Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 16:09:51 Player: Jaegerpls Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (155) 775 Value Destroyed (3708) 3708 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (823) 823 TOTAL SCORE: 9706 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 93 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -442 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 287/290 System Corruption 1% Temperature Cool (11) Movement Treading (170) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Medium Treads Cooled VTOL Module > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Melee Analysis Suite Improved Hacking Suite Improved System Shield Mapping Drone Bay (1/3) > --- WEAPON (3) ------- Enhanced Gauss Cannon > --- INVENTORY (5) ---- Advanced Terrain Scan Processor PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Melee Analysis Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Axe Axe Carbide Saw > --- INVENTORY -------- Improved Flight Unit Cesium-ion Thruster Gravity Neutralizer Advanced Terrain Scan Processor PL-3XN's Ring of Power [Rating: 65] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Improved System Shield Weapon Axe Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . . . 6 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 4 | . . 2 . . . 2 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 122 | 7 12 36 6 3 1 37 10 3 . 7 Power 28 | 1 1 6 1 . . 13 3 1 . 2 Engine 19 | 1 . 6 1 . . 7 2 . . 2 Core 9 | . 1 . . . . 6 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 5 12 3 . 1 9 2 . . 1 Treads 5 | . . 3 . . . . 1 . . 1 Leg 4 | . . 4 . . . . . . . . Wheel 9 | 2 5 2 . . . . . . . . Hover . | . . . . . . . . . . . Flight 17 | . . 3 3 . 1 9 1 . . . Utility 32 | 2 2 8 2 1 . 12 2 1 . 2 Device 17 | 1 . 3 2 1 . 5 2 1 . 2 Storage 5 | 1 2 2 . . . . . . . . Processor 7 | . . 3 . . . 4 . . . . Hackware 3 | . . . . . . 3 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 4 10 . 2 . 3 3 1 . 2 Energy Gun 6 | 1 1 3 . . . . 1 . . . Energy Cannon 3 | . 1 2 . . . . . . . . Ballistic Gun 3 | 1 1 . . . . . 1 . . . Ballistic Cannon 4 | . 1 . . . . . . 1 . 2 Launcher 3 | . . 3 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 5 | . . 2 . 2 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . . Unidentified Prototypes 10 | . . 4 1 1 . 4 . . . . Parts Lost 36 | . 1 5 . . . 11 8 8 . 3 Power 12 | . . 2 . . . 5 1 3 . 1 Propulsion 8 | . 1 1 . . . 3 3 . . . Utility 5 | . . . . . . 1 1 2 . 1 Weapon 11 | . . 2 . . . 2 3 3 . 1 Highest Loss Streak 7 | . 1 2 . . . 4 4 7 . 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 7 9 7 8 7 4 1 1 1 1 Power . | . 1 1 1 1 . . . . . . Propulsion 1 | 1 2 1 4 4 3 . . . . . Utility 2 | . 3 4 . . . 2 1 1 1 1 Weapon 1 | . . 2 2 2 2 . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . 6 11 3 1 1 2 . . . 1 Power 1 | . 1 . . . . . . . . . Propulsion 11 | . 5 1 3 1 1 . . . . . Utility 11 | . . 9 . . . 1 . . . 1 Weapon 1 | . . 1 . . . . . . . . Tool/Special 1 | . . . . . . 1 . . . . Average Slot Usage (%) 95 | . 100 98 99 100 100 99 65 46 33 67 Engine 8 | . 5 8 11 11 11 9 5 . . 5 Core 2 | . 8 2 . . . 2 . 3 . . Treads 1 | . . 6 . . . . . . . 5 Leg 1 | . . 9 . . . . . . . . Wheel 3 | . 28 4 . . . . . . . . Flight 15 | . . 1 22 22 22 25 11 6 6 6 Device 15 | . 14 13 22 22 22 14 4 2 . 10 Storage 6 | . 14 11 10 11 11 . . . . . Processor 12 | . . 18 11 11 11 12 13 13 13 13 Hackware 5 | . . . . . . 