Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 00:40:25 Player: DreamCore Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (137) 685 Value Destroyed (4819) 4819 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1337) 1337 TOTAL SCORE: 14021 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 14 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 228/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Light Treads Faulty Centrium Heavy Treads Advanced Heat Sink Enhanced Force Lance Peak State ------------ > --- POWER ------------ Fission-Antimatter Core > --- PROPULSION ------- Hovering Gravjet-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Experimental Matter Compressor Improved Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Flak Kinetic Nova Construct/C Hvy. Ballistic Mass Construct/C > --- INVENTORY -------- Light Treads Centrium Heavy Treads Advanced Heat Sink Enhanced Force Lance [Rating: 113] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Mini Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Slots Evolved 14 | . . . . . 4 . . 4 . 2 2 . 2 . Power 2 | . . . . . . . . 1 . . . . 1 . Propulsion 3 | . . . . . 1 . . . . 1 . . 1 . Utility 4 | . . . . . 1 . . . . 1 2 . . . Weapon 5 | . . . . . 2 . . 3 . . . . . . Parts Attached 86 | 2 9 4 . 6 18 29 3 . 2 7 3 . 1 2 Power 8 | . 1 1 . 1 1 1 . . . 1 1 . . 1 Engine 6 | . 1 1 . 1 1 1 . . . 1 . . . . Core 1 | . . . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 21 | 2 1 2 . . 3 10 1 . 1 . . . . 1 Treads 19 | 2 1 2 . . 3 9 1 . 1 . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 22 | . 4 . . 1 4 6 1 . . 3 2 . 1 . Device 13 | . 1 . . . 2 5 1 . . 3 1 . . . Storage 3 | . 2 . . . . . . . . . . . 1 . Processor 1 | . . . . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . 1 . . 1 2 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | . 3 1 . 4 10 12 1 . 1 3 . . . . Energy Gun 18 | . . . . 2 7 6 . . . 3 . . . . Energy Cannon 4 | . . . . 1 1 1 . . 1 . . . . . Ballistic Gun 8 | . 3 1 . . . 4 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . Unidentified Prototypes 10 | . . . . . 1 7 1 . . . . . 1 . Parts Lost 38 | . 1 . . 1 6 2 . . 3 13 . 1 1 10 Power 6 | . . . . . 1 . . . . 4 . . . 1 Propulsion 5 | . . . . . 1 . . . 1 . . . . 3 Utility 11 | . 1 . . 1 1 1 . . . 3 . . 1 3 Weapon 16 | . . . . . 3 1 . . 2 6 . 1 . 3 Highest Loss Streak 9 | . 1 . . 1 4 1 . . 2 4 . 1 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 15 | 6 16 19 18 16 17 18 17 16 14 13 1 1 1 3 Power 1 | 1 2 2 2 2 1 2 2 2 2 . . . . . Propulsion 2 | 4 2 2 2 2 1 2 3 6 5 4 1 1 1 2 Utility 6 | . 8 10 10 8 6 7 4 4 4 3 . . . . Weapon 4 | 1 2 4 4 4 6 6 6 3 2 3 . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 37 | . 10 2 2 . 1 8 2 . . 9 . . . 3 Power 8 | . 1 1 . . . 3 1 . . 2 . . . . Propulsion 7 | . 4 . . . . . . . . 2 . . . 1 Utility 16 | . 3 1 2 . 1 4 1 . . 3 . . . 1 Weapon 6 | . 2 . . . . 1 . . . 2 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 100 100 94 95 99 89 46 57 43 45 47 42 38 Engine 8 | . 14 14 14 14 9 9 9 6 4 3 . . . . Treads 19 | . 28 28 28 28 25 26 22 . 2 1 1 . . . Device 9 | . 11 . . . 8 11 9 6 6 11 14 15 14 11 Storage 9 | . 