Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.11 @ 14:26:38 Player: WitherScout Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (1159) 1159 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5729 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 1000/1000 Matter 5/300 Energy 15/100 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -5/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (3) --- Gravmag System Gravmag System Gravmag System > --- UTILITY (9) ------ Weight Redist. System Advanced Targeting Computer Core Shielding Core Shielding Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heat Sink Heat Sink Huge Storage Unit Weight Redist. System High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Compressor > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Advanced Targeting Computer Improved Reaction Control System Core Shielding Core Shielding Reactive Plating > --- WEAPON ----------- Magnetic Acceleration Cannon > --- INVENTORY -------- Fusion Compressor Gravmag System Heat Sink Heat Sink Weight Redist. System Core Shielding [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Core Shielding Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . 1 . . . Utility 7 | . . 1 2 1 . 1 2 Weapon 1 | . . 1 . . . . . Parts Attached 48 | 6 4 7 11 1 8 11 . Power 7 | 1 . 1 2 . . 3 . Engine 4 | 1 . 1 2 . . . . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 12 | 2 1 2 3 . . 4 . Treads 2 | . . . 2 . . . . Leg 6 | 2 1 2 1 . . . . Wheel . | . . . . . . . . Hover 4 | . . . . . . 4 . Flight . | . . . . . . . . Utility 20 | 1 1 3 5 1 6 3 . Device 5 | . 1 1 1 . . 2 . Storage 2 | 1 . . 1 . . . . Processor 4 | . . 2 . 1 . 1 . Hackware . | . . . . . . . . Protection 9 | . . . 3 . 6 . . Artifact . | . . . . . . . . Weapon 9 | 2 2 1 1 . 2 1 . Energy Gun 3 | 1 1 1 . . . . . Energy Cannon 3 | . 1 . . . 2 . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 2 | . . . 1 . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 32 | . . 5 9 . 13 4 1 Power 6 | . . 1 2 . 1 2 . Propulsion 6 | . . 1 2 . 2 1 . Utility 12 | . . 1 2 . 7 1 1 Weapon 8 | . . 2 3 . 3 . . Highest Loss Streak 10 | . . 2 3 . 10 3 1 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 3 7 7 3 3 4 3 Power . | . . . . . . . . Propulsion . | . . 1 1 . . . . Utility 3 | . . 3 5 3 3 3 3 Weapon . | . 1 1 . . . . . Tool/Special . | . . . . . . . . Unused Backups 6 | . . 3 . . . . 3 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . 1 . . . . 2 Weapon 3 | . . 2 . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 79 | . 85 96 91 76 59 56 67 Engine 6 | . 14 9 8 7 . . . Core 2 | . . . . . . 7 5 Treads 1 | . . . . 15 9 . . Leg 12 | . 28 21 17 . . . . Hover 3 | . . . . . . 9 17 Device 8 | . . 11 9 15 10 5 9 Storage 7 | . 14 11 9 7 4 2 3 Processor 7 | . . 10 9 15 10 3 5 Protection 13 | . . . 17 7 11 23 17 Energy Gun 6 | . 14 17 4 . . . . Energy Cannon 5 | . 6 11 7 . 7 . . Ballistic Gun 3 | . 7 3 5 . . . . Ballistic Cannon 2 | . . . 2 7 4 2 5 Peak Build Rating 42 | 6 8 13 18 15 22 42 36 Average Rating 17 | 4 6 11 16 15 13 23 34 On Entrance 12 | . 6 8 12 13 15 8 36 Naked Turns . | . . . . . . . . Heaviest Build 112 | 11 15 20 109 21 34 112 98 Greatest Support 40 | 20 20 20 40 40 40 33 33 Greatest Overweight (x) 10 | 3 . 1 6 . 5 6 10 Average Overweight (x) 1 | . . . 3 . . 3 1 Largest Inventory Capacity 25 | 8 8 8 25 8 8 25 25 Average Capacity 15 | 7 8 8 23 8 6 13 19 Most Carried 11 | . 5 8 11 3 3 6 5 Average Carried 5 | . 3 7 7 3 3 4 3 Final Capacity 25 | 8 8 8 8 8 5 25 5 Final Carried 7 | . 5 7 4 3 3 3 5 Class Distribution -------------------- 47% | Mutant 17% | Scavenger-Tank 14% | Scavenger-Mutant 13% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Matter Collected 824 | 237 149 105 178 . 90 65 . Remotely . | . . . . . . . . Salvage Created 1016 | . 180 411 360 . 41 24 . Parts 41 | . 7 17 12 . 5 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 31 | . 4 12 11 . 2 2 . Guns 14 | . 3 8 3 . . . . Cannons 16 | . 1 3 8 . 2 2 . Classes Destroyed 10 | . 1 5 2 . 2 . . Worker 1 | . . 1 . . . . . Builder 1 | . . 1 . . . . . Watcher 1 | . . . 1 . . . . Swarmer 7 | . . 4 3 . . . . Grunt 14 | . 4 6 3 . . 1 . Duelist 1 | . . 1 . . . . . Sentry 5 | . . 