Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 20:45:43 Player: Spoodle Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (390) 1950 Value Destroyed (14825) 14825 Prototype IDs (70) 1400 Alien Tech Used (4) 800 Bonus (14278) 14278 TOTAL SCORE: 43853 Bonus ------- High Alert Combat Kills 1895 Follower Combat Kills 4910 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1002 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -2229 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 50% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Enhanced Biometal Leg Experimental Sensor Array Enhanced Nova Cannon Guided Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Zionite Composite Leg II Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Tactical Coordination Suite Advanced Transmission Jammer Heavy Regenerative Plating Advanced Focal Shield Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Potential Cannon > --- INVENTORY -------- Reinforced Quantum Reactor Enhanced Biometal Leg Zionite Biocell Advanced Terrain Scanner Advanced Particle Charger Advanced Thermal Shield Advanced Shield Generator Antimissile System Deep Network Scanner Z-Drone Bay Enhanced Nova Cannon Fusion Bomb Launcher Guided Remote Datajack [Rating: 191] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Array Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Deep Network Scanner Protection Medium Reflective Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Utility 9 | . . . 1 . . . 1 2 . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 706 | 8 21 4 36 6 2 12 44 54 2 . 8 18 36 20 16 . 21 66 28 21 7 3 13 20 55 7 8 19 8 8 23 24 88 Power 30 | 1 2 . 1 . . . . 1 . . . 1 1 2 2 . 1 . 2 3 . . 3 . 3 . . 1 . . . . 6 Engine 9 | 1 2 . 1 . . . . 1 . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . 2 2 . . . 1 1 . . 2 . 1 . . 1 . . . . 6 Propulsion 64 | 2 4 . 8 . . . 7 3 . . . 2 . . . . . 1 2 2 2 . 4 2 4 . . 5 . 1 3 3 9 Treads 26 | . 3 . 8 . . . 7 2 . . . 2 . . . . . 1 2 1 . . . . . . . . . . . . . Leg 33 | 2 1 . . . . . . . . . . . . . . . . . . 1 2 . 4 2 4 . . 5 . 1 3 3 5 Wheel 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 340 | 2 6 3 7 3 1 3 12 37 . . 2 6 22 10 6 . 9 46 8 10 2 3 6 15 30 6 6 11 2 3 11 11 41 Device 239 | 1 4 3 2 2 . 2 7 20 . . 2 3 20 8 6 . 8 35 4 7 1 2 4 11 23 5 6 8 1 2 6 5 31 Storage 8 | 1 2 . . . 1 . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . 1 Processor 7 | . . . . . . . . 4 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Hackware 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Protection 83 | . . . 4 1 . 1 5 13 . . . 3 1 1 . . 1 11 4 1 1 1 2 3 6 1 . 3 1 1 4 6 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 272 | 3 9 1 20 3 1 9 25 13 2 . 6 9 13 8 8 . 11 19 16 6 3 . . 3 18 1 2 2 6 4 9 10 32 Energy Gun 153 | 1 4 1 6 2 . 5 14 11 2 . 6 6 8 5 5 . 7 10 8 3 1 . . 2 12 1 1 2 3 2 6 7 12 Energy Cannon 50 | . 2 . 10 . . . 5 . . . . . 1 . . . . . . 2 2 . . 1 4 . . . . 2 3 3 15 Ballistic Gun 6 | 1 3 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 42 | . . . 1 1 . 4 3 2 . . . 2 . 2 3 . 4 4 6 . . . . . 1 . 1 . 3 . . . 5 Special Weapon 5 | 1 . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 1 . 3 . . . . 1 4 1 . . . 4 1 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . 1 1 4 . . . 1 3 . . . . 3 3 2 . . . 1 3 1 . 5 . 2 . . 3 . . 1 6 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Parts Lost 55 | . . . 1 . . . 1 2 . . . 2 . . . . . 3 7 . . . . 1 . . . . . 1 . . 37 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Propulsion 9 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 6 Utility 26 | . . . 1 . . . . 1 . . . 1 . . . . . 3 3 . . . . 1 . . . . . . . . 16 Weapon 14 | . . . . . . . . 1 . . . 1 . . . . . . 3 . . . . . . . . . . . . . 9 Highest Loss Streak 24 | . . . 1 . . . 1 1 . . . 2 . . . . . 3 6 . . . . 1 . . . . . 1 . . 24 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 94 | . 100 100 99 100 88 100 99 99 92 92 90 91 91 92 93 93 93 93 74 91 88 88 90 99 99 100 100 96 94 90 93 90 85 Engine 5 | . 14 14 11 11 11 11 9 6 7 7 7 6 11 6 6 6 6 5 6 1 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . 7 5 5 4 5 4 5 5 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . 5 6 6 6 5 3 1 5 5 5 5 5 5 5 5 5 4 4 4 10 Treads 10 | . 21 28 33 33 33 33 27 22 7 7 7 7 6 6 6 6 6 5 5 8 5 5 2 . . . . . . . . . . Leg 6 | . 6 . . . . . . . . . . . . . . . . . . 1 5 5 10 17 21 21 21 21 21 19 22 23 23 Wheel 2 | . . . . . . . . . 7 7 7 7 6 6 6 6 6 5 1 . . . . . . . . . . . . . . Device 23 | . 14 14 14 11 11 18 23 21 23 23 23 20 18 19 20 20 20 25 18 23 22 28 27 26 33 36 36 36 36 33 35 33 27 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 1 1 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 7 | . . . . . . . . 14 15 15 15 15 14 13 13 13 13 11 7 9 11 5 5 5 5 5 5 5 5 4 4 4 3 Protection 5 | . . . 7 10 11 3 3 1 . . . 1 6 6 6 6 6 8 11 14 5 4 6 12 7 5 5 5 5 9 5 6 4 Energy Gun 15 | . 8 12 5 22 1 21 21 22 23 23 21 21 17 19 19 20 19 16 13 14 16 11 11 16 14 15 15 15 14 11 11 11 6 Energy Cannon 2 | . 5 15 16 . . . 5 . . . . . . . . . . . . . . 5 5 . . . . . . 1 1 1 3 Peak Build Rating 191 | 7 15 20 24 22 21 22 34 50 50 48 50 51 66 72 73 71 72 85 94 100 99 98 102 106 130 129 130 147 147 153 162 174 191 Average Rating 76 | 5 9 13 20 21 18 20 30 42 48 48 48 49 60 70 70 71 71 81 65 85 95 97 98 102 124 128 129 137 146 150 158 164 166 On Entrance 74 | . 7 12 14 22 21 19 20 32 50 48 48 50 50 66 71 71 71 71 82 66 99 96 98 100 103 126 129 129 145 147 152 153 167 Naked Turns 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Heaviest Build 168 | 14 34 34 40 39 55 59 68 65 64 62 63 73 88 89 95 85 98 108 118 72 69 76 87 88 108 94 94 113 111 108 119 133 168 Greatest Support 180 | 20 40 40 63 60 60 60 63 63 28 28 28 28 28 28 28 28 28 28 90 103 75 75 78 78 103 97 97 118 118 120 145 148 180 Greatest Overweight (x) 4 | . . . . . . . 1 2 2 2 2 2 3 3 3 3 3 3 4 . . 1 1 1 1 . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . 2 2 1 1 2 2 3 3 3 3 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 13 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 10 6 10 10 10 14 15 15 15 15 15 15 15 15 14 Most Carried 20 | 7 15 15 15 15 17 19 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Carried 16 | 5 10 14 14 14 15 18 19 19 20 20 19 19 19 20 19 20 19 19 9 6 9 10 9 14 14 15 15 14 15 13 14 14 13 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 7 15 15 15 15 17 19 20 20 20 20 20 18 20 20 20 20 20 20 4 10 10 10 10 15 15 15 15 15 15 14 15 15 15 Class Distribution -------------------- 17% | Scavenger-Skirmisher 16% | Tank 16% | Skirmisher 13% | Mutant 8% | Messiah-Skirmisher 6% | Messiah-Tank 6% | Scavenger-Mutant 4% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Tank | -5/Waste Scavenger-Assassin | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Zhirov Messiah-Tank | -4/Proximity Caves Messiah-Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Tank | -3/Proximity Caves Messiah-Skirmisher | -3/Research Skirmisher | -3/Armory Alien-Tank | -3/Lab Alien-Tank | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Matter Collected 8271 | 291 285 47 329 80 . 174 444 542 62 15 84 261 360 215 265 . 362 770 614 230 60 40 . 335 608 90 98 180 252 . 302 232 644 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15826 | 95 666 94 1130 127 . 380 1513 1484 . . . 309 633 129 345 . 219 1496 433 758 . . . 615 706 69 45 481 592 82 610 268 2547 Parts 681 | 13 45 3 99 8 . 26 73 49 . . . 5 20 6 11 . 14 79 4 24 . . . 21 18 2 6 13 16 2 25 7 92 Haulers Intercepted 18 | . 2 . 5 . . . 6 2 . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . Recyclers Shooed 17 | . . . 1 . . . 4 . . . . . . . 1 . . 4 . 3 . . . . 2 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 126 | . . . . . . . . . . 1 . 14 . 18 12 . 11 . . . 8 13 . 21 . 6 9 . 13 . . . . Prevented 10 | . . . . . . . . . . 2 . 3 . 4 . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Combat Hostiles Destroyed 272 | . 14 2 24 6 . 11 21 30 . . . 8 8 4 14 . 6 28 2 . . . . 10 12 1 4 6 16 1 6 4 34 Guns 137 | . 13 . 8 2 . 4 8 21 . . . 1 7 3 4 . 2 22 . . . . . 8 6 1 . 6 6 1 6 4 4 Cannons 31 | . 1 2 13 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 9 AOE 88 | . . . 3 4 . 6 5 6 . . . 7 . 1 10 . 4 5 2 . . . . . 5 . 4 . 10 . . . 16 Classes Destroyed 22 | 1 7 . 2 . . 1 . 2 . . . 3 . . . . . 1 1 . . . . . 1 . . 1 . . 2 . . Worker 22 | . 1 . 1 . . . 3 1 . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . 11 Builder 19 | . 1 . 2 . . 2 1 1 . . . . . . . . . 3 . 3 . . . . . . . . . . . . 6 Tunneler 7 | 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 18 | . 2 . 5 . . . 6 2 . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . Recycler 17 | . 1 . . . . 2 2 1 . . . . 1 . . . . . . 4 . . . . 1 . . . . . . . 5 Mechanic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Operator 5 | . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Watcher 22 | . 1 . 5 . . . 5 2 . . . . 1 . . . . 2 . . . . . . . . . . . . 3 . 3 Swarmer 87 | . 6 . 13 4 . 7 6 8 . . . . 3 3 4 . . 9 . . . . . 5 4 . 4 . 6 . . . 5 Grunt 80 | . 8 2 4 2 . 3 6 11 . . . 4 2 1 5 . . 7 . . . . . 3 2 1 . 2 6 . 1 3 7 Brawler 6 | . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . 2 . . . . Duelist 10 | . . . . . . . . 1 . . . 2 . . 1 . 1 1 . . . . . . 1 . . 1 1 . . . 1 Sentry 31 | . . . 7 . . . 7 5 . . . . 2 . 2 . 1 1 . . . . . . 1 . . . 1 . . . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 24 | . . . . . . 1 2 2 . . . . . . . . 4 4 . . . . . 2 2 . . . . 1 2 . 4 Programmer 19 | . . . . . . . . 3 . . . . 1 . . . . 5 . . . . . . . . . 1 . . 2 . 7 Compactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 3 5 2 8 4 . 9 6 6 . . . 6 3 3 8 . 2 5 1 3 . . . 5 6 1 4 4 5 1 2 3 17 Combat Bots Only 9 | . 3 2 7 4 . 8 4 6 . . . 6 3 3 8 . 2 4 1 . . . . 5 5 1 4 3 5 1 2 3 9 Max Kills in Single Turn 6 | 1 2 1 3 2 . 3 3 4 . . . 3 2 1 6 . 2 4 1 1 . . . 3 4 1 4 2 3 1 1 1 6 Gunslinging 2 | . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . 2 1 . . 1 2 . . . . Exploded 6 | . . . 3 2 . 2 3 3 . . . 3 . 1 6 . 1 2 1 . . . . . 4 . 4 . 3 . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Hostile Shots Fired 1712 | . 61 10 97 9 . 41 54 171 . 2 . 28 20 6 15 . 38 126 6 9 3 . . 76 53 5 4 9 60 87 47 59 616 Missed 486 | . 14 2 26 3 . 14 14 56 . . . 7 8 3 7 . 12 36 1 2 3 . . 27 20 2 2 3 18 37 15 17 137 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 18691 | . 490 118 716 132 . 327 533 1238 . 68 . 510 112 38 121 . 310 1495 479 164 . . . 638 491 36 22 126 549 355 343 546 8734 Core 2407 | . 106 30 61 . . 48 39 76 . 45 . . 13 . . . 32 147 65 . . . . 87 25 . 8 48 15 8 52 37 1465 Absorbed by Shields 3934 | . . . . . . . . . . . . . 64 8 7 . 181 194 . 5 . . . 309 243 28 8 138 343 252 360 286 1508 Redirected to Shielding 554 | . . . . . . . . . . . . . . . . . . . . . . . . 177 14 . . . . 101 24 103 135 Ignored by Resistances 1536 | . . . . . . . . . . . . 20 7 . 10 . . . . . . . . . 64 . 5 83 197 280 57 164 649 Regen/Repaired (Parts) 921 | . . . . . . . . 94 . . . . . . . . . 144 . 14 . . . 77 181 . . . . . . 56 355 Core Remaining (%) 81 | 100 . 45 . . . 72 92 . . . . 82 . . . . 94 . . . . . . 70 . . . . 91 . . 86 . Volleys Fired 721 | 14 39 4 63 6 . 16 57 59 . 1 . 8 20 8 15 . 13 78 17 13 2 10 . 27 37 2 2 15 16 12 36 29 102 Largest 3 | 1 2 2 2 2 . 2 3 3 . 3 . 2 3 3 3 . 3 3 3 3 1 3 . 3 3 3 3 3 3 3 3 3 3 Hottest 294 | 20 136 136 136 112 . 112 199 216 . 167 . 135 235 230 230 . 236 242 242 252 90 252 . 252 264 264 264 276 276 276 276 265 294 Shots Fired 1588 | 14 78 8 122 10 . 28 154 166 . 4 . 9 56 19 38 . 29 210 35 31 2 14 . 71 79 6 4 45 26 20 79 77 154 Gun 1265 | 14 76 . 52 8 . 24 121 161 . 4 . 2 56 18 31 . 18 203 12 28 . 4 . 67 67 6 3 45 17 12 63 74 79 Cannon 217 | . 2 8 66 . . . 30 . . . . . . . . . . . . 3 2 10 . 4 5 . . . . 8 16 3 60 Launcher 98 | . . . 1 2 . 4 3 5 . . . 7 . 1 7 . 11 6 23 . . . . . 3 . 1 . 9 . . . 15 Special 8 | . . . 3 . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . Kinetic 43 | 14 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1406 | . 25 8 121 8 . 24 151 161 . 3 . 2 56 18 31 . 18 203 12 31 2 14 . 71 72 6 3 45 17 20 79 77 128 Explosive 98 | . . . 1 2 . 4 3 5 . . . 7 . 1 7 . 