10 13 13 13 13 Energy Gun 1 | . 2 6 . . . . . . . . Energy Cannon 1 | . 8 . . . . . . . . . Ballistic Cannon 2 | . 13 1 . . . . . . . 11 Slashing Weapon 14 | . . 11 22 22 22 18 10 . . . Peak Build Rating 65 | 9 12 27 29 33 32 65 56 46 24 53 Average Rating 35 | 7 10 20 23 29 31 53 43 31 24 49 On Entrance 24 | . 9 12 23 29 29 31 51 41 24 24 Avg Prop Armor Cover (%) 1 | . . . . . . . 3 . . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 37 | 13 22 37 17 17 17 27 18 19 . 31 Greatest Support 40 | 20 26 40 22 22 23 34 18 17 5 27 Greatest Overweight (x) 2 | 1 2 2 . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 9 12 7 8 8 5 5 5 5 5 Most Carried 15 | 3 10 15 8 8 8 7 5 4 2 2 Average Carried 6 | 2 7 9 7 8 7 4 2 2 2 2 Final Capacity 10 | 8 10 8 8 8 8 5 5 5 5 5 Final Carried 9 | 3 9 8 8 8 8 5 3 2 2 2 Class Distribution -------------------- 34% | Mutant 21% | Hacker-Scout 16% | Scavenger-Mutant 9% | Scout 4% | Derelict-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 2389 | 280 386 687 100 40 10 623 104 90 . 69 Remotely . | . . . . . . . . . . . Salvage Created 6203 | 120 776 1706 693 65 . 2323 447 73 . . Parts 359 | 9 48 107 47 1 . 128 16 3 . . Haulers Intercepted 19 | . 2 6 6 . . 5 . . . . Recyclers Shooed 4 | . 1 2 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 12 3 . 4 Prevented 3 | . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 77 | . 13 30 7 . . 18 6 3 . . Melee 47 | . . 16 7 . . 18 6 . . . Guns 13 | . 3 10 . . . . . . . . Cannons 13 | . 10 . . . . . . 3 . . AOE 3 | . . 3 . . . . . . . . Classes Destroyed 13 | 2 6 2 . . . 2 1 . . . Worker 11 | . . 2 1 . . 8 . . . . Builder 11 | . 5 1 1 . . 4 . . . . Tunneler 4 | 2 . 1 . . . 1 . . . . Hauler 19 | . 2 6 6 . . 5 . . . . Recycler 9 | 1 1 3 1 . . 3 . . . . Minesweeper 3 | . . . . . . . 3 . . . Mechanic 3 | . . . . . . 3 . . . . Operator 2 | . 1 . . . . 1 . . . . Watcher 16 | . 3 5 2 . . 6 . . . . Swarmer 19 | . 3 6 4 . . 3 1 2 . . Grunt 31 | . 10 16 . . . 2 3 . . . Sentry 16 | . . 8 3 . . 3 1 1 . . Programmer 11 | . . . . . . 10 1 . . . Best Kill Streak 5 | 3 4 4 5 . . 4 3 3 . . Combat Bots Only 4 | . 2 4 3 . . 2 2 3 . . Max Kills in Single Turn 2 | 1 1 2 1 . . 1 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . 1 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 506 | . 49 119 46 . . 118 67 77 . 30 Missed 181 | . 12 36 14 . . 50 23 34 . 12 Hits 325 | . 37 83 32 . . 68 44 43 . 18 Projectile 325 | . 37 83 32 . . 68 44 43 . 18 Critical Strikes 10 | . 1 2 . . . 4 1 1 . 1 Damage Taken 4288 | . 418 1051 300 . . 895 504 712 . 408 Core 1290 | . 95 249 96 . . 277 155 317 . 101 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 294 | . . 47 131 . 13 103 . . . . Core Remaining (%) 58 | 100 62 . . . 13 . . . . . Volleys Fired 162 | 10 60 81 . . . . . 10 . 1 Largest 2 | 2 2 2 . . . . . 1 . 2 Hottest 136 | 60 90 136 . . . . . 44 . 80 Shots Fired 301 | 20 120 149 . . . . . 10 . 2 Gun 157 | 20 17 120 . . . . . . . . Cannon 129 | . 103 14 . . . . . 10 . 2 Launcher 15 | . . 15 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 100 | 10 61 17 . . . . . 10 . 2 Thermal 186 | 10 59 117 . . . . . . . . Explosive 15 | . . 15 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | 4 13 13 . . . . . 22 . . Robot Miss Streak 4 | 2 4 3 . . . . . 4 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 413 | 10 66 149 33 2 . 115 28 10 . . Core Hits 195 | 4 28 75 13 . . 48 12 14 . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 34 | . 4 10 3 . . 9 7 . . 1 Burn 10 | . 2 8 . . . . . . . . Blast 3 | . 2 . . . . . . . . 1 Sever 21 | . . 2 3 . . 9 7 . . . Melee Attacks 361 | . . 56 56 4 . 215 30 . . . Impact . | . . . . . . . . . . . Slashing 354 | . . 56 56 4 . 208 30 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 62 | . . 9 10 . . 39 4 . . . Combat Hostiles 5 | . . 1 . . . 3 1 . . . Follow-up Attacks 30 | . . 5 6 . . 16 3 . . . Damage Inflicted 13826 | 106 1126 3766 1673 154 . 5568 1048 350 . 35 Guns 1410 | 106 155 1149 . . . . . . . . Cannons 1576 | . 971 220 . . . . . 350 . 35 Explosions 462 | . . 462 . . . . . . . . Melee 10378 | . . 1935 1673 154 . 5568 1048 . . . Ramming . | . . . . . . . . . . . Kinetic 1083 | 51 433 214 . . . . . 350 . 35 Thermal 1903 | 55 693 1155 . . . . . . . . Explosive 462 | . . 462 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 10378 | . . 1935 1673 154 . 5568 1048 . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 3 . . . . 4 1 1 1 1 Average Corruption 2 | . 2 . . . . 3 1 1 1 1 Corruption Purged 4 | . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . 6 . . . . 29 . 1 . 3 Message Errors 9 | . 2 . . . . 6 . . . 1 Matter Fused 8 | . 3 . . . . 5 . . . . Heat Flow Errors 6 | . . . . . . 6 . . . . Energy Discharges 5 | . . . . . . 5 . . . . Data Loss (minor) 5 | . . . . . . 3 . 1 . 1 Data Loss (major) 3 | . . . . . . 2 . . . 1 Alerts 3 | . 1 . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1279 | . 26 236 195 108 . 652 62 . . . Projectiles 30 | . 26 4 . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1249 | . . 232 195 108 . 652 62 . . . Knockbacks 11 | . 5 2 . . . . . 2 . 2 Impact . | . . . . . . . . . . . Kinetic 9 | . 5 2 . . . . . 1 . 1 Secondary 2 | . . . . . . . . 1 . 1 Self-Inflicted Damage 40 | . . 40 . . . . . . . . Shots 3 | . . 3 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 306 | 40 306 270 . . . 243 . 1 . 5 Average Temperature 78 | 25 76 81 . . . 99 . 1 . 5 Received Heat Transfer 1179 | . 219 465 18 . . 51 162 153 . 111 Effects 3 | . 3 . . . . . . . . . Interference 3 | . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . 2 . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 14 | . 1 12 . . . . 1 . . . Heat Transferred 5426 | 125 1702 3599 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Maximum Alert Level 2 | . . 2 . . . 2 . . . . Low Security (%) 78 | 100 100 51 100 100 . 76 . . . . Level 1 15 | . . 32 . . . 19 . . . . Level 2 5 | . . 16 . . . 4 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 565 | 10 117 511 134 7 . 565 . . . . Initial 109 | . . . 109 . . . . . . . Average 107 | . 45 217 39 . . 107 . . . . Influence Increases 3540 | 15 503 1128 425 27 . 1070 175 135 . 62 Destroy 0b10 Robot/C 1580 | . 260 600 140 . . 360 120 60 . 40 Destroy 0b10 Robot/NC 385 | 15 60 90 55 5 . 145 15 . . . Destroy Leader 490 | . 70 182 56 . . 162 10 . . 10 Allied During Kill 12 | . . . . . . . . . . 12 Successful Hack 135 | . 16 27 19 20 . 53 . . . . Disable Machine 135 | . 15 30 45 . . 45 . . . . Destroy Structure 173 | . 7 109 5 2 . 50 . . . . Partial Spotted 150 | . 30 15 60 . . 45 . . . . Lose Combat Pursuer 480 | . 45 75 45 . . 210 30 75 . . Influence Decreases 3540 | 15 503 869 684 27 . 545 521 175 139 62 Entered New Map 519 | . . . 150 . . . 195 35 139 . Time Decay 2070 | 15 463 519 340 24 . 358 246 60 . 45 Lost Part 340 | . 10 50 . . . 110 80 80 . 10 Lost Ally 7 | . . . . . . . . . . 