Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.29 @ 19:20:27 // AFD2019/Pay2Buy

Player: SmallBrainBigPP

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (31)      155
Value Destroyed (1117)     1117
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (87)                 87
              TOTAL SCORE: 1779

 Bonus
-------
High Alert Combat Kills    87

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     280/280
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (200) Ox3
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
     Heavy Ion Engine
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
  Improved Targeting Computer
  Improved Targeting Computer
>          --- WEAPON (2) -------
           Maul
>          --- INVENTORY (10) ---
  Improved Targeting Computer
  Improved Targeting Computer

 Peak State 
------------
>          --- POWER ------------
     Heavy Ion Engine
>          --- PROPULSION -------
   Compact Wheel
   Compact Wheel
>          --- UTILITY ----------
  Improved Targeting Computer
  Improved Targeting Computer
>          --- WEAPON -----------
     Light EM Pulse Cannon
           Maul
>          --- INVENTORY --------
               (None)
[Rating: 13]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    Improved Targeting Computer
  Processor                Improved Targeting Computer
Weapon                     Maul
  Energy Cannon            Light EM Pulse Cannon
  Impact Weapon            Maul

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             .    | .   .   .   
  Power                    .    | .   .   .   
    Engine                 .    | .   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               .    | .   .   .   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  .    | .   .   .   
    Device                 .    | .   .   .   
    Storage                .    | .   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   .    | .   .   .   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   2   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   1   1   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   1   1   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     89   | .   91  84  
  Engine                   14   | .   14  14  
  Wheel                    18   | .   19  13  
  Processor                28   | .   28  28  
  Energy Cannon            13   | .   14  13  
  Impact Weapon            14   | .   14  14  
Naked Turns                .    | .   .   .   
Heaviest Build             15   | .   15  15  
  Greatest Support         32   | 3   32  16  
  Greatest Overweight (x)  3    | .   .   3   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 10  10  10  
  Average Capacity         10   | 10  10  10  
  Most Carried             2    | .   2   2   
  Average Carried          .    | .   .   2   
  Final Capacity           10   | 10  10  10  
  Final Carried            2    | .   2   2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11  -10  -10  
-----------                Run  | Scr  Mat  Min  
Matter Collected           200  | .    200  .    
  Remotely                 .    | .    .    .    
Salvage Created            1133 | .    1003 130  
  Parts                    .    | .    .    .    
Haulers Intercepted        2    | .    2    .    
Recyclers Shooed           .    | .    .    .    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      .    | .    .    .    
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  19   | .   16  3   
  Melee                    1    | .   1   .   
  Cannons                  13   | .   11  2   
  AOE                      2    | .   2   .   
Classes Destroyed          8    | .   7   1   
  Worker                   3    | .   2   1   
  Builder                  2    | .   2   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | .   1   .   
  Operator                 2    | .   2   .   
  Watcher                  3    | .   3   .   
  Grunt                    18   | .   16  2   
  Assembled                1    | .   .   1   
Best Kill Streak           5    | .   5   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    1    | .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               600  | .    372  228  
  Core                     260  | .    142  118  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              97   | .    87   10   
  Largest                  1    | .    1    1    
  Hottest                  56   | .    56   56   
Shots Fired                97   | .    87   10   
  Gun                      .    | .    .    .    
  Cannon                   97   | .    87   10   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          97   | .    87   10   
  Robot Hit Streak         11   | .    11   10   
  Robot Miss Streak        2    | .    2    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           60   | .    50   10   
  Core Hits                31   | .    27   4    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    .    1    
  Critical Strikes         2    | .    1    1    
    Corrupt                1    | .    1    .    
    Smash                  1    | .    .    1    
Melee Attacks              34   | .    30   4    
  Impact                   34   | .    30   4    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            1    | .    .    1    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2328 | .    1976 352  
  Guns                     .    | .    .    .    
  Cannons                  1435 | .    1239 196  
  Explosions               633  | .    633  .    
  Melee                    260  | .    104  156  
  Ramming                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  574  | .    574  .    
  Explosive                59   | .    59   .    
  Electromagnetic          1435 | .    1239 196  
  Impact                   260  | .    104  156  
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            217  | .    101  116  
