Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.10 @ 16:02:29 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (261) 1305 Value Destroyed (13445) 13445 Prototype IDs (54) 1080 Alien Tech Used (3) 600 Bonus (7055) 7055 TOTAL SCORE: 32085 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2669 Follower Combat Kills 856 Met Data Miner 300 Met Zhirov 300 Met R17 at Cetus 500 Acquired SGEMP 2000 Friendly Fire -70 Cogmind --------- Core Integrity 1415/1450 Matter 206/300 Energy 792/885 System Corruption 3% Temperature Cool (364) Movement Treading (165) Ox1 Location -2/Research Parts ------- > --- POWER (4) -------- Compact Particle Reactor Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (14) ----- Experimental Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer Improved Core Shielding Layered Heavy Armor Plating Advanced Thermal Shield Improved Force Field > --- WEAPON (2) ------- Improved Potential Cannon > --- INVENTORY (22) --- Improved Heavy Treads Advanced Cooling System Advanced Energy Well (800) Experimental Energy Well (1000) Experimental Energy Well (0) Advanced Matter Compressor (109) Layered Heavy Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Focal Shield EM Shield Improved Force Field Compact HERF Cannon Heavy Neutron Cannon Potential Cannon Gamma Bomb Array Hellfire Missile Launcher SGEMP Prototype Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Target Analyzer Precision Matter Filter Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Thermal Shield Improved Force Field > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Centrium Heavy Treads Advanced Cooling System Advanced Energy Well Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Centrium Medium Armor Plating Improved Focal Shield EM Shield Improved Force Field Improved Force Field Compact HERF Cannon Heavy Neutron Cannon Heavy Neutron Cannon Potential Cannon Improved Proton Missile Launcher Gamma Bomb Array Hellfire Missile Launcher SGEMP Prototype [Rating: 197] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Experimental System Shield Protection Hardened Light Armor Plating Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Impact Weapon Flail Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . 2 . . . . 2 . . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 1 . . . . . 2 . . 2 . . . . 2 . . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 311 | 7 12 2 34 10 9 10 9 . 8 29 7 2 5 6 4 6 8 30 23 12 12 54 12 Power 23 | 1 2 . 2 . 1 . . . . 4 . . . 2 . 1 . . 2 2 2 3 1 Engine 8 | 1 2 . 2 . 1 . . . . 2 . . . . . . . . . . . . . Core 5 | . . . . . . . . . . 2 . . . 2 . . . . 1 . . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 . . 1 2 2 3 1 Propulsion 41 | 2 1 1 7 2 3 1 . . 1 4 3 . 3 . . . . 1 6 4 . . 2 Treads 41 | 2 1 1 7 2 3 1 . . 1 4 3 . 3 . . . . 1 6 4 . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 149 | 2 5 . 12 3 3 5 7 . 1 15 3 1 2 4 4 5 6 11 10 3 7 31 9 Device 86 | 1 1 . 2 2 . 3 7 . . 11 3 1 1 3 4 2 6 6 7 2 4 13 7 Storage 15 | 1 4 . 4 1 . . . . . . . . . . . 2 . 1 . . 1 1 . Processor 8 | . . . . . 1 1 . . . . . . . . . . . 1 . . . 5 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 39 | . . . 6 . 2 1 . . 1 4 . . 1 1 . 1 . 3 3 1 2 11 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 2 4 1 13 5 2 4 2 . 6 6 1 1 . . . . 2 18 5 3 3 20 . Energy Gun 19 | . . . 2 . . . . . . 3 . . . . . . . 7 4 1 1 1 . Energy Cannon 39 | . . . 1 4 2 2 1 . 4 . . . . . . . 2 4 1 1 1 16 . Ballistic Gun 17 | 2 3 1 9 . . . . . . . . . . . . . . . . . 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 1 . 1 1 . 1 1 . 2 1 . 1 . . . . . 4 . 1 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . 2 1 . . . . . . 3 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 1 . . 1 . . . . . . . . . 4 . 2 . 2 1 16 1 Parts Lost 14 | . 1 2 2 . . . . . 1 2 . . . 1 . . . 2 1 1 . 1 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Utility 4 | . 1 . . . . . . . . 1 . . . . . . . 1 . . . 1 . Weapon 7 | . . 1 2 . . . . . 1 . . . . . . . . 1 1 1 . . . Highest Loss Streak 2 | . 1 2 1 . . . . . 1 1 . . . 1 . . . 2 1 1 . 1 . Average Slot Usage (%) 94 | . 97 99 96 99 100 97 92 92 92 99 100 100 92 93 94 94 94 96 97 88 84 85 83 Engine 7 | . 14 14 10 9 15 14 14 14 14 16 12 12 11 9 5 2 . . . . . . . Core 3 | . . . . . . . . . . 1 6 6 5 6 11 11 11 10 5 . . . . Reactor 4 | . . . . . . . . . . . . . . . . 2 5 5 9 14 13 13 16 Treads 20 | . 27 28 21 27 30 29 28 28 28 24 25 25 20 22 22 22 22 20 18 10 9 9 8 Device 12 | . 6 . 5 8 7 6 7 7 5 11 12 12 16 16 16 13 11 16 19 19 22 18 16 Storage 17 | . 20 28 23 27 23 22 21 21 21 18 18 18 16 16 16 16 16 15 15 15 13 13 12 Processor 6 | . . . . . . 