Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.01 @ 22:05:53 Player: K.Ioz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (511) 511 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2681 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 297/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Reinforced Ion Engine Aluminum Leg Aluminum Leg Structural Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Sensor Array Advanced Sensor Array ECM Suite > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg Aluminum Leg Structural Scanner [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion 2 | . . 1 . 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 25 | 5 4 12 1 1 2 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 1 6 . . 2 Treads . | . . . . . . Leg 6 | 2 1 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . 3 . . 2 Utility 5 | . 3 . 1 1 . Device 5 | . 3 . 1 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 . 4 . . . Energy Gun 3 | 1 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 1 6 . . 10 Power 2 | . . 1 . . 1 Propulsion 7 | . . 2 . . 5 Utility 3 | . 1 . . . 2 Weapon 5 | . . 3 . . 2 Highest Loss Streak 9 | . 1 6 . . 9 Average Slot Usage (%) 79 | . 92 71 88 76 49 Engine 12 | . 14 13 11 9 5 Leg 18 | . 28 16 . . . Flight 4 | . . . 33 27 18 Device 21 | . 21 22 22 22 19 Energy Gun 9 | . 14 7 11 9 . Ballistic Gun 11 | . 14 11 11 9 5 Naked Turns 29 | . . . . . 29 Heaviest Build 16 | 5 7 16 11 12 12 Greatest Support 30 | 20 20 30 13 13 13 Greatest Overweight (x) 2 | 1 . 2 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 4 Average Carried 3 | 1 3 3 3 4 4 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 3 4 4 4 4 4 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 466 | 220 88 85 27 . 46 Remotely . | . . . . . . Salvage Created 643 | . 224 346 . . 73 Parts 30 | . 11 19 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 17 | . 5 10 . . 2 Melee 1 | . . . . . 1 Guns 16 | . 5 10 . . 1 Classes Destroyed 4 | . 2 2 . . . Operator 1 | . 1 . . . . Swarmer 5 | . . 4 . . 1 Grunt 11 | . 5 5 . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 6 | . 3 6 . . 1 Combat Bots Only 6 | . 3 6 . . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 1706 | . 209 587 50 . 860 Core 773 | . 32 180 . . 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 87 . 55 . . Volleys Fired 73 | . 23 42 . . 8 Largest 2 | . 2 2 . . 2 Hottest 60 | . 60 60 . . 60 Shots Fired 109 | . 44 56 . . 9 Gun 109 | . 44 56 . . 9 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 56 | . 23 25 . . 8 Thermal 53 | . 21 31 . . 1 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 8 10 . . 9 Robot Miss Streak 5 | . 4 5 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 78 | . 28 42 . . 8 Core Hits 39 | . 13 19 . . 7 Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 810 | . 270 439 . . 101 Guns 776 | . 270 439 . . 67 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 34 | . . . . . 34 Kinetic 279 | . 88 134 . . 57 Thermal 497 | . 182 305 . . 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 16 | . . . . . 16 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 109 | . 109 58 . . 25 Average Temperature 36 | . 51 19 . . 9 Received Heat Transfer 636 | . 120 180 12 . 324 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1125 | . 400 700 . . 25 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 235 | . 105 235 34 13 85 Average Influence 67 | . 48 129 33 13 36 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 93 | 100 100 79 100 100 100 Level 1 6 | . . 20 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 1 . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 4 | . 1 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 9 19 6 . 26 Peak Tracking Total 15 | . 2 7 4 . 15 Tactical Retreats 6 | . 1 1 1 . 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 11 | . 5 3 . . 3 Terminals 11 | . 5 3 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 9 8 . . 8 Successful 14 | . 6 3 . . 5 Failed 11 | . 3 5 . . 3 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 2 | . 1 . . . 1 Terminals 25 | . 9 8 . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 6 3 . . 5 Robot Analysis 1 | . . . . . 1 Prototype ID Bank 2 | . 1 . . . 