Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.27 @ 03:14:10

Player: Red Box

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (15)      75
Value Destroyed (412)      412
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 687

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     280/300
Energy                     210/250
System Corruption          0%
Temperature                Cool (33)
Movement                   Rolling (100)
Location                   -10/Materials

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
           Aluminum Leg
   Compact Wheel
>          --- UTILITY (2) ------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON (2) -------
           EM Pulse Gun
           EM Pulse Gun
>          --- INVENTORY (8) ----
           Wheel
           Wheel
           Wheel
   Compact Wheel
   Compact Wheel
   Compact Wheel
  Improved Heat Sink
           Mining Laser

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
           EM Pulse Gun
           EM Pulse Gun
>          --- INVENTORY --------
           Wheel
           Wheel
   Compact Wheel
   Compact Wheel
   Compact Wheel
  Improved Heat Sink
     Light Assault Rifle
           Grenade Launcher
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             16   | 7   9   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 .    | .   .   
    Leg                    3    | 2   1   
    Wheel                  1    | .   1   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 2   .   
    Device                 1    | 1   .   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   8    | 2   6   
    Energy Gun             6    | 2   4   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | .   1   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 7    | .   7   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   4    | .   4   
  Highest Loss Streak      6    | .   6   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     88   | .   88  
  Engine                   11   | .   11  
  Leg                      18   | .   18  
  Wheel                    3    | .   3   
  Device                   14   | .   14  
  Storage                  14   | .   14  
  Energy Gun               18   | .   18  
  Ballistic Gun            6    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             16   | 15  16  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  4    | 4   2   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 7   8   
  Most Carried             8    | 8   8   
  Average Carried          7    | 5   7   
  Final Capacity           8    | 8   8   
  Final Carried            8    | 8   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           348  | 270 78  
  Remotely                 .    | .   .   
Salvage Created            533  | 75  458 
  Parts                    37   | 6   31  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  8    | .   8   
  Guns                     3    | .   3   
  AOE                      5    | .   5   
Classes Destroyed          7    | 2   5   
  Builder                  2    | .   2   
  Tunneler                 1    | 1   .   
  Hauler                   1    | .   1   
  Recycler                 1    | 1   .   
  Mechanic                 1    | .   1   
  Watcher                  1    | .   1   
  Grunt                    8    | .   8   
Best Kill Streak           7    | 1   7   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   4    | 1   4   
  Gunslinging              .    | .   .   
  Exploded                 2    | .   2   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Scr Mat 
Damage Taken               854  | .   854 
  Core                     257  | .   257 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              41   | 2   39  
  Largest                  2    | 2   2   
  Hottest                  80   | 80  80  
Shots Fired                70   | 4   66  
  Gun                      67   | 4   63  
  Cannon                   .    | .   .   
  Launcher                 3    | .   3   
  Special                  .    | .   .   
  Kinetic                  8    | .   8   
  Thermal                  .    | .   .   
  Explosive                3    | .   3   
  Electromagnetic          59   | 4   55  
  Robot Hit Streak         8    | 2   8   
  Robot Miss Streak        2    | .   2   
  Penetration Max          .    | .   .   
  Secondary Targets        1    | .   1   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           46   | 2   44  
  Core Hits                25   | 2   23  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         .    | .   .   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           991  | 27  964 
  Guns                     574  | 27  547 
  Cannons                  .    | .   .   
  Explosions               417  | .   417 
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  30   | .   30  
  Thermal                  139  | .   139 
  Explosive                278  | .   278 
  Electromagnetic          544  | 27  517 
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      63   | .   63  
  Shots                    3    | .   3   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        195  | 18  195 
  Average Temperature      81   | 12  84  
  Received Heat Transfer   441  | .   441 
Siege Activations          .    | .   .   
Robots Corrupted           1    | .   1   
  Combat Hostiles          .    | .   .   
  Parts Fried              1    | .   1   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         200  | .   200 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      4    | .   4   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             360  | 10  360 
  Initial                  6    | .   6   
  Average                  133  | 4   165 
Maximum Alert Level        1    | .   1   
  Low Security (%)         76   | 100 70  
  Level 1                  23   | .   29  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          1    | .   1   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              12   | .   12  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          6    | .   6   
  Max in Single Turn       1    | .   1   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          6    | .   6   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                15   | .   15  
  Successful               7    | .   7   
  Failed                   8    | .   8   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   9    | .   9   
  Terminals                12   | .   12  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          3    | .   3   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Robot Analysis           1    | .   1   
  Terminal Index           1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       1    | .   1   
  Retrieve Components      1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         4    | .   4   
  Terminals                3    | .   3   
    Track                  1    | .   1   
    Assimilate             1    | .   1   
    Operators              1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
    Reject                 1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         6    | .   6   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       1    | .   1   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               648  | 129 519 
Spaces Moved               391  | 73  318 
  Core                     59   | 19  40  
  Treads                   .    | .   .   
  Legs                     217  | 54  163 
  Wheels                   115  | .   115 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  100 
  Average Speed            122  | 141 118 
  Slowest Speed            250  | 250 190 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       24   | 4   45  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          20   | .   20  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      20   | .   20  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      487  | 91  396 
  Wait                     23   | .   23  
  Move                     390  | 72  318 
  Hop                      .    | .   .   
  Pick Up                  13   | 9   4   
  Fast Attach              13   | 7   6   
  Attach                   2    | .   2   
  Detach                   .    | .   .   
  Swap                     1    | .   1   
  Drop                     4    | 1   3   
  Fire                     41   | 2   39  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   18 | -11/Scrapyard | Discovered new exit (range 15)
  130 | -11/Scrapyard | Entered Materials
  310 | -10/Materials | Build established: Mutant
  338 | -10/Materials | Discovered new exit (range 9)
  436 | -10/Materials | Core integrity fell below 50%
  450 | -10/Materials | Lost 6 parts (1p2n3w)
  476 | -10/Materials | Core integrity fell below 20%
  649 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00511_ K-01 Serf collects debris.
00517_ Acquired Ion Engine.
00519_ R-06 Scavenger collects Lgt. Ion Engine.
00522_ R-06 Scavenger collects Structural Scanner.
00534_ Acquired 10 matter.
00548_ Acquired Mining Laser.
00559_ K-01 Serf cleans the Matter Filter. <x4>
00610_ Connecting with Terminal...
>>Trojan(Assimilate)
Trojan loaded successfully.
  Testing...
  System interface override in place.
00624_ Connecting with Terminal...
00626_ Triggered Explosive Trap.
00626_ An explosion rips through the floor.
00626_ EM Pulse Gun destroyed.
00634_ Acquired EM Pulse Gun.
00637_ Dropped Lgt. Assault Rifle.
00637_ Acquired EM Pulse Gun.
00649_ G-47 Trooper misfires.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AccelerationLaserMallet
  Manual?         0
Play Time         00:06:55
  Cumulative      372.1 hours
  Start           2023.01.27 @ 03:08:28
  End             2023.01.27 @ 03:14:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          299
  Rogue           299
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             57
Gallery%          63
Achievement%      47
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          75x55
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 413061b6-0d31-41d6-b2a7-5ef10609e768