6 7 7 7 6 6 6 5 5 5 5 5 9 10 10 9 15 16 Protection 6 | . . . 12 9 7 1 . . 2 6 6 6 5 5 5 8 11 10 10 10 8 7 8 Energy Gun 3 | . . . 7 12 . . . . . . 11 5 . . . . . 4 9 7 1 . . Energy Cannon 3 | . . . . 4 15 13 14 14 13 8 . . . . . . 3 2 . . 5 3 4 Ballistic Gun 3 | . 28 27 13 . . . . . . . . . . . . . . . . . . 1 . Launcher 1 | . . . . . . . . . . 1 . . 5 5 5 5 3 . . 2 . . . Piercing Weapon 1 | . . . . . . . . . . 1 . 6 5 5 5 5 3 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 11 44 44 69 76 82 80 77 77 85 101 94 94 105 107 101 109 121 126 142 148 171 165 178 Greatest Support 160 | 40 40 40 40 60 80 80 80 80 80 88 90 90 95 95 95 95 95 95 140 160 160 160 160 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . . . 1 Largest Inventory Capacity 28 | 6 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 28 22 22 22 22 22 Average Capacity 20 | 5 8 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Most Carried 22 | 4 12 16 22 22 22 22 22 22 22 22 22 22 21 22 22 22 22 22 22 22 22 22 22 Average Carried 20 | 2 7 13 16 21 21 22 21 22 21 21 21 22 20 21 21 21 21 21 21 21 21 21 21 Final Capacity 22 | 6 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Final Carried 22 | 4 12 15 22 22 22 22 22 22 22 22 22 22 21 22 22 22 22 22 22 22 22 22 22 Class Distribution -------------------- 36% | Hauler-Mutant 25% | Scavenger-Mutant 14% | Generator-Mutant 12% | Mutant 8% | Scavenger-Skirmisher 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Generator-Mutant | -5/Zhirov Generator-Mutant | -4/Proximity Caves Generator-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Generator-Mutant | -4/Cetus Generator-Mutant | -3/Research Scavenger-Skirmisher | -3/Testing Generator-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Matter Collected 4899 | 274 329 77 691 204 61 160 123 . 164 129 244 66 . 205 194 . 188 362 315 227 98 479 309 Remotely 146 | 78 68 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12807 | 58 550 310 1093 570 61 71 357 . 176 554 214 129 . 531 783 . 553 1508 1016 1028 98 964 2183 Parts 534 | 4 39 13 55 28 2 4 13 . 10 25 4 9 . 24 35 . 29 50 35 44 5 48 58 Haulers Intercepted 10 | . 2 . 3 1 . . . . . . . . . . . . . 2 . . . 2 . Recyclers Shooed 13 | . 4 2 3 1 . . . . . 1 . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 2 11 . 11 . 3 . . 4 4 . 8 . . . . . . Prevented 74 | . . . . . . . . . 1 . 3 9 . 20 26 . 15 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Combat Hostiles Destroyed 217 | . 14 2 18 12 1 3 9 . 6 10 2 2 . 10 11 . 12 20 9 14 1 22 39 Melee 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Guns 36 | . 12 2 14 4 . . . . . . 2 . . . . . . . 1 1 . . . Cannons 34 | . . . . 2 1 1 5 . . 3 . . . . . . . 2 1 . . 6 13 AOE 103 | . 2 . 4 6 . 2 4 . 6 3 . 1 . 7 6 . 11 10 . 4 . 13 24 Classes Destroyed 22 | 1 5 1 3 2 . . . . 1 1 . . . . 1 . . . . . . 4 3 Worker 7 | . 1 . . . . . . . . 2 . . . . . . . . . . . 1 3 Builder 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 10 | . 2 . 3 1 . . . . . . . . . . . . . 2 . . . 2 . Recycler 12 | 1 1 3 1 1 . . . . . 1 . . . . . . . . 2 . . 2 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Operator 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . 1 2 . . . . . . . . . . . . . . 1 1 . . . Swarmer 45 | . 8 . . . . . 4 . 3 3 2 . . 5 . . 8 5 . 3 . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 93 | . 6 . 12 10 . 2 3 . 1 5 . . . 4 8 . 3 11 2 . . 1 25 Brawler 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 Duelist 7 | . . . . 1 . 1 . . . . . . . . 2 . . . . . . 1 2 Sentry 16 | . . 2 5 . 1 . 1 . 1 . . . . 1 . . . . 3 . 1 . 1 Hunter 17 | . . . . 1 . . 1 . . . . 2 . . 1 . . 2 4 4 . 1 1 Programmer 22 | . . . . . . . . . . 2 . . . . . . . 2 . . . 10 8 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Cetus Guard 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | 1 4 3 5 9 1 3 4 . 3 4 2 2 . 4 4 . 9 13 3 7 1 6 11 Combat Bots Only 13 | . 4 1 5 7 1 3 4 . 3 3 2 2 . 4 4 . 9 13 3 6 1 6 8 Max Kills in Single Turn 4 | 1 1 1 1 2 1 1 4 . 2 3 1 1 . 2 2 . 3 2 1 2 1 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 1 2 . 1 4 . 2 3 . 1 . 2 2 . 3 2 . 2 . 2 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Damage Taken 9814 | . 525 362 1422 349 133 149 529 . 311 672 . 175 174 242 91 . 146 1234 577 426 184 1445 668 Core 800 | . 109 30 116 46 5 . 6 . 14 51 . 50 42 52 . . . 75 44 27 9 89 35 Absorbed by Shields 2902 | . . . . . . . . . . . . . . . . . . . 393 445 194 1209 661 Reduced by Siege Mode 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Core Remaining (%) 83 | 100 . 44 71 91 . . . . 96 . . 88 . . . . 90 . . 87 . 