1 3 . . 1 . Specialist 1 | . . . . . 1 . . Hunter 2 | . . . 2 . . . . Heavy 1 | . . . . . 1 . . Best Kill Streak 5 | . 2 5 3 . 1 1 . Combat Bots Only 5 | . 2 5 3 . 1 1 . Max Kills in Single Turn 2 | . 1 2 2 . 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Hostile Shots Fired 433 | . 27 50 138 . 113 101 4 Missed 125 | . 7 12 45 . 35 25 1 Hits 308 | . 20 38 93 . 78 76 3 Melee 1 | . . 1 . . . . . Projectile 307 | . 20 37 93 . 78 76 3 Critical Strikes 7 | . . . 3 . 4 . . Actively Blocked 2 | . . . . . 2 . . Damage Taken 4303 | . 257 408 1276 . 1736 570 56 Core 889 | . 36 107 82 . 573 91 . Absorbed by Shields . | . . . . . . . . Redirected to Shielding 100 | . . . . . 85 15 . Ignored by Resistances 51 | . . . . . 20 31 . Core Remaining (%) 75 | 100 85 73 85 . 18 89 . Volleys Fired 102 | . 17 18 41 . 10 16 . Largest 3 | . 2 3 3 . 3 1 . Hottest 190 | . 125 190 145 . 167 44 . Shots Fired 196 | . 34 53 77 . 16 16 . Gun 97 | . 26 35 36 . . . . Cannon 99 | . 8 18 41 . 16 16 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 80 | . 9 5 41 . 9 16 . Thermal 116 | . 25 48 36 . 7 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 7 11 11 . 12 16 . Robot Miss Streak 6 | . 3 2 6 . 2 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 142 | . 24 30 58 . 14 16 . Core Hits 78 | . 9 17 35 . 13 4 . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . 2 . . . 1 . Burn 1 | . . 1 . . . . . Meltdown 1 | . . 1 . . . . . Blast 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2765 | . 353 548 993 . 395 476 . Guns 959 | . 264 354 341 . . . . Cannons 1797 | . 89 194 652 . 386 476 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 9 | . . . . . 9 . . Kinetic 1406 | . 104 24 554 . 248 476 . Thermal 1350 | . 249 524 439 . 138 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 3 | . . . . . . 3 . Projectiles 3 | . . . . . . 3 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 10 | . . . 5 . 1 4 . Impact . | . . . . . . . . Kinetic 10 | . . . 5 . 1 4 . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 5 | . . . . . 5 . . Targets Rammed 5 | . . . . . 5 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 438 | . 406 324 438 . . 24 . Average Temperature 127 | . 136 135 134 . . 11 . Received Heat Transfer 978 | . 144 99 297 . 234 177 27 Effects 11 | . 2 . 9 . . . . Shutdowns 3 | . 1 . 2 . . . . Interference 3 | . . . 3 . . . . Matter Decay 1 | . 1 . . . . . . Damage (major) 4 | . . . 4 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 11 | . 1 3 7 . . . . Heat Transferred 2963 | . 557 1259 962 . 185 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 182 | . 50 182 83 20 20 30 50 Initial 68 | . . 16 68 20 7 . . Average 24 | . 13 81 24 15 6 1 6 Influence Increases 901 | . 104 342 298 . 40 57 60 Destroy 0b10 Robot/C 620 | . 80 240 220 . 40 40 . Destroy 0b10 Robot/NC 15 | . . 10 5 . . . . Destroy Leader 162 | . 20 60 72 . . 10 . Successful Hack 11 | . 4 . . . . 7 . Destroy Structure 3 | . . 2 1 . . . . Lose Combat Pursuer 90 | . . 30 . . . . 60 Influence Decreases 861 | . 64 220 414 36 50 57 20 Entered New Map 147 | . . 24 94 26 3 . . Time Decay 547 | . 64 146 270 10 . 37 20 Lost Part 167 | . . 50 50 . 47 20 . Squads Dispatched 11 | . 2 3 2 . 2 1 1 Investigation 3 | . 1 1 1 . . . . Extermination 2 | . . . . . . 1 1 Reinforcement 6 | . 1 2 1 . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Distress Signals 6 | . 1 2 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 8 20 16 . 8 3 6 Peak Tracking Total 8 | . 4 8 4 . 5 2 5 Tactical Retreats 3 | . . 1 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Traps Triggered 4 | . 2 1 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Accessed 4 | . 2 . . 1 . 1 . Terminals 4 | . 2 . . 1 . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 4 . . 1 . 3 . Successful 4 | . 2 . . 1 . 1 . Failed 4 | . 2 . . . . 2 . Catastrophic 4 | . 2 . . . . 2 . Database Lockouts . | . . . . . . . . Manual 4 | . 2 . . 1 . 1 . Terminals 8 | . 4 . . 1 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 2 . . 1 . 1 . Open DSF 1 | . . . . 1 . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 2 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Turns Passed 2296 | 51 228 372 741 33 175 420 276 Spaces Moved 909 | 35 129 171 150 21 82 144 177 Core 122 | 9 . . . . 