Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.19 @ 11:05:10 Player: Bob Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (141) 705 Value Destroyed (5458) 5458 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 10445 Bonus ------- High Alert Combat Kills 78 Friendly Fire -76 Cogmind --------- Core Integrity 346/1000 Matter 290/300 Energy 13/150 System Corruption 3% Temperature Cool (69) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (3) --- Flexi-carbon Leg Armored Leg > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Armor Integrity Analyzer Advanced Shield Generator Improved System Shield > --- WEAPON (3) ------- Long-range Proton Cannon Phase Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Armored Medium Treads Machine Analyzer Improved Target Analyzer Advanced ECM Suite Improved Reaction Control System Improved Medium Armor Plating Advanced Force Field Improved Concussive RPG (1) PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Advanced Signal Interpreter Improved Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Medium Reactive Plating > --- WEAPON ----------- Impact Mace Great Axe Great Axe > --- INVENTORY -------- Improved Medium Treads Energy Well Advanced Visual Processing Unit Hardened Heavy Armor Plating Advanced Force Field Improved System Shield System Restoration Module High-powered Tractor Beam Minigun Advanced Assault Cannon Mining Laser Heavy Flail Axe Dual-blade Saw [Rating: 79] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Hybrid Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Medium Reactive Plating Weapon Great Axe Energy Gun Riot Gun Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . 4 2 2 . . 2 Power 1 | . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . Utility 7 | . . . 1 2 2 . . 2 Weapon 1 | . . . 1 . . . . . Parts Attached 137 | 6 5 7 25 27 10 3 32 22 Power 23 | 1 . 1 6 5 1 . 8 1 Engine 18 | 1 . 1 6 5 1 . 4 . Core 3 | . . . . . . . 2 1 Reactor 2 | . . . . . . . 2 . Propulsion 44 | 2 1 3 8 6 2 1 9 12 Treads 26 | 2 1 3 8 6 2 1 1 2 Leg 18 | . . . . . . . 8 10 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 38 | 1 2 . 2 7 5 2 12 7 Device 11 | . . . . 1 1 1 5 3 Storage 5 | 1 1 . 1 . . 1 . 1 Processor 12 | . 1 . . 4 3 . 2 2 Hackware 1 | . . . . . . . 1 . Protection 9 | . . . 1 2 1 . 4 1 Artifact . | . . . . . . . . . Weapon 32 | 2 2 3 9 9 2 . 3 2 Energy Gun 3 | 1 . 1 1 . . . . . Energy Cannon 3 | . . 1 . . . . . 2 Ballistic Gun 2 | 1 . . 1 . . . . . Ballistic Cannon 8 | . 2 . 5 1 . . . . Launcher 1 | . . . 1 . . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon 5 | . . . 1 1 2 . 1 . Slashing Weapon 9 | . . . . 7 . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 1 1 1 2 . Parts Lost 37 | . . 2 3 1 2 . 17 12 Power 9 | . . 1 2 . 1 . 4 1 Propulsion 10 | . . . . 1 1 . 3 5 Utility 11 | . . . . . . . 6 5 Weapon 7 | . . 1 1 . . . 4 1 Highest Loss Streak 7 | . . 2 1 1 1 . 7 7 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 91 | . 88 91 89 99 96 86 93 55 Engine 10 | . 14 12 19 15 11 6 4 1 Reactor 1 | . . . . . . . 4 . Treads 15 | . 26 27 24 22 18 13 4 2 Leg 4 | . . . . . . . 13 6 Device 2 | . . . . 3 6 6 3 2 Storage 7 | . 14 13 8 7 6 6 6 4 Processor 19 | . 5 13 8 18 25 26 25 21 Hackware 1 | . . . . . . . 2 5 Protection 5 | . . . 7 7 6 6 5 1 Energy Cannon 1 | . . 3 5 . . . . 2 Ballistic Cannon 4 | . 25 13 7 3 . . . . Impact Weapon 4 | . . . 5 7 6 6 5 1 Slashing Weapon 8 | . . . . 11 13 13 12 1 Peak Build Rating 79 | 6 9 22 39 49 63 70 79 61 Average Rating 45 | 4 8 12 33 41 57 61 67 45 On Entrance 32 | . 6 9 22 29 49 56 66 53 Naked Turns . | . . . . . . . . . Heaviest Build 87 | 14 23 24 59 71 67 60 87 67 Greatest Support 100 | 40 40 40 62 66 82 100 100 50 Greatest Overweight (x) 22 | . 