87 . Volleys Fired 586 | 1 61 19 84 32 6 6 15 . 13 23 11 7 . 20 24 . 18 32 44 29 21 63 57 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 1 . 1 1 . 2 2 2 2 2 1 1 Hottest 215 | 40 40 40 90 120 136 136 136 . 120 120 120 43 . 43 43 . 200 200 120 120 215 200 200 Shots Fired 890 | 2 120 37 163 56 12 8 29 . 14 44 22 6 . 20 24 . 21 42 84 40 24 65 57 Gun 478 | 2 118 37 158 22 . . . . . . 22 . . . . . . 7 80 23 8 1 . Cannon 280 | . . . . 26 12 4 28 . 7 42 . . . . . . 8 13 4 . 16 63 57 Launcher 132 | . 2 . 5 8 . 4 1 . 7 2 . 6 . 20 24 . 13 22 . 17 . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 295 | 2 118 37 138 . . . . . . . . . . . . . . . . . . . . Thermal 254 | . . . . 26 12 4 28 . 2 42 . . . . . . 8 13 4 . 16 42 57 Explosive 29 | . 2 . 5 8 . 4 1 . 7 2 . . . . . . . . . . . . . Electromagnetic 312 | . . . 20 22 . . . . 5 . 22 6 . 20 24 . 13 29 80 40 8 23 . Robot Hit Streak 22 | 2 11 17 18 13 16 3 13 . 5 4 5 3 . 2 10 . 13 10 14 22 11 10 11 Robot Miss Streak 4 | . 4 1 3 3 1 1 2 . 1 3 3 2 . 2 . . 1 3 2 2 1 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Capacitor 10 | . . . . . . . . . . . . . . . . . . . . . 8 2 . Shots Hit Robots 598 | 2 74 32 126 36 10 4 20 . 10 33 11 1 . 4 9 . 7 24 69 25 14 49 38 Core Hits 438 | 2 34 12 50 33 3 7 15 . 18 22 5 3 1 12 19 . 25 40 21 26 4 30 56 Critical Hits 39 | . . . . . 1 . 4 . . . . . . . 1 . 1 1 1 . . 10 20 Critical Kills 11 | . . . . . . . 2 . . . . . . . 1 . . . 1 . . 1 6 Critical Parts Destroyed 27 | . . . . . 1 . 2 . . . . . . . . . 1 1 . . . 9 13 Melee Attacks 44 | . . . . . . 1 . . . 14 8 7 4 2 1 . . 7 . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 43 | . . . . . . . . . . 14 8 7 4 2 1 . . 7 . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43385 | 23 897 253 1873 1789 225 437 675 . 762 1279 288 212 22 747 1304 . 1065 2540 1611 1734 434 9032 16183 Guns 5067 | 23 740 248 1460 207 . . . . . . 288 . . . . . . 91 1498 394 118 . . Cannons 14283 | . . . . 438 225 61 449 . 100 728 . . . . . . 137 275 40 . 295 4721 6814 Explosions 23458 | . 147 . 365 1125 . 346 226 . 662 246 . 212 . 747 1200 . 928 2174 73 1340 . 4311 9356 Melee 400 | . . . . . . . . . . 296 . . . . 104 . . . . . . . . Ramming 177 | . 10 5 48 19 . 30 . . . 9 . . 22 . . . . . . . 21 . 13 Kinetic 2270 | 23 740 248 1259 . . . . . . . . . . . . . . . . . . . . Thermal 27715 | . . . 43 524 225 61 449 . 91 728 . . . . 185 . 366 369 113 . 295 8381 15885 Explosive 3209 | . 147 . 322 1039 . 346 226 . 598 246 . . . . . . . . . . . . 285 Electromagnetic 9614 | . . . 201 207 . . . . 73 . 288 212 . 747 1015 . 699 2171 1498 1734 118 651 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 400 | . . . . . . . . . . 296 . . . . 104 . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 2 2 2 . . . . . 1 1 1 . 5 3 Average Corruption 1 | . . . . . . . . . . 1 2 2 . . . . . 1 1 1 . 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . . . 6 9 7 . . . . . 1 9 6 . 26 3 Message Errors 24 | . . . . . . . . . . 2 5 2 . . . . . . 6 3 . 5 1 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Heat Flow Errors 10 | . . . . . . . . . . 1 1 1 . . . . . . . . . 7 . Energy Discharges 12 | . . . . . . . . . . 1 1 2 . . . . . 1 . 1 . 5 1 Data Loss (minor) 10 | . . . . . . . . . . 2 2 1 . . . . . . 2 1 . 1 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Targeting Errors 4 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4596 | . . . 4 55 1 5 5 . 4 22 . . . . . . 17 104 . . . 1583 2796 Projectiles 1657 | . . . . 3 1 . . . . 22 . . . . . . 17 32 . . . 666 916 Explosions 2934 | . . . 4 52 . . 5 . 4 . . . . . . . . 72 . . . 917 1880 Melee 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | . 9 . . . . 22 . . . 53 . 6 . 34 . . 8 . . . . 27 32 Shots 9 | . 1 . . . . 1 . . . 1 . 1 . 2 . . 1 . . . . 1 1 Rammed 21 | . 2 1 7 3 . 2 . . . . . . 3 . . . . . . . 2 . 1 Targets Rammed 23 | . 3 1 7 3 . 2 . . . 1 . . 3 . . . . . . . 2 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 452 | . 16 64 165 216 378 226 375 . 145 422 337 167 . 3 4 . 304 337 306 . 384 452 439 Average Temperature 113 | . 7 31 54 68 191 92 145 . 53 130 148 87 . 3 4 . 87 102 79 . 167 145 173 Received Heat Transfer 2249 | . 150 126 669 162 18 36 168 . 87 147 . . 72 45 36 . . 216 60 . 36 72 149 Effects 28 | . . . . . 3 2 3 . . 7 2 . . . . . . . . . 1 3 7 Shutdowns 11 | . . . . . . . 2 . . 3 1 . . . . . . . . . . 2 3 Energy Bleed 4 | . . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 Interference 11 | . . . . . 3 2 1 . . 3 . . . . . . . . . . . 1 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . Longest Duration 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . Robots Corrupted 40 | . . . . . . . . . . . . 