Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.15 @ 21:46:45 Player: viper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (3416) 3416 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 7817 Bonus ------- Follower Combat Kills 52 Friendly Fire -16 Cogmind --------- Core Integrity 782/850 Matter 18/300 Energy 210/210 System Corruption 1% Temperature Cool (9) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (4) ------- Autogun Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Large Storage Unit Shotgun High-powered Shotgun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Compact Battery Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Assault Rifle Autogun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Large Storage Unit Shotgun High-powered Shotgun Gauss Rifle Gauss Rifle [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Targeting Computer Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 9 | . 1 . . . 4 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . 1 . . . 1 . . . 2 Weapon 2 | . . . . . . 2 . . . Parts Attached 62 | 7 1 . . . 7 23 . . 24 Power 10 | 1 . . . . 2 4 . . 3 Engine 8 | 1 . . . . 2 4 . . 1 Core 2 | . . . . . . . . . 2 Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . . . 2 7 . . 6 Treads . | . . . . . . . . . . Leg 17 | 2 . . . . 2 7 . . 6 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 2 1 . . . 3 4 . . 8 Device 9 | . . . . . 1 2 . . 6 Storage 4 | 1 . . . . 2 . . . 1 Processor 2 | 1 . . . . . 1 . . . Hackware . | . . . . . . . . . . Protection 3 | . 1 . . . . 1 . . 1 Artifact . | . . . . . . . . . . Weapon 17 | 2 . . . . . 8 . . 7 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | 2 . . . . . 8 . . 5 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 19 | . . . . . . 5 . . 14 Power 4 | . . . . . . 2 . . 2 Propulsion 2 | . . . . . . 2 . . . Utility 7 | . . . . . . 1 . . 6 Weapon 6 | . . . . . . . . . 6 Highest Loss Streak 4 | . . . . . . 1 . . 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 90 99 100 100 92 Engine 12 | . 12 12 12 12 14 13 14 14 8 Leg 26 | . 25 25 25 25 24 27 28 28 25 Device 8 | . . . . . 8 7 7 7 17 Storage 7 | . 12 12 12 12 8 7 7 7 7 Processor 10 | . 12 12 12 12 8 11 14 14 6 Protection 2 | . 12 12 12 12 8 2 . . . Ballistic Gun 24 | . 25 25 25 25 16 27 28 28 17 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 19 20 20 20 20 61 74 74 74 80 Greatest Support 63 | 20 20 20 20 20 50 63 63 63 63 Greatest Overweight (x) 6 | 6 . . . . 2 1 1 1 4 Average Overweight (x) . | 1 . . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 10 10 10 10 10 20 20 20 20 20 Average Capacity 18 | 9 10 10 10 10 16 20 20 20 20 Most Carried 20 | 2 2 2 2 9 15 20 20 20 20 Average Carried 16 | . 1 2 2 4 10 18 19 20 17 Final Capacity 20 | 10 10 10 10 10 20 20 20 20 20 Final Carried 20 | 2 2 2 2 9 15 19 20 20 14 Class Distribution -------------------- 44% | Hacker-Gunner 31% | Scavenger-Gunner 19% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 3253 | 263 . 17 . . 286 1544 211 112 820 Remotely . | . . . . . . . . . . Salvage Created 4304 | . . . . 24 501 2531 142 164 942 Parts 254 | . . . . 2 22 164 7 11 48 Haulers Intercepted 3 | . . . . . 1 2 . . . Recyclers Shooed 5 | . . . . . 1 3 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 59 | . . . . . 5 29 4 3 18 Guns 53 | . . . . . 5 29 4 3 12 Cannons 6 | . . . . . . . . . 6 Classes Destroyed 15 | . . . . 1 6 6 . 1 1 Worker 9 | . . . . . . 9 . . . Builder 6 | . . . . . . 6 . . . Tunneler 2 | . . . . 1 . 1 . . . Hauler 3 | . . . . . 1 2 . . . Recycler 9 | . . . . . 2 6 . . 1 Mechanic 1 | . . . . . . 1 . . . Operator 4 | . . . . . . 3 . . 1 Watcher 8 | . . . . . 1 4 . . 3 Swarmer 6 | . . . . . . 1 2 . 3 Grunt 20 | . . . . . 2 11 . 2 5 Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . . . . . . 1 Sentry 8 | . . . . . 1 4 . . 3 Hunter 11 | . . . . . 2 5 1 . 3 Programmer 12 | . . . . . . 8 1 . 3 Best Kill Streak 8 | . . . . 1 2 8 2 3 4 Combat Bots Only 4 | . . . . . 1 4 2 3 4 Max Kills in Single Turn 2 | . . . . 