7 Purge Threat 604 | . 30 300 194 3 . 77 . . . . Squads Dispatched 29 | . 3 3 . . . 22 . 1 . . Investigation 10 | . 3 2 . . . 5 . . . . Extermination 10 | . . . . . . 10 . . . . Reinforcement 8 | . . 1 . . . 7 . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 7 | . . 3 2 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 153 | . 20 46 22 . . 35 11 10 . 9 Peak Tracking Total 9 | . 3 4 5 . . 9 3 8 . 8 Tactical Retreats 19 | . 2 4 3 . . 6 2 2 . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 10 | . 5 2 . . . 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled 9 | . 1 2 3 . . 3 . . . . Max in Single Turn 1 | . 1 1 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 80 | . 7 12 11 9 7 30 . . 4 . Terminals 41 | . 5 8 8 6 . 14 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 6 | . . 1 1 . . 4 . . . . Recycling Units 13 | . 2 2 2 1 . 6 . . . . Scanalyzers 5 | . . 1 . . . 4 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 299 | . 20 36 33 47 50 84 . . 29 . Successful 227 | . 14 23 21 38 50 52 . . 29 . Failed 72 | . 6 13 12 9 . 32 . . . . Catastrophic 6 | . . 1 . 1 . 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 122 | . 17 23 22 23 . 37 . . . . Terminals 124 | . 14 26 25 21 . 38 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 22 | . . 4 4 . . 14 . . . . Recycling Units 32 | . 6 4 4 2 . 16 . . . . Scanalyzers 15 | . . 2 . . . 13 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 132 | . 2 6 5 28 50 12 . . 29 . Record 81 | . . . . 24 42 4 . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 14 | . 1 3 . 2 8 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Alert Level 3 | . . 1 1 . . 1 . . . . Unreport Threat 9 | . 1 2 2 2 . 2 . . . . Locate Traps 2 | . . . 1 . . 1 . . . . Security Status 1 | . . . . . . 1 . . . . Patrol Status 1 | . . . . . . 1 . . . . Registered Components 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 17 | . . 4 4 . . 9 . . . . Scan Component 9 | . . 2 2 . . 5 . . . . Repair 8 | . . 2 2 . . 4 . . . . Recycling Unit Hacks 14 | . 3 2 2 1 . 6 . . . . Report Inventory 12 | . 2 2 2 1 . 5 . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . Scanalyzer 11 | . . 2 . . . 9 . . . . Insert Component 1 | . . . . . . 1 . . . . Retrieve Study 10 | . . 2 . . . 8 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 52 | . 9 9 10 9 . 15 . . . . Terminals 37 | . 7 7 8 8 . 7 . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 11 | . 2 2 2 3 . 2 . . . . Skim 25 | . 5 5 5 5 . 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 14 | . 2 2 2 1 . 7 . . . . Reject 9 | . 2 2 2 1 . 2 . . . . Fedlink 5 | . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Broadcast 1 | . . . . . . 1 . . . . Data Cores Recovered 4 | . 1 . 2 . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 44 | . 5 8 5 5 . 21 . . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 9 | . . 1 . . . 8 . . . . Parts Repaired 8 | . . 2 2 . . 4 . . . . Time 239 | . . 76 64 . . 99 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 19 | . 9 . . . . 10 . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . . . Non-combat 2 | . . . . . . 2 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . parse_system 1 | . . . . . . 1 . . . . no_distress 1 | . . . . . . 1 . . . . find_chute 1 | . . . . . . 1 . . . . Manual 2 | . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 4 | . . . . . . 2 . 1 . 1 Largest Group 2 | . . . . . . 2 . 1 . 1 Highest-Rated Group 146 | . . . . . . 