Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 01:15:42 Player: Pitt Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (58) 290 Value Destroyed (1842) 1842 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7652 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 9/300 Energy 2/160 System Corruption 21% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- Backup Power I Light Nuclear Core > --- PROPULSION (4) --- Heavy Treads Armored Leg Linear Gravjet > --- UTILITY (7) ------ Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Shield Generator > --- WEAPON (4) ------- Long-range Proton Cannon Autogun > --- INVENTORY (5) ---- Improved Recalibrator Long-range Proton Cannon Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Backup Power I Light Nuclear Core > --- PROPULSION ------- Heavy Treads Armored Leg Linear Gravjet > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Long-range Proton Cannon Autogun Enhanced Gauss Cannon > --- INVENTORY -------- Improved Recalibrator Long-range Proton Cannon Heavy Plasma Cannon [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 5 | . . . . 2 1 . 1 . . 1 . . Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 70 | 7 3 8 1 14 . 8 1 9 . 6 1 12 Power 6 | 1 . 2 . 1 . . . . . 1 . 1 Engine 5 | 1 . 2 . 1 . . . . . 1 . . Core 1 | . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 13 | 2 . . . 3 . 3 . . . . . 5 Treads 7 | . . . . 3 . 3 . . . . . 1 Leg 4 | 2 . . . . . . . . . . . 2 Wheel 1 | . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 25 | 2 1 1 . 6 . 2 1 5 . 4 . 3 Device 14 | 1 1 1 . 1 . 2 . 5 . 2 . 1 Storage 2 | 1 . . . 1 . . . . . . . . Processor 5 | . . . . 3 . . . . . 1 . 1 Hackware 1 | . . . . . . . 1 . . . . . Protection 3 | . . . . 1 . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 2 5 1 4 . 3 . 4 . 1 1 3 Energy Gun 4 | 1 . 2 . 1 . . . . . . . . Energy Cannon 7 | . . 2 . 1 . . . 3 . . . 1 Ballistic Gun 10 | 1 . 1 1 2 . 3 . 1 . . . 1 Ballistic Cannon 5 | . 2 . . . . . . . . 1 1 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 2 . . . 1 . . . 1 Parts Lost 33 | . . . . . . 8 . 15 . 7 . 3 Power 2 | . . . . . . 1 . . . 1 . . Propulsion 6 | . . . . . . 3 . 2 . . . 1 Utility 11 | . . . . . . 1 . 5 . 5 . . Weapon 14 | . . . . . . 3 . 8 . 1 . 2 Highest Loss Streak 11 | . . . . . . 4 . 11 . 3 . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 100 99 100 95 84 77 78 55 20 22 11 61 Engine 4 | . 14 11 11 9 7 . . . . . . 1 Treads 6 | . . . . 15 15 13 13 5 . . . 3 Leg 5 | . 28 22 22 2 . . . . . . . 4 Device 4 | . 14 11 11 2 . 5 6 4 6 5 . 2 Storage 5 | . 14 11 11 9 7 7 6 5 . . . . Processor 15 | . . . . 21 23 23 20 16 13 14 11 16 Energy Gun 3 | . 8 15 1 7 7 3 . . . . . . Energy Cannon 4 | . . 2 11 8 7 1 . 4 . . . 4 Ballistic Gun 10 | . 8 3 9 14 15 20 26 14 . . . 4 Ballistic Cannon 5 | . 10 22 22 5 . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 43 | 13 15 26 27 42 42 43 36 36 4 12 12 36 Greatest Support 70 | 20 20 20 20 40 40 60 40 40 3 3 3 70 Greatest Overweight (x) 11 | . . 1 1 1 1 8 . 11 1 3 3 4 Average Overweight (x) . | . . . 1 . 1 . . 1 1 . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 5 5 5 5 Average Capacity 9 | 7 8 8 8 11 15 15 15 13 5 5 5 5 Most Carried 15 | 4 8 8 8 14 14 15 15 15 2 5 5 5 Average Carried 8 | 2 5 7 7 10 14 13 15 11 2 1 4 2 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 8 8 8 14 14 15 15 2 2 5 5 3 Class Distribution -------------------- 62% | Mutant 30% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Matter Collected 1732 | 330 51 235 85 321 . 297 . 160 . . . 253 Remotely . | . . . . . . . . . . . . . Salvage Created 2023 | 195 54 406 88 489 . 454 18 139 . . . 180 Parts 113 | 11 5 28 5 20 . 29 2 9 . . . 4 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Combat Hostiles Destroyed 43 | . . 9 2 10 . 10 1 7 . . . 4 Guns 28 | . . 5 . 6 . 9 1 7 . . . . Cannons 13 | . . 4 2 2 . 1 . . . . . 4 Classes Destroyed 13 | 3 1 4 1 2 . 2 . . . . . . Worker 2 | 2 . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . Recycler 3 | 1 . 1 . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . Watcher 4 | . . 2 . 2 . . . . . . . . Swarmer 17 | . . 4 . . . 3 1 5 . . . 4 Grunt 16 | . . 4 1 6 . 5 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . Sentry 4 | . . 1 . 3 . . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . Hunter 3 | . . . . 1 . . . 2 . . . . Heavy 1 | . . . . . . 1 . . . . . . Best Kill Streak 5 | 3 1 5 2 3 . 3 1 4 . . . 4 Combat Bots Only 5 | . . 5 2 2 . 3 1 4 . . . 3 Max Kills in Single Turn 2 | 1 1 2 2 2 . 1 1 1 . . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Damage Taken 5995 | . . 257 11 589 . 986 123 1888 . 1372 . 769 Core 1655 | . . 40 . 121 . 41 17 422 . 805 . 209 Absorbed by Shields 42 | . . . . . . . . . . . . 42 Regen/Repaired (Parts) 72 | . . . . 72 . . . . . . . . Core Remaining (%) 85 | 100 100 . 90 78 . 94 . . 48 . . . Volleys Fired 201 | 20 8 24 5 42 . 30 3 33 . 2 . 34 Largest 4 | 2 2 4 4 4 . 4 3 3 . 1 . 2 Hottest 188 | 70 70 188 188 177 . 169 84 178 . 57 . 81 Shots Fired 417 | 40 16 75 8 100 . 87 9 44 . 2 . 36 Gun 263 | 40 14 30 1 49 . 77 9 40 . . . 3 Cannon 154 | . 2 45 7 51 . 10 . 4 . 2 . 33 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 268 | 20 9 43 2 57 . 59 9 40 . 2 . 27 Thermal 136 | 20 7 28 6 43 . 28 . 4 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 13 | . . 4 . . . . . . . . . 9 Robot Hit Streak 28 | 4 8 8 6 12 . 28 3 16 . . . 9 Robot Miss Streak 8 | 3 2 5 1 3 . 6 3 8 . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 . 3 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . Shots Hit Robots 270 | 22 10 31 4 66 . 71 5 40 . . . 21 Core Hits 145 | 7 1 17 2 22 . 29 4 46 . 10 . 7 Critical Kills 2 | . . . . 2 . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Critical Strikes 10 | . . . . 4 . 1 . . . . . 5 Burn 1 | . . . . . . 1 . . . . . . Meltdown 2 | . . . . 2 . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . Blast 6 | . . . . 1 . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4945 | 304 133 584 111 1138 . 1297 56 543 . 182 . 597 Guns 2914 | 304 133 206 13 594 . 1091 56 468 . . . 49 Cannons 1836 | . . 378 98 542 . 206 . 75 . . . 537 Explosions 179 | . . . . . . . . . . 179 . . Melee . | . . . . . . . . . . . . . Ramming 16 | . . . . 2 . . . . . 3 . 11 Kinetic 3029 | 156 72 358 15 606 . 789 56 468 . . . 509 Thermal 1612 | 148 61 194 96 530 . 508 . 75 . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 288 | . . 32 . . . . . . . 179 . 77 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . 5 5 . . . . . . 4 19 21 Average Corruption 13 | . . 5 5 . . . . . . 3 13 19 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 59 | . . 4 7 . . . . . . 4 8 36 Message Errors 12 | . . 3 . . . . . . . 1 1 7 Matter Fused 18 | . . . 3 . . . . . . 2 2 11 Heat Flow Errors 8 | . . . 1 . . . . . . . 3 4 Energy Discharges 3 | . . . . . . . . . . 1 . 2 Data Loss (minor) 9 | . . 1 2 . . . . . . . . 6 Data Loss (major) 3 | . . . 1 . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 42 | . . 16 . . . . . 3 . . . 23 Projectiles 42 | . . 16 . . . . . 3 . . . 23 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 14 | . . 2 . 5 . . . . . . . 7 Impact . | . . . . . . . . . . . . . Kinetic 13 | . . 2 . 4 . . . . . . . 7 Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 19 | . . . . . . . . . . 19 . . Shots 1 | . . . . . . . . . . 1 . . Rammed 7 | . . . . 1 . . . . . 3 . 3 Targets Rammed 7 | . . . . 1 . . . . . 3 . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 425 | 18 36 425 153 302 . 290 . 66 . 33 250 214 Average Temperature 86 | 8 14 158 47 80 . 79 . 36 . 19 107 68 Received Heat Transfer 1070 | . . 87 6 234 . 315 . 75 . 353 . . Effects 4 | . . 4 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . Parts Melted 7 | . . 1 . 5 . 1 . . . . . . Heat Transferred 3552 | 444 185 481 185 1073 . 1073 . 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Peak Influence 317 | 30 41 223 136 317 55 188 163 . . 