1 1 2 1 1 1 Gunslinging 1 | . . . . . . 1 . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 3176 | . . . . 27 264 1141 86 9 1649 Core 300 | . . . . 27 24 159 22 . 68 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 115 | . . . . . 46 69 . . . Regen/Repaired (Parts) 138 | . . . . . . 138 . . . Core Remaining (%) 89 | 100 . . . 89 95 . . 74 . Volleys Fired 210 | . . . . . 36 101 7 5 61 Largest 4 | . . . . . 2 4 4 4 4 Hottest 147 | . . . . . 40 92 92 92 147 Shots Fired 752 | . . . . . 72 404 28 20 228 Gun 696 | . . . . . 72 404 28 20 172 Cannon 56 | . . . . . . . . . 56 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 752 | . . . . . 72 404 28 20 228 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 88 | . . . . . 27 37 28 42 88 Robot Miss Streak 3 | . . . . . 2 2 . . 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 10 | . . . . . . 7 . 1 2 Max Gunslinging Chain 1 | . . . . . . 1 . 1 1 Shots Hit Robots 573 | . . . . . 58 289 21 14 191 Core Hits 227 | . . . . 1 21 126 10 6 63 Critical Kills 4 | . . . . . . 2 . 1 1 Critical Parts Destroyed 2 | . . . . . . 2 . . . Critical Strikes 8 | . . . . . . 4 . 1 3 Destroy 6 | . . . . . . 4 . 1 1 Blast 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8780 | . . . . 15 725 4357 262 220 3201 Guns 7716 | . . . . . 725 4357 262 220 2152 Cannons 1049 | . . . . . . . . . 1049 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 15 | . . . . 15 . . . . . Kinetic 8765 | . . . . . 725 4357 262 220 3201 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . 1 Average Corruption 1 | . . . . . . 1 . . 1 Corruption Purged 2 | . . . . . . 1 . . 1 Corruption Blocked . | . . . . . . . . . . Effects 15 | . . . . . . 12 . . 3 Message Errors 4 | . . . . . . 4 . . . Matter Fused 3 | . . . . . . 2 . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 5 | . . . . . . 5 . . . Data Loss (minor) 1 | . . . . . . 1 . . . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 24 | . . . . . . 9 . . 15 Projectiles 15 | . . . . . . . . . 15 Explosions 9 | . . . . . . 9 . . . Melee . | . . . . . . . . . . Knockbacks 9 | . . . . . . . . . 9 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . . 8 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 61 | . . . . . . 61 . . . Shots 1 | . . . . . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked 1 | . . . . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 223 | . . . . . . 48 16 16 223 Average Temperature 11 | . . . . . . 7 7 7 29 Received Heat Transfer 879 | . . . . . 144 318 . 9 408 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 230 | . 8 2 . 36 82 230 . . 215 Initial 33 | . . 2 . . . 27 . . 33 Average 54 | . 3 2 . 21 38 60 . . 71 Maximum Alert Level 1 | . . . . . . 1 . . 1 Low Security (%) 99 | 100 100 100 . 100 100 99 . . 98 Level 1 . | . . . . . . . . . 1 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . . . . . . 18 . . 8 Investigation 10 | . . . . . . 7 . . 3 Extermination 11 | . . . . . . 8 . . 3 Reinforcement 5 | . . . . . . 3 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 4 | . 1 . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 81 | . . 2 . 2 8 39 3 3 24 Peak Tracking Total 4 | . . 1 . 2 3 3 1 3 4 Tactical Retreats 2 | . . . . . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 6 | . . . . 1 1 3 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 17 | . 1 . . 1 1 11 . . 3 Terminals 9 | . 1 . . . 1 6 . . 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . . . . . . 2 . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 62 | . 7 . . 1 3 38 . . 13 Successful 48 | . 7 . . 1 1 30 . . 9 Failed 14 | . . . . . 2 8 . . 4 Catastrophic 2 | . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 35 | . 7 . . . 3 22 . . 3 Fabricators 2 | . . . . . . 2 . . . Repair Stations 7 | . . . . . . 4 . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers 17 | . . . . . . 10 . . 7 Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 7 . . 1 1 14 . . . Record 4 | . 1 . . . . 3 . . . Part Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . Locate Traps 3 | . 