1 . 1 1 1 . 22 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 20 Average Capacity 13 | 7 9 10 14 15 15 15 15 15 Most Carried 15 | 5 8 10 15 15 15 15 15 13 Average Carried 11 | 1 5 7 12 14 10 13 12 9 Final Capacity 20 | 8 10 10 15 15 15 15 15 20 Final Carried 15 | 1 7 10 15 15 10 15 14 10 Class Distribution -------------------- 51% | Gladiator 23% | Mutant 14% | Hacker-Gladiator 4% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Matter Collected 2316 | 173 378 260 362 391 135 38 379 200 Remotely . | . . . . . . . . . Salvage Created 6099 | . 472 137 1175 1190 429 248 1907 541 Parts 331 | . 30 10 45 85 19 5 114 23 Haulers Intercepted 9 | . 2 . 3 2 . . 2 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 112 | . 8 8 26 18 9 . 36 7 Melee 60 | . . . . 16 7 . 33 4 Guns 1 | . . 1 . . . . . . Cannons 37 | . 8 6 21 . . . . 2 AOE 2 | . . 1 . . . . 1 . Classes Destroyed 17 | . 5 2 3 2 1 . 4 . Worker 3 | . . . . . . . 2 1 Builder 4 | . . . . 2 . . 2 . Hauler 9 | . 2 . 3 2 . . 2 . Recycler 5 | . 3 . . 1 . . . 1 Turret 2 | . . 2 . . . . . . Watcher 6 | . 2 . . 2 . . 2 . Swarmer 26 | . 3 3 4 . 3 . 13 . Grunt 30 | . 5 . 13 6 . . 3 3 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . 1 1 . . . . Sentry 14 | . . . 7 3 1 . 3 . Specialist 4 | . . . . . . . 4 . Hunter 11 | . . . 1 . 3 . 4 3 Programmer 17 | . . . . 8 1 . 7 1 Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . . 1 . . . Subdweller 5 | . . 5 . . . . . . Best Kill Streak 6 | . 6 5 3 4 3 . 5 3 Combat Bots Only 5 | . 3 3 3 4 3 . 5 2 Max Kills in Single Turn 4 | . 2 2 1 1 1 . 4 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . 1 . Melee 1 | . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Hostile Shots Fired 1217 | . 52 64 126 225 102 . 372 276 Missed 355 | . 23 25 38 73 36 . 84 76 Damage Taken 10518 | . 272 489 894 1279 686 . 4128 2770 Core 1396 | . 67 87 63 90 88 . 347 654 Absorbed by Shields 57 | . . . . . . . . 57 Ignored by Resistances 3783 | . 86 142 307 485 492 . 1486 785 Regen/Repaired (Parts) 28 | . . . . . . . 28 . Core Remaining (%) 72 | 100 . 38 88 87 . . 48 . Volleys Fired 138 | . 35 38 55 1 . . . 9 Largest 2 | . 2 2 2 1 . . . 2 Hottest 166 | . 78 100 79 48 . . . 166 Shots Fired 226 | . 70 63 81 2 . . . 10 Gun 9 | . . 9 . . . . . . Cannon 209 | . 70 46 81 2 . . . 10 Launcher . | . . . . . . . . . Special 8 | . . 8 . . . . . . Kinetic 160 | . 70 44 44 2 . . . . Thermal 56 | . . 10 37 . . . . 9 Explosive . | . . . . . . . . . Electromagnetic 10 | . . 9 . . . . . 1 Robot Hit Streak 22 | . 14 20 22 13 . . . 8 Robot Miss Streak 5 | . 3 5 2 1 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 416 | . 49 40 77 59 30 10 111 40 Core Hits 161 | . 17 15 29 26 8 2 49 15 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 15 | . . . 5 2 4 1 3 . Critical Strikes 39 | . 1 2 6 5 6 2 14 3 Blast 4 | . 1 2 1 . . . . . Smash 16 | . . . 5 2 4 2 3 . Sever 19 | . . . . 3 2 . 11 3 Melee Attacks 284 | . . . 15 69 32 10 125 33 Impact 73 | . . . 15 13 13 6 19 7 Slashing 211 | . . . . 56 19 4 106 26 Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . 1 6 . . 6 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 45 | . . . . 11 6 3 20 5 Damage Inflicted 15316 | . 1095 845 2888 2347 1329 779 4502 1531 Guns 99 | . . 99 . . . . . . Cannons 4378 | . 1095 706 2285 29 . . . 263 Explosions 431 | . . 40 . . . . 391 . Melee 10384 | . . . 603 2318 1329 779 4111 1244 Ramming 24 | . . . . . . . . 24 Kinetic 2500 | . 1095 660 716 29 . . . . Thermal 2302 | . . 86 1569 . . . 391 256 Explosive . | . . . . . . . . . Electromagnetic 106 | . . 99 . . . . . 7 Impact 2995 | . . . 603 254 633 589 680 236 Slashing 7389 | . . . . 