14 14 14 14 9 9 9 6 6 3 . . . 3 Protection 4 | . 1 14 14 14 6 6 5 . . . . . . . Energy Gun 7 | . . . . 15 22 16 6 13 13 6 3 . . . Energy Cannon 2 | . . . . . 1 6 . . 9 4 6 8 4 . Ballistic Gun 13 | . 28 28 28 3 . 8 24 6 5 . . . . . Ballistic Cannon 1 | . . . . . . . . . . 2 5 7 9 8 Launcher 1 | . . . . 3 11 1 . . . . . . . . Peak Build Rating 113 | 6 10 12 13 29 35 37 48 48 67 93 79 85 106 113 Average Rating 37 | 6 8 11 12 14 28 32 37 45 56 74 77 79 93 97 On Entrance 40 | 6 6 10 12 13 15 25 33 46 47 67 66 79 79 106 Avg Prop Armor Cover (%) 8 | . . . . . . . 8 . 6 . . . . . Naked Turns 14 | . . . . . . . . . . . . . . 14 Heaviest Build 89 | 13 55 55 53 72 70 69 67 58 81 89 33 42 65 65 Greatest Support 95 | 40 40 40 40 40 62 62 60 33 33 95 65 65 65 85 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 2 1 2 2 . . . 1 Average Overweight (x) . | . . 1 1 1 . . 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 17 | 8 18 20 20 20 20 20 20 20 20 15 5 5 5 5 Most Carried 20 | 6 20 20 20 20 20 20 20 20 17 19 2 1 4 5 Average Carried 16 | 6 16 19 19 18 18 19 19 16 14 13 1 1 1 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 20 20 20 18 17 20 20 16 14 3 1 1 3 5 Scrap Engine Consumption 145 | . . . . . . . 26 5 24 55 1 24 5 5 Constructs Created 11 | . . . . . . . 2 1 2 4 . 1 1 . Constructs Modified 48 | . . . . . . . 4 4 3 22 2 1 7 5 Class Distribution -------------------- 34% | Mutant 26% | Construct 20% | Scavenger-Skirmisher 11% | Skirmisher 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Construct | -6/Factory Construct | -6/DSF Construct | -5/Factory Construct | -4/Factory Construct | -4/DSF Construct | -3/Research Construct | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Matter Collected 3503 | 200 532 85 . 145 229 557 403 . 212 706 . 5 86 343 Remotely 416 | . . . . . . . . . . . . . 86 330 Salvage Created 5794 | . 728 151 . 157 618 1194 321 . 570 1578 . 231 69 177 Parts 337 | . 58 13 . 6 24 80 18 . 24 95 . 7 1 11 Haulers Intercepted 8 | . 2 . . . 1 5 . . . . . . . . Recyclers Shooed 6 | . 1 1 . 1 . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Combat Hostiles Destroyed 108 | . 16 4 . 9 14 21 4 . 11 20 . 2 1 6 Melee 1 | . . . . . . 1 . . . . . . . . Guns 51 | . 16 4 . 5 4 13 4 . 4 1 . . . . Cannons 37 | . . . . . 1 3 . . 7 17 . 2 1 6 AOE 15 | . . . . 3 8 4 . . . . . . . . Classes Destroyed 18 | . 5 1 . 2 3 1 2 . 1 2 . . . 1 Worker 9 | . 2 . . . 2 3 . . . 2 . . . . Builder 6 | . . . . . . 3 . . . 3 . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 8 | . 2 . . . 1 5 . . . . . . . . Recycler 4 | . . 1 . . 2 . . . . 1 . . . . Operator 1 | . . . . . . . . . . 1 . . . . Watcher 7 | . 3 . . . 1 2 . . . 1 . . . . Swarmer 27 | . 6 4 . . . 7 . . 6 1 . . . 3 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 42 | . 10 . . . 12 9 . . 2 9 . . . . Sentry 12 | . . . . . 1 5 1 . . 3 . . 1 1 Demolisher 2 | . . . . 2 . . . . . . . . . . Specialist 4 | . . . . . . . . . 2 . . 2 . . Programmer 8 | . . . . . . . . . . 7 . . . 1 Heavy 2 | . . . . . 1 . . . 1 . . . . . Scientist 2 | . . . . . . . 2 . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . Best Kill Streak 9 | . 4 3 . 7 8 9 4 . 5 3 . 2 1 3 Combat Bots Only 7 | . 