 3 4 2 . 4 . . 2 1 1 1 Successful 6 | . 1 1 1 . . . . . 1 1 1 Failed 12 | . 2 3 1 . 4 . . 2 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 2 4 3 . 1 . . . . . . Terminals 15 | . 3 4 2 . 4 . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 5 | . 1 . 1 . . . . . 1 1 1 Open Door 3 | . . . . . . . . . 1 1 1 Dispatch Records 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 2 1 . 1 . . 1 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Active Infowar (turns) 4523 | 193 334 657 1037 273 32 . . 254 570 349 824 Optics 3066 | . . . 767 273 32 . . 251 570 349 824 Terrain 1412 | . . . . . . . . 3 250 349 810 Seismic 1454 | 193 334 657 270 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Turns Passed 6204 | 365 334 657 1123 273 222 134 699 442 570 349 1036 Spaces Moved 3390 | 175 177 306 534 166 107 83 436 230 294 211 671 Core 235 | 9 . . . . . . . . . . 226 Treads 3155 | 166 177 306 534 166 107 83 436 230 294 211 445 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 50 Average Speed 152 | 154 160 160 160 160 160 160 160 160 160 160 122 Slowest Speed 240 | 160 160 160 240 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 29 | 8 39 31 42 8 25 13 45 7 50 35 48 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 3 . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 21 | . . . . . . . . . . . 21 Melee . | . . . . . . . . . . . . Projectile 21 | . . . . . . . . . . . 21 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp War Total 4109 | 219 202 403 680 177 146 85 438 307 367 222 863 Wait 354 | . 4 41 21 . 18 . . 44 46 . 180 Move 3378 | 174 176 305 533 165 106 82 435 229 293 210 670 Hop . | . . . . . . . . . . . . Pick Up 56 | 8 1 6 15 5 3 2 2 9 . 4 1 Fast Attach 20 | 6 . 2 5 1 . . . 6 . . . Attach 23 | 1 . 1 9 1 1 . . 3 4 2 1 Detach 2 | . . . . . . . . 1 . 1 . Swap 28 | . 2 8 8 1 1 . . 1 2 4 1 Drop 43 | . 2 4 15 4 2 1 1 11 . 1 2 Fire 196 | 30 16 35 69 . 14 . . 3 22 . 7 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . 1 1 5 . 1 . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 366 | -11/Scrapyard | Entered Materials 367 | -10/Materials | Build established: Mutant 684 | -10/Materials | Discovered new exit (range 10) 700 | -10/Materials | Entered another Materials area 700 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1256 | -9/Materials | Discovered new exit (range 16) 1357 | -9/Materials | Entered another Materials area 1357 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1669 | -8/Materials | Build established: Gunner 1717 | -8/Materials | Lost 6 parts (1p2n2u1w) 2256 | -8/Materials | Build established: Scavenger-Gunner 2446 | -8/Materials | Core integrity fell below 50% 2458 | -8/Materials | Discovered new exit (range 9) 2480 | -8/Materials | Entered Factory 2480 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2723 | -7/Factory | Discovered new exit (range 17) 2753 | -7/Factory | Entered Storage 2969 | -7/Storage | Used back door to open Recycling access 2969 | -7/Storage | Discovered new exit (range 5) 2975 | -7/Storage | Entered Recycling 3050 | -7/Recycling | Scanned before Scraplab entrance 3093 | -7/Recycling | Entered Scraplab 3097 | -7/Recycling | Build established: Gunner 3106 | -7/Recycling | Discovered new exit (range 3) 3109 | -7/Recycling | Entered Scraptown 3381 | -7/Scraptown | Discovered new exit (range 11) 3496 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3518 | -7/Scraptown | Visited Awakened 3538 | -7/Scraptown | Visited CR-KLE's Repair Center 3606 | -7/Scraptown | Visited IN-MT5's Study 3621 | -7/Scraptown | Visited Spacefarers 