177 61 166 Initial 98 | . 19 16 86 52 50 38 98 . . 37 61 42 Average 98 | 12 28 84 133 175 52 125 99 . . 56 61 58 Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . Low Security (%) 90 | 100 100 95 100 63 100 100 100 . . 100 100 100 Level 1 9 | . . 4 . 37 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . Squads Dispatched 8 | . . 1 . 3 . 1 . . . . . 3 Investigation 1 | . . . . 1 . . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 6 | . . 1 . 2 . 1 . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Distress Signals 5 | . . . . 3 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 100 | . 1 12 2 17 . 10 3 14 1 26 7 7 Peak Tracking Total 15 | . 1 3 2 4 . 3 4 7 1 15 6 4 Tactical Retreats 9 | . . . . 1 . . 1 2 . 3 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Traps Triggered 4 | . . . . . . 2 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Machines Disabled 8 | . . 1 . 3 . . . . . 2 . 2 Max in Single Turn 2 | . . 1 . 1 . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Machines Accessed 12 | . . 4 . 4 1 . . . . 1 . 2 Terminals 10 | . . 4 . 3 1 . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 38 | . . 15 . 14 1 . . . . 3 . 5 Successful 18 | . . 9 . 7 1 . . . . . . 1 Failed 20 | . . 6 . 7 . . . . . 3 . 4 Catastrophic 4 | . . 2 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . . 8 . 10 . . . . . 3 . 2 Terminals 32 | . . 15 . 11 1 . . . . 3 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . . 3 . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . . 7 . 2 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 3 . . . . . . . 1 Scan Component 2 | . . . . 2 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 2 . 2 . . . . . . . . Terminals 4 | . . 2 . 2 . . . . . . . . Botnet 4 | . . 2 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . 4 . 4 1 . . . . 1 . 2 Full Trace Events 1 | . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 51 | . . . . 51 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Total Allies 3 | . . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . . 24 Total Damage 296 | . . . . . . . . . . . . 296 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Turns Passed 5309 | 286 125 393 280 1000 15 390 190 1194 34 315 137 950 Spaces Moved 2749 | 180 78 158 140 460 7 147 109 461 35 291 222 461 Core 820 | 5 . . . . . 7 . 172 35 291 222 88 Treads 1255 | . . . . 409 7 140 109 289 . . . 301 Legs 663 | 175 78 158 140 51 . . . . . . . 61 Wheels 11 | . . . . . . . . . . . . 11 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 160 240 160 165 50 100 50 50 50 Average Speed 151 | 118 120 166 190 175 240 185 165 215 100 72 52 150 Slowest Speed 600 | 120 120 190 190 240 240 450 165 600 100 200 200 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 9 15 22 42 32 . 96 3 53 5 11 88 7 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . . . . . Scrap Searched 4 | . . . 2 . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 13 | . . . . . . . . . . . . 13 Melee . | . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . . . 13 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Was Fac Total 3563 | 210 92 240 148 583 6 208 112 621 34 390 243 676 Wait 471 | . . 36 . 35 . 20 . 118 . 82 19 161 Move 2738 | 179 77 157 139 459 6 146 108 460 34 291 221 461 Hop . | . . . . . . . . . . . . . Pick Up 46 | 4 4 7 1 18 . 4 . . . 6 . 2 Fast Attach 30 | 7 . 2 1 2 . 3 1 1 . 3 1 9 Attach 23 | . . 2 . 3 . 5 . 6 . 3 . 4 Detach 4 | . . . . 2 . . . . . . 1 1 Swap 18 | . 3 4 . 9 . . . 2 . . . . Drop 25 | . . 8 2 12 . . . 1 . . 1 1 Fire 201 | 20 8 24 5 42 . 30 3 33 . 2 . 34 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . 1 . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 287 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 13) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Weapon x2 692 | -9/Materials | Discovered new exit (range 8) 805 | -9/Materials | Entered Mines 849 | -9/Mines | Identified exit to Materials 1039 | -9/Mines | Learned 2 Materials zone layouts 1085 | -9/Mines | Entered Materials 1085 | -8/Materials | Evolved 2 slots: Utility x2 1833 | -8/Materials | Repaired Adv. Beam Cannon? 