3 3 . 7 6 4 3 . 5 3 . 2 1 3 Max Kills in Single Turn 4 | . 2 1 . 1 4 4 1 . 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 3 2 . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Hostile Shots Fired 807 | . 86 18 . 31 50 53 15 . 75 179 . 154 18 128 Missed 246 | . 23 6 . 7 10 12 1 . 19 46 . 93 5 24 Hits 561 | . 63 12 . 24 40 41 14 . 56 133 . 61 13 104 Melee 3 | . . . . . . . . . . . . . . 3 Projectile 558 | . 63 12 . 24 40 41 14 . 56 133 . 61 13 101 AOE 63 | . . . . 6 . . . . . 1 . . . 56 Critical Strikes 21 | . . 1 . . 4 1 2 . 2 8 . 1 1 1 Part Disruptions 1 | . . . . . . . . . . 1 . . . . Damage Taken 12331 | . 636 126 . 497 789 566 332 . 1449 2994 . 674 324 3944 Core 2594 | . 134 18 . 33 30 25 . . 478 469 . 101 49 1257 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2149 | . . . . . . 145 100 . 117 1334 68 62 251 72 Core Remaining (%) 67 | 100 . . . 26 . . 90 . 43 53 . 91 . . Volleys Fired 348 | . 78 7 . 19 22 49 12 . 30 94 . 9 7 21 Largest 5 | . 2 2 . 2 4 4 4 . 5 4 . 4 3 3 Hottest 320 | . 40 40 . 250 320 247 162 . 307 280 . 214 191 191 Shots Fired 838 | . 156 14 . 33 68 167 47 . 87 176 . 25 21 44 Gun 556 | . 156 14 . 22 51 133 47 . 69 64 . . . . Cannon 259 | . . . . 2 8 29 . . 18 112 . 25 21 44 Launcher 23 | . . . . 9 9 5 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 446 | . 156 14 . . . 56 42 . 16 95 . 13 14 40 Thermal 302 | . . . . 24 59 106 5 . 71 20 . 6 7 4 Explosive 23 | . . . . 9 9 5 . . . . . . . . Electromagnetic 67 | . . . . . . . . . . 61 . 6 . . Robot Hit Streak 11 | . 7 3 . 3 10 11 11 . 9 8 . 4 5 6 Robot Miss Streak 6 | . 5 2 . 5 6 4 4 . 4 4 . 3 2 6 Penetration Max 1 | . . . . . . . . . 1 1 . . . . Secondary Targets 3 | . . 1 . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . Shots Hit Robots 445 | . 88 8 . 16 39 82 27 . 52 83 . 14 8 28 Core Hits 271 | . 45 5 . 19 43 53 12 . 22 40 . 6 8 18 Critical Kills 6 | . 2 . . . . . . . 1 3 . . . . Critical Parts Destroyed 3 | . 2 . . . . . . . . 1 . . . . Critical Strikes 21 | . 4 . . . 1 3 . . 1 11 . 1 . . Burn 3 | . . . . . 1 2 . . . . . . . . Destroy 9 | . 4 . . . . . . . 1 4 . . . . Blast 6 | . . . . . . . . . . 5 . 1 . . Corrupt 2 | . . . . . . . . . . 2 . . . . Sever 1 | . . . . . . 1 . . . . . . . . Melee Attacks 9 | . . . . . . 8 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 8 | . . . . . . 8 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12525 | . 949 102 . 621 1785 2063 449 . 1123 3720 . 416 221 1076 Guns 4834 | . 928 84 . 144 537 1281 423 . 878 559 . . . . Cannons 5176 | . . . . 35 140 202 . . 245 2868 . 416 194 1076 Explosions 2254 | . . . . 442 1100 491 . . . 221 . . . . Melee 69 | . . . . . . 69 . . . . . . . . Ramming 192 | . 21 18 . . 8 20 26 . . 72 . . 27 . Kinetic 6304 | . 928 84 . . . 477 372 . 239 2784 . 253 160 1007 Thermal 3286 | . . . . 288 677 1006 51 . 884 175 . 102 34 69 Explosive 2145 | . . . . 333 1100 491 . . . 221 . . . . Electromagnetic 529 | . . . . . . . . . . 468 . 61 . . Impact . | . . . . . . . . . . . . . . . Slashing 69 | . . . . . . 69 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 1 1 . . 6 . 1 1 2 Average Corruption 2 | . . . . . . 1 1 . . 3 . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 33 | . . . . . . 2 8 . . 19 . . . 4 Message Errors 7 | . . . . . . 1 1 . . 5 . . . . Matter Fused 8 | . . . . . . . 3 . . 5 . . . . Heat Flow Errors 3 | . . . . . . . . . . 2 . . . 1 Energy Discharges 5 | . . . . . . . 2 . . 3 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 2 . . . . . . . Data Loss (minor) 4 | . . . . . . 1 . . . 2 . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 676 | . . . . 31 . . . . . 556 . . . 89 Projectiles 569 | . . . . . . . . . . 480 . . . 89 Explosions 107 | . . . . 31 . . . . . 76 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . 1 . . . . 16 . 2 1 2 Impact 1 | . . . . . 1 . . . . . . . . . Kinetic 20 | . . . . . . . . . . 15 . 2 1 2 Secondary 1 | . . . . . . . . . . 1 . . . . Self-Inflicted Damage 354 | . . . . . . . . . . 341 . . 13 . Shots 4 | . . . . . . . . . . 4 . . . . Rammed 15 | . 6 2 . . . 2 2 . . 1 . . 2 . Targets Rammed 16 | . 6 2 . . 1 2 2 . . 1 . . 2 . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . Highest Temperature 4634 | . 18 13 . 400 492 466 633 . 4634 664 . 289 232 231 Average Temperature 302 | . 7 6 . 104 185 136 250 . 893 193 . 144 88 60 Received Heat Transfer 1719 | . 249 18 . 60 414 198 206 . 81 396 . . 9 88 Effects 83 | . . . . 1 8 . 13 . 50 11 . . . . Shutdowns 14 | . . . . . 2 . 2 . 9 1 . . . . Energy Bleed 14 | . . . . 1 . . 1 . 11 1 . . . . Interference 10 | . . . . . 1 . 1 . 6 2 . . . . Matter Decay 8 | . . . . . . . 2 . 5 1 . . . . Short Circuit 6 | . . . . . . . 3 . . 3 . . . . Damage (minor) 13 | . . . . . 1 . 1 . 9 2 . . . . Damage (major) 15 | . . . . . 4 . 3 . 8 . . . . . Damage (core) 3 | . . . . . . . . . 2 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 1 . . . 1 . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . Parts Melted 29 | . . . . 2 9 8 4 . 5 1 . . . . Heat Transferred 7399 | . . . . 1125 1700 2124 111 . 1706 333 . 150 50 100 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Maximum Alert Level 2 | . . . . . 1 2 . . 1 2 1 . . . Low Security (%) 84 | 100 100 100 . 100 96 64 100 100 51 63 48 100 100 100 Level 1 13 | . . . . . 3 32 . . 48 28 51 . . . Level 2 1 | . . . . . . 2 . . . 7 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . Peak Influence 499 | . 129 91 . 58 256 406 156 50 255 499 228 196 110 78 Initial 228 | . . 46 . . 2 105 156 50 . 133 228 124 110 1 Average 95 | . 43 20 . 28 48 146 24 13 139 220 203 153 43 28 Influence Increases 3910 | . 512 188 . 121 480 721 63 50 285 1082 . 82 101 225 Destroy 0b10 Robot/C 2000 | . 320 120 . 40 280 420 20 . 220 400 . 40 20 120 Destroy 0b10 Robot/NC 185 | . 35 5 . . 35 65 . . 5 40 . . . . Destroy Leader 470 | . 90 20 . 10 74 104 . . 30 92 . 10 10 30 Allied During Kill 43 | . . 43 . . . . . . . . . . . . Successful Hack 74 | . 22 . . . 30 11 11 . . . . . . . Disable Machine 345 | . . . . . 15 60 30 . . 210 . 15 . 15 Destroy Structure 503 | . . . . 71 31 31 2 . . 310 . 2 26 30 Advance Influence 50 | . . . . . . . . 50 . . . . . . Lose Combat Pursuer 240 | . 45 . . . 15 30 . . 30 30 . 15 45 30 Influence Decreases 3895 | . 393 260 47 113 238 571 463 50 30 870 289 64 294 213 Entered New Map 1018 | . . 73 47 . 