11 6 23 . . . . . 3 . 1 . 9 . . . 15 Electromagnetic 36 | . 24 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 25 | 4 24 6 7 10 . 6 19 25 . 9 . 3 10 3 10 . 5 14 16 7 . 11 . 13 13 8 11 19 7 5 10 15 9 Robot Miss Streak 11 | 3 11 2 4 . . 2 5 3 . . . 1 4 3 4 . 1 4 1 2 . . . 2 3 . . 4 2 2 6 2 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 29 | . 2 . 2 . . . . 2 . . . . . 1 1 . . 5 . . . . . 5 3 . . 4 3 . 1 . . Max Gunslinging Chain 2 | . 1 . 1 . . . . 1 . . . . . 1 1 . . 2 . . . . . 2 1 . . 1 2 . 1 . . Shots Hit Robots 1001 | 9 47 4 73 8 . 17 89 130 . 3 . 6 43 9 24 . 14 129 28 24 . 6 . 49 52 6 3 27 16 8 37 58 82 Core Hits 687 | 7 25 3 40 8 . 19 49 89 . 2 . 34 33 10 33 . 11 67 5 8 . 1 . 20 33 3 4 15 32 3 20 19 94 Critical Kills 15 | . . . . . . . 2 . . . . . . . 1 . . 4 . . . . . . . . . 1 1 . 2 1 3 Critical Parts Destroyed 12 | . . . . . . . . . . . . . 1 . 1 . 1 5 . . . . . . . . . . . . 2 1 1 Critical Strikes 70 | . 1 . 5 1 . 2 7 4 . . . . 1 . 3 . 1 20 1 4 . 2 . 4 . . . 1 1 . 4 4 4 Burn 40 | . 1 . 5 1 . 2 5 4 . . . . . . 1 . . 11 1 3 . 2 . 4 . . . . . . . . . Meltdown 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 24 | . . . . . . . . . . . . . 1 . 2 . 1 9 . . . . . . . . . 1 1 . 4 4 1 Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 25 | . . . . . . . 3 . . . . 1 9 1 . . . 4 . 7 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . 3 . . . . 1 9 1 . . . 4 . 7 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 . . . . 1 . . . . . . . 5 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45018 | 96 793 83 1693 414 . 915 2056 3220 . 60 . 1214 1124 320 2061 . 1461 4750 2929 846 . 168 . 1517 2112 159 381 954 2220 255 1188 1492 10537 Guns 20540 | 89 744 . 604 137 . 248 1235 2813 . 50 . 28 1087 212 458 . 277 3490 232 415 . 89 . 1192 1246 159 98 954 337 255 1148 1492 1451 Cannons 4629 | . 22 83 885 . . . 435 . . . . . . . . . . . . 40 . 79 . 76 . . . . . . 40 . 2969 Explosions 18632 | . . . 124 276 . 658 259 346 . . . 1122 . 108 1603 . 1184 1225 2697 . . . . 249 861 . 283 . 1883 . . . 5754 Melee 519 | . . . . . . . 64 . . . . 64 . . . . . . . 391 . . . . . . . . . . . . . Ramming 698 | 7 27 . 80 1 . 9 63 61 . 10 . . 37 . . . . 35 . . . . . . 5 . . . . . . . 363 Kinetic 413 | 89 324 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 27331 | . 269 83 1489 137 . 248 1670 2813 . 34 . 28 1087 212 458 . 277 3490 232 455 . 168 . 1517 1535 159 98 954 337 255 1188 1492 6646 Explosive 15626 | . . . 124 276 . 658 259 346 . . . 1122 . 108 1603 . 1184 1225 2697 . . . . . 572 . 283 . 1883 . . . 3286 Electromagnetic 431 | . 173 . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . 242 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 519 | . . . . . . . 64 . . . . 64 . . . . . . . 391 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 50 | . . . 1 1 1 1 . 1 1 1 3 . . . . . . 1 1 . . . . . . . . . . . 3 11 50 Average Corruption 4 | . . . 1 1 1 1 . 1 1 1 3 . . . . . . 1 1 . . . . . . . . . . . 1 9 24 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 92 | . . . . 5 1 . . 5 6 5 1 . . . . . . 4 3 . . . . . . . . . . . 11 11 40 Message Errors 19 | . . . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 2 2 10 Matter Fused 28 | . . . . . . . . 1 2 3 . . . . . . . 3 2 . . . . . . . . . . . 1 3 13 Heat Flow Errors 7 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 Energy Discharges 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 1 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . 1 1 . . . 3 1 . . . . . . . . 1 . . . . . . . . . . . 1 3 3 Data Loss (major) 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 Misfires 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1474 | . . . 9 5 . 18 26 12 . . . . . . 129 . 38 10 74 147 . . . . 56 . . . 153 . . . 797 Projectiles 475 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 466 Explosions 775 | . . . . 5 . 18 . 12 . . . . . . 129 . 38 10 74 . . . . . 56 . . . 153 . . . 280 Melee 224 | . . . . . . . 26 . . . . . . . . . . . . 147 . . . . . . . . . . . . 51 Knockbacks 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 992 | . . . . 61 . . . . . 4 . 55 18 . . . 14 17 254 . . . . 40 213 . . . 99 . . 21 196 Shots 22 | . . . . 2 . . . . . . . 1 . . . . 1 . 6 . . . . 1 3 . . . 2 . . 1 5 Rammed 48 | . 3 . 17 . . 2 8 6 . 2 . . 1 . . . . 3 . 1 . . . . . . . . . . . . 5 Targets Rammed 68 | 1 6 . 18 1 . 2 9 6 . 2 . . 1 . . . . 3 . 1 . . . . 1 . . . . 1 . . 16 Kicked 15 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 11 Crushed 5 | . 2 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 120 168 150 283 . 4 63 90 . . . . 102 90 90 . 212 330 145 413 84 165 . 261 313 . . . 33 . . . 443 Average Temperature 77 | . 43 89 37 138 . 3 20 23 . . . . 29 38 37 . 99 86 66 101 46 56 . 83 62 . . . 22 . . . 161 Received Heat Transfer 1844 | . 162 87 117 24 . 54 153 306 . . . 165 13 . 26 . 4 152 . 18 . . . 48 85 4 . 6 67 . 4 60 289 Effects 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 13 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 9 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 Impact Corruptions 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Melted 17 | . . . . . . 1 3 3 . . . . 1 . . . . 1 . 1 . . . 2 1 . . . . . . . 4 Combat Hostiles 15 | . . . . . . 1 2 3 . . . . 1 . . . . 1 . . . . . 2 1 . . . . . . . 4 Parts Melted 117 | . 3 . 4 3 . 3 15 20 . . . . 5 1 1 . 4 11 . 5 . . . 3 5 . . 5 . 1 6 3 19 Heat Transferred 43115 | . 666 148 3219 370 . 666 3737 6228 . 74 . 62 2325 464 972 . 522 6142 457 888 . 296 . 2383 2063 222 111 1167 444 333 1406 1903 5847 Parts Sabotaged 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Peak Influence 1427 | 20 202 92 409 207 . 206 362 622 . . . . 536 . . . . 1353 575 1427 . . . . 892 . . . . 153 528 . 1418 Initial 459 | . 13 27 35 45 . . 39 108 . . . . 100 . . . . . 459 238 . . . . 4 . . . . 99 74 . . Average 368 | 8 63 76 216 111 . 150 221 326 . . . . 232 . . . . 763 455 1109 . . . . 377 . . . . 106 341 . 529 Maximum Alert Level 4 | . 1 . 2 1 . 1 1 2 . . . . 2 . . . . 4 2 4 . . . . 3 . . . . . 2 . 4 Low Security (%) 36 | 100 99 100 37 62 . 