1 . 3 5 . 1 10 9 9 1 1 . Combat Hostiles 36 | . . . . . . . . . . . . 1 . 3 5 . 1 8 7 9 1 1 . Parts Fried 78 | . . . 2 . . . . . . . 1 3 . 4 7 . 1 19 14 18 2 7 . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Parts Melted 18 | . . . . . 2 . . . . 1 . . . . . . . . . . . 7 8 Heat Transferred 18763 | . . . 50 753 407 111 814 . 37 1036 . . . . 150 . 375 250 75 . 260 4845 9600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . 1 1 . . . . 1 . . . . . 3 . 4 2 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Peak Influence 2382 | 5 289 116 393 502 211 . . . . 701 . . 245 . . . . 530 243 289 219 828 2382 Initial 465 | . 3 66 44 89 149 . . . . 125 . . 31 . . . . . 91 66 132 123 465 Average 324 | 1 134 102 233 177 183 . . . . 411 . . 229 . . . . 219 93 208 174 359 1223 Maximum Alert Level 5 | . 1 . 1 2 1 . . . . 3 . . 1 . . . . 2 1 1 1 3 5 Low Security (%) 47 | 100 77 100 38 67 62 . . . . 21 . . 3 . . . . 48 94 50 71 29 . Level 1 28 | . 22 . 61 24 37 . . . . 16 . . 96 . . . . 31 5 49 28 26 . Level 2 14 | . . . . 7 . . . . . 59 . . . . . . . 19 . . . 33 23 Level 3 2 | . . . . . . . . . . 1 . . . . . . . . . . . 10 11 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . 34 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . 28 High Security . | . . . . . . . . . . . . . . . . . . . . . . . 1 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 2 . 1 5 1 . . . . 5 . . 1 . . . . 9 1 . . 12 16 Investigation 6 | . . . . . 1 . . . . 1 . . 1 . . . . . 1 . . 2 . Extermination 8 | . . . . . . . . . . . . . . . . . . 1 . . . 4 3 Reinforcement 21 | . 2 . 1 5 . . . . . 2 . . . . . . . 5 . . . 3 3 Assault 11 | . . . . . . . . . . 1 . . . . . . . . . . . 1 9 Garrison 7 | . . . . . . . . . . 1 . . . . . . . 3 . . . 2 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 2 . . . . . 1 . . . . . . . 2 . . . . . Haulers Reinforced 7 | . . . . . . . . . . 1 . . . . . . . 2 . . . 1 3 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Distress Signals 17 | . 3 . 2 3 . . . . . 1 . . . . . . . . 1 2 . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 35 2 41 19 1 3 10 . 11 17 3 2 4 6 10 . 9 23 23 18 2 34 59 Peak Tracking Total 9 | . 4 2 9 8 1 3 2 . 6 4 3 2 3 3 4 . 6 9 4 7 1 8 8 Tactical Retreats 32 | . 5 . 7 2 . . 1 . . 3 . . . 2 2 . . 1 4 1 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Traps Triggered 9 | . 1 . . . . . . . . 1 . . . . . . . . 2 . . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Machines Disabled 31 | . . . 1 3 . . . . . 1 . . . . . . . . 4 3 . 12 7 Max in Single Turn 2 | . . . 1 1 . . . . . 1 . . . . . . . . 1 1 . 2 2 Garrison Access 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Machines Accessed 36 | . 3 . 3 . 2 . . 3 . 3 . 1 2 . 1 4 . 3 6 . 1 4 . Terminals 16 | . 2 . 1 . 1 . . . . 1 . . . . . . . 2 6 . . 3 . Fabricators 4 | . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . Repair Stations 5 | . 1 . 2 . . . . . . . . . 1 . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . Total Hacks 140 | . 7 . 30 . 12 . . 24 . 7 . 1 6 . 1 17 . 6 15 . 3 11 . Successful 100 | . 4 . 24 . 5 . . 24 . 4 . 1 5 . 1 17 . 1 10 . 1 3 . Failed 40 | . 3 . 6 . 7 . . . . 3 . . 1 . . . . 5 5 . 2 8 . Catastrophic 8 | . . . 1 . . . . . . 1 . . . . . . . 2 . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 5 . 4 . . . . . . . . . 2 . . . . 2 9 . . 5 . Terminals 43 | . 5 . 4 . 6 . . . . 2 . . . . . . . 4 15 . . 7 . Fabricators 15 | . . . . . 6 . . . . 5 . . . . . . . . . . . 4 . Repair Stations 35 | . 2 . 26 . . . . . . . . . 4 . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . Terminal Hacks 55 | . 1 . 1 . 2 . . 24 . . . 1 . . 1 17 . 1 5 . . 2 . Record 11 | . . . . . . . . 6 . . . . . . . 5 . . . . . . . Part Schematic 16 | . . . . . 2 . . 10 . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . 4 . . 1 . . . . Prototype ID Bank 9 | . . . . . . . . 3 . . . . . . . 4 . . 1 . . 1 . Open Door 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 5 | . 1 . 1 . . . . . . . . . . . . . . 1 2 . . . . Fabricator Hacks 8 | . . . . . 3 . . . . 4 . . . . . . . . . . . 1 . Load Schematic 5 | . . . . . 2 . . . . 2 . . . . . . . . . . . 1 . Build 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 30 | . 2 . 23 . . . . . . . . . 4 . . . . . . . 1 . . Scan Component 16 | . 1 . 12 . . . . . . . . . 2 . . . . . . . 1 . . Repair 14 | . 1 . 11 . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . . . . . . . . 1 . . . . . 5 . . . . Terminals 6 | . 1 . . . . . . . . . . . . . . . . . 5 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Operators 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 3 . 