2064 696 190 3431 1008 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 6 1 1 8 3 Average Corruption 3 | . . . . 3 1 1 3 1 Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 136 | . . . . 50 2 4 78 2 Message Errors 30 | . . . . 16 . . 14 . Matter Fused 34 | . . . . 12 1 . 20 1 Heat Flow Errors 21 | . . . . 5 . . 15 1 Energy Discharges 19 | . . . . 8 . 2 9 . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 19 | . . . . 7 1 1 10 . Data Loss (major) 6 | . . . . . . . 6 . Misfires 1 | . . . . 1 . . . . Alerts 4 | . . . . 1 . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 1513 | . 18 . 479 144 307 120 431 14 Projectiles 226 | . 18 . 199 9 . . . . Explosions 210 | . . . . . . . 210 . Melee 1077 | . . . 280 135 307 120 221 14 Knockbacks 36 | . 5 8 14 1 3 . 3 2 Impact 11 | . . . 3 1 3 . 2 2 Kinetic 22 | . 5 8 9 . . . . . Secondary 3 | . . . 2 . . . 1 . Self-Inflicted Damage 207 | . . 24 . . . . 183 . Shots 4 | . . 1 . . . . 3 . Rammed 5 | . . . . . . . . 5 Targets Rammed 6 | . . . . . . . . 6 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 277 | . 207 14 221 158 . . 277 110 Average Temperature 73 | . 58 8 62 57 . . 102 19 Received Heat Transfer 2599 | . 201 168 387 393 96 . 414 940 Siege Activations . | . . . . . . . . . Robots Corrupted 14 | . . . 5 2 2 1 3 1 Combat Hostiles 13 | . . . 5 2 2 1 2 1 Parts Fried 20 | . . . 4 3 4 1 6 2 Impact Corruptions 35 | . . . 8 6 9 2 8 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . Heat Transferred 546 | . . 50 . . . . 200 296 Parts Sabotaged 1 | . . . . . . . . 1 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Peak Influence 570 | . 265 . 570 240 195 23 252 173 Initial 210 | . . . . 210 18 23 . 68 Average 96 | . 71 . 303 72 58 15 70 77 Maximum Alert Level 2 | . 1 . 2 1 1 . 1 . Low Security (%) 82 | 100 87 . 19 85 99 100 91 100 Level 1 13 | . 12 . 50 14 . . 8 . Level 2 3 | . . . 30 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 31 | . . . 3 11 2 . 13 2 Investigation 1 | . . . . 1 . . . . Extermination 17 | . . . . 7 1 . 8 1 Reinforcement 11 | . . . 3 2 1 . 5 . Assault 2 | . . . . 1 . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Distress Signals 11 | . 2 . 4 1 2 . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 210 | . 18 15 44 27 12 1 63 30 Peak Tracking Total 11 | . 4 3 5 4 4 1 5 11 Tactical Retreats 31 | . 4 2 10 1 1 . 8 5 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Traps Triggered 15 | . 2 . . 6 3 . 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . 1 1 . . . 1 . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Machines Disabled 8 | . . 3 . . . . 5 . Max in Single Turn 5 | . . 1 . . . . 5 . Garrison Access 3 | . . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Machines Accessed 8 | . 1 . . 1 1 . 5 . Terminals 3 | . . . . 1 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 16 | . 3 . . 1 2 . 10 . Successful 8 | . 2 . . 1 . . 5 . Failed 8 | . 1 . . . 2 . 5 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 5 | . . . . 1 2 . 2 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . . 1 . 3 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 47 | . . . . . . . 47 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Turns Passed 13676 | 79 1081 1314 1538 2935 1005 610 4264 850 Spaces Moved 6913 | 52 530 736 767 1341 437 355 2203 492 Core 183 | 15 . . . . . . 2 166 Treads 4981 | 37 530 736 767 1341 437 355 662 116 Legs 1749 | . . . . . . . 1539 210 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 155 155 155 160 120 50 Average Speed 167 | 128 164 160 159 194 193 160 162 135 Slowest Speed 1150 | 160 240 160 240 235 225 160 1150 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 3 81 60 61 33 12 96 50 18 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 56 | . 