68 30 24 . . . . 36 . . . . 7 . . . . . . 31 . . . . 100 7 . 38 Level 1 29 | . . . 56 37 . 31 69 41 . . . . 54 . . . . . 37 9 . . . . 10 . . . . . 56 . 6 Level 2 18 | . . . 6 . . . . 33 . . . . 9 . . . . 40 62 1 . . . . 40 . . . . . 36 . 20 Level 3 7 | . . . . . . . . . . . . . . . . . . 33 . 20 . . . . 17 . . . . . . . 8 Level 4 7 | . . . . . . . . . . . . . . . . . . 17 . 68 . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 . . . . . . 9 . . . 1 4 . . . . 8 . 8 . . . . 4 . . . . . 3 . 15 Investigation 7 | . 2 . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Extermination 15 | . . . . . . . . 3 . . . . 2 . . . . 3 . 1 . . . . 1 . . . . . 2 . 3 Reinforcement 12 | . 1 . . . . . . 1 . . . . . . . . . 1 . 3 . . . . 2 . . . . . . . 4 Assault 10 | . . . . . . . . 3 . . . 1 . . . . . . . 2 . . . . 1 . . . . . 1 . 2 Garrison 5 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Distress Signals 23 | . 2 . 1 . . . 6 2 . . . . 1 . . . . 4 . 1 . . . . 1 . . 1 . . 1 . 3 Communications Jammed 236 | . . . . . . . . . . . . 1 . . . . 2 63 . . . . . . 6 . . 38 . . 6 . 120 Distress Signals 224 | . . . . . . . . . . . . . . . . . . 60 . . . . . . . . . 38 . . 6 . 120 Times Spotted 489 | . 21 4 36 6 . 12 35 40 . 3 . 14 25 10 10 . 4 52 5 23 2 2 . 12 19 2 2 44 14 8 21 4 59 Peak Tracking Total 13 | . 6 2 5 4 . 4 6 6 . 4 . 10 5 7 9 . 2 5 2 9 2 1 . 5 5 1 1 13 7 5 7 2 11 Tactical Retreats 18 | . . . 2 . . . 1 3 . 2 . . 1 1 1 . . . . 2 . . . . . . . . 1 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Traps Triggered 7 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . 12 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Disabled 59 | . 2 . 2 . . . . . . . . . 3 . 2 . . 20 . 3 . . . . 11 . . . 1 1 8 5 1 Max in Single Turn 6 | . 1 . 1 . . . . . . . . . . . 2 . . 1 . . . . . . 6 . . . . 1 1 2 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Machines Accessed 73 | . 9 . 10 . 1 1 12 8 . 1 . . 4 1 . 3 . 5 . 2 . . 4 . 3 . 1 . . . 3 3 2 Terminals 32 | . 7 . 9 . . 1 10 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . 2 . 1 Repair Stations 6 | . . . . . . . 1 2 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Recycling Units 5 | . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . . . Total Hacks 243 | . 26 . 39 . 1 4 42 24 . 1 . . 10 1 . 26 . 9 . 4 . . 16 . 6 . 1 . . . 7 24 2 Successful 162 | . 14 . 25 . 1 2 24 9 . 1 . . 6 1 . 26 . 3 . 1 . . 16 . 4 . 1 . . . 3 24 1 Failed 80 | . 12 . 14 . . 2 17 15 . . . . 4 . . . . 6 . 3 . . . . 2 . . . . . 4 . 1 Catastrophic 18 | . 2 . 1 . . . 5 4 . . . . . . . . . 3 . 1 . . . . . . . . . . 2 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 183 | . 26 . 26 . . 3 32 12 . . . . 25 . . . . 9 . 15 . . . . 16 . . 1 . . 10 1 7 Terminals 110 | . 24 . 31 . . 4 38 13 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . . . 4 . . . . 2 . . . . 3 . 1 . . . . 1 . . . . . 5 . 1 Repair Stations 15 | . . . . . . . 1 7 . . . . . . . . . 3 . . . . . . 4 . . . . . . . . Recycling Units 11 | . 2 . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . Scanalyzers 9 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 11 | . . . . . . . . . . . . . 4 . . . . 3 . 3 . . . . 1 . . . . . . . . Terminal Hacks 96 | . 3 . 7 . 1 2 13 1 . 1 . . . 1 . 26 . . . . . . 16 . . . 1 . . . . 24 . Record 37 | . . . . . 1 . 1 . . 1 . . . . . 6 . . . . . . 5 . . . . . . . . 23 . Part Schematic 17 | . . . . . . . 1 . . . . . . . . 13 . . . . . . 3 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 1 . . 1 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . 1 . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 8 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . 3 . . . . . . . . Scan Component 5 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 2 . . . . . . . . Repair 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Analyze 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 41 | . 11 . 10 . . . 11 4 . . . . 4 . . . . . . . . . . . . . . . . . 1 . . Terminals 30 | . 9 . 10 . . . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 3 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 17 | . 5 . 5 . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Liberate 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 . 9 . . 1 11 7 . . . . 2 . . . . 5 . 2 . . . . 2 . . . . . 3 . 2 Full Trace Events 5 | . 1 . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . 4 . . . 1 . . . 14 . 8 . . 13 . . . . . . 3 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Parts Repaired 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Time 167 | . . . . . . . . 51 . . . . . . . . . 38 . . . . . . 78 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . find_recycling 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total Allies 67 | . . . . . . . . . . . 4 1 9 . 2 . . 5 18 5 . . . . 6 . . . 2 . 5 . 10 Largest Group 18 | . . . . . . . . . . . 4 4 7 5 2 2 2 5 18 16 6 6 5 4 5 3 3 3 2 2 3 . 5 Highest-Rated Group 696 | . . . . . . . . . . . 159 159 380 263 73 43 43 276 638 696 348 340 270 238 494 302 296 296 84 84 288 . 345 Highest-Rated Ally 180 | . . . . . . . . . . . 41 41 85 85 73 23 23 180 164 85 85 85 85 85 103 103 103 103 42 42 103 . 115 Zionite Dispatches 15 | . . . . . . . . . . . . . 3 . . . . 3 . 2 . . . . 3 . . . . . 2 . 2 Heavy 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . Light 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 1 Recon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Fire 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 75 | . . . . . . . . . . . . . . . 2 . . 36 . 4 . . . . 27 . . . 3 1 . . 2 STAY 11 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 6 . . . 1 1 . . . FOLLOW 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 2 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 27 | . . . . . . . . . . . . . . . . . . 14 . 2 . . . . 10 . . . . . . . 1 RETURN 31 | . . . . . . . . . . . . . . . . . . 20 . 2 . . . . 8 . . . . . . . 1 Ally Attacks 697 | . . . . . . . . . . . . 22 86 21 10 . 5 85 50 187 20 18 . 12 66 9 3 33 2 3 35 . 30 Total Damage 25676 | . . . . . . . . . . . . 