46 . 146 . 96 Highest-Rated Ally 146 | . . . . . . 23 . 146 . 96 Total Orders 1 | . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . 1 Ally Attacks 17 | . . . . . . . . . . 17 Total Damage 778 | . . . . . . . . . . 778 Kills 2 | . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 12168 | 78 1324 2730 1654 939 579 4816 48 . . . Sensors 5010 | . . 428 . . . 4582 . . . . Terrain 12073 | 78 1324 2730 1654 939 579 4725 44 . . . Traps 4 | . . . . . . . 4 . . . Robot Analysis Total 14 | . 1 3 . 2 8 . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . . 3 Drone Launches 6 | . . . . . . . . . . 6 Drone Recoveries 4 | . . . . . . . . . . 4 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 13639 | 148 1340 2768 1656 942 579 4816 527 129 41 693 Spaces Moved 10483 | 89 957 1416 1021 732 1281 3603 743 243 94 304 Core 13 | 3 . . . . . . 10 . . . Treads 588 | . . 327 . . . . . . . 261 Legs 619 | . . 619 . . . . . . . . Wheels 1336 | 86 957 293 . . . . . . . . Hover . | . . . . . . . . . . . Flight 7927 | . . 177 1021 732 1281 3603 733 243 94 43 Fastest Speed 27 | 50 80 37 37 37 37 27 32 35 35 35 Average Speed 56 | 79 90 125 37 37 37 30 39 36 35 197 Slowest Speed 270 | 100 110 270 37 37 37 103 100 100 35 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . 6 1 . 7 . 3 . . Potential Cave-ins 2 | . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 71 | 5 99 94 94 98 88 71 74 40 75 49 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 14 | . . 4 3 2 1 3 . . 1 . Known Exits Taken 6 | . . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . . Scrap Searched 15 | . . . . . 6 . 2 3 . 4 Spaces Dug 60 | . . . 5 2 . 53 . . . . Terrain Destroyed 185 | . . 125 5 2 . 53 . . . . Melee 60 | . . . 5 2 . 53 . . . . Projectile . | . . . . . . . . . . . AOE 125 | . . 125 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Total 17320 | 144 1316 2185 2214 1393 1387 6995 923 269 101 393 Wait 6004 | 36 257 519 1122 653 96 3081 137 14 8 81 Move 10439 | 88 956 1415 1008 729 1280 3588 742 236 93 304 Hop 17 | . . . 6 1 . 7 . 3 . . Pick Up 84 | 3 13 33 11 1 5 18 . . . . Fast Attach 45 | 7 2 7 2 . . 9 8 3 . 7 Attach 31 | . 2 12 . . . 12 3 2 . . Detach 15 | . 2 8 . . . 3 1 1 . . Swap 94 | . 10 28 8 4 1 43 . . . . Drop 99 | . 14 36 11 1 5 28 4 . . . Fire 162 | 10 60 81 . . . . . 10 . 1 Melee 298 | . . 46 46 4 . 176 26 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 30 | . . . . . . 30 . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 14) 515 | -10/Materials | Discovered new exit (range 9) 566 | -10/Materials | Discovered new exit (range 13) 785 | -10/Materials | Discovered new exit (range 14) 1200 | -10/Materials | Build established: Scavenger-Mutant 1354 | -10/Materials | Discovered new exit (range 5) 1489 | -10/Materials | Entered another Materials area 1489 | -9/Materials | Evolved 2 slots: Utility x2 1966 | -9/Materials | Discovered new exit (range 9) 1990 | -9/Materials | Discovered new exit (range 16) 2289 | -9/Materials | Build established: Mutant 2520 | -9/Materials | Discovered new exit (range 16) 2533 | -9/Materials | Discovered new exit (range 16) 2893 | -9/Materials | Identified exit to Mines 3169 | -9/Materials | Repaired Lgt. Deuterium Engine 3225 | -9/Materials | Repaired Imp. Terrain Scanner 3300 | -9/Materials | Discovered new exit (range 15) 3349 | -9/Materials | Identified exit to Materials 3541 | -9/Materials | Loaded intel: 18 interactive machine