6 145 244 . . 122 239 54 86 2 Time Decay 2482 | . 383 187 . 103 170 381 209 50 . 618 50 . 198 133 Lost Part 348 | . 10 . . 10 60 10 . . 30 130 . 10 10 78 Lost Ally 47 | . . . . . 2 35 10 . . . . . . . Squads Dispatched 29 | . 5 . . . 6 4 . 1 2 7 . 1 3 . Investigation 7 | . 4 . . . 2 1 . . . . . . . . Extermination 6 | . . . . . . . . 1 . 4 . . 1 . Reinforcement 14 | . 1 . . . 2 3 . . 2 3 . 1 2 . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . 3 . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Distress Signals 13 | . 1 . . . 5 5 . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 170 | . 23 6 . 10 20 30 6 . 14 28 . 5 9 19 Peak Tracking Total 8 | . 4 3 . 3 6 5 5 . 4 4 . 2 6 8 Tactical Retreats 15 | . 3 . . 1 1 1 . . 2 2 . 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Traps Triggered 7 | . 3 . . . . 1 . . 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Machines Disabled 26 | . . . . . 1 4 4 . 1 14 . 1 . 1 Max in Single Turn 3 | . . . . . 1 1 3 . 1 3 . 1 . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Machines Accessed 39 | . 6 1 1 . 5 8 11 1 . 3 2 . 1 . Terminals 23 | . 6 . . . 4 6 3 1 . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . Recycling Units 7 | . . . . . . . 6 . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . Total Hacks 108 | . 17 1 1 . 14 19 46 2 . 4 2 . 2 . Successful 67 | . 9 1 1 . 8 7 37 1 . 2 1 . . . Failed 40 | . 8 . . . 5 12 9 1 . 2 1 . 2 . Catastrophic 10 | . . . . . 1 3 1 . . 2 1 . 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 40 | . 13 . 1 . 6 9 8 . . 1 . . 2 . Terminals 56 | . 17 . . . 9 13 11 2 . 1 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 6 . . . . . . . . Recycling Units 11 | . . . . . . . 9 . . 2 . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . Terminal Hacks 48 | . 7 1 1 . 3 3 31 1 . . 1 . . . Record 24 | . . . . . . . 24 . . . . . . . Robot Analysis 4 | . 2 . . . 1 . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . Open Door 3 | . . 1 . . . 2 . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Alert Level 3 | . 2 . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . 6 . . 1 . . . . Report Inventory 3 | . . . . . . . 3 . . . . . . . Retrieve Components 4 | . . . . . . . 3 . . 1 . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . Retrieve Study 4 | . . . . . 4 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . 2 . . . 1 1 . . . . . . . . Terminals 4 | . 2 . . . 1 1 . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 . . . 5 5 4 1 . 2 1 . 1 . Full Trace Events 4 | . 1 . . . 1 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . 10 . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Total Allies 13 | . . 5 . . . . 8 . . . . . . . Largest Group 8 | . . 5 5 3 . . 8 . . . . . . . Highest-Rated Group 117 | . . 76 76 40 . . 117 . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 . . 21 . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 8 8 7 7 Total Orders 21 | . . . . . 16 5 . . . . . . . . ROAM 16 | . . . . . 16 . . . . . . . . . EXPLORE 5 | . . . . . . 5 . . . . . . . . Ally Attacks 24 | . . 6 . 1 16 . 1 . . . . . . . Total Damage 115 | . . 79 . . . . 36 . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Active Infowar (turns) 1898 | . 1870 . . . . 28 . . . . . . . . Structural 28 | . . . . . . 28 . . . . . . . . Seismic 1870 | . 1870 . . . . . . . . . . . . . Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 21 | . . . . . 16 5 . . . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Turns Passed 12257 | 11 2283 1234 577 237 828 2265 1137 224 404 2075 116 130 404 332 Spaces Moved 5368 | 7 852 493 238 73 343 691 510 132 146 1106 96 98 311 272 Core 30 | . . . . . . . . . . . . . . 30 Treads 3670 | 2 852 493 238 73 343 691 483 . . 476 19 . . . Legs 366 | 5 . . . . . . 27 132 146 56 . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1287 | . . . . . . . . . . 574 77 98 311 227 Flight 15 | . . . . . . . . . . . . . . 15 Fastest Speed 40 | 120 160 240 240 240 155 155 135 169 169 73 104 104 104 40 Average Speed 184 | 131 229 240 240 240 176 192 201 169 208 157 116 104 104 95 Slowest Speed 242 | 160 240 240 240 240 240 200 240 169 242 242 169 104 104 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 98 85 61 26 69 88 68 4 92 28 2 51 10 17 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 . . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 98 | . . . . . . 4 . . . 80 . . 7 7 Terrain Destroyed 370 | . . . . 99 40 32 . . . 170 . 1 13 15 Melee 4 | . . . . . . 4 . . . . . . . . Projectile 94 | . . . . 1 . 1 . . . 63 . 1 13 15 AOE 272 | . . . . 98 40 27 . . . 107 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac DSF Res Arm Total 7089 | 8 1047 533 246 104 514 1530 609 135 187 1288 99 108 376 305 Wait 997 | . 69 21 6 2 104 684 6 . . 50 . . 53 2 Move 5354 | 6 851 492 237 72 342 690 509 131 145 1105 95 97 310 272 Hop . | . . . . . . . . . . . . . . . Pick Up 93 | . 22 1 1 1 16 27 3 . 2 14 1 . 2 3 Fast Attach 7 | . . . . . . 2 . . . 3 . . . 2 Attach 38 | . 2 . . 4 12 4 3 . 4 5 3 . 1 . Detach 7 | . . . . 1 1 . 5 . . . . . . . Swap 58 | 2 7 4 . 2 9 29 4 . . 1 . . . . Drop 98 | . 12 6 2 3 7 35 7 4 1 15 . . 1 5 Fire 348 | . 78 7 . 19 22 49 12 . 30 94 . 9 7 21 Melee 9 | . . . . . . 8 1 . . . . . . . Ram 3 | . . . . . . . . . . 1 . . 2 . Kick . | . . . . . . . . . . . . . . . Crush 13 | . 6 2 . . 1 2 2 . . . . . . . Escape Stasis 7 | . . . . . . . . . 5 . . 2 . . Rewire 57 | . . . . . . . 57 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: [*Res] / [*Arm]) -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 1087 | -10/Materials | Discovered new exit (range 12) 1583 | -10/Materials | Discovered new exit (range 15) 1737 | -10/Materials | Discovered new exit (range 12) 2068 | -10/Materials | Discovered new exit (range 9) 2085 | -10/Materials | Core integrity fell below 50% 2295 | -10/Materials | Entered Mines 2474 | -10/Mines | Found the Drone Emporium 2486 | -10/Mines | Found Prototype Device 2655 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2694 | -10/Mines | Discovered new exit (range 11) 2963 | -10/Mines | Discovered new exit (range 9) 3076 | -10/Mines | Discovered new exit (range 15) 3139 | -10/Mines | Learned Materials stockpile data 3494 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3494 | -10/Mines | Discovered new exit (range 5) 3529 | -10/Mines | Entered