Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 12:42:44 Player: Pancakes Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (873) 873 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (657) 657 TOTAL SCORE: 4930 Bonus ------- Follower Combat Kills 57 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 747/850 Matter 248/300 Energy 195/195 System Corruption 1% Temperature Warm (100) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Makeshift Power Source > --- PROPULSION (5) --- Improved Medium Treads Flight Unit VTOL Module VTOL Module Nuclear Pulse Thruster > --- UTILITY (5) ------ Heat Sink Signal Interpreter Weapon Cycler Hacking Suite > --- WEAPON (3) ------- Arc Projector Gauss Cannon > --- INVENTORY (5) ---- Hardened Light Armor Plating Autogun Gauss Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Makeshift Power Source > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads VTOL Module VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Heat Sink Signal Interpreter Weapon Cycler Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Autogun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Flight Unit Xenon Bombardment Thruster Improved Reaction Control System [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 3 | . . 1 . . . 2 Utility 3 | . . 1 . . . 2 Weapon 1 | . . . . . . 1 Parts Attached 49 | 7 14 11 . 2 . 15 Power 7 | 1 3 1 . 1 . 1 Engine 6 | 1 2 1 . 1 . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 4 4 . 1 . 7 Treads 2 | . . . . . . 2 Leg 5 | 2 2 1 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 11 | . 2 3 . 1 . 5 Utility 11 | 2 3 3 . . . 3 Device 8 | 2 2 2 . . . 2 Storage . | . . . . . . . Processor 1 | . 1 . . . . . Hackware 1 | . . . . . . 1 Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 13 | 2 4 3 . . . 4 Energy Gun 3 | . . 2 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 2 . . . . 1 Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon 3 | . 2 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . 4 4 . . . 5 Power 2 | . 1 1 . . . . Propulsion 5 | . 1 2 . . . 2 Utility 4 | . 2 1 . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 4 | . 2 4 . . . 3 To Critical Strikes . | . . . . . . . Average Backups 4 | . 4 4 5 5 5 3 Power . | . . 1 1 . . . Propulsion 1 | . . . 2 2 2 1 Utility 1 | . . . 1 1 2 1 Weapon . | . 1 1 1 1 . 1 Tool/Special . | . . . . . . . Unused Backups 5 | . 2 1 . 1 1 . Power 1 | . . . . 1 . . Propulsion 1 | . 1 . . . . . Utility 2 | . 1 . . . 1 . Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 98 95 100 100 100 82 Engine 8 | . 4 10 11 11 11 7 Core 2 | . 9 . . . . . Leg 9 | . 24 7 . . . . Flight 20 | . 3 23 33 33 33 22 Device 16 | . 20 18 11 11 11 13 Processor 9 | . 6 11 11 11 11 6 Protection 4 | . . 1 11 11 11 5 Energy Gun 13 | . . 16 22 22 22 8 Ballistic Gun 8 | . 27 3 . . . . Peak Build Rating 46 | 9 13 10 10 17 17 46 Average Rating 13 | 5 10 8 10 15 16 31 On Entrance 10 | . 9 7 10 10 17 17 Naked Turns . | . . . . . . . Heaviest Build 22 | 10 10 11 11 12 12 22 Greatest Support 60 | 20 20 12 12 14 14 60 Greatest Overweight (x) 4 | . 1 1 . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 Average Carried 4 | . 4 4 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 3 Class Distribution -------------------- 67% | Scavenger-Mutant 28% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1287 | 274 454 180 . 50 . 329 Remotely . | . . . . . . . Salvage Created 1265 | 49 457 255 . . 137 367 Parts 69 | 6 31 17 . . 6 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | 1 1 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . Prevented 2 | . . . . . 2 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 27 | . 12 8 . . 4 3 Guns 24 | . 12 7 . . 4 1 Cannons 3 | . . 1 . . . 2 Classes Destroyed 9 | 1 6 1 . . . 1 Worker 2 | . 1 . . . . 1 Builder 1 | . . . . . . 1 Tunneler 2 | 2 . . . . . . Recycler 3 | . 1 . . . . 2 Operator 3 | . 1 1 . . . 1 Watcher 2 | . 2 . . . . . Swarmer 15 | . 6 4 . . 3 2 Grunt 10 | . 6 3 . . 1 . Sentry 2 | . . 1 . . . 1 Best Kill Streak 5 | 1 5 4 . . 3 4 Combat Bots Only 4 | . 3 4 . . 3 2 Max Kills in Single Turn 2 | 1 2 2 . . 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 233 | . 69 55 . . 10 99 Missed 74 | . 14 21 . . 2 37 Hits 159 | . 55 34 . . 8 62 Projectile 159 | . 55 34 . . 8 62 Damage Taken 1779 | . 562 436 . . 114 667 Core 301 | . 75 94 . . 29 103 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 70 . . . 69 . Volleys Fired 148 | 9 65 31 . . 12 31 Largest 3 | 2 2 2 . . 2 3 Hottest 120 | 40 120 120 . . 