1 Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 4 | . 3 1 . . . Patrol Status 1 | . 1 . . . . Reinforcement Status 1 | . . 1 . . . Hauler Manifests 3 | . 1 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 3 . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1383 | 64 649 403 62 12 193 Spaces Moved 1321 | 68 465 231 171 30 356 Core 152 | 46 . 27 . . 79 Treads . | . . . . . . Legs 663 | 22 465 176 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 506 | . . 28 171 30 277 Fastest Speed 34 | 50 120 34 34 34 34 Average Speed 82 | 80 120 114 34 34 39 Slowest Speed 200 | 120 120 150 34 34 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 18 | . . 6 1 . 11 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 58 18 54 6 70 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1493 | 75 516 309 173 30 390 Wait 76 | . 19 24 1 . 32 Move 1281 | 67 464 219 168 29 334 Hop 17 | . . 5 1 . 11 Pick Up 10 | 3 3 3 1 . . Fast Attach 19 | 5 3 8 . 1 2 Attach 1 | . . 1 . . . Detach . | . . . . . . Swap 5 | . 1 3 1 . . Drop 8 | . 3 4 1 . . Fire 73 | . 23 42 . . 8 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 15) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 914 | -9/Materials | Lost 6 parts (1p2n3w) 1115 | -9/Materials | Discovered new exit (range 9) 1117 | -9/Materials | Entered Mines 1127 | -9/Mines | Learned location of Zion (-7) 1175 | -9/Mines | Discovered new exit (range 15) 1179 | -9/Mines | Entered Materials 1179 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1179 | -8/Materials | Discovered new exit (range 15) 1191 | -8/Materials | Entered Storage 1203 | -8/Storage | Build established: Scavenger-Mutant 1361 | -8/Storage | Core integrity fell below 50% 1366 | -8/Storage | Core integrity fell below 20% 1380 | -8/Storage | Discovered new exit (range 15) 1384 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01338_ Flight Unit destroyed. 01338_ Slammed into S-10 Pest. 01338_ S-10 Pest destroyed. 01338_ ECM Suite destroyed. 01338_ System corrupted by crushing effect (+1). 01341_ K-01 Serf collects debris. 01350_ Connecting with Terminal... 01350_ S-10 Pest destroyed. 01351_ Triggered Blade Trap. 01351_ Massive razor-sharp blades shoot up from within the floor. 01351_ Adv. Sensor Array severed. 01353_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01355_ Acquired Flight Unit. 01358_ Flight Unit destroyed. 01360_ Slammed into G-47 Trooper. 01361_ Slammed into U-05 Engineer. 01369_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S006. 01371_ System corrupted: Component data lost. 01380_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?# #?? ?????????# """ #??? | | ?# #???????????????# #??? | | ?# #???????????????#####/####??? | | ?# #??????????????????# #????? | | ?# #??????????????????# #????? | | ?# #??????????????????# #????? | | ?# #??????????????????# #????? | | ?# #??????????????????# #????? | | ?# #??????????????????# #????? | | ?# #??????????????????# #????? | | ?# #??????????????????# #????? | | # #??????????????????# #????? | | # #??????????????????# #????? | | + +?????????###??????# #????? | | # #?????????# ????# #????? | | # #?????????# ??# #????? | | ?# #?????????# # #????? | | ?# #?????????? """ + #????? | | ?# #?????????? 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""????# r#????? | | ?# #??????????? ??????# #????? | | # #??????????????????# #????? | | / #??????????????????# g #????? | | # #??????????????????# #????? | | # #??????????????????#@ #????? | | + #??"##?????????????# g #????? | | # # T#?????????????+ #????? | | ?### / #??????????????# #????? | | ???# #####??????????????# #????? | | ???# #??????????????????# #????? | | ???# #??#####???????????# < #????? | | #### # #???????????# #????? | | + #????????????####????? | | ###### #????????????????????? | | ???????? #????????????????????? | | ?????????? #????????????????????? | | ????????????#????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapTrackerKinecellerator Manual? 0 Play Time 00:25:27 Cumulative 128.7 hours Start 2020.03.01 @ 21:41:10 End 2020.03.01 @ 22:05:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 63 Adventurer 0 Explorer 18 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31)|SHIFT_HUE(1) Steam 1 RUN: ec71779f-a09c-4a3b-9894-0f6b0d0362ec