773 2270 562 204 . 88 3117 1910 6408 453 533 . 493 2960 509 76 2382 54 69 1608 . 1207 Kills 154 | . . . . . . . . . . . . 7 14 8 1 . 1 29 6 38 3 4 . 2 12 3 2 10 1 . 8 . 5 Allies Corrupted 6 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . 1 . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Robot Analysis Total 9 | . 2 . 1 . . 1 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 1 . . . . . 1 1 3 . 2 2 . 1 . . . 1 1 . 1 . 1 . . . . . . . Drone Launches 31 | . . . . . . . . . . . . . . . . . . 20 . 2 . . . . 7 . . . . . . . 2 Drone Recoveries 27 | . . . . . . . . . . . . . . . . . . 19 . 2 . . . . 4 . . . . . . . 2 Decoded 0b10 Intel 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Items 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Machines 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Turns Passed 32579 | 154 1485 301 1909 700 505 615 1900 1610 650 696 1194 600 1125 1185 1740 110 1230 2120 640 970 1340 1180 250 680 1570 340 680 1380 850 380 795 432 1263 Spaces Moved 19763 | 77 690 173 978 415 311 338 898 700 497 530 859 413 679 777 1093 75 765 1020 410 546 906 780 161 392 1016 290 595 988 685 284 467 240 715 Core 165 | 3 . . . . . . . . . . . . . . . . . . 90 . . . . . . . . . . . . . 72 Treads 6832 | . 478 173 978 415 311 338 898 665 . . . . . . . . . . 254 546 906 780 90 . . . . . . . . . . Legs 5946 | 74 212 . . . . . . . . . . . . . . . . . . . . . 71 392 1016 290 595 988 685 284 467 240 632 Wheels 6809 | . . . . . . . . 35 497 530 859 413 679 777 1093 75 765 1020 66 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Fastest Speed 37 | 50 120 160 160 160 160 160 160 130 130 130 115 115 130 130 145 145 145 145 50 145 145 145 113 113 107 110 110 107 112 112 115 114 37 Average Speed 137 | 117 147 160 160 160 160 160 171 172 130 130 129 129 133 144 145 145 145 145 126 149 145 145 133 136 119 110 110 115 112 112 115 114 107 Slowest Speed 246 | 120 160 160 160 160 160 160 246 246 130 130 130 130 145 145 145 145 145 145 165 152 145 225 203 203 200 110 110 187 112 115 116 116 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 62 | 5 96 50 81 77 58 77 80 21 70 79 88 68 20 95 96 68 85 45 96 14 88 83 60 60 32 46 71 75 80 9 24 99 25 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 21 | . 2 2 2 . 1 . 4 . . . 4 1 . . . 1 . . . . . 1 3 . . . . . . . . . . Known Exits Taken 26 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 50 | . . 2 . 1 . 1 . . 5 4 3 2 . 4 9 . 4 . . . 4 5 . 1 . 1 2 . 2 . . . . Spaces Dug 242 | . . . 3 12 . . 17 . . . . . 9 15 16 . 41 4 31 3 2 8 . 1 33 . . . 1 7 5 . 34 Terrain Destroyed 1226 | . . . 13 12 . 25 32 27 . . . 62 9 15 61 . 107 64 135 3 2 8 . 7 119 . 18 5 160 7 9 . 326 Melee 17 | . . . . . . . 2 . . . . . 9 1 . . . 4 . 1 . . . . . . . . . . . . . Projectile 87 | . . . 3 . . . . . . . . . . . . . . . 1 2 2 8 . 2 5 . . 5 1 7 9 . 42 AOE 1122 | . . . 10 12 . 25 30 27 . . . 62 . 14 61 . 107 60 134 . . . . 5 114 . 18 . 159 . . . 284 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Total 23549 | 125 1077 190 1183 440 319 378 1123 939 501 534 943 459 832 814 1210 76 852 1479 490 662 927 814 196 478 1306 304 617 1190 742 324 650 335 1040 Wait 1699 | 18 276 . 52 9 3 8 67 96 1 2 66 11 57 2 49 2 42 281 18 50 9 19 5 26 153 3 9 157 19 18 101 11 59 Move 19729 | 76 689 172 977 414 310 337 897 699 496 530 858 412 678 776 1092 74 764 1020 409 546 905 779 160 391 1015 289 594 987 684 283 466 239 711 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 212 | 8 24 5 13 2 2 3 19 8 1 . 3 3 13 . 2 . 6 12 5 9 2 . 4 9 18 1 2 3 1 1 12 9 12 Fast Attach 165 | 6 1 . 9 . . . 6 10 . . 5 3 7 5 4 . . 6 13 10 . 3 11 2 9 . . 4 . . 7 12 32 Attach 73 | 1 1 . 2 . . 1 3 5 . . . 4 2 . . . . 4 3 3 . . 2 2 2 . . . . 2 . 6 30 Detach 24 | . 1 . . . . . . . . . . . . . . . . 1 1 3 . . . . . . . . . . . 1 17 Swap 472 | 1 19 4 25 6 2 11 35 39 2 . 3 11 27 15 12 . 21 56 12 8 7 . 1 16 44 7 8 15 8 6 17 8 26 Drop 315 | . 21 5 24 2 2 . 27 17 1 . 8 3 18 7 6 . 6 14 12 13 2 3 13 5 27 2 2 9 1 1 11 20 33 Fire 721 | 14 39 4 63 6 . 16 57 59 . 1 . 8 20 8 15 . 13 78 17 13 2 10 . 27 37 2 2 15 16 12 36 29 102 Melee 25 | . . . . . . . 3 . . . . 1 9 1 . . . 4 . 7 . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . 1 . . 1 . . . . 3 . . . . . . . . . . . . . . 5 Kick 15 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 11 Crush 41 | . 5 . 18 1 . 2 9 6 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 46 | . . . . . . . . . . . . 3 . . 30 . . . . . . . . . . . . . 13 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Mines (discovered 3 exits: Mat / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Arm) -3/Armory -3/Lab -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Discovered new exit (range 4) 336 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 8) 560 | -10/Materials | Discovered new exit (range 15) 928 | -10/Materials | Identified exit to Materials 928 | -10/Materials | Identified exit to Subcaves 1119 | -10/Materials | Learned Materials stockpile data 1144 | -10/Materials | Loaded intel: 12 trap records 1177 | -10/Materials | Learned location of 1 exit from Storage 1221 | -10/Materials | Learned Storage emergency access door positions 1640 | -10/Materials | Entered Mines 1651 | -10/Mines | Core integrity fell below 50% 1762 | -10/Mines | Learned location of Storage (-9) 1823 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1827 | -10/Mines | Found Prototype Device 1828 | -10/Mines | Identified Exp. Sensor Array 1855 | -10/Mines | Discovered exit to Materials (range 7) 1888 | -10/Mines | Discovered exit to Materials (range 12) 1909 | -10/Mines | Learned location of Zion (-7) 1941 | -10/Mines | Entered Materials 1941 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1942 | -9/Materials | Identified exit to Storage 2083 | -9/Materials | Destroyed 7 combat bots 2230 | -9/Materials | Discovered new exit (range 16) 2684 | -9/Materials | Discovered new exit (range 16) 2893 | -9/Materials | Discovered new exit (range 9) 3126 | -9/Materials | Discovered new exit (range 5) 3151 | -9/Materials | Learned Materials stockpile data 3216 | -9/Materials | Identified exit to Materials 3216 | -9/Materials | Learned location of 1 exit from Materials 3256 | -9/Materials | Build established: Scavenger-Mutant 3269 | -9/Materials | Learned Storage stockpile data 3314 | -9/Materials | Learned 4 Recycling zone layouts 3379 | -9/Materials | Learned location of Recycling (-9) 3416 | -9/Materials | Learned 2 Materials zone layouts 3850 | -9/Materials | Entered Mines 3948 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4017 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4018 | -9/Mines | Discovered new exit (range 5) 4099 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4303 | -9/Mines | Build established: Mutant 4408 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4550 | -9/Mines | Entered Exiles 4591 | -9/Exiles | Met 8R-AWN 4615 | -9/Exiles | Met EX-HEX 4680 | -9/Exiles | Met EX-DEC 5039 | -9/Exiles | Discovered new exit (range 10) 5055 | -9/Exiles | Entered Mines 5135 | -8/Mines | Destroyed 8 combat bots 5566 | -8/Mines | Discovered exit to Materials (range 5) 5599 | -8/Mines | Discovered exit to Materials (range 15) 5670 | -8/Mines | Entered Materials 5670 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5671 | -8/Materials | Identified exit to Factory 6057 | -8/Materials | Build established: Tank 6366 | -8/Materials | Learned Storage trap positions 6461 | -8/Materials | Learned location of 3 exits from Factory 6492 | -8/Materials | Learned 4 Lower Caves zone layouts 6542 | -8/Materials | Learned location of Lower Caves (-7) 6637 | -8/Materials | Learned 4 Factory zone layouts 7092 | -8/Materials | Central database locked down 7342 | -8/Materials | Build established: Gunner 7570 | -8/Materials | Entered Factory 7570 | -7/Factory | Evolved 2 slots: Utility x2 7571 | -7/Factory | Identified exit to Lower Caves 7571 | -7/Factory | Identified exit to Factory 8030 | -7/Factory | Build established: Skirmisher 8266 | -7/Factory | Repaired Hvy. Ion Engine 8393 | -7/Factory | Discovered exit to Factory (range 7) 8441 | -7/Factory | Discovered exit to Factory (range 4) 9170 | -7/Factory | First assault squad dispatched 9180 | -7/Factory | Entered Lower Caves 9723 | -7/Lower Caves | Discovered new exit (range 5) 9727 | -7/Lower Caves | Identified exit to Lower Caves 9830 | -7/Lower Caves | Entered another Lower Caves area 9868 | -7/Lower Caves | Discovered exit to Factory (range 15) 10046 | -7/Lower Caves | Learned Factory emergency access door positions 10331 | -7/Lower Caves | Discovered new exit (range 14) 10501 | -7/Lower Caves | Identified exit to Zion 10524 | -7/Lower Caves | Attacked by a faux Warlord 10526 | -7/Lower Caves | Entered Zion 10564 | -7/Zion | Given A8's code to call for help 10586 | -7/Zion | System corruption cleaned by Quarantine Array 10650 | -7/Zion | Discovered new exit (range 13) 10902 | -7/Zion | Learned location of Warlord (-4) 11124 | -7/Zion | Learned location of Armory (-3) 11152 | -7/Zion | Learned location of Data Miner (-6) 11164 | -7/Zion | Learned location of 1 exit from Proximity Caves 11397 | -7/Zion | Met Imprinter 11417 | -7/Zion | Imprinted 11419 | -7/Zion | Declared Zion's savior 11651 | -7/Zion | Identified exit to Proximity Caves 11720 | -7/Zion | Entered Proximity Caves 11720 | -6/Proximity Caves | Accompanied by 4 allies 11904 | -6/Proximity Caves | Learned Factory terminal intel 11913 | -6/Proximity Caves | Learned 4 Factory zone layouts 12047 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12156 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12211 | -6/Proximity Caves | Lost 3 allies 12320 | -6/Proximity Caves | Entered Factory 12320 | -6/Factory | Accompanied by 1 ally 12320 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12321 | -6/Factory | Identified exit to Extension 12322 | -6/Factory | Identified exit to Factory 12324 | -6/Factory | Loaded intel: 27 terminal locations 12781 | -6/Factory | Retrieved Zion intel report: Branch Access 12781 | -6/Factory | Identified exit to Lower Caves 12782 | -6/Factory | Zion Light squad teleported in 12921 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12922 | -6/Factory | Zion Heavy squad teleported in 13078 | -6/Factory | Found Prototype Protection 13078 | -6/Factory | Identified Zio. Weapon Casing 13231 | -6/Factory | Zion Fire squad teleported in 13342 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13445 | -6/Factory | Entered Lower Caves 13445 | -6/Lower Caves | Accompanied by 7 allies 13483 | -6/Lower Caves | Lost 3 allies 13745 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14043 | -6/Lower Caves | Learned Factory garrison access intel 14044 | -6/Lower Caves | Lost 3 allies 14122 | -6/Lower Caves | Learned 8 Factory zone layouts 14272 | -6/Lower Caves | Encountered a Warlord checkpoint 14533 | -6/Lower Caves | Discovered new exit (range 9) 14625 | -6/Lower Caves | Identified exit to Lower Caves 14630 | -6/Lower Caves | Entered another Lower Caves area 14630 | -6/Lower Caves | Accompanied by 1 ally 14697 | -6/Lower Caves | Discovered exit to Factory (range 15) 14703 | -6/Lower Caves | Learned Factory trap positions 15344 | -6/Lower Caves | Encountered a Warlord checkpoint 15508 | -6/Lower Caves | Destroyed 8 combat bots 15515 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15934 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15998 | -6/Lower Caves | Discovered new exit (range 5) 16023 | -6/Lower Caves | Identified exit to Data Miner 16370 | -6/Lower Caves | Entered Data Miner 16370 | -6/Data Miner | Accompanied by 2 allies 16370 | -6/Data Miner | Discovered new exit (range 6) 16398 | -6/Data Miner | Met Data Miner 16424 | -6/Data Miner | Learned location of Section 7 (-3) 16424 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16444 | -6/Data Miner | Received God Mode back door access code from Data Miner 16475 | -6/Data Miner | Identified exit to Proximity Caves 16480 | -6/Data Miner | Entered Proximity Caves 16480 | -5/Proximity Caves | Accompanied by 2 allies 16867 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17491 | -5/Proximity Caves | Learned 4 Factory zone layouts 17703 | -5/Proximity Caves | Discovered exit to Factory (range 5) 17710 | -5/Proximity Caves | Entered Factory 17710 | -5/Factory | Evolved 2 slots: Utility x2 17711 | -5/Factory | Identified exit to Factory 17712 | -5/Factory | Loaded intel: 112 trap records 17713 | -5/Factory | Loaded intel: 4 garrison access locations 17789 | -5/Factory | Zion hero teleported in (7V-RTL) 18173 | -5/Factory | Build established: Scavenger-Tank 18228 | -5/Factory | Repaired Hrd. Medium Armor Plating 18350 | -5/Factory | Zion Recon squad teleported in 18675 | -5/Factory | Discovered exit to Factory (range 37) 18838 | -5/Factory | Zion Fire squad teleported in 18852 | -5/Factory | Build established: Scavenger-Skirmisher 18990 | -5/Factory | Terminal network hard line cut 19161 | -5/Factory | Discovered exit to Factory (range 30) 19216 | -5/Factory | Incoming investigation squad redirected 19222 | -5/Factory | Garrison activated, responded to threat 19289 | -5/Factory | Lost 3 parts (3u) 19830 | -5/Factory | Sucked down chute 19830 | -5/Factory | Entered Waste 19861 | -5/Waste | Spotted C-40 Crusher 19870 | -5/Waste | 1 allies followed down the chute 19873 | -5/Waste | Destroyed C-40 Crusher 19920 | -5/Waste | Spotted C-40 Crusher 19927 | -5/Waste | Spotted C-40 Crusher 19931 | -5/Waste | Destroyed C-40 Crusher 19957 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19968 | -5/Waste | Allies destroyed C-40 Crusher 20015 | -5/Waste | Spotted C-40 Crusher 20045 | -5/Waste | Spotted C-40 Crusher 20061 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 20062 | -5/Waste | Spotted C-40 Crusher 20064 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20067 | -5/Waste | Crushed by Compactor (1 part destroyed) 20076 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 20107 | -5/Waste | Lost 6 parts (1n2u3w) 20110 | -5/Waste | Warlord forces began an assault 20128 | -5/Waste | Allies destroyed C-40 Crusher 20139 | -5/Waste | Allies destroyed C-40 Crusher 20385 | -5/Waste | Discovered new exit (range 12) 20419 | -5/Waste | Build established: Tank 20470 | -5/Waste | Entered Factory 20470 | -5/Factory | Accompanied by 16 allies 20519 | -5/Factory | Garrison activated, responded to threat 20603 | -5/Factory | Lost 3 allies 20770 | -5/Factory | First assault squad dispatched 20788 | -5/Factory | Retrieved Zion intel report: Branch Access 20788 | -5/Factory | Identified exit to Upper Caves 20789 | -5/Factory | Zion Heavy squad teleported in 20901 | -5/Factory | Zion Light squad teleported in 21070 | -5/Factory | Build established: Scavenger-Assassin 21129 | -5/Factory | Found Prototype Protection 21129 | -5/Factory | Identified Zio. Heavy Carapace 21252 | -5/Factory | Lost 3 allies 21426 | -5/Factory | Build established: Messiah-Tank 21440 | -5/Factory | Entered Upper Caves 21440 | -5/Upper Caves | Accompanied by 6 allies 21962 | -5/Upper Caves | Build established: Messiah-Skirmisher 22730 | -5/Upper Caves | Discovered new exit (range 15) 22775 | -5/Upper Caves | Identified exit to Upper Caves 22780 | -5/Upper Caves | Entered another Upper Caves area 22780 | -5/Upper Caves | Accompanied by 6 allies 22838 | -5/Upper Caves | Discovered exit to Factory (range 7) 23512 | -5/Upper Caves | Discovered new exit (range 13) 23595 | -5/Upper Caves | Identified exit to Zhirov 23960 | -5/Upper Caves | Entered Zhirov 23960 | -5/Zhirov | Accompanied by 5 allies 23960 | -5/Zhirov | Discovered new exit (range 3) 23987 | -5/Zhirov | Met Zhirov 24020 | -5/Zhirov | Learned location of Quarantine (-3) 24020 | -5/Zhirov | Learned location of Testing (-2) 24020 | -5/Zhirov | Learned location of Command (-1) 24029 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24054 | -5/Zhirov | Found Alien Artifact 24054 | -5/Zhirov | Identified Integrated Reactor 24054 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24075 | -5/Zhirov | Found Alien Artifact 24206 | -5/Zhirov | Identified exit to Proximity Caves 24210 | -5/Zhirov | Entered Proximity Caves 24210 | -4/Proximity Caves | Accompanied by 5 allies 24255 | -4/Proximity Caves | Found Zio. Weapon Casing 24256 | -4/Proximity Caves | Lost 4 allies 24282 | -4/Proximity Caves | Found Imp. Powered Armor 24469 | -4/Proximity Caves | Build established: Messiah-Tank 24735 | -4/Proximity Caves | Learned location of 1 exit from Research 24852 | -4/Proximity Caves | Discovered exit to Factory (range 9) 24890 | -4/Proximity Caves | Entered Factory 24890 | -4/Factory | Accompanied by 1 ally 24890 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25043 | -4/Factory | Zion Thermal Resupply teleported in 25490 | -4/Factory | Zion Heavy squad teleported in 25625 | -4/Factory | Found Heavy Servo Lattice 25694 | -4/Factory | Repaired Broken Imp. Powered Armor 25725 | -4/Factory | Retrieved Zion intel report: Emergency Access 25726 | -4/Factory | Zion Light squad teleported in 25825 | -4/Factory | Build established: Scavenger-Tank 25894 | -4/Factory | Discovered new exit (range 11) 25902 | -4/Factory | Identified exit to Research 26197 | -4/Factory | Discovered exit to Research (range 8) 26201 | -4/Factory | Terminal network hard line cut 26350 | -4/Factory | Discovered new exit (range 10) 26361 | -4/Factory | Identified exit to Upper Caves 26387 | -4/Factory | Build established: Skirmisher 26390 | -4/Factory | First assault squad dispatched 26460 | -4/Factory | Entered Upper Caves 26460 | -4/Upper Caves | Accompanied by 3 allies 26471 | -4/Upper Caves | Identified exit to Upper Caves 26481 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26785 | -4/Upper Caves | Build established: Tank 26800 | -4/Upper Caves | Entered another Upper Caves area 26800 | -4/Upper Caves | Accompanied by 3 allies 27388 | -4/Upper Caves | Discovered new exit (range 7) 27470 | -4/Upper Caves | Identified exit to Warlord 27480 | -4/Upper Caves | Entered Warlord 27480 | -4/Warlord | Accompanied by 3 allies 27900 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 27979 | -4/Warlord | Rebuked by Warlord 27989 | -4/Warlord | Opened Warlord's prototype stash 