1 . . . 1 1 . . . Disarm Traps 1 | . 1 . . . . . . . . Dispatch Records 2 | . . . . . . 2 . . . Patrol Status 1 | . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . Recall Extermination 1 | . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . 4 . . 2 Scan Component 4 | . . . . . . 2 . . 2 Repair 2 | . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 17 | . . . . . . 10 . . 7 Insert Component 8 | . . . . . . 5 . . 3 Analyze 9 | . . . . . . 5 . . 4 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 14 | . . . . . 1 10 . . 3 Full Trace Events 10 | . . . . . 1 6 . . 3 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 5 . . 2 Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 62 | . . . . . . 62 . . . Total Part Build Rating 4 | . . . . . . 4 . . . Parts Repaired 2 | . . . . . . 2 . . . Time 64 | . . . . . . 64 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . 4 . . 3 Part Schematics Acquired 6 | . . . . . . 4 . . 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 1 . . . . Highest-Rated Group 40 | . . . . 40 16 . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . . . 8 10 . . . . Total Damage 171 | . . . . 94 77 . . . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 8243 | 85 161 180 35 413 753 4052 872 172 1520 Spaces Moved 3959 | 50 133 151 30 324 314 1765 449 68 675 Core 22 | 22 . . . . . . . . . Treads . | . . . . . . . . . . Legs 3937 | 28 133 151 30 324 314 1765 449 68 675 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 190 190 190 Average Speed 179 | 142 120 120 120 120 200 190 190 190 191 Slowest Speed 400 | 350 120 120 120 120 260 190 190 190 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 23 50 8 60 22 35 66 12 13 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 7 | . . 1 . 3 . . 1 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 42 | . . . . . . 40 . . 2 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 AOE 40 | . . . . . . 40 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Total 4675 | 60 134 150 29 348 363 2257 456 103 775 Wait 409 | 2 . . . 17 . 351 . 31 8 Move 3950 | 49 132 150 29 323 313 1764 448 67 675 Hop . | . . . . . . . . . . Pick Up 31 | 2 1 . . 7 5 11 1 . 4 Fast Attach 15 | 7 . . . . 4 2 . . 2 Attach 26 | . 1 . . . 1 10 . . 14 Detach 3 | . . . . . 1 2 . . . Swap 21 | . . . . . 2 11 . . 8 Drop 9 | . . . . . 1 5 . . 3 Fire 210 | . . . . . 36 101 7 5 61 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Identified exit to Materials 5 | -11/Junkyard | Discovered exit to Materials (range 15) 86 | -11/Junkyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Utility x1 213 | -10/Materials | Met 8R-AWN 213 | -10/Materials | Identified exit to Mines 213 | -10/Materials | Discovered exit to Mines (range 6) 226 | -10/Materials | Discovered exit to Mines (range 15) 247 | -10/Materials | Entered Mines 249 | -10/Mines | Followed 8R-AWN into the Mines 309 | -10/Mines | Identified exit to Materials 309 | -10/Mines | Discovered exit to Materials (range 14) 316 | -10/Mines | Build established: Hacker-Mutant 415 | -10/Mines | Discovered exit to Materials (range 11) 423 | -10/Mines | Identified exit to Exiles 423 | -10/Mines | Discovered exit to Exiles (range 5) 427 | -10/Mines | Entered Exiles 445 | -10/Exiles | Identified exit to Mines 445 | -10/Exiles | Discovered exit to Mines (range 15) 462 | -10/Exiles | Entered Mines 472 | -9/Mines | Met a Derelict bent on vengeance 524 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 571 | -9/Mines | Learned location of Storage (-9) 817 | -9/Mines | Identified exit to Materials 817 | -9/Mines | Discovered exit to Materials (range 10) 830 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 875 | -9/Mines | Entered Materials 875 | -8/Materials | Accompanied by 1 ally 875 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1520 | -8/Materials | Identified exit to Factory 1520 | -8/Materials | Discovered exit to Factory (range 12) 1628 | -8/Materials | Entered Factory 1628 | -7/Factory | Evolved 2 slots: Weapon x2 1717 | -7/Factory | Identified exit to Lower Caves 1817 | -7/Factory | Repaired Propulsion Shielding 1914 | -7/Factory | Build established: Hacker-Gunner 2403 | -7/Factory | Repaired Carbon-fiber Leg 3154 | -7/Factory | Fabricated Autogun? 