Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.18 @ 13:37:39 // Winter2019/RPGLIKE Player: [THREAT] Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (111) 555 Value Destroyed (1634) 1634 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3811 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/600 Matter 490/500 Energy 456/465 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (1) --- Improved Treads > --- UTILITY (7) ------ Improved Heat Sink Large Battery High-capacity Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Hacking Suite > --- WEAPON (1) ------- Ion Cannon > --- INVENTORY (5) ---- Heavy Particle Cannon Improved Light Cannon Rocket Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Battery High-capacity Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon > --- INVENTORY -------- Light Cannon Rocket Launcher Improved Datajack Plasma Cutter Axe [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Battery Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 6 | 4 . 1 1 Power . | . . . . Propulsion . | . . . . Utility 6 | 4 . 1 1 Weapon . | . . . . Parts Attached 29 | 6 7 5 11 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 1 . . 1 Treads 2 | 1 . . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 3 3 2 3 Device 4 | 2 1 1 . Storage 3 | 1 1 1 . Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection 1 | . 1 . . Artifact . | . . . . Weapon 14 | 1 4 3 6 Energy Gun 2 | 1 . 1 . Energy Cannon 3 | . 1 . 2 Ballistic Gun . | . . . . Ballistic Cannon 2 | . . . 2 Launcher 3 | . 3 . . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 3 | . 3 . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 2 | . . 2 4 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 92 86 94 Engine 10 | . 12 11 10 Treads 10 | . 12 11 10 Device 27 | . 33 25 25 Storage 20 | . 20 22 20 Processor 4 | . . . 12 Hackware 2 | . . . 6 Protection 2 | . . 6 . Energy Gun 2 | . 1 4 1 Energy Cannon 2 | . 8 . 2 Ballistic Cannon 1 | . . . 4 Launcher 1 | . 2 1 . Impact Weapon 1 | . . 4 . Peak Build Rating 25 | 8 12 13 25 Average Rating 13 | 4 9 11 20 On Entrance 8 | . 8 12 13 Naked Turns . | . . . . Heaviest Build 23 | 11 23 23 22 Greatest Support 33 | 25 25 30 33 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | . . 4 5 Average Capacity 2 | . . 2 4 Most Carried 5 | . . 4 5 Average Carried 2 | . . 2 4 Final Capacity 5 | . . 4 5 Final Carried 5 | . . 4 5 Class Distribution -------------------- 58% | Mutant 23% | Hacker-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1369 | 356 79 560 374 Remotely . | . . . . Salvage Created 3280 | 204 676 1269 1131 Parts 171 | 15 28 78 50 Haulers Intercepted 6 | . 1 2 3 Recyclers Shooed 8 | . 2 4 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 8 27 13 Melee 7 | . . 4 3 Guns 7 | . 2 4 1 Cannons 7 | . 4 . 3 AOE 21 | . 2 13 6 Classes Destroyed 11 | 3 3 4 1 Worker 27 | 2 3 16 6 Builder 2 | . . 1 1 Tunneler 6 | 5 . 1 . Hauler 6 | . 1 2 3 Recycler 12 | 1 3 3 5 Mechanic 1 | . . 1 . Operator 1 | . . . 1 Watcher 8 | . 2 5 1 Swarmer 24 | . . 18 6 Grunt 16 | . 8 5 3 Sentry 8 | . . 4 4 Best Kill Streak 9 | 8 5 9 4 Combat Bots Only 6 | . 2 6 3 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 3 | . 1 3 3 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 201 | . 30 110 61 Missed 59 | . 11 28 20 Hits 142 | . 19 82 41 Projectile 142 | . 19 82 41 Critical Strikes 3 | . . 1 2 Damage Taken 1479 | . 259 722 498 Core 1117 | . 215 496 406 Absorbed by Shields . | . . . . Redirected to Core 810 | . 143 380 287 Ignored by Resistances 441 | . 78 220 143 Regen/Repaired (Parts) 20 | . . . 20 Core Remaining (%) 83 | 100 95 55 . Volleys Fired 234 | 25 62 75 72 Largest 1 | 1 1 1 1 Hottest 75 | 50 60 45 75 Shots Fired 235 | 25 62 75 73 Gun 104 | 25 18 52 9 Cannon 98 | . 40 . 58 Launcher 33 | . 4 23 6 Special . | . . . . Kinetic 34 | . . . 34 Thermal 107 | 25 58 . 24 Explosive 33 | . 4 23 6 Electromagnetic 61 | . . 52 9 Robot Hit Streak 25 | 11 25 18 21 Robot Miss Streak 3 | 2 1 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 209 | 20 46 82 61 Core Hits 113 | 9 21 47 36 Critical Kills 1 | . . 