1 2 7 . . . 45 1 Melee . | . . . . . . . . . Projectile 9 | . 1 . 7 . . . . 1 AOE 47 | . . 2 . . . . 45 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Total 8412 | 64 673 794 977 1596 567 389 2733 619 Wait 774 | . 88 3 74 137 82 . 346 44 Move 6906 | 51 529 735 766 1340 437 354 2202 492 Hop . | . . . . . . . . . Pick Up 132 | 7 12 7 26 18 5 8 34 15 Fast Attach 9 | . . . 2 2 . . 3 2 Attach 68 | 6 4 3 9 5 3 2 21 15 Detach 6 | . . 1 1 . . . 3 1 Swap 60 | . 1 4 14 20 7 1 8 5 Drop 78 | . 4 3 15 23 7 3 20 3 Fire 138 | . 35 38 55 1 . . . 9 Melee 219 | . . . 15 50 24 7 96 27 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . . . . . . . . 6 Escape Stasis 2 | . . . . . 2 . . . Rewire 14 | . . . . . . 14 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 16) 885 | -10/Materials | Discovered new exit (range 7) 893 | -10/Materials | Identified exit to Mines 1150 | -10/Materials | Discovered new exit (range 6) 1159 | -10/Materials | Identified exit to Subcaves 1161 | -10/Materials | Entered Subcaves 1336 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1347 | -10/Subcaves | Core integrity fell below 50% 1579 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1613 | -10/Subcaves | Discovered new exit (range 10) 1648 | -10/Subcaves | Identified exit to Recycling 1933 | -10/Subcaves | Learned Materials garrison access intel 1975 | -10/Subcaves | Visited 4L-MR0's lab 2000 | -10/Subcaves | Found Prototype Energy Cannon 2080 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2123 | -10/Subcaves | Identified Powered Cannon 2124 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2131 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2321 | -10/Subcaves | Discovered new exit (range 2) 2323 | -10/Subcaves | Identified exit to Materials 2475 | -10/Subcaves | Entered Materials 2475 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2476 | -8/Materials | Loaded intel: 1 garrison access location 2937 | -8/Materials | Build established: Scavenger-Tank 3352 | -8/Materials | Build established: Scavenger-Mutant 3736 | -8/Materials | Build established: Mutant 3844 | -8/Materials | Discovered new exit (range 5) 4012 | -8/Materials | Identified exit to Factory 4013 | -8/Materials | Entered Factory 4013 | -7/Factory | Evolved 2 slots: Utility x2 4303 | -7/Factory | Build established: Gladiator 4777 | -7/Factory | Discovered new exit (range 4) 4781 | -7/Factory | Identified exit to Lower Caves 6575 | -7/Factory | Discovered new exit (range 13) 6810 | -7/Factory | Identified exit to Factory 6948 | -7/Factory | Entered another Factory area 6948 | -6/Factory | Evolved 2 slots: Utility x2 7462 | -6/Factory | Spotted B-75 Beast 7496 | -6/Factory | Destroyed B-75 Beast 7953 | -6/Factory | Sucked down chute 7953 | -6/Factory | Entered Waste 7953 | -6/Waste | The area was eerily silent 8539 | -6/Waste | Discovered new exit (range 16) 8543 | -6/Waste | A Compactor rumbled back to life 8544 | -6/Waste | Spotted C-40 Crusher 8562 | -6/Waste | Identified exit to Factory 8563 | -6/Waste | Entered Factory 9066 | -6/Factory | Repaired Broken Particle Reactor 9718 | -6/Factory | Cargo convoy interrupted 9941 | -6/Factory | Lost 7 parts (1p2n2u2w) 10156 | -6/Factory | Found Prototype Launcher 11189 | -6/Factory | Identified Scatter Rocket Array 11373 | -6/Factory | Build established: Hacker-Gladiator 11574 | -6/Factory | Found PL-3XN's Ring of Power 12720 | -6/Factory | Discovered new exit (range 12) 12773 | -6/Factory | Core integrity fell below 50% 12796 | -6/Factory | Lost 5 parts (1p1n1u2w) 12803 | -6/Factory | Identified exit to Factory 12827 | -6/Factory | Entered another Factory area 12827 | -5/Factory | Evolved 2 slots: Utility x2 13038 | -5/Factory | Lost 3 parts (1p1n1u) 13152 | -5/Factory | Lost 7 parts (3n3u1w) 13177 | -5/Factory | Spotted B-75 Beast 13187 | -5/Factory | Core integrity fell below 50% 13375 | -5/Factory | Build established: Hacker-Mutant 13677 | -5/Factory | Self-destructed Last Messages --------------- 13553_ P-70 Sage destroyed. 