3591 | -7/Factory | Build established: Scavenger-Gunner 5611 | -7/Factory | Build established: Hacker-Gunner 5680 | -7/Factory | Entered Lower Caves 5743 | -7/Lower Caves | Learned Factory terminal intel 6529 | -7/Lower Caves | Learned 4 Factory zone layouts 6531 | -7/Lower Caves | Identified exit to Lower Caves 6531 | -7/Lower Caves | Discovered exit to Lower Caves (range 12) 6552 | -7/Lower Caves | Entered another Lower Caves area 6580 | -7/Lower Caves | Learned Factory terminal intel 6580 | -7/Lower Caves | Identified exit to Factory 6580 | -7/Lower Caves | Discovered exit to Factory (range 14) 6681 | -7/Lower Caves | Encountered a Warlord checkpoint 6724 | -7/Lower Caves | Entered Factory 6724 | -6/Factory | Evolved 2 slots: Utility x2 6726 | -6/Factory | Loaded intel: 26 terminal locations 6994 | -6/Factory | Lost 4 parts (2u2w) 7456 | -6/Factory | Build established: Scavenger-Mutant 7935 | -6/Factory | Build established: Scavenger-Gunner 8016 | -6/Factory | Lost 4 parts (1p2u1w) 8244 | -6/Factory | Self-destructed Last Messages --------------- 08236_ K-01 Serf collects debris. 08237_ U-05 Engineer lays Concrete. 08237_ Slug penetrates R-10 Processor. 08237_ Destroyed Hpw. Tractor Beam. 08237_ R-10 Processor knocked back. 08238_ U-05 Engineer lays Concrete. 08238_ K-01 Serf collects debris. 08240_ U-05 Engineer lays Concrete. 08240_ R-10 Processor collects Imp. Datajack. 08241_ Slug penetrates Wall. 08241_ Destroyed Com. Wheel. 08241_ R-10 Processor knocked back. 08241_ Destroyed Com. Wheel. 08241_ U-05 Engineer lays Concrete. 08241_ K-01 Serf collects debris. 08242_ U-05 Engineer lays Concrete. 08242_ K-01 Serf collects debris. 08243_ U-05 Engineer lays Concrete. 08243_ Critical hit (Burn: +37). 08244_ U-05 Engineer lays Concrete. 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""""?? | | ??????????????????????????# #?? ??? | | ??????????????????????##??# #?? ?? | | ???????????? g#########;#########+#############+## | | ??????????? g %% % | | ??????????? kk [ | | ?????????? R %%% R | | ?????????? % % u | | ?????????? @ k k | | ???????????????####+###### ################# | | ?????????????????????????# #?????????####### | | ?????????????????????????# """ #?????????# | | ?????????????????????????#" """ #?????????# | | ?????????????????????????#" """ +?????????# """ " | | ?????????????????????????#T #?????????# """ " | | ?????????????????????????#" """ #?????????# """ " | | ?????????????????????????#" """ #?????????# | | ??????????????????????????" """ #?????????####### | | ?????????????????????????? ? #???????????????? | | ?????????????????????????? ? #???????????????? | | ?????????????????????????? ?####???????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ?########???????????? | | ????????????????????????????#?# #???????????? | | ??????????????????????????????# """ #?????####### | | ??????????????????????????????# """ ####### | | ??????????????????????????????# [R" + | | ??????????????????????????????# """ #### | | ??????????????????????????????# #??# | | ??????????????????????????????########??# | | ????????????????????????????????????????######+### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 13 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Autogun | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Imp. Kinecellerator | -7/Factory | Hacked Hvy. Assault Rifle | -6/Factory | Scanalyzed Assault Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Autogun | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalWaveDerivative Manual? 0 Play Time 00:47:57 Cumulative 1284.8 hours Start 2023.03.15 @ 21:02:52 End 2023.03.15 @ 21:46:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 826 Rogue 62 Adventurer 0 Explorer 764 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e81f3c64-0376-4eba-a11f-737aaa03bb9e