Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.28 @ 19:45:28 Player: niko Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (907) 907 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2912 Bonus ------- None Cogmind --------- Core Integrity 61/550 Matter 81/300 Energy 100/100 System Corruption 19% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Small Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Shotgun Mini Grenade Launcher Katana > --- INVENTORY -------- Light Nuclear Core Light Treads Aluminum Leg Light Armor Plating Hardened Light Armor Plating Assault Rifle Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 2 | . . . . 2 Parts Attached 37 | 9 2 14 . 12 Power 4 | 1 1 1 . 1 Engine 3 | 1 1 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 7 . 4 Treads 3 | . . 2 . 1 Leg 8 | 2 . 5 . 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 7 | 3 . 2 . 2 Device 2 | 2 . . . . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 13 | 3 1 4 . 5 Energy Gun 4 | 1 1 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 3 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 3 . 17 Power 2 | . . . . 2 Propulsion 4 | . . 1 . 3 Utility 5 | . . . . 5 Weapon 9 | . . 2 . 7 Highest Loss Streak 6 | . . 3 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 100 99 100 57 Engine 10 | . 14 11 11 5 Treads 3 | . . 6 . 1 Leg 14 | . 28 15 22 2 Flight 1 | . . . . 5 Device 10 | . 14 11 11 5 Storage 18 | . 14 22 22 14 Processor 7 | . . 11 11 3 Energy Gun 5 | . 14 4 . . Ballistic Gun 15 | . 14 17 22 8 Naked Turns . | . . . . . Heaviest Build 25 | 12 15 24 24 25 Greatest Support 40 | 20 20 40 26 26 Greatest Overweight (x) 8 | 1 . 1 . 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 7 8 8 8 8 Average Carried 6 | 5 7 7 8 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 7 8 8 8 . Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 708 | 350 . 293 . 65 Remotely . | . . . . . Salvage Created 1115 | 185 . 489 . 441 Parts 64 | 11 . 30 . 23 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 22 | . . 13 . 9 Melee 2 | . . . . 2 Guns 16 | . . 13 . 3 AOE 4 | . . . . 4 Classes Destroyed 11 | 3 . 6 . 2 Worker 2 | 2 . . . . Builder 2 | . . . . 2 Tunneler 3 | 3 . . . . Recycler 2 | 1 . . . 1 Operator 1 | . . . . 1 Watcher 1 | . . 1 . . Swarmer 4 | . . 4 . . Grunt 13 | . . 5 . 8 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 3 | . . 2 . 1 Best Kill Streak 6 | 2 . 5 . 6 Combat Bots Only 6 | . . 4 . 6 Max Kills in Single Turn 2 | 1 . 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2670 | . . 752 . 1918 Core 565 | . . 76 . 489 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 29 | . . 29 . . Core Remaining (%) 93 | 100 100 . 81 . Volleys Fired 96 | 20 3 37 . 36 Largest 3 | 2 2 2 . 3 Hottest 76 | 60 70 73 . 76 Shots Fired 164 | 39 5 69 . 51 Gun 152 | 39 5 69 . 39 Cannon . | . . . . . Launcher 12 | . . . . 12 Special . | . . . . . Kinetic 106 | 20 3 51 . 32 Thermal 43 | 19 2 15 . 7 Explosive 12 | . . . . 12 Electromagnetic 3 | . . 3 . . Robot Hit Streak 12 | 6 2 12 . 12 Robot Miss Streak 4 | 2 2 4 . 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 116 | 20 2 51 . 43 Core Hits 64 | 7 . 25 1 31 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | . . 4 . 2 Burn 3 | . . 3 . . Destroy 2 | . . 1 . 1 Sever 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2277 | 255 23 823 19 1157 Guns 1516 | 255 23 791 . 447 Cannons . | . . . . . Explosions 603 | . . . . 603 Melee 94 | . . . . 94 Ramming 64 | . . 32 19 13 Kinetic 1107 | 147 11 604 . 345 Thermal 361 | 108 12 139 . 102 Explosive 603 | . . . . 603 Electromagnetic 48 | . . 48 . . Impact . | . . . . . Slashing 94 | . . . . 94 Piercing . | . . . . . Highest Corruption 19 | . . 1 1 19 Average Corruption 6 | . . 1 1 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . 3 . 18 Message Errors 4 | . . 1 . 3 Matter Fused 5 | . . 1 . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 3 | . . 1 . 2 Overload Shots . | . . . . . Overflow Damage 20 | . . . . 20 Projectiles . | . . . . . Explosions 20 | . . . . 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 89 | . . . . 89 Shots 2 | . . . . 2 Rammed 2 | . . . . 2 Targets Rammed 13 | . . 6 2 5 Kicked 11 | . . 6 2 3 Crushed . | . . . . . Highest Temperature 171 | . 9 69 . 171 Average Temperature 40 | . 6 25 . 69 Received Heat Transfer 1101 | . . 264 . 837 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1175 | 250 37 629 . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 275 | 30 78 271 70 275 Initial 70 | . 19 32 70 27 Average 103 | 14 60 112 70 176 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 80 | 100 100 87 100 35 Level 1 19 | . . 12 . 64 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . . 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 3 21 . 18 Peak Tracking Total 6 | . 1 5 . 6 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 1 7 . . Terminals 7 | . 1 6 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 6 23 . . Successful 25 | . 5 20 . . Failed 4 | . 1 3 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 6 20 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 5 17 . . Record 5 | . 1 4 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 2 | . . 2 . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Security Status 2 | . . 2 . . Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Registered Components 2 | . 1 1 . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 4 . . Full Trace Events 1 | . . 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1838 | 195 317 787 136 403 Spaces Moved 1021 | 98 240 413 106 164 Core 75 | 9 . . . 66 Treads 108 | . . 108 . . Legs 777 | 89 240 305 106 37 Wheels . | . . . . . Hover . | . . . . . Flight 61 | . . . . 61 Fastest Speed 50 | 50 120 120 120 100 Average Speed 131 | 116 120 131 120 167 Slowest Speed 450 | 190 120 190 120 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 26 | 6 38 34 37 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 85 | . . . . 85 Melee . | . . . . . Projectile . | . . . . . AOE 85 | . . . . 85 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1336 | 135 266 588 114 233 Wait 130 | . 13 99 7 11 Move 1017 | 97 239 412 105 164 Hop . | . . . . . Pick Up 23 | 8 5 10 . . Fast Attach 11 | 7 . . . 4 Attach 13 | . . 5 . 8 Detach . | . . . . . Swap 13 | 2 2 9 . . Drop 17 | 1 4 10 . 2 Fire 96 | 20 3 37 . 36 Melee 3 | . . . . 3 Ram 2 | . . . . 2 Kick 11 | . . 6 2 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Utility x2 864 | -9/Materials | Lost 3 parts (1n2w) 925 | -9/Materials | Repaired Imp. Aluminum Leg 1171 | -9/Materials | Discovered new exit (range 15) 1300 | -9/Materials | Entered Mines 1306 | -9/Mines | Learned location of Storage (-7) 1330 | -9/Mines | Assembled infested the area 1335 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1418 | -9/Mines | Discovered new exit (range 16) 1436 | -9/Mines | Entered Materials 1436 | -8/Materials | Evolved 2 slots: Weapon x2 1590 | -8/Materials | Crushed by falling debris 1590 | -8/Materials | System corruption reached 10% 1621 | -8/Materials | Lost 6 parts (2n1u3w) 1664 | -8/Materials | Crushed by falling debris 1721 | -8/Materials | Lost 6 parts (1p2u3w) 1740 | -8/Materials | Core integrity fell below 50% 1808 | -8/Materials | Lost 4 parts (1p1n2u) 1821 | -8/Materials | Core integrity fell below 20% 1839 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Armor Plating destroyed. U-05 Engineer lays Concrete. Aluminum Leg destroyed. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). Lgt. Nuclear Core destroyed. System corrupted: Energy discharge (-36). Hrd. Light Armor Plating destroyed. System corrupted: Lgt. Treads rejected. System corrupted: Energy discharge (-36). Acquired Beam Rifle. System corrupted: Heat flow error (+145). Matter Filter disabled. G-47 Trooper heat short circuits Aluminum Leg. Acquired 3 matter. Slammed into G-47 Trooper. HB1 PERCSO=SBVGG#PVQ2Z|WZD Beam Rifle destroyed. Critical hit (Burn: +37). 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""" ####?#== ##????#??????? ???????????????? | | """ ##??##[[ ##??#?????????????????????????? | | """ #?##?#[[ #????##??###??????????????????? | | ###??##### #? ???#??????????????????????? | | # #/############ #????? ##?#???????????????????? | | # ??? ???#???????????????????? | | ^ ^ #? ??? ???????????????????????? | | ^ # ? ?#?????????????????????? | | ################ #? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Maybe Next Time I'll Detach My Launcher Part-time Mechanic Shopping List System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed InsulationVariableClaw Manual? 0 Play Time 00:50:06 Cumulative 3.8 hours Start 2022.12.28 @ 15:50:02 End 2022.12.28 @ 19:45:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: c998c510-e587-4d35-9da5-65842b5c4572