2 . . . . 2 . . 1 . . . . 3 6 . 1 3 . Full Trace Events 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 2 . . 10 . . . . . . . 4 . . . . . . . Parts Built 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . Matter 760 | . . . . . 190 . . . . 570 . . . . . . . . . . . . . Time 399 | . . . . . 95 . . . . 304 . . . . . . . . . . . . . Total Part Build Rating 15 | . . . . . 10 . . . . 5 . . . . . . . . . . . . . Parts Repaired 14 | . 1 . 11 . . . . . . . . . 2 . . . . . . . . . . Time 412 | . 26 . 310 . . . . . . . . . 76 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . 4 . . . . . . . . . . . . 3 Machine Destruction 7 | . . . . . . . . . . 4 . . . . . . . . . . . . 3 Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Total Allies 13 | . . . . . . . . . 1 . . . . . . . . . 12 . . . . Largest Group 9 | . . . . . . . . . 1 1 . . . . . . . . 9 3 . . . Highest-Rated Group 432 | . . . . . . . . . 94 94 . . . . . . . . 432 136 . . . Highest-Rated Ally 156 | . . . . . . . . . 94 94 . . . . . . . . 156 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 148 | . . . . . . . . . 13 5 . . . . . . . . 96 34 . . . Total Damage 3862 | . . . . . . . . . 538 142 . . . . . . . . 2503 679 . . . Kills 19 | . . . . . . . . . 5 2 . . . . . . . . 10 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Robot Analysis Total 5 | . . . . . . . . . . . . . . . . 4 . . 1 . . . . Derelict Logs Recovered 9 | . . . . . . 2 1 . . . 1 1 . 2 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Turns Passed 18419 | 81 1018 176 1563 443 397 855 742 129 561 1052 1133 701 315 1006 1184 359 1017 589 1526 491 311 1751 1019 Spaces Moved 7730 | 46 473 63 499 181 151 496 382 79 280 387 497 257 119 442 386 183 324 191 631 242 145 807 469 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . Treads 7722 | 38 473 63 499 181 151 496 382 79 280 387 497 257 119 442 386 183 324 191 631 242 145 807 469 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 165 165 165 165 185 180 180 181 181 187 187 187 187 187 160 160 160 160 165 Average Speed 175 | 140 163 180 180 180 180 165 165 165 185 182 182 181 185 187 187 187 187 187 179 161 171 161 171 Slowest Speed 187 | 160 180 180 180 180 185 165 165 165 185 185 185 181 187 187 187 187 187 187 187 180 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 4 67 17 33 22 4 66 51 68 62 13 65 25 5 74 53 60 56 6 64 68 6 75 22 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 6 | . . . . . . . 1 1 . . . . . 1 . 3 . . . . . . . Known Exits Taken 18 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . 2 3 . 2 . 4 . . 1 1 . 2 . . . . . . Spaces Dug 118 | . 11 . 6 . . 8 . . 8 3 2 4 3 1 26 . 2 7 . . 3 34 . Terrain Destroyed 855 | . 11 . 36 27 . 21 13 . 36 18 2 4 3 1 34 . 34 19 . 14 8 250 324 Melee 18 | . . . . . . 1 . . . 3 2 4 3 1 . . . 4 . . . . . Projectile 38 | . . . . 1 . . 1 . . . . . . . . . 5 7 . . 8 7 9 AOE 799 | . 11 . 36 26 . 20 12 . 36 15 . . . . 34 . 29 8 . 14 . 243 315 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Ext Cet Res Tes Res Total 11611 | 57 616 96 1005 239 265 516 461 78 305 678 693 477 206 597 819 201 710 360 949 301 190 1189 603 Wait 2514 | . 42 5 334 1 91 . 54 . 2 186 162 205 76 122 398 . 356 87 180 . 1 184 28 Move 7707 | 45 472 62 498 180 150 495 381 78 279 386 496 256 118 441 385 182 323 190 630 241 144 806 469 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | 4 14 6 25 7 4 . 1 . 2 17 3 . . 3 3 4 2 8 8 7 3 26 13 Fast Attach 81 | 7 2 . 10 . . 3 . . . 3 1 . 2 1 . 5 . 2 6 7 2 25 5 Attach 55 | . 1 2 3 3 3 . . . 1 7 . . 1 . . . . 5 4 2 3 18 2 Detach 11 | . . . . . . . . . . . . . . . . . . . 1 . 2 7 1 Swap 178 | . 9 . 21 7 6 8 9 . 7 19 6 2 2 5 4 2 8 23 13 3 7 12 5 Drop 207 | . 12 1 23 6 5 1 1 . 1 20 6 . . 3 4 8 3 6 24 12 5 48 18 Fire 586 | 1 61 19 84 32 6 6 15 . 13 23 11 7 . 20 24 . 18 32 44 29 21 63 57 Melee 44 | . . . . . . 1 . . . 14 8 7 4 2 1 . . 7 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 3 1 7 3 . 2 . . . 1 . . 3 . . . . . . . 2 . 1 Escape Stasis 10 | . . . . . . . . . . 2 . . . . . . . . 4 . . . 4 Rewire 35 | . . . . . . . . . . . . . . . . . . . 