3706 | -7/Scraptown | CR-KLE repaired 5 parts 3808 | -7/Scraptown | Entered Factory 3808 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 4226 | -5/Factory | Discovered new exit (range 9) 4250 | -5/Factory | Entered Upper Caves 4560 | -5/Upper Caves | System corruption reached 10% 4594 | -5/Upper Caves | Lost 4 parts (2u2w) 4796 | -5/Upper Caves | Discovered new exit (range 14) 4820 | -5/Upper Caves | Entered another Upper Caves area 4897 | -5/Upper Caves | Build established: Tank 5161 | -5/Upper Caves | Discovered new exit (range 6) 5169 | -5/Upper Caves | Entered Warlord 5229 | -5/Warlord | System corruption cleaned by Quarantine Array 5341 | -5/Warlord | Met Warlord 5366 | -5/Warlord | Warlord's base attacked by MAIN.C 5716 | -5/Warlord | Warlord forces counterattacked 5808 | -5/Warlord | Opened side exit 5910 | -5/Warlord | Spotted Executioner 5938 | -5/Warlord | Lost 8 allies 5956 | -5/Warlord | Spotted Executioner 5993 | -5/Warlord | Released all parts (6) 5996 | -5/Warlord | Core integrity fell below 50% 6021 | -5/Warlord | Lost 10 parts (2n4u4w) 6041 | -5/Warlord | Warlord base infiltrated, sounded retreat 6180 | -5/Warlord | Spotted Striker 6192 | -5/Warlord | Spotted Executioner 6199 | -5/Warlord | Crushed by falling debris 6200 | -5/Warlord | Core integrity fell below 20% 6205 | -5/Warlord | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06197_ The unstable cave ceiling collapses. 06197_ 2N-QS9(Y) destroyed. 06197_ Striker destroyed. 06197_ HV Slug penetrates Earth. 06198_ H-66 Slayer destroyed. 06199_ The unstable cave ceiling collapses. 06199_ Crushed by falling debris. 06199_ D6-JQD(m) destroyed. 06200_ Slug penetrates Earth. 06201_ S-27 Virus destroyed. 06201_ B-74 Champion destroyed. 06201_ S-27 Virus destroyed. 06202_ Acquired 37 matter. 06203_ The unstable cave ceiling collapses. 06203_ Penetrated by Slug. 06203_ Slug penetrates Earth. 06203_ Acquired 64 matter. 06204_ L-41 Fighter destroyed. 06205_ The unstable cave ceiling collapses. 06205_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????? ??????????????????????? | | ???????? ?????????????????????? | | ????????? ??????????????? ????? | | ?????#???? ???????????????????? | | #?????????? ??????????????????? | | ???#???????? ??????????????????? | | #???#???????# ?????##??????????? | | ???#???##???? ??### ?????##???? | | ????????????? ?? ???? ####? | | ?##??????#???? ### ??# "#? | | ?????#????????? ???" %= ?? | | ?????###????????# ##?" *[ ?? | | #??###??##???#??# #?"[% "## | | #### ###?##?????# ##" ;#? | | # # # ###??????## #"" ;#? | | # ######## #"# #? | | =! h ;## #;# | | = %**== ;## | | % ! # * @ #?? | | = = [h[ #? | | % = % b [= ## | | [ %[[ ! ## | | % #? | | = * # [% ##? | | " # # [ #? | | "# # "# # ### | | "#" # ##########; ; # | | ########??#?#??# ## ## | | ??##????#?##??? "# # # | | ????????????#?; # # # | | ?#?#?????????#" % ;# ## ## # | | #?????##?#??? " " ## # # # # | | ?#??????#??###"% " # # | | ?????????????#" # # # | | ?????????????" # # # # | | ???????????### # | | ????????????# = == # | | ????????##### # = ! * ## | | ???????## # ## === #? | | #??????# # = ##? | | #??????# # ##?? | | ???????# ## ##?? | | ???????###### #### # ""##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed ComponentPointRouter Manual? 0 Play Time 00:37:50 Cumulative 129.6 hours Start 2025.07.01 @ 18:54:43 End 2025.07.01 @ 19:30:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 340 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 64 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acfd75d9-9125-4ad3-9947-7da5783f3301