Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 17:40:27 Player: toydarian Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (148) 740 Value Destroyed (5036) 5036 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (429) 429 TOTAL SCORE: 9485 Bonus ------- High Alert Combat Kills 429 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Signal Interpreter Improved Light Armor Plating High-powered Tractor Beam Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Autogun Gauss Rifle Flak Gun Mace > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Advanced Treads Medium Treads Compact Wheel Compact Wheel Compact Wheel Compact Wheel Coolant Injector Compact Matter Pod Advanced Sensor Array Advanced Signal Interpreter Phase Shifter Improved Light Armor Plating Layered Light Armor Plating High-powered Tractor Beam Drone Bay Rocket Launcher [Rating: 54] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Advanced Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 1 1 Weapon 4 | . . 2 . 1 1 Parts Attached 135 | 9 12 10 28 27 49 Power 17 | 1 1 2 4 4 5 Engine 15 | 1 1 2 4 4 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 26 | 2 4 1 7 4 8 Treads 4 | . . . . 1 3 Leg . | . . . . . . Wheel 22 | 2 4 1 7 3 5 Hover . | . . . . . . Flight . | . . . . . . Utility 33 | 3 3 2 8 4 13 Device 13 | 2 1 1 3 1 5 Storage 3 | 1 2 . . . . Processor 3 | . . . 1 1 1 Hackware 3 | . . . . 1 2 Protection 11 | . . 1 4 1 5 Artifact . | . . . . . . Weapon 59 | 3 4 5 9 15 23 Energy Gun 8 | 2 . . . 1 5 Energy Cannon . | . . . . . . Ballistic Gun 38 | 1 4 4 8 8 13 Ballistic Cannon . | . . . . . . Launcher 5 | . . 1 . 2 2 Special Weapon . | . . . . . . Impact Weapon 8 | . . . 1 4 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 52 | . 2 1 7 3 39 Power 3 | . . . . . 3 Propulsion 13 | . 2 . 3 1 7 Utility 17 | . . 1 2 2 12 Weapon 19 | . . . 2 . 17 Highest Loss Streak 15 | . 1 1 3 2 15 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 97 | . 99 99 98 99 92 Engine 7 | . 14 11 8 6 3 Wheel 16 | . 27 22 17 14 9 Device 9 | . 14 6 13 6 7 Storage 8 | . 14 11 9 7 5 Processor 8 | . . . 4 13 12 Hackware 1 | . . . . 1 4 Protection 5 | . . 3 9 7 5 Energy Gun 2 | . 1 . . 3 5 Ballistic Gun 29 | . 26 43 34 30 24 Impact Weapon 1 | . . . 1 2 2 Peak Build Rating 54 | 7 10 17 27 44 54 Average Rating 29 | 5 7 14 21 37 44 On Entrance 16 | . 7 10 16 27 37 Naked Turns 23 | . . . . . 23 Heaviest Build 93 | 15 49 65 79 89 93 Greatest Support 50 | 20 20 20 20 20 50 Greatest Overweight (x) 8 | . 2 3 6 8 6 Average Overweight (x) 2 | . . 2 2 4 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 19 Most Carried 20 | 8 20 20 20 20 20 Average Carried 17 | 4 11 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 8 20 20 20 20 5 Class Distribution -------------------- 41% | Scavenger-Gunner 16% | Mutant 16% | Scavenger-Executioner 7% | Tank 6% | Gunner 4% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Executioner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 5580 | 361 324 266 1027 998 2604 Remotely . | . . . . . . Salvage Created 6389 | 222 528 455 1285 866 3033 Parts 348 | 21 40 23 79 48 137 Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed 13 | 1 1 . . . 11 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 112 | . 12 9 24 19 48 Guns 104 | . 12 9 24 15 44 AOE 8 | . . . . 4 4 Classes Destroyed 19 | 3 4 3 2 1 6 Worker 11 | 2 2 . 2 1 4 Builder 7 | . . . . . 7 Tunneler 6 | 5 . . 1 . . Hauler 3 | . 2 . 1 . . Recycler 10 | 1 . . . 2 7 Operator 3 | . . 1 . 1 1 Watcher 3 | . 1 . 1 . 1 Swarmer 17 | . 5 . 3 5 4 Cutter 2 | . . . . . 2 Saboteur 1 | . . . . . 1 Grunt 45 | . 7 5 11 7 15 Brawler 2 | . . 1 1 . . Duelist 2 | . . . 1 1 . Sentry 12 | . . 3 6 1 2 Specialist 4 | . . . . . 4 Hunter 8 | . . . 2 1 5 Programmer 11 | . . . . 4 7 Heavy 1 | . . . . . 1 Assembled 7 | . . . . . 7 Best Kill Streak 13 | 5 3 2 4 4 13 Combat Bots Only 9 | . 3 2 4 4 9 Max Kills in Single Turn 3 | 1 2 1 2 3 2 Gunslinging 1 | . 1 . 1 . 1 Exploded 3 | . . . . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 758 | . 49 18 133 99 459 Missed 221 | . 8 5 38 30 140 Damage Taken 8049 | . 436 160 1311 905 5237 Core 1283 | . 107 . 173 140 863 Absorbed by Shields . | . . . . . . Ignored by Resistances 254 | . . . 47 75 132 Core Remaining (%) 81 | 100 57 100 68 80 . Volleys Fired 330 | 19 57 18 70 41 125 Largest 6 | 2 2 4 4 5 6 Hottest 228 | 100 100 102 89 177 228 Shots Fired 1229 | 38 113 72 268 175 563 Gun 1213 | 38 113 71 268 170 553 Cannon . | . . . . . . Launcher 16 | . . 1 . 5 10 Special . | . . . . . . Kinetic 1056 | . 105 71 268 151 461 Thermal 157 | 38 8 . . 19 92 Explosive 16 | . . 1 . 5 10 Electromagnetic . | . . . . . . Robot Hit Streak 22 | 8 10 7 21 11 22 Robot Miss Streak 8 | 2 8 5 7 6 6 Penetration Max 2 | . . . . . 2 Secondary Targets 21 | . 1 1 4 2 13 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 768 | 26 61 40 169 112 360 Core Hits 411 | 9 38 17 77 54 216 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 8 | . 1 2 2 1 2 Critical Strikes 14 | 2 1 2 2 3 4 Burn 4 | 2 . . . . 2 Destroy 8 | . 1 2 2 1 2 Smash 2 | . . . . 2 . Melee Attacks 59 | . . . 3 39 17 Impact 59 | . . . 3 39 17 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13087 | 327 556 551 2081 2089 7483 Guns 11761 | 327 556 551 2081 1716 6530 Cannons . | . . . . . . Explosions 1141 | . . . . 188 953 Melee 175 | . . . . 175 . Ramming 10 | . . . . 10 . Kinetic 9506 | . 519 551 2081 1377 4978 Thermal 2347 | 327 37 . . 339 1644 Explosive 1049 | . . . . 188 861 Electromagnetic . | . . . . . . Impact 175 | . . . . 175 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 1 . . 2 9 Average Corruption 3 | . 1 . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 53 | . 3 . . 10 40 Message Errors 12 | . 1 . . 2 9 Matter Fused 12 | . 1 . . 2 9 Heat Flow Errors 5 | . . . . 2 3 Energy Discharges 6 | . . . . 1 5 Data Loss (minor) 6 | . 1 . . 2 3 Data Loss (major) 2 | . . . . 1 1 Misfires 4 | . . . . . 4 Weapon Failures 6 | . . . . . 6 Overload Shots . | . . . . . . Overflow Damage 191 | . . . . 132 59 Projectiles . | . . . . . . Explosions 95 | . . . . 36 59 Melee 96 | . . . . 96 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 63 | . . . . 24 39 Shots 2 | . . . . 1 1 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 398 | 271 136 181 27 352 398 Average Temperature 72 | 96 34 62 12 105 74 Received Heat Transfer 1811 | . 246 72 459 288 746 Effects 6 | . . . . 1 5 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . . 4 Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 4 . Impact Corruptions 4 | . . . . 4 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | 4 1 . . 1 2 Heat Transferred 5178 | 1110 111 . . 750 3207 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 741 | 40 282 158 715 490 741 Initial 324 | . 26 1 45 324 214 Average 281 | 19 142 72 472 311 316 Maximum Alert Level 3 | . 1 . 3 2 3 Low Security (%) 35 | 100 89 100 6 11 17 Level 1 44 | . 10 . 20 76 63 Level 2 19 | . . . 71 12 17 Level 3 . | . . . 1 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 32 | . 2 1 8 5 16 Investigation 1 | . . . . . 1 Extermination 7 | . . . . 3 4 Reinforcement 14 | . 2 1 2 1 8 Assault 1 | . . . . 1 . Garrison 9 | . . . 6 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . . 4 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 10 | . . 2 5 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 198 | . 27 12 46 24 89 Peak Tracking Total 11 | . 3 3 9 5 11 Tactical Retreats 11 | . 1 . 4 3 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 11 | . . . 2 . 9 Max in Single Turn 6 | . . . 1 . 6 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 28 | . 6 4 5 6 7 Terminals 26 | . 6 4 3 6 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 89 | . 20 15 18 15 21 Successful 52 | . 12 10 10 7 13 Failed 37 | . 8 5 8 8 8 Catastrophic 3 | . 1 1 . . 1 Database Lockouts . | . . . . . . Manual 60 | . 11 10 13 12 14 Terminals 86 | . 20 15 15 15 21 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 26 | . 