35 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 9) 921 | -10/Materials | Discovered new exit (range 14) 989 | -10/Materials | Repaired Lgt. Treads 1100 | -10/Materials | Entered Mines 1155 | -10/Mines | Core integrity fell below 50% 1263 | -10/Mines | Discovered new exit (range 7) 1276 | -10/Mines | Entered Materials 1276 | -9/Materials | Evolved 2 slots: Utility x2 1324 | -9/Materials | Repaired Rnf. Ion Engine 1351 | -9/Materials | Repaired Lgt. Treads 1379 | -9/Materials | Repaired Lgt. Treads 1406 | -9/Materials | Repaired Lgt. Assault Rifle 1434 | -9/Materials | Repaired Lgt. Assault Rifle 1461 | -9/Materials | Repaired Lgt. Armor Plating 1984 | -9/Materials | Repaired Lgt. Treads 2012 | -9/Materials | Repaired Assault Rifle 2045 | -9/Materials | Repaired Hvy. Assault Rifle 2078 | -9/Materials | Repaired Hrd. Light Armor Plating 2112 | -9/Materials | Repaired Rnf. Ion Engine 2314 | -9/Materials | Build established: Scavenger-Mutant 2812 | -9/Materials | Discovered new exit (range 10) 2839 | -9/Materials | Entered another Materials area 2839 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2900 | -8/Materials | Build established: Hauler-Mutant 3226 | -8/Materials | Discovered new exit (range 15) 3235 | -8/Materials | Destroyed 7 combat bots 3282 | -8/Materials | Entered Factory 3282 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3361 | -7/Factory | Discovered new exit (range 16) 3417 | -7/Factory | Identified exit to Lower Caves 3660 | -7/Factory | Fabricated Focal Shield (x2) 3679 | -7/Factory | Entered Lower Caves 4070 | -7/Lower Caves | Encountered a Warlord checkpoint 4090 | -7/Lower Caves | Learned Factory security intel 4253 | -7/Lower Caves | Learned Factory emergency access door positions 4266 | -7/Lower Caves | Found Alien Artifact 4266 | -7/Lower Caves | Identified Core Expander 4266 | -7/Lower Caves | Installed Core Expander, added new Power slot 4519 | -7/Lower Caves | Discovered new exit (range 9) 4532 | -7/Lower Caves | Identified exit to Lower Caves 4534 | -7/Lower Caves | Entered another Lower Caves area 4608 | -7/Lower Caves | Spotted B-75 Beast 4719 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4940 | -7/Lower Caves | Learned location of Zion (-6) 5266 | -7/Lower Caves | Discovered new exit (range 7) 5274 | -7/Lower Caves | Identified exit to Data Miner 5276 | -7/Lower Caves | Entered Data Miner 5276 | -7/Data Miner | Discovered new exit (range 6) 5308 | -7/Data Miner | Met Data Miner 5354 | -7/Data Miner | Learned location of Section 7 (-2) 5354 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5371 | -7/Data Miner | Received God Mode back door access code from Data Miner 5404 | -7/Data Miner | Identified exit to Proximity Caves 5405 | -7/Data Miner | Entered Proximity Caves 5520 | -6/Proximity Caves | Escorted by Enhanced Grunt 5799 | -6/Proximity Caves | Spotted B-75 Beast 5815 | -6/Proximity Caves | Destroyed B-75 Beast 5880 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5949 | -6/Proximity Caves | Discovered new exit (range 11) 5964 | -6/Proximity Caves | Identified exit to Factory 5966 | -6/Proximity Caves | Entered Factory 5966 | -6/Factory | Accompanied by 1 ally 5966 | -6/Factory | Evolved 2 slots: Utility x2 6173 | -6/Factory | Garrison activated, responded to threat 6200 | -6/Factory | Incoming assault squad redirected 6365 | -6/Factory | Fabricated Exp. Sensor Array? 6371 | -6/Factory | Local fabrication network quarantined 6485 | -6/Factory | Build established: Scavenger-Mutant 6981 | -6/Factory | Discovered new exit (range 16) 7006 | -6/Factory | Identified exit to Lower Caves 7018 | -6/Factory | Entered Lower Caves 7195 | -6/Lower Caves | Encountered a Warlord checkpoint 7212 | -6/Lower Caves | Build established: Hauler-Mutant 8055 | -6/Lower Caves | Learned Factory stockpile data 8138 | -6/Lower Caves | Discovered new exit (range 8) 8149 | -6/Lower Caves | Identified exit to Lower Caves 8151 | -6/Lower Caves | Entered another Lower Caves area 8607 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8798 | -6/Lower Caves | Discovered new exit (range 13) 8849 | -6/Lower Caves | Identified exit to Factory 8852 | -6/Lower Caves | Entered Factory 8852 | -5/Factory | Evolved 2 slots: Utility x2 9000 | -5/Factory | Discovered new exit (range 16) 9030 | -5/Factory | Identified exit to Upper Caves 9091 | -5/Factory | Repaired Arm. Treads 9130 | -5/Factory | Repaired Arm. Treads 9167 | -5/Factory | Entered Upper Caves 9865 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10080 | -5/Upper Caves | Learned location of Armory (-3) 10145 | -5/Upper Caves | Discovered new exit (range 6) 10162 | -5/Upper Caves | Learned location of 1 exit from Factory 10170 | -5/Upper Caves | Identified exit to Upper Caves 10173 | -5/Upper Caves | Entered another Upper Caves area 10205 | -5/Upper Caves | Build established: Scavenger-Mutant 10417 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 11331 | -5/Upper Caves | Discovered new exit (range 5) 11338 | -5/Upper Caves | Identified exit to Zhirov 11357 | -5/Upper Caves | Entered Zhirov 11357 | -5/Zhirov | Discovered