1 . Critical Parts Destroyed 7 | . . 7 . Critical Strikes 16 | 4 . 8 4 Burn 4 | 4 . . . Blast 2 | . . . 2 Smash 8 | . . 8 . Sever 2 | . . . 2 Melee Attacks 42 | . . 30 12 Impact 30 | . . 30 . Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks 11 | . . 10 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6262 | 263 936 3136 1927 Guns 1140 | 263 111 690 76 Cannons 1463 | . 597 . 866 Explosions 1840 | . 228 1074 538 Melee 1802 | . . 1372 430 Ramming 17 | . . . 17 Kinetic 398 | . . . 398 Thermal 1536 | 263 708 97 468 Explosive 1743 | . 228 977 538 Electromagnetic 766 | . . 690 76 Impact 1372 | . . 1372 . Slashing 430 | . . . 430 Piercing . | . . . . Highest Corruption 3 | . 3 . 1 Average Corruption 2 | . 3 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . 13 . 4 Message Errors 4 | . 2 . 2 Matter Fused 5 | . 5 . . Heat Flow Errors 3 | . 3 . . Energy Discharges 2 | . 1 . 1 Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . 1 . . Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 754 | . . 662 92 Projectiles 50 | . . . 50 Explosions 55 | . . 29 26 Melee 649 | . . 633 16 Knockbacks 4 | . . 4 . Impact 4 | . . 4 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . . 56 57 Shots 5 | . . 3 2 Rammed 10 | . 3 . 7 Targets Rammed 11 | . 4 . 7 Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 331 | 120 331 10 . Average Temperature 90 | 50 108 10 . Received Heat Transfer 543 | . 138 162 243 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 11 | . . 11 . Combat Hostiles 6 | . . 6 . Parts Fried 24 | . . 24 . Impact Corruptions 25 | . . 25 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | 2 6 . 1 Heat Transferred 3467 | 1073 1591 100 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 58 | 100 100 13 71 Level 1 39 | . . 82 28 Level 2 1 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 417 | 15 103 417 254 Initial 109 | . 2 22 109 Average 166 | 4 25 281 164 Influence Increases 1981 | 40 324 1016 601 Destroy 0b10 Robot/C 960 | . 160 540 260 Destroy 0b10 Robot/NC 315 | 40 45 145 85 Destroy Leader 238 | . 46 124 68 Trap Triggered on 0b10 40 | . . . 40 Successful Hack 23 | . 20 3 . Disable Machine 63 | . 9 27 27 Destroy Structure 222 | . 44 117 61 Lose Combat Pursuer 120 | . . 60 60 Influence Decreases 1811 | 35 266 773 737 Entered New Map 241 | . 3 41 197 Time Decay 1398 | 35 263 560 540 Lost Part 10 | . . 10 . Purge Threat 162 | . . 162 . Squads Dispatched 4 | . 1 3 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 74 | . 12 36 26 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts 24 | . . . 24 Triggered . | . . . . Disarmed . | . . . . Reprogrammed 8 | . . . 8 Reused 4 | . . . 4 Traps Extracted . | . . . . Installed . | . . . . Triggered 4 | . . . 4 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 1 3 3 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 4 5 7 Terminals 13 | . 4 4 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 50 | . 12 17 21 Successful 25 | . 6 7 12 Failed 25 | . 6 10 9 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 26 | . 8 6 12 Terminals 44 | . 12 15 17 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 4 | . . 2 2 Garrison Access . | . . . . Terminal Hacks 9 | . 3 2 4 Scanalyzer Index 1 | . . . 1 Alert Level 1 | . 1 . . Unreport Threat 2 | . . 2 . Locate Traps 3 | . 1 . 2 Reprogram Traps 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 2 2 Insert Component 3 | . . 1 2 Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 3 3 4 Terminals 10 | . 3 3 4 Botnet 10 | . 3 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 12 | . 4 4 4 Full Trace Events 7 | . 2 3 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 38 | . . . 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3112 | 52 811 1169 1080 Optics 505 | . . . 505 Terrain 3104 | 44 811 1169 1080 Seismic 844 | 52 792 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3181 | 121 811 1169 1080 Spaces Moved 1454 | 41 373 553 487 Core 2 | 2 . . . Treads 1452 | 39 373 553 487 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 154 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 71 45 52 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 254 | . 