80 120 Shots Fired 275 | 18 126 59 . . 24 48 Gun 231 | 18 120 52 . . 24 17 Cannon 31 | . . . . . . 31 Launcher . | . . . . . . . Special 13 | . 6 7 . . . . Kinetic 205 | 18 120 36 . . . 31 Thermal 63 | . 6 23 . . 24 10 Explosive . | . . . . . . . Electromagnetic 7 | . . . . . . 7 Robot Hit Streak 11 | 3 11 10 . . 3 8 Robot Miss Streak 10 | 3 7 3 . . 10 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 147 | 10 62 36 . . 6 33 Core Hits 67 | 4 28 14 . . 5 16 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 . . . 3 Destroy 1 | . . 1 . . . . Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2046 | 115 706 326 . . 78 821 Guns 1295 | 115 679 298 . . 78 125 Cannons 696 | . . . . . . 696 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1681 | 115 679 191 . . . 696 Thermal 317 | . 27 135 . . 78 77 Explosive . | . . . . . . . Electromagnetic 48 | . . . . . . 48 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 10 | . . . . . . 10 Projectiles 10 | . . . . . . 10 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact . | . . . . . . . Kinetic 4 | . . . . . . 4 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 206 | . 20 24 . . 206 203 Average Temperature 53 | . 6 11 . . 90 79 Received Heat Transfer 477 | . 204 183 . . . 90 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 750 | . 75 325 . . 175 175 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 106 | 5 106 98 35 . . 98 Initial 35 | . . 32 35 . . . Average 21 | . 30 12 35 . . 38 Influence Increases 1046 | 10 356 229 . . 247 204 Destroy 0b10 Robot/C 580 | . 240 160 . . 120 60 Destroy 0b10 Robot/NC 65 | 10 25 5 . . . 25 Destroy Leader 94 | . 44 30 . . 10 10 Allied During Kill 27 | . . . . . 27 . Disable Machine 45 | . 15 . . . . 30 Destroy Structure 10 | . 2 4 . . . 4 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 210 | . 30 30 . . 90 60 Influence Decreases 977 | 10 279 214 57 35 247 135 Entered New Map 137 | . . 45 57 35 . . Time Decay 640 | 10 239 139 . . 167 85 Lost Part 120 | . 40 30 . . . 50 Lost Ally 80 | . . . . . 80 . Squads Dispatched 3 | . 1 2 . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 5 | . 3 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 24 18 . . 11 17 Peak Tracking Total 10 | . 5 10 . . 4 4 Tactical Retreats 7 | . 1 2 . . 3 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 3 | . 1 . . . . 2 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . 1 . . . . Successful 1 | . . 1 . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 14 | . . . . 6 . 8 Terminals 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . 1 . . . . Alert Level 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 161 | . . . . 161 161 . Highest-Rated Ally 41 | . . . . 41 41 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . 23 . Total Damage 370 | . . . . . 370 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 884 | 22 862 . . . . . Terrain 884 | 22 862 . . . . . Seismic 169 | 19 150 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . . 2 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 3591 | 138 978 1083 3 663 456 270 Spaces Moved 4378 | 84 673 606 8 1526 1025 456 Core 9 | 9 . . . . . . Treads 13 | . . . . . . 13 Legs 540 | 75 465 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 3816 | . 208 606 8 1526 1025 443 Fastest Speed 26 | 50 37 34 34 34 34 26 Average Speed 45 | 112 94 38 34 34 34 32 Slowest Speed 400 | 120 120 120 34 34 34 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . 3 4 . . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 59 31 5 91 78 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 7 | . . . . 2 5 . Spaces Dug 5 | . 2 3 . . . . Terrain Destroyed 10 | . 2 4 . . . 4 Melee . | . . . . . . . Projectile 10 | . 2 4 . . . 4 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5711 | 111 885 1386 7 1670 1108 544 Wait 1052 | 4 107 715 . 139 68 19 Move 4356 | 83 666 597 7 1525 1024 454 Hop 8 | . 3 4 . . . 1 Pick Up 40 | 8 12 10 . 1 2 7 Fast Attach 14 | . 4 5 . . . 5 Attach 31 | 7 4 8 . . . 12 Detach 5 | . . 1 . . . 4 Swap 27 | . 14 6 . 2 . 5 Drop 30 | . 10 9 . 3 2 6 Fire 148 | 9 65 31 . . 