  Projectiles              33   | .    33   .    
  Explosions               68   | .    68   .    
  Melee                    116  | .    .    116  
Knockbacks                 1    | .    .    1    
  Impact                   1    | .    .    1    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      4    | .    4    .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        214  | .    214  135  
  Average Temperature      70   | .    72   54   
  Received Heat Transfer   286  | .    219  67   
Siege Activations          .    | .    .    .    
Robots Corrupted           2    | .    2    .    
  Combat Hostiles          2    | .    2    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       4    | .    .    4    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         500  | .    500  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      3    | .    3    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             784  | .   784 389 
  Initial                  289  | .   .   289 
  Average                  396  | .   418 337 
Maximum Alert Level        3    | .   3   1   
  Low Security (%)         17   | 100 21  .   
  Level 1                  38   | .   19  100 
  Level 2                  36   | .   48  .   
  Level 3                  7    | .   9   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              42   | .   27  15  
  Peak Tracking Total      16   | .   3   16  
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          36   | .   34  2   
  Max in Single Turn       3    | .   3   1   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          3    | .   2   1   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                7    | .   6   1   
  Successful               4    | .   3   1   
  Failed                   3    | .   3   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   5    | .   5   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   3   1   
  Robot Analysis           1    | .   1   .   
  Open Door                1    | .   .   1   
  Unreport Threat          2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Scr Mat Min 
Turns Passed               1236 | 9   941 286 
Spaces Moved               881  | 18  639 224 
  Core                     21   | 18  .   3   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   860  | .   639 221 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  100 100 
  Average Speed            99   | 50  100 101 
  Slowest Speed            200  | 50  100 200 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       56   | 3   99  66  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 8    | .   8   .   
Terrain Destroyed          151  | .   151 .   
  Melee                    8    | .   8   .   
  Projectile               .    | .   .   .   
  AOE                      143  | .   143 .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      1077 | 17  794 266 
  Wait                     67   | .   39  28  
  Move                     879  | 17  638 224 
  Hop                      .    | .   .   .   
  Pick Up                  .    | .   .   .   
  Fast Attach              .    | .   .   .   
  Attach                   .    | .   .   .   
  Detach                   .    | .   .   .   
  Swap                     .    | .   .   .   
  Drop                     .    | .   .   .   
  Fire                     97   | .   87  10  
  Melee                    34   | .   30  4   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 13)
   10 | -11/Scrapyard | Entered Materials
  250 | -10/Materials | Discovered new exit (range 3)
  251 | -10/Materials | Discovered new exit (range 6)
  305 | -10/Materials | Build established: Mutant
  389 | -10/Materials | Discovered new exit (range 13)
  627 | -10/Materials | Discovered new exit (range 8)
  763 | -10/Materials | Core integrity fell below 50%
  809 | -10/Materials | Discovered new exit (range 12)
  951 | -10/Materials | Entered Mines
  960 | -10/Mines     | Found the Drone Emporium
 1057 | -10/Mines     | Discovered new exit (range 10)
 1140 | -10/Mines     | Discovered new exit (range 9)
 1212 | -10/Mines     | Assembled infested the area
 1231 | -10/Mines     | Core integrity fell below 20%
 1237 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01168_ K-01 Serf knocked back.
01169_ K-01 Serf system terminally corrupted.
01212_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
01221_ Com. Wheel destroyed.
01226_ Knocked back.
01229_ Lgt. EM Pulse Cannon destroyed.
01229_ as-80706 suffers critical hit (Smash).
01229_ Destroyed Asb. Blade.
01229_ Destroyed Asb. Hover Unit.
01229_ as-80706 system corrupted by crushing effect. <x2>
01230_ as-80706 system terminally corrupted.
01233_ as-32112 destroyed.
01233_ T-07 Excavator knocked back.
01234_ C-30 ARC bursts open, deploying its payload.
01234_ D-53 Grenadier unfolds itself. <x2>
01234_ T-07 Excavator destroyed.
01234_ as-38693 destroyed.
01237_ as-43586 destroyed.
01237_ as-74759 destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Targeting Accuracy         12

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Cogshop Purchases (10)
------------------------
Hvy. Ion Engine (699)
Com. Wheel (659)
Maul (629)
Lgt. EM Pulse Cannon (769)
Com. Wheel (659)
Imp. Targeting Computer (699)
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 Game 
------
Seed              CoolantKineticDesublimator
  Manual?         0
Play Time         00:16:33
  Cumulative      43.7 hours
  Start           2022.09.29 @ 19:05:55
  End             2022.09.29 @ 19:20:27
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      AFD2019/Pay2Buy
Game No.          53
  Rogue           33
  Adventurer      20
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             31
Gallery%          33
Achievement%      41
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Crisp
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3d86f03e-9b7a-437f-b021-c3238982cfd4