Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 13:22:53 Player: Powerlich_soros Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (608) 608 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2518 Bonus ------- None Cogmind --------- Core Integrity 291/550 Matter 251/300 Energy 100/100 System Corruption 0% Temperature Warm (126) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Light Nuclear Core Flight Unit Flight Unit Flight Unit Matter Filter Small Laser Light Assault Rifle Advanced Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Matter Filter Matter Filter > --- WEAPON ----------- Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Flight Unit Flight Unit Flight Unit Matter Filter Small Laser Light Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Matter Filter Device Matter Filter Storage Large Storage Unit Processor Melee Analysis Suite Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 20 | 7 1 . . 12 Power 3 | 1 . . . 2 Engine 2 | 1 . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . . 4 Device 3 | . . . . 3 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 3 . . . 5 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . . . . 11 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 66 | . 85 66 66 60 Engine 6 | . 14 11 11 3 Core 2 | . . . . 4 Wheel 18 | . 28 22 22 13 Device 9 | . . . . 14 Storage 10 | . 14 11 11 9 Energy Gun 5 | . 14 11 11 . Ballistic Gun 8 | . 14 11 11 6 Ballistic Cannon 4 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 43 | 13 33 28 28 43 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 11 | 1 1 1 1 11 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 12 | 2 7 7 7 12 Average Carried 7 | . 4 6 6 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 11 | 2 6 6 7 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 517 | 242 56 . . 219 Remotely . | . . . . . Salvage Created 638 | . 87 . . 551 Parts 44 | . 9 . . 35 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 14 | . 4 . . 10 Guns 10 | . 4 . . 6 Cannons 4 | . . . . 4 Classes Destroyed 8 | . 2 . . 6 Worker 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 3 | . 3 . . . Grunt 7 | . 1 . . 6 Duelist 1 | . . . . 1 Sentry 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 3 | . 3 . . 3 Combat Bots Only 3 | . 3 . . 3 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 90 | . 10 . 3 77 Missed 22 | . 2 . 1 19 Damage Taken 1276 | . 119 . 25 1132 Core 280 | . 21 . . 259 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 91 . 100 . Volleys Fired 51 | . 6 1 . 44 Largest 2 | . 2 2 . 2 Hottest 96 | . 60 60 . 96 Shots Fired 89 | . 12 2 . 75 Gun 51 | . 12 2 . 37 Cannon 38 | . . . . 38 Launcher . | . . . . . Special . | . . . . . Kinetic 76 | . 6 1 . 69 Thermal 13 | . 6 1 . 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 3 . . 7 Robot Miss Streak 4 | . 1 2 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 49 | . 8 . . 41 Core Hits 27 | . 5 . . 22 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 995 | . 90 . . 905 Guns 462 | . 90 . . 372 Cannons 533 | . . . . 533 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 895 | . 34 . . 861 Thermal 100 | . 56 . . 44 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | . 12 . . 150 Average Temperature 57 | . 10 . . 60 Received Heat Transfer 483 | . 18 . 15 450 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 225 | . 125 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 179 | . 105 59 32 179 Initial 44 | . . 44 22 12 Average 68 | . 61 47 28 83 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 6 1 3 22 Peak Tracking Total 5 | . 2 1 3 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 928 | 59 206 61 44 558 Spaces Moved 652 | 61 207 60 46 278 Core 26 | 6 . . . 20 Treads . | . . . . . Legs . | . . . . . Wheels 626 | 55 207 60 46 258 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 95 Average Speed 109 | 78 86 95 95 138 Slowest Speed 600 | 95 95 95 95 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 33 8 13 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . . 15 Melee . | . . . . . Projectile 15 | . . . . 15 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 782 | 68 223 62 46 383 Wait 45 | . 4 . . 41 Move 648 | 60 206 59 45 278 Hop . | . . . . . Pick Up 13 | 1 4 1 1 6 Fast Attach 13 | 6 1 . . 6 Attach 5 | . . . . 5 Detach 3 | . 1 . . 2 Swap 2 | 1 . . . 1 Drop 2 | . 1 1 . . Fire 51 | . 6 1 . 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 12) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Utility x2 267 | -9/Materials | Discovered new exit (range 14) 313 | -9/Materials | Build established: Mutant 327 | -9/Materials | Entered Mines 341 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 362 | -9/Mines | Discovered new exit (range 9) 371 | -9/Mines | Entered Materials 371 | -8/Materials | Evolved 2 slots: Utility x2 470 | -8/Materials | Lost 4 parts (1p1n2w) 929 | -8/Materials | Self-destructed Last Messages --------------- 00892_ U-05 Engineer builds a Wall. 00893_ Matter Filter destroyed. 00895_ Adv. Assault Cannon blasted off. 00896_ U-05 Engineer builds a Wall. 00897_ Acquired 12 matter. 00899_ Acquired 1 matter. 00912_ Acquired Melee Analysis Suite. 00917_ G-50 Soldier knocked back. 00917_ R-06 Scavenger collects Imp. Ion Engine. 00921_ Penetrated by Slug. 00921_ Adv. Assault Cannon blasted off. 00921_ R-06 Scavenger collects Adv. Assault Cannon. 00923_ G-47 Trooper knocked back. 00923_ Lgt. Nuclear Core destroyed. 00923_ Matter Filter destroyed. 00923_ Wheel destroyed. 00923_ Knocked back. 00928_ Adv. Assault Cannon destroyed. 00928_ Knocked back. 00928_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????" ????????????? | | ???????????????????????????????"" ????????????? | | ???????????????????????????????" ?????????????? | | ??????????????????????????????? ?????????????? | | ??????????????????????????? ??? ?????????????? | | ?????????????????????????#? ?"" ?????????????? | | ?????????????????????????# """"" ?????????????? | | ?????????????????????????# """"" #?????????????? | | ?????????????????????????# """"" #?????????????? | | ???????????????????????# # """ =#?????????????? | | ???????????????????????# ##????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# ############## | | ?????????????????????????# | | ???????????????????????###;###### ! | | ???????????????????????# # %*= | | ???????????????????????# * # ####### ###### | | ???????????????????????# r/ #?????# #???# | | ???????????????????????# !!] # #?????# #???# | | ???????????????????????# @]% # #?????# #???# | | ?????????????????????### ]%uu # #?????# #???# | | ?????????????????????##% # #?????# #???# | | ?????????????????????### | # #?????# #???#[ | | ?????????????????????# ;]ug # #?????? ????## | | ?????????????????????##;g;#+##### #?????? ?????? | | ??????????????????????#; ?????# #?????? ?????? | | ??????????????????????#; #???# #?????? ?????? | | ??????????????????????##g % #???# #?????? ?????? | | ???????????????????????# #???# #?????? ?????? | | ??????????????????????? #???? #?????? ?????? | | ???????????????????????# ####???? #????????????? | | ???????????????????????#H#??????? #????????????? | | ??????????????????????? ??????? ?????????????? | | ??????????????????????? = ???????????????????????? | | ??????????????????????? %[???????????????????????? | | ???????????????????????% ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Melee Accuracy 5 Matter Filtering 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexBurstMace Manual? 0 Play Time 00:09:38 Cumulative 25.8 hours Start 2024.04.22 @ 20:27:02 End 2024.04.23 @ 13:22:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faff9e77-b598-4b79-84a4-5a94f6a0ecb9