6 6 4 2 8 Record 1 | . . 1 . . . Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 8 | . 2 2 3 1 . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . . . . . 1 Alert Level 4 | . 1 1 . . 2 Unreport Threat 1 | . . . . . 1 Locate Traps 4 | . 2 1 . . 1 Dispatch Records 1 | . . . . . 1 Patrol Status 1 | . . . . . 1 Zone Layout 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 23 | . 6 4 3 5 5 Terminals 23 | . 6 4 3 5 5 Assimilate 2 | . 2 . . . . Botnet 21 | . 4 4 3 5 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 . . 1 Used . | . . . . . . Hacking Detections 26 | . 6 3 4 6 7 Full Trace Events 2 | . 1 . . . 1 Feedback Events 2 | . 1 . . . 1 Corruption 2 | . 1 . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 . . . Highest-Rated Group 10 | . 10 10 . . . Highest-Rated Ally 10 | . 10 10 . . . Total Orders 3 | . 2 1 . . . STAY 2 | . 1 1 . . . FOLLOW 1 | . 1 . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7285 | 172 1200 677 1152 2039 2045 Spaces Moved 4550 | 114 1053 510 651 1227 995 Core 57 | 1 . . . . 56 Treads 114 | . . . . . 114 Legs . | . . . . . . Wheels 4379 | 113 1053 510 651 1227 825 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 110 125 50 Average Speed 123 | 79 93 115 120 140 143 Slowest Speed 320 | 80 110 125 170 200 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 94 34 49 32 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 68 | . . 11 3 39 15 Terrain Destroyed 172 | . . 11 3 66 92 Melee 44 | . . . 3 26 15 Projectile 1 | . . . . . 1 AOE 127 | . . 11 . 40 76 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5442 | 154 1181 563 866 1383 1295 Wait 194 | . 15 17 76 19 67 Move 4545 | 113 1052 509 650 1226 995 Hop . | . . . . . . Pick Up 88 | 9 25 5 17 11 21 Fast Attach 29 | 8 2 . 5 5 9 Attach 48 | . 4 3 9 7 25 Detach 10 | 1 1 . 1 3 4 Swap 58 | 1 6 7 14 15 15 Drop 80 | 3 19 4 21 16 17 Fire 330 | 19 57 18 70 41 125 Melee 59 | . . . 3 39 17 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 173 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 12) 594 | -10/Materials | Discovered new exit (range 10) 721 | -10/Materials | Discovered new exit (range 5) 1373 | -10/Materials | Entered another Materials area 1373 | -9/Materials | Accompanied by 1 ally 1373 | -9/Materials | Evolved 2 slots: Weapon x2 1449 | -9/Materials | Identified exit to Mines 1663 | -9/Materials | Build established: Gunner 1962 | -9/Materials | Discovered new exit (range 16) 2050 | -9/Materials | Entered another Materials area 2050 | -8/Materials | Evolved 2 slots: Utility x2 2193 | -8/Materials | Garrison activated, responded to threat 2531 | -8/Materials | Garrison activated, responded to threat 2621 | -8/Materials | Build established: Scavenger-Tank 2679 | -8/Materials | Lost 3 parts (1n2u) 2990 | -8/Materials | Build established: Scavenger-Gunner 3160 | -8/Materials | Discovered new exit (range 3) 3202 | -8/Materials | Entered Factory 3202 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5065 | -7/Factory | Discovered new exit (range 19) 5202 | -7/Factory | First assault squad dispatched 5241 | -7/Factory | Entered another Factory area 5241 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5400 | -6/Factory | Assembled infested ambush trap array 5452 | -6/Factory | Destroyed 7 combat bots 5545 | -6/Factory | Build established: Scavenger-Executioner 5649 | -6/Factory | Discovered new exit (range 11) 5844 | -6/Factory | Garrison activated, responded to threat 5976 | -6/Factory | Cargo convoy interrupted 6035 | -6/Factory | Lost 4 parts (2n1u1w) 6050 | -6/Factory | Destroyed 9 combat bots 6336 | -6/Factory | Lost 3 parts (1p2w) 6463 | -6/Factory | Lost 7 parts (1n1u5w) 6777 | -6/Factory | Build established: Scavenger-Gunner 7120 | -6/Factory | Lost 4 parts (1p1n2w) 7129 | -6/Factory | Discovered new exit (range 19) 7188 | -6/Factory | Core integrity fell below 50% 7266 | -6/Factory | Core integrity fell below 20% 7286 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07261_ Acquired 25 matter. 07262_ U-05 