new exit (range 3) 11391 | -5/Zhirov | Met Zhirov 11425 | -5/Zhirov | Learned location of Quarantine (-2) 11425 | -5/Zhirov | Learned location of Testing (-3) 11425 | -5/Zhirov | Learned location of Command (-1) 11444 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11474 | -5/Zhirov | Found Alien Artifact 11474 | -5/Zhirov | Identified Integrated Reactor 11474 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11552 | -5/Zhirov | Found Alien Artifact 11713 | -5/Zhirov | Identified exit to Proximity Caves 11716 | -5/Zhirov | Entered Proximity Caves 11717 | -4/Proximity Caves | Identified exit to Factory 11764 | -4/Proximity Caves | Build established: Generator-Mutant 11834 | -4/Proximity Caves | Destroyed 9 combat bots 12379 | -4/Proximity Caves | Learned Research security intel 12733 | -4/Proximity Caves | Entered Factory 12733 | -4/Factory | Evolved 2 slots: Utility x2 12734 | -4/Factory | Identified exit to Research 12978 | -4/Factory | Garrison activated, responded to threat 13007 | -4/Factory | Destroyed 13 combat bots 13283 | -4/Factory | Discovered new exit (range 16) 13320 | -4/Factory | Identified exit to Extension 13322 | -4/Factory | Entered Extension 13363 | -4/Extension | Disrupted transfer network 13420 | -4/Extension | Build established: Scavenger-Mutant 13449 | -4/Extension | Found Quantum Capacitor 13674 | -4/Extension | Rescued a captive Derelict 13674 | -4/Extension | Rescued a captive Derelict 13740 | -4/Extension | Rescued a captive Derelict 13797 | -4/Extension | Rescued a captive Derelict 14030 | -4/Extension | Rescued A7 14457 | -4/Extension | Spotted B-86 Titan 14467 | -4/Extension | Allies destroyed B-86 Titan 14494 | -4/Extension | Spotted B-86 Titan 14514 | -4/Extension | Allies destroyed B-86 Titan 14558 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 14578 | -4/Extension | Found Hvy. Reflective Plating 14643 | -4/Extension | Rescued a captive Derelict 14643 | -4/Extension | Rescued a captive Derelict 14806 | -4/Extension | Discovered exit to Research (range 16) 14806 | -4/Extension | Discovered new exit (range 16) 14839 | -4/Extension | Identified exit to Cetus 14848 | -4/Extension | Entered Cetus 14848 | -4/Cetus | Accompanied by 3 allies 14872 | -4/Cetus | Spotted Cetus Guard 14872 | -4/Cetus | Spotted Cetus Guard 14878 | -4/Cetus | Spotted Cetus Guard 14880 | -4/Cetus | Destroyed Cetus Guard 14880 | -4/Cetus | Spotted Cetus Guard 14881 | -4/Cetus | Allies destroyed Cetus Guard 14889 | -4/Cetus | Destroyed Cetus Guard 14897 | -4/Cetus | Destroyed Cetus Guard 14978 | -4/Cetus | Cetus Manufacturing Module disabled 15025 | -4/Cetus | Discovered new exit (range 15) 15221 | -4/Cetus | Build established: Generator-Mutant 15253 | -4/Cetus | Spotted Cetus Guard 15253 | -4/Cetus | Spotted Cetus Guard 15258 | -4/Cetus | Destroyed Cetus Guard 15258 | -4/Cetus | Spotted Cetus Guard 15258 | -4/Cetus | Spotted Cetus Guard 15260 | -4/Cetus | Destroyed Cetus Guard 15263 | -4/Cetus | Destroyed Cetus Guard 15265 | -4/Cetus | Destroyed Cetus Guard 15281 | -4/Cetus | Discovered exit to Research (range 15) 15289 | -4/Cetus | Met Revision 17 15339 | -4/Cetus | Entered Research 15339 | -3/Research | Evolved 2 slots: Utility x2 15552 | -3/Research | Discovered new exit (range 13) 15581 | -3/Research | Identified exit to Testing 15650 | -3/Research | Entered Testing 15664 | -3/Testing | Found Prototype Hackware 15688 | -3/Testing | Found Prototype Processor 15688 | -3/Testing | Identified Spectral Analyzer 15696 | -3/Testing | Found Spectral Analyzer 15722 | -3/Testing | Identified Exp. System Shield 15723 | -3/Testing | Exp. System Shield fried by hacking feedback 15730 | -3/Testing | Found Spectral Analyzer 15745 | -3/Testing | Incoming investigation squad redirected 15998 | -3/Testing | Build established: Scavenger-Mutant 16096 | -3/Testing | Found Prototype Energy Cannon 16096 | -3/Testing | Identified Imp. Potential Cannon 16100 | -3/Testing | Found Prototype Energy Cannon 16100 | -3/Testing | Identified Potential Cannon 16156 | -3/Testing | Spotted Striker 16156 | -3/Testing | Spotted Striker 16170 | -3/Testing | Destroyed Striker 16181 | -3/Testing | Destroyed Striker 16200 | -3/Testing | Found Prototype Processor 16200 | -3/Testing | Identified Exp. Melee Analysis Suite 16281 | -3/Testing | Spotted Alpha 7 16326 | -3/Testing | Destroyed Alpha 7 16360 | -3/Testing | Found Prototype Energy Gun 16360 | -3/Testing | Identified Enh. Gamma Rifle 16364 | -3/Testing | Found Prototype Ballistic Gun 16364 | -3/Testing | Identified Multirail 16384 | -3/Testing | Found Prototype Processor 16384 | -3/Testing | Identified Exp. Target Analyzer 16398 | -3/Testing | Stole the SGEMP Prototype 16544 | -3/Testing | Spotted PX-3IYGQAIIXQ 16563 | -3/Testing | Destroyed PX-3IYGQAIIXQ 16672 | -3/Testing | Build established: Scavenger-Skirmisher 16694 | -3/Testing | Found Prototype Launcher 16694 | -3/Testing | Identified Hellfire Missile Launcher 17196 | -3/Testing | First assault squad dispatched 17219 | -3/Testing | Garrison activated, responded to threat 17221 | -3/Testing | Identified Transdimensional Reconstructor 17221 | -3/Testing | Warped through subspace 17316 | -3/Testing | Found Gamma Bomb Array 17343 | -3/Testing | Discovered new exit (range 13) 17400 | -3/Testing | Identified exit to Research 17401 | -3/Testing | Entered Research 17401 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17692 | -2/Research | First assault squad dispatched 17758 | -2/Research | Garrison activated, responded to threat 17800 | -2/Research | Destroyed 8 combat bots 18126 | -2/Research | Build established: Generator-Skirmisher 18409 | -2/Research | High security lockdown imminent 18420 | -2/Research | Self-destructed Last Messages --------------- 18409_ ALERT: High security lockdown imminent, T-100. 18409_ Destroyed Hvy. Laser. 18409_ Destroyed Lgt. Angular Momentum Engine. 18409_ Antimatter Diverter explodes. 18409_ L-61 Swordsman destroyed. 18414_ Dropped Exp. Energy Well. 18414_ P-80 Master suffers critical hit. 18414_ Destroyed Prototype Energy Gun. 18414_ Adv. Target Analyzer melted. 18414_ P-80 Master destroyed. 18414_ Destroyed Lgt. Ion Engine. 18414_ Destroyed Unknown Storage. 18414_ Destroyed Wheel. 18414_ K-01 Serf destroyed. 18415_ Extracted 725 energy. 18416_ Extracted 63 energy. 18417_ G-73 Enforcer destroyed. 18417_ M-36 Artificer destroyed. 18418_ Extracted 212 energy. 18419_ Acquired Exp. Energy Well. Map ----- +----------------------------------------------------+ | ???????????????Y????? ???????????????????????? | | ????????????????????? [ ???????????????????????? | | ??????????????????????" ??????????????????????? | | ????????????????????? ?????????????####???? | | ???????????#########;! ;;####?????????+ ????? | | ???????????# ] ! ; +?????????# #????? | | ???????????# ; #??##+##### ###### | | ???????????# #### ## | | ???????????# ! % k ## ] | | ???????????# # | | ???????????# """" # ## | | ???????????# """" # #### | | ???????????#! """" g k | | ???????????# """" * % | | ???????????##########% p | | ????????????????????# * u | | ????????????????????# %;;;## ## ##### | | ????????????????????# !! ; # #???? | | ????????????????????# !% %; # #???? | | ????????????????????# ! k=; # #???? | | ????????????????????# ! # #???? | | ????????????????????# # # #???" | | ????????????????????# h # # #???" | | ????????????????????##; u##### # #?? | | ?????????????????????# # % # #?# # #???! | | ????????????????????## # @ # #?########### #???# | | ??????????????????### # #???????????# #???? | | ??????????????????# # ##???????????# C#BB?? | | ??????????????????# # ;#????????????+ #BB?? | | ??????????????????? # % ;#????????????# C???? | | ???????????????????? # ;#????????????# ???? | | ?????######????????? #% ;#????????????# ???? | | ????## ####?????# #= ##????????????# ???? | | ????# ########## #?????????????? ???? | | ????# #?????????????? ???? | | ????# #?????????????? ????t | | ????# #????????????????????? | | ????## u #????????????????????? | | ?????# # #u##########????????????????????? | | ?????##### # ###+# #???????????????????????????? | | ???????# # [ = ???????????????????????? | | ??????# # =[! #??????????????????????? | | ??????# # = ""#??????????????????????? | | ??????# # ""#??????????????????????? | | ??????## # "" "#??????????????????????? | | ???????# # S#??????????????????????? | | ???????## + % "#??????????????????????? | | ???????? # "" "#??????????????????????? | | ??????? # "" "#??????????????????????? | | ?????? # # """ #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 97 Energy Capacity 1840 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Utility Shielding 90 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 4 Item Schematics ----------------- Focal Shield | -7/Factory | Hacked Imp. Proton Missile Launcher | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Focal Shield | x2 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ReclamationTransportRay Manual? 0 Play Time 01:41:15 Cumulative 675.1 hours Start 2020.12.10 @ 13:09:13 End 2020.12.10 @ 16:02:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1021 Rogue 1021 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37c576d2-baa1-406a-b081-e068f9b75755