locations 3581 | -9/Materials | Learned location of Mines (-8) 3630 | -9/Materials | Learned location of Zion (-7) 3640 | -9/Materials | Learned Storage trap positions 3664 | -9/Materials | Discovered exit to Materials (range 16) 3853 | -9/Materials | Identified exit to Storage 4172 | -9/Materials | Core integrity fell below 50% 4257 | -9/Materials | Entered Storage 4258 | -9/Storage | Loaded intel: 13 trap records 4481 | -9/Storage | Build established: Scavenger-Mutant 4832 | -9/Storage | Core integrity fell below 20% 4933 | -9/Storage | Met 01-MTF 5281 | -9/Storage | Repaired Sml. Storage Unit 5357 | -9/Storage | Repaired Imp. Terrain Scanner 5455 | -9/Storage | Discovered exit to Materials (range 16) 5595 | -9/Storage | Learned 4 Recycling zone layouts 5661 | -9/Storage | Learned location of Recycling (-9) 5778 | -9/Storage | Discovered new exit (range 4) 5830 | -9/Storage | Learned location of Armory (-3) 5885 | -9/Storage | Learned Materials repair station intel 5892 | -9/Storage | Build established: Mutant 5913 | -9/Storage | Entered Recycling 5913 | -9/Recycling | Accompanied by 1 ally (01-MTF) 5914 | -9/Recycling | Identified exit to Scraptown 6250 | -9/Recycling | Scanned before Scraplab entrance 6264 | -9/Recycling | Found Prototype Device 6264 | -9/Recycling | Identified 01-MTF's Autohacker 6274 | -9/Recycling | Entered Scraplab 6676 | -9/Recycling | Learned location of Storage (-9) 6715 | -9/Recycling | Discovered new exit (range 11) 6726 | -9/Recycling | Learned 8 Materials zone layouts 6768 | -9/Recycling | Learned Storage trap positions 6826 | -9/Recycling | Learned Storage stockpile data 6836 | -9/Recycling | Learned 4 Materials zone layouts 6855 | -9/Recycling | Entered Scraptown 6933 | -9/Scraptown | Learned location of Extension (-5) 7000 | -9/Scraptown | Discovered new exit (range 11) 7027 | -9/Scraptown | Visited Symbiants 7038 | -9/Scraptown | Visited Red Mages 7053 | -9/Scraptown | Visited CPS Storage 7066 | -9/Scraptown | Visited UFD Registry 7066 | -9/Scraptown | Registered with UFD as "Gaussroller" 7077 | -9/Scraptown | Visited TADAMA 7084 | -9/Scraptown | Visited CR-KLE's Repair Center 7086 | -9/Scraptown | CR-KLE repaired 1 part 7094 | -9/Scraptown | Visited Fellowship of the Rings 7153 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7156 | -9/Scraptown | Found DCF Scrap (29 items) 7163 | -9/Scraptown | Visited Scrapoid Research Area 7171 | -9/Scraptown | Visited Scrap Suit Storage 7213 | -9/Scraptown | Visited Observation Area 7270 | -9/Scraptown | Visited Scrapoid Pod Storage 7282 | -9/Scraptown | Visited Curators Association 7295 | -9/Scraptown | Visited Analyses Database 7304 | -9/Scraptown | Visited Abandonware Association 7307 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7308 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 7308 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 7317 | -9/Scraptown | Visited Junk Repository 7382 | -9/Scraptown | Met Optimus 7382 | -9/Scraptown | Accepted into 0bPrime 7404 | -9/Scraptown | Discovered new exit (range 3) 7434 | -9/Scraptown | Entered Factory 7434 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 7916 | -6/Factory | Build established: Scout 8897 | -6/Factory | Discovered new exit (range 11) 8918 | -6/Factory | Identified exit to Lower Caves 9000 | -6/Factory | Loaded intel: 26 terminal locations 9067 | -6/Factory | Learned Hub_04(d) trap positions 9123 | -6/Factory | Loaded intel: 6 repair station locations 9168 | -6/Factory | Learned Extension non-interactive machine intel 9208 | -6/Factory | Build established: Hacker-Scout 9225 | -6/Factory | Learned 2 Lower Caves zone layouts 9239 | -6/Factory | Learned location of Proximity Caves (-6) 9262 | -6/Factory | Identified exit to Factory 9297 | -6/Factory | Learned Hub_04(d) terminal intel 9343 | -6/Factory | Learned Extension stockpile data 9379 | -6/Factory | Discovered exit to Lower Caves (range 7) 9737 | -6/Factory | Discovered exit to Factory (range 9) 10249 | -6/Factory | Cargo convoy interrupted 10270 | -6/Factory | Found Prototype Processor 10271 | -6/Factory | Identified Exp. Targeting Computer 10778 | -6/Factory | Loaded intel: 8 recycling unit locations 10830 | -6/Factory | Repaired Imp. Sensor Array 11263 | -6/Factory | Repaired Broken Axe+ 11322 | -6/Factory | Repaired Axe+ 11349 | -6/Factory | Repaired Imp. Flight Unit 11373 | -6/Factory | Learned location of Protoforge (-2) 11445 | -6/Factory | Found PL-3XN's Ring of Power 12250 | -6/Factory | Entered Lower Caves 12280 | -6/Lower Caves | Lost 4 parts (2p1n1u) 12356 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12431 | -6/Lower Caves | Lost 4 parts (3n1w) 12457 | -6/Lower Caves | Core integrity fell below 50% 12600 | -6/Lower Caves | Learned 4 Factory zone layouts 12709 | -6/Lower Caves | Entered a destroyed Warlord outpost 12733 | -6/Lower Caves | Build established: Hacker-Mutant 12773 | -6/Lower Caves | Discovered new exit (range 15) 12776 | -6/Lower Caves | Identified exit to Lower Caves 12777 | -6/Lower Caves | Entered another Lower Caves area 12806 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12810 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12855 | -6/Lower Caves | Core integrity fell below 20% 12884 | -6/Lower Caves | Lost 7 parts (2p2u3w) 12905 | -6/Lower Caves | Discovered new exit (range 6) 12906 | -6/Lower Caves | Identified exit to Data Miner 12906 | -6/Lower Caves | Entered Data Miner 12906 | -6/Data Miner | Discovered new exit (range 6) 12909 | -6/Data Miner | Identified exit to Proximity Caves 12914 | -6/Data Miner | Met Data Miner 12925 | -6/Data Miner | Learned location of Section 7 (-2) 12925 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12938 | -6/Data Miner | Received God Mode back door access code from Data Miner 12947 | -6/Data Miner | Entered Proximity Caves 13240 | -5/Proximity Caves | Learned Factory trap positions 13296 | -5/Proximity Caves | Build established: Derelict-Mutant 13350 | -5/Proximity Caves | Learned Factory security intel 13455 | -5/Proximity Caves | Spotted B-75 Beast 13458 | -5/Proximity Caves | Escorted by Enhanced Grunt 13640 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13470_ Matter Filter destroyed. 13507_ Hvy. Plasma Cannon fries itself beyond repair. 13508_ Imp. Cooling System fries itself beyond repair. 13509_ Dynamic Insulation System fries itself beyond repair. 13511_ Lyr. Medium Armor Plating fries itself beyond repair. 13577_ Mapping Drone released from Mapping Drone Bay. 13620_ Enhanced Grunt suffers critical hit (Burn). 13620_ G-50 Soldier destroyed. 13624_ Chain reaction triggered in Lgt. Angular Momentum Engine. 13626_ Enhanced Grunt heat damages Prototype Energy Cannon. 13626_ Enhanced Grunt overheating. 13628_ Enhanced Grunt heat short circuits Enh. Flexi-carbon Leg. 13628_ Enhanced Grunt overheating. 13628_ Slug penetrates Enhanced Grunt. 