54 139 61 Melee . | . . . . Projectile 3 | . . . 3 AOE 251 | . 54 139 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1991 | 71 522 710 688 Wait 140 | . 63 30 47 Move 1451 | 40 372 552 487 Hop . | . . . . Pick Up 12 | . . 5 7 Fast Attach 16 | 6 5 1 4 Attach 2 | . . 1 1 Detach . | . . . . Swap 19 | . 2 3 14 Drop 15 | . 4 2 9 Fire 234 | 25 62 75 72 Melee 42 | . . 30 12 Ram . | . . . . Kick . | . . . . Crush 11 | . 4 . 7 Escape Stasis . | . . . . Rewire . | . . . . Trap 24 | . . . 24 Miscellaneous 25 | . 10 11 4 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Utility slot (x4) 28 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 636 | -10/Materials | Build established: Scavenger-Mutant 902 | -10/Materials | Discovered new exit (range 4) 933 | -10/Materials | Entered another Materials area 935 | -9/Materials | Reached level 2 935 | -9/Materials | Reached level 3 937 | -9/Materials | Upgraded with Utility slot (x1) 997 | -9/Materials | Reached level 4 1050 | -9/Materials | Discovered new exit (range 16) 1089 | -9/Materials | Reached level 5 1201 | -9/Materials | Discovered new exit (range 16) 1209 | -9/Materials | Build established: Mutant 1537 | -9/Materials | Discovered new exit (range 10) 2046 | -9/Materials | Discovered new exit (range 15) 2058 | -9/Materials | Reached level 6 2102 | -9/Materials | Entered another Materials area 2104 | -8/Materials | Reached level 7 2118 | -8/Materials | Upgraded with Utility slot (x1) 2189 | -8/Materials | Core integrity fell below 50% 2537 | -8/Materials | Reached level 8 2746 | -8/Materials | Build established: Hacker-Mutant 2779 | -8/Materials | Discovered new exit (range 12) 2812 | -8/Materials | Core integrity fell below 20% 3008 | -8/Materials | Repaired Imp. Heat Sink 3182 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired Imp. Heat Sink. Acquired 10 matter. Connecting with Terminal... >>Index(Scanalyzers) Found 2 scanalyzers. Downloaded coordinate data. Connecting with Scanalyzer... >>Insert(Rocket Launcher) Scanning Rocket Launcher... >>Insert(Prototype Energy Cannon) Scanning Adv. Beam Cannon... Ready to analyze. U-05 Engineer destroyed. Acquired 8 matter. Dropped Adv. Beam Cannon. Acquired Ion Cannon. System corrupted: Energy discharge (-176). System corrupted: FCS attempts to trigger Ion Cannon. System corrupted: Ion Cannon misfires. 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""" | | ???????# """ """ #????"?## % #?####### | | ???????# #? ??? ?######+####?????? | | ???????# #???? ??# """ ##??#?? | | ???????# ! #??#????# "R" [[[ #????## | | ????????#########??????###%" " [[ #?????? | | ???????????????????##???# [[ [#?????? | | ?????????????#??#????##?##%* #??#??? | | ?????????????????????????#! #??#?#? | | ?????????????????????#???# [ #?????? | | ?????????????#???????????# #?????? | | ???????????????##???#?#??##/############## | | ?????????????????????#??#?# ## """ | | ??????????????????????????# ##! """ "T" | | ?????????????????????????## ## """ | | ????????????????#????#????# ## """ * | | ???????????????????????#?## ## | | ???????????????????????#?## ########+##### | | ?????????????#?????#?#???# ^ = | | ?????????????????????????# ^ [ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 12 Energy Capacity 465 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 50% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Levels Raised 7 | . . 5 2 XP Earned 15736 | 4000 1145 6707 3884 XP Spent 12000 | 3900 50 4800 3250 Upgrades 14 | 5 1 6 2 Utility Slot 6 | 4 . 1 1 Heat Dissipation 1 | . 1 . . Mass Support 2 | 1 . 1 . Inventory Capacity 5 | . . 4 1 Protomatter Created 238 | . 68 145 25 Integrity Restored 525 | . 198 252 75 Core 516 | . 189 252 75 Parts 9 | . 9 . . Protomatter Decayed 48 | . . 48 . Game ------ Seed CargoGammaHumpback Manual? 0 Play Time 00:26:27 Cumulative 65.0 hours Start 2025.07.18 @ 13:12:21 End 2025.07.18 @ 13:37:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 17 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 9% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 95b85afa-6946-42d6-8ca1-14589fadc1e1