28004 | -4/Warlord | Warlord's base attacked by MAIN.C 28014 | -4/Warlord | Found Prototype Reactor 28014 | -4/Warlord | Identified Vortex Chain Reactor 28337 | -4/Warlord | Spotted Striker 28348 | -4/Warlord | P-70 Sage assimilated allied E8-3BM(Y) 28350 | -4/Warlord | P-80 Master assimilated allied IY-DHK(z) 28354 | -4/Warlord | Warlord forces counterattacked 28354 | -4/Warlord | Destroyed Striker 28365 | -4/Warlord | Found Zio. Weapon Casing 28380 | -4/Warlord | Lost 4 allies 28443 | -4/Warlord | Spotted Striker 28443 | -4/Warlord | Spotted Executioner 28447 | -4/Warlord | Destroyed Striker 28493 | -4/Warlord | Lost 16 allies 28507 | -4/Warlord | Spotted Executioner 28508 | -4/Warlord | Spotted Striker 28546 | -4/Warlord | Lost 7 allies 28679 | -4/Warlord | Warlord base infiltrated, sounded retreat 28804 | -4/Warlord | Spotted Striker 28804 | -4/Warlord | Spotted Striker 28805 | -4/Warlord | Spotted Striker 28837 | -4/Warlord | Discovered new exit (range 14) 28851 | -4/Warlord | Identified exit to Proximity Caves 28852 | -4/Warlord | Lost 5 allies 28860 | -4/Warlord | Entered Proximity Caves 29351 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 29682 | -3/Proximity Caves | Discovered exit to Research (range 10) 29710 | -3/Proximity Caves | Entered Research 29710 | -3/Research | Accompanied by 2 allies 29710 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29711 | -3/Research | Identified exit to Armory 29712 | -3/Research | Identified exit to Research 29974 | -3/Research | Discovered exit to Research (range 8) 30004 | -3/Research | Build established: Messiah-Skirmisher 30090 | -3/Research | Entered Armory 30100 | -3/Armory | Zion Light squad teleported in 30143 | -3/Armory | Found Zio. Weapon Casing 30183 | -3/Armory | Lost 3 allies 30226 | -3/Armory | Found Zio. Weapon Casing 30228 | -3/Armory | Found Zio. Weapon Casing 30499 | -3/Armory | Found Fusion Bomb Launcher 30592 | -3/Armory | Zion Heavy squad teleported in 30643 | -3/Armory | Build established: Skirmisher 30868 | -3/Armory | Fabricated Exp. Sensor Array (x1) 30878 | -3/Armory | First assault squad dispatched 30882 | -3/Armory | Identified Transdimensional Reconstructor 30882 | -3/Armory | Warped through subspace to slip node 30882 | -3/Armory | Discovered new exit (range 1) 30882 | -3/Armory | Identified exit to Lab 30885 | -3/Armory | Entered Lab 30885 | -3/Lab | Discovered exit to Research (range 9) 30899 | -3/Lab | Unable to decrypt terminal 30899 | -3/Lab | Opened the door to a hidden lab 30900 | -3/Lab | Gained access to the hidden lab's interior 30901 | -3/Lab | Detected by scanners 30905 | -3/Lab | Unable to decrypt terminal 30910 | -3/Lab | Confronted by A5 30929 | -3/Lab | Disabled Active System Cloaker 30952 | -3/Lab | System corruption reached 10% 30965 | -3/Lab | Destroyed A5 30966 | -3/Lab | MAIN.C forces arrive to investigate 31002 | -3/Lab | Found Prototype Protection 31002 | -3/Lab | Identified Med. Regenerative Plating 31014 | -3/Lab | Found Alien Artifact 31014 | -3/Lab | Identified Core Reset Matrix 31014 | -3/Lab | Used Core Reset Matrix 31018 | -3/Lab | Sensed 3 artifacts in vicinity 31043 | -3/Lab | Found Integrated Mediator 31043 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 31059 | -3/Lab | Found Transdimensional Reconstructor 31086 | -3/Lab | Found Prototype Energy Gun 31086 | -3/Lab | Identified Tachyon Dispersion Ray 31090 | -3/Lab | Found Prototype Energy Cannon 31090 | -3/Lab | Identified Potential Cannon 31098 | -3/Lab | Found Prototype Protection 31098 | -3/Lab | Identified Hvy. Regenerative Plating 31106 | -3/Lab | Found Prototype Hackware 31138 | -3/Lab | Unable to decrypt terminal 31153 | -3/Lab | Found Prototype Special Weapon 31215 | -3/Lab | Unable to decrypt terminal 31269 | -3/Lab | Discovered exit to Research (range 6) 31317 | -3/Lab | Entered Research 31317 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 31523 | -2/Research | Zion Recon squad teleported in 31585 | -2/Research | Identified Gui. Remote Datajack 31750 | -2/Research | Intercept squad dispatched 31758 | -2/Research | Spotted Tracker 31759 | -2/Research | Spotted Tracker 31763 | -2/Research | Destroyed Tracker 31779 | -2/Research | Spotted Combat Programmer 31817 | -2/Research | Spotted Combat Programmer 31828 | -2/Research | System corruption reached 10% 31830 | -2/Research | Destroyed Combat Programmer 31844 | -2/Research | Lost 6 parts (1p2u3w) 31856 | -2/Research | Destroyed Combat Programmer 31994 | -2/Research | Build established: Alien-Tank 32118 | -2/Research | Zion Light squad teleported in 32141 | -2/Research | Allies destroyed Tracker 32145 | -2/Research | P-80 Master assimilated allied X3-NX3(z) 32207 | -2/Research | Lost 6 parts (2p1n2u1w) 32214 | -2/Research | Found Zio. Weapon Casing 32220 | -2/Research | Destroyed 9 combat bots 32317 | -2/Research | First assault squad dispatched 32345 | -2/Research | Incoming assault squad redirected 32406 | -2/Research | Intercept squad dispatched 32414 | -2/Research | System corruption reached 30% 32419 | -2/Research | Build established: Messiah-Tank 32425 | -2/Research | Spotted Tracker 32425 | -2/Research | Spotted Tracker 32460 | -2/Research | Destroyed Tracker 32461 | -2/Research | Spotted Combat Programmer 32463 | -2/Research | Destroyed Combat Programmer 32463 | -2/Research | Spotted Combat Programmer 32520 | -2/Research | Identified Deep Network Scanner 32545 | -2/Research | Core integrity fell below 50% 32562 | -2/Research | Terminal network hard line cut 32568 | -2/Research | Emitted hypermatrix ping 32572 | -2/Research | Core integrity fell below 20% 32573 | -2/Research | Assembled emerged from beneath the floor 32574 | -2/Research | Lost 24 parts (3p5n11u5w) 32577 | -2/Research | Incoming assault squad redirected 32580 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 32555_ G-73 Enforcer unfolds itself. 32555_ B-74 Champion unfolds itself. 32555_ E-15 Imp unfolds itself. 32562_ ALERT: Terminal network compromised, cutting hard line. 32562_ Slammed into A-15 Conveyor. 32564_ L7QM%MIPKU2PWFB8Q1V8&LF6XEZ&YMO