Exiles 3529 | -10/Exiles | Accompanied by 5 allies 3559 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3617 | -10/Exiles | Met 8R-AWN 3653 | -10/Exiles | Met EX-HEX 3735 | -10/Exiles | Met EX-BIN 3761 | -10/Exiles | Aligned with FarCom system 3764 | -10/Exiles | Given EX-Vault access code 3819 | -10/Exiles | Opened EX-Vault 3878 | -10/Exiles | Found Firepult 3918 | -10/Exiles | Exiles lab attacked by MAIN.C 4080 | -10/Exiles | Discovered new exit (range 12) 4106 | -10/Exiles | Left Exiles lab with Firepult 4106 | -10/Exiles | Entered Mines 4106 | -9/Mines | Accompanied by 3 allies 4107 | -9/Mines | Assembled infested the area 4113 | -9/Mines | Met a Derelict bent on vengeance 4146 | -9/Mines | Lost 4 allies 4306 | -9/Mines | Destroyed 7 combat bots 4319 | -9/Mines | Discovered new exit (range 9) 4327 | -9/Mines | Learned location of Storage (-8) 4343 | -9/Mines | Entered Materials 4343 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4344 | -8/Materials | Identified Bomb Drone Bay 4374 | -8/Materials | Discovered new exit (range 60) 4476 | -8/Materials | Central database locked down 4532 | -8/Materials | Discovered new exit (range 28) 4546 | -8/Materials | Discovered new exit (range 73) 4819 | -8/Materials | Identified exit to Storage 4960 | -8/Materials | Lost 4 parts (1p1n2w) 5051 | -8/Materials | Garrison activated, responded to threat 5065 | -8/Materials | Discovered new exit (range 4) 5171 | -8/Materials | Entered Storage 5214 | -8/Storage | Build established: Scavenger-Skirmisher 5811 | -8/Storage | Build established: Skirmisher 6535 | -8/Storage | Build established: Scavenger-Skirmisher 6875 | -8/Storage | Repaired Adv. Treads+ 6997 | -8/Storage | Met 01-MTF 7083 | -8/Storage | Discovered new exit (range 12) 7420 | -8/Storage | Discovered new exit (range 7) 7436 | -8/Storage | Entered Recycling 7436 | -8/Recycling | Accompanied by 1 ally (01-MTF) 7437 | -8/Recycling | Met a Zionite searching for Scraptown 8034 | -8/Recycling | Scanned before Scraplab entrance 8067 | -8/Recycling | Entered Scraplab 8082 | -8/Recycling | Lost 7 allies 8095 | -8/Recycling | Discovered new exit (range 3) 8123 | -8/Recycling | Angered Scraplab inhabitants 8128 | -8/Recycling | Found Prototype Device 8131 | -8/Recycling | Identified Scrap Engine 8466 | -8/Recycling | Discovered new exit (range 16) 8573 | -8/Recycling | Entered Factory 8573 | -6/Factory | Evolved 4 slots: Power x1, Weapon x3 8797 | -6/Factory | Identified exit to DSF 8797 | -6/Factory | Entered DSF 8850 | -6/DSF | Additional patrols routed to DSF 9009 | -6/DSF | Sterilization system engaged 9029 | -6/DSF | Ambient heat levels rising (+10) 9044 | -6/DSF | Ambient heat levels rising (+10) 9059 | -6/DSF | Ambient heat levels rising (+10) 9074 | -6/DSF | Ambient heat levels rising (+10) 9089 | -6/DSF | Ambient heat levels rising (+10) 9104 | -6/DSF | Ambient heat levels rising (+10) 9119 | -6/DSF | Ambient heat levels rising (+10) 9134 | -6/DSF | Ambient heat levels rising (+10) 9149 | -6/DSF | Ambient heat levels rising (+10) 9161 | -6/DSF | Discovered new exit (range 16) 9164 | -6/DSF | Ambient heat levels rising (+10) 9179 | -6/DSF | Ambient heat