2056 | -8/Materials | Discovered new exit (range 11) 2085 | -8/Materials | Entered Factory 2085 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2093 | -7/Factory | Identified exit to DSF 2100 | -7/Factory | Entered DSF 2159 | -7/DSF | Additional patrols routed to DSF 2187 | -7/DSF | Found Prototype Device 2230 | -7/DSF | Lost 3 parts (1p1n1w) 2316 | -7/DSF | Lost 4 parts (2n1u1w) 2362 | -7/DSF | Sterilization system engaged 2382 | -7/DSF | Ambient heat levels rising (+10) 2383 | -7/DSF | Discovered new exit (range 16) 2397 | -7/DSF | Ambient heat levels rising (+10) 2412 | -7/DSF | Ambient heat levels rising (+10) 2427 | -7/DSF | Ambient heat levels rising (+10) 2442 | -7/DSF | Ambient heat levels rising (+10) 2457 | -7/DSF | Ambient heat levels rising (+10) 2472 | -7/DSF | Ambient heat levels rising (+10) 2487 | -7/DSF | Ambient heat levels rising (+10) 2490 | -7/DSF | Entered Factory 2490 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2621 | -6/Factory | Build established: Gunner 2655 | -6/Factory | Discovered new exit (range 9) 2680 | -6/Factory | Entered Lower Caves 3296 | -6/Lower Caves | Lost 11 parts (2n4u5w) 3467 | -6/Lower Caves | Build established: Mutant 3682 | -6/Lower Caves | Attracted the attention of an 0b10 base 3702 | -6/Lower Caves | Encountered a Warlord checkpoint 3722 | -6/Lower Caves | Lost 3 parts (3w) 3722 | -6/Lower Caves | Learned Factory emergency access door positions 3728 | -6/Lower Caves | Identified Active Sensor Suite 3761 | -6/Lower Caves | Discovered new exit (range 7) 3771 | -6/Lower Caves | Identified exit to Lower Caves 3864 | -6/Lower Caves | Spotted B-75 Beast 3865 | -6/Lower Caves | Core integrity fell below 50% 3874 | -6/Lower Caves | Entered another Lower Caves area 3875 | -6/Lower Caves | Encountered a Warlord checkpoint 3904 | -6/Lower Caves | Discovered new exit (range 5) 3907 | -6/Lower Caves | Identified exit to Factory 3908 | -6/Lower Caves | Entered Factory 3908 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4134 | -5/Factory | Lost 3 parts (3u) 4184 | -5/Factory | Core integrity fell below 50% 4223 | -5/Factory | Core integrity fell below 20% 4223 | -5/Factory | Sucked down chute 4223 | -5/Factory | Entered Waste 4231 | -5/Waste | Lost 3 parts (1p1u1w) 4238 | -5/Waste | EMP discharged 4238 | -5/Waste | System corruption reached 10% 4246 | -5/Waste | Spotted C-40 Crusher 4255 | -5/Waste | Spotted C-40 Crusher 4255 | -5/Waste | Spotted C-40 Crusher 4261 | -5/Waste | Spotted C-40 Crusher 4261 | -5/Waste | Spotted C-40 Crusher 4262 | -5/Waste | Spotted C-40 Crusher 4338 | -5/Waste | EMP discharged 4346 | -5/Waste | Discovered new exit (range 12) 4360 | -5/Waste | Entered Factory 4641 | -5/Factory | Allied Derelicts emerged from ambush trap array 5310 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 04962_ System corrupted: Substantial component data lost. 04982_ K-01 Serf collects debris. 05002_ Connecting with Fabricator... 05025_ System corrupted: Matter fused (-8). 05042_ RFU50HJGUZWRVEIE4S| 6M|XR&ZRE8XFC5S0 05066_ System corrupted: Energy discharge (-62). 05096_ Connecting with Terminal... 05118_ System corrupted: Heat flow error (+242). 05139_ AJMR3D#CJFZD =UMLLX8J 05167_ System corrupted: Energy discharge (-51). 05194_ ALERT: Rogue bot located, Programmers report to Factory Zone 5P. 05249_ ALERT: Cargo convoy en route, clear transfer corridor. 05253_ A4CO IZ,I=PH%5LODZ2CH,4SN6HQU 05277_ System corrupted: Heat flow error (+193). 05296_ System corrupted: IFF burst signal emitted. 05297_ Construction Platform disabled. 05302_ Slammed into P-70 Sage. 05303_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05306_ Slammed into P-70 Sage. 05309_ Enh. Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????? 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