13567_ System corrupted: Matter fused (-5). 13573_ Acquired Mic. Fission Core. 13573_ R-10 Processor collects Antigrav System. 13577_ R-10 Processor collects Imp. Heat Sink. 13578_ K-01 Serf collects debris. 13578_ Acquired Imp. Target Analyzer. 13579_ Acquired 15 matter. 13581_ K-01 Serf collects debris. 13583_ Acquired 10 matter. 13631_ System corrupted: Heat flow error (+142). 13655_ Acquired Lgt. Angular Momentum Engine. 13666_ A-27 Freighter enters garrison. 13673_ C-30 ARC bursts open, deploying its payload. 13673_ P-70 Sage unfolds itself. 13673_ H-66 Slayer unfolds itself. 13673_ M-28 Smith unfolds itself. 13673_ Slug penetrates Wall. 13676_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #??????? | | ????????????????##############????# #####??? | | ??????????????# ????# ! # ???? | | ??????????????# """" """" """" ?######+###%###### | | ??????????????# """" """" """" #####% # = | | ??????????????# """" """" """" + / | | ??????????????# """" """" """" ##### # ! " | | ??????????????# """" """" """" !#???# # !! " | | ??????????????# """" """" """" #???# # | | ??????????????# #???# ###### | | ??????????????####+#####+############# ###### | | ???????########### | | ???????# + ######### | | ???????# # ################???????? | | ???????# # ######??????????????????????? | | ???????# """"" # #???????????????????######### | | ???????# """"" # #????????????????#?? * | | ???????# """ # #??###???????????# | | ???????# + #?##;#######?????# " " " " " | | ???????# # #?# #?????# " " " " " | | ???????########### ### ! """" #?????# " " " " " | | ???????????????# # """" #?????# " " " " " | | ???" ########## # """" #?????# " " " " " | | ???" "" h# """" #?????# " " " " " | | ? T" pppm """" #?????# " " " " " | | # @ """" #?????# " " " " " | | ########## ! # #?????# " " " " " | | ?#?????????????# # ! #?????# | | ???????????????## ######################+#+### | | ????????????????# ^ % | | ????????????????# | | ????????????????# " ^ """" """" """" """" " | | ????????????????# """ """" """" """" """" " | | ????????????????# G """" """" """" """" " | | ????????????????# """ """" """" """" """" " | | ????????????????# " """" """" """" """" " | | ????????????????# """ """" """" """" " | | ????????????????# !! | | ????????????????# !! ? | | ??????????????? ?? | | ??????????????### ?? | | ????????????????# # ######## #### ??? | | ????????????????####### # #??????? #??? ??? | | ??????????????????????# ####??????? #??? ???? | | ??????????????????????# #??????????+#??? ???? | | ??????????????????????# #??????????????? ???? | | ??????????????????????# #??????????????? ????? | | ??????????????????????# #??????????????? ????? | | ??????????????????????# #??????????????? ????? | | ??????????????????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 39 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 13 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Scatter Rocket Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed CentriumGatlingBank Manual? 0 Play Time 01:15:36 Cumulative 210.1 hours Start 2024.08.19 @ 09:52:24 End 2024.08.19 @ 11:05:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 313 Rogue 241 Adventurer 72 Explorer 0 Win Type - Total 5 Types 2/1/0/2/0/0/0/0/0 Lore% 40 Gallery% 59 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a9d4abb-c433-4080-b1a2-6126c8909085