levels rising (+10) 9194 | -6/DSF | Ambient heat levels rising (+10) 9195 | -6/DSF | Core integrity fell below 50% 9201 | -6/DSF | Entered Factory 9201 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9310 | -5/Factory | Lost 3 parts (1p2w) 9606 | -5/Factory | Build established: Construct 10750 | -5/Factory | Lost 3 parts (1p2u) 11033 | -5/Factory | Build established: Scavenger-Construct 11256 | -5/Factory | Discovered new exit (range 15) 11276 | -5/Factory | Entered another Factory area 11276 | -4/Factory | Evolved 2 slots: Utility x2 11301 | -4/Factory | Lost 4 parts (1p1u2w) 11391 | -4/Factory | Identified exit to DSF 11392 | -4/Factory | Entered DSF 11397 | -4/DSF | Build established: Construct 11461 | -4/DSF | Additional patrols routed to DSF 11478 | -4/DSF | Discovered new exit (range 15) 11522 | -4/DSF | Entered Research 11522 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11904 | -3/Research | Discovered new exit (range 14) 11910 | -3/Research | Discovered new exit (range 16) 11926 | -3/Research | Entered Armory 12235 | -3/Armory | Core integrity fell below 50% 12250 | -3/Armory | Core integrity fell below 20% 12258 | -3/Armory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 12230_ Scrap Engine destroyed. 12231_ The unstable cave ceiling collapses. 12231_ Penetrated by Slug. 12231_ Discarded Hvy. Ballistic Mass Construct/C. 12232_ Discarded Imp. Targeting Computer. 12232_ Discarded Hovering Gravjet-Armored Exoskeleton. 12233_ The unstable cave ceiling collapses. 12233_ Discarded Fission-Antimatter Core. 12234_ The unstable cave ceiling collapses. 12238_ Reinforced Shell breached. 12239_ The unstable cave ceiling collapses. 12241_ Acquired Xenon Bombardment Thruster. 12243_ The unstable cave ceiling collapses. 12243_ Acquired Lgt. Antimatter Reactor. 12244_ The unstable cave ceiling collapses. 12246_ Lgt. Antimatter Reactor destroyed. 12249_ Transfer Shaft disabled. 12250_ The unstable cave ceiling collapses. 12252_ Xenon Bombardment Thruster destroyed. 12252_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????############## | | ????????????????????????????????????# !# | | ????????????????????????????????????# """ """ # | | ????????????????????????????????????# " " "" | | ????????????????????????????????????# "" | | ????????????????????????????????????# [ | | ???????????#######+################## | | ?????????? h | | ?????????? h | | ?????????? @ | | ?????????????#####+################# | | ???????????????????????????????????####### ## | | ?????????????????????????????????????????### | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 39 Energy Capacity 2296 Matter Stores 300 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 14% | -8/Storage Studied --------- Adv. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Executioner Frienemies Hot Goods Not So Scrappy Oh No You Don't! Scrappetite You May Approach The Wall Challenges ------------ None Game ------ Seed MappingIonicAutohacker Manual? 0 Play Time 02:47:21 Cumulative 81.6 hours Start 2026.06.30 @ 21:36:22 End 2026.07.01 @ 00:40:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8857592c-c8e4-46c5-bd7f-91034ae53034