13628_ Enhanced Grunt Enh. Flexi-carbon Leg blasted off. 13628_ Enhanced Grunt knocked back. 13630_ Battle Cannon destroyed. 13632_ Enhanced Grunt critical meltdown. 13639_ Mapping Drone retrieved by Mapping Drone Bay (no repairs). 13639_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#????????????????????????? | | ???????????????????????#????#????????????????????? | | ????????????????????? ## ??#????????????????????? | | ??????????????????#?# ? #??#? ????????????????? | | ????????????????#???# ###? ? ??#? ??????????? | | ?????????????###?##?# ###? ##?#????????????? | | ?????????????#####?## #####?##??????????? | | ????????? ?##???##### ####?#####????????? | | ????????????######### g ################???????? | | ???????????#??#?##### ############?#? ????? | | ????????? #?# ##g #? ############ ??????? | | ?????????# ? gg###? #######? ? ???? | | ????????##?? ? ##### ?##?###?#?? ?#???? | | ?????? ??#??##### ### ####?########## ? #????? | | ????? #??###### #### ###########?## ##???? | | ?????? ? #?#?#?#####?## #?#############?? ?##??? | | ????? ### ######## ##############?# ##??? | | ????? ? ?? ? ?###### ###?######### ?#??? | | ??????? ? ? ##### ############ ? #??? | | ????? ?? ? ##### ###?####?### ??#??? | | ????? ?####? ###### #####??###?#? ???? | | ???? #??#??## ### gg nn ############ #??? | | ????????##### ?###g;## @## # ####?####?### ?#?? | | ?????#?##?##### "=%"## #### #####?##?# ###?##?? | | ????? ?#########"% "######## ######### ???? | | ????? ???### ?#"%= ####### ### #### ? ???? | | ????????### "###### ## ###??? | | ???????? ? ######## ??#???? | | ????? ? ? ######## ####? ?#????? | | ??????#? ?## ####### ########?#????? | | ??????#??##### ##?#### #?###?##???? | | ??????????##?## ####### ##???#????? | | ???????? ???########### ## ##?##?????? | | ????????????#?#?#### ###### #?????????? | | ????????? ?####?## ###### ##?????????? | | ?????????? #??#?## ###?## ##??????????? | | ##? ??????????### ##?###?##????#??????? | | ### ?????????????# ##??#####????????????? | | ###?????????????## ##?##?????????????????? | | #?#? ??? ??##??## ##?????#???????????????? | | ?###? ??## #?# #??????????????????????? | | ######???## ## ## #??????????????????????? | | #####?#### ## ######??????????????????????? | | ####### ## #???????????????????????????? | | #### #???????????????????????????? | | ### #???????????????????????????? | | ## ## ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 12 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. Corruption Screen | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Deuterium Engine | 26% | -9/Materials Imp. Terrain Scanner | 54% | -9/Materials Sml. Storage Unit | 25% | -9/Storage Imp. Terrain Scanner | 13% | -9/Storage Imp. Sensor Array | 9% | -6/Factory Axe | 40% | -6/Factory | Broken Axe | 54% | -6/Factory Imp. Flight Unit | 30% | -6/Factory Studied --------- Flight Unit | -9/Materials | Hacked Axe | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Imp. Ion Engine | -6/Factory | Hacked Datajack | -6/Factory | Hacked Lgt. Ion Engine | -6/Factory | Hacked Imp. Datajack | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies Jackpot Party Time \\IAMDERELICT Challenges ------------ None Game ------ Seed MinesnifferDeflectorAutogun Manual? 0 Play Time 02:49:29 Cumulative 50.8 hours Start 2025.11.08 @ 13:09:50 End 2025.11.08 @ 16:09:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb91f591-b86f-449c-8f4c-e713ba8dd097