43 65 5 Treads 70 | . . . 10 21 39 . . Legs 466 | 26 129 171 140 . . . . Wheels . | . . . . . . . . Hover 251 | . . . . . . 79 172 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 50 52 52 Average Speed 191 | 122 120 121 390 160 148 231 149 Slowest Speed 550 | 200 120 190 540 160 300 420 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 4 27 39 23 1 71 5 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total 1272 | 40 165 295 236 21 116 210 189 Wait 167 | . 10 84 23 . 11 30 9 Move 902 | 34 128 170 149 20 81 143 177 Hop . | . . . . . . . . Pick Up 17 | . 3 8 2 . . 3 1 Fast Attach 34 | 6 4 3 3 . 9 9 . Attach 18 | . . 5 8 1 . 4 . Detach 5 | . 1 1 2 . . . 1 Swap 12 | . 2 2 5 . . 3 . Drop 10 | . . 4 3 . . 2 1 Fire 102 | . 17 18 41 . 10 16 . Melee . | . . . . . . . . Ram 2 | . . . . . 2 . . Kick . | . . . . . . . . Crush 3 | . . . . . 3 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 13) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 634 | -9/Materials | Discovered new exit (range 16) 652 | -9/Materials | Entered another Materials area 652 | -8/Materials | Evolved 2 slots: Utility x2 957 | -8/Materials | Build established: Scavenger-Tank 1181 | -8/Materials | Lost 3 parts (1p1n1w) 1274 | -8/Materials | Lost 3 parts (1p1n1w) 1328 | -8/Materials | Discovered new exit (range 16) 1393 | -8/Materials | Entered Factory 1393 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1426 | -7/Factory | Identified exit to DSF 1426 | -7/Factory | Entered DSF 1499 | -7/DSF | Additional patrols routed to DSF 1576 | -7/DSF | Core integrity fell below 50% 1579 | -7/DSF | Discovered new exit (range 12) 1598 | -7/DSF | Core integrity fell below 20% 1601 | -7/DSF | Entered Factory 1601 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1624 | -6/Factory | Lost 10 parts (2n5u3w) 1831 | -6/Factory | Build established: Mutant 1878 | -6/Factory | Discovered new exit (range 16) 2009 | -6/Factory | Lost 3 parts (2p1n) 2021 | -6/Factory | Entered another Factory area 2021 | -5/Factory | Evolved 2 slots: Utility x2 2297 | -5/Factory | Self-destructed Last Messages --------------- corridor. K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. ALERT: All DSF locations entering lockdown mode. Imp. Reaction Control System destroyed. K-01 Serf collects debris. Connecting with DSF Access... Current location identified: Factory ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7F. K-01 Serf cleans the Assembly Bed. Acquired Hpw. Shock Rifle. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Dropped Magnetic Acceleration Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?#???????????????????????????????????????????????? | | ? ########???????????????????????????????????????? | | " ## #???????????????????????????????????????? | | " ## ! #???????????????????????????????????????? | | " ## #???????????????????????????????????????? | | " #? ????????????????????????????????????????? | | " #? ????????????????????????????????????????? | | " #?? ?????????????????????????? #?????????????? | | #?? ???##+##########+###### #?????????????? | | ####+##### #?????????????? | | / ##???????????????????? | | ######### """ """ #????????????????????? | | #???????# "T" """ !]! #????????????????????? | | ########??# """ !]@] #????????????????????? | | #?# """ !!! #????????????????? | | #+###???? +???????????????? | | ???????? #???????????????? | | ??????? #???????????????? | | ??????# #???????????????? | | ??????# R #???????????????? | | ??????# #####+####### #???????????????? | | ??????# ???? ?????# #???????????????? | | ??????#?????"""?????# #???????????????? | | ?????????????""?????# "" ???????????????? | | ????????????????????# "Y !! #??????????????? | | ???????????????????? "" ]! #??????????????? | | ????????????????????## ?? ????????????????? | | ?????????????????????# ?? ???????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed DynamicStealthCasing Manual? 0 Play Time 00:33:44 Cumulative 6.0 hours Start 2025.08.11 @ 13:52:09 End 2025.08.11 @ 14:26:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 036327d4-e8b8-4634-b205-2bc40c6327c2