12 31 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 6) 324 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 6) 589 | -10/Materials | Discovered new exit (range 10) 686 | -10/Materials | Identified exit to Materials 746 | -10/Materials | Identified exit to Mines 813 | -10/Materials | Identified exit to Subcaves 1117 | -10/Materials | Entered another Materials area 1117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1189 | -9/Materials | Discovered new exit (range 16) 1365 | -9/Materials | Lost 4 parts (1p2n1u) 1373 | -9/Materials | Identified exit to Mines 1544 | -9/Materials | Build established: Scavenger-Mutant 2069 | -9/Materials | Discovered exit to Mines (range 6) 2200 | -9/Materials | Entered Mines 2201 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2203 | -9/Mines | Identified exit to Zion 2203 | -9/Mines | Entered Zion 2277 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2335 | -7/Zion | Met Imprinter 2342 | -7/Zion | Imprinted 2344 | -7/Zion | Declared Zion's savior 2373 | -7/Zion | Learned Factory emergency access door positions 2388 | -7/Zion | Received a hallucinogenic algorithm 2388 | -7/Zion | Ran a hallucination algorithm 2388 | -7/Zion | Ran a hallucination algorithm 2436 | -7/Zion | Learned 8 Factory zone layouts 2443 | -7/Zion | Learned Factory emergency access door positions 2605 | -7/Zion | Discovered new exit (range 9) 2608 | -7/Zion | Identified exit to Proximity Caves 2866 | -7/Zion | Entered Proximity Caves 2866 | -6/Proximity Caves | Accompanied by 4 allies 2868 | -6/Proximity Caves | Learned Factory terminal intel 3020 | -6/Proximity Caves | Learned location of Extension (-4) 3023 | -6/Proximity Caves | Lost 4 allies 3280 | -6/Proximity Caves | Discovered new exit (range 13) 3285 | -6/Proximity Caves | Identified exit to Factory 3322 | -6/Proximity Caves | Entered Factory 3322 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3325 | -6/Factory | Loaded intel: 26 terminal locations 3331 | -6/Factory | Ran a hallucination algorithm 3519 | -6/Factory | Lost 3 parts (1n2w) 3592 | -6/Factory | Self-destructed Last Messages --------------- Acquired 13 matter. Acquired Gauss Cannon. R-10 Processor collects Flight Unit. Acquired 29 matter. K-01 Serf collects debris. Acquired 8 matter. Acquired 3 matter. K-01 Serf collects debris. Dropped Flight Unit. K-01 Serf collects debris. Acquired 20 matter. Acquired Arc Projector. Dropped Imp. Medium Treads. W-25 Informer knocked back. W-25 Informer sends out distress signal. R-10 Processor collects Lgt. Nuclear Core. Xenon Bombardment Thruster destroyed. S-27 Virus destroyed. U-05 Engineer builds a Wall. Imp. Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????""??????????????????? | | ?????????????????????????????""??????????????????? | | ?????????????????????????????""??????????????????? | | ?????????????????????????????""??????????????????? | | ?????????????????????????????"???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????#p ??????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# %+?????????????????????? | | ?????????????????????# = #?????????????????????? | | ?????????????????????# ss #?????????????????????? | | ?????????????????????# ########??????????????? | | ?????????????????????# ???????????????? | | ?????????????????????# u ????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????+ % ???????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# #?????????????????????? | | ???????????########### @ ##????????????????????? | | ???????????# # T#????????????????????? | | ???????????# # #????????????????????? | | ???????????# # ##????????????????????? | | ???????????# + #?????????????????????? | | ???????????# ! # #?????????????????????? | | ???????????# = # %% #?????????????????????? | | ???????????# == # =% #?????????????????????? | | ???????????# # #?????????????????????? | | ???????????########### #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????#k #?????????????????????? | | ?????????????????????#k ###########???????????? | | ?????????????????????# # !! #???????????? | | ?????????????????????# # ! #???????????? | | ?????????????????????# % %# ! #???????????? | | ?????????????????????# % # #???????????? | | ?????????????????????# %# ! #???????????? | | ?????????????????????# + = #???????????? | | ?????????????????????# # #???????????? | | ????????????????????##=% # ! #???????????? | | ???????###############% % ###############???????? | | ???????# % #???????? | | ???????# #???????? | | ???????# """ ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 74 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Robot Respite The One Challenges ------------ None Game ------ Seed MolecularDerelictShield Manual? 0 Play Time 00:55:39 Cumulative 15.0 hours Start 2025.06.16 @ 14:03:01 End 2025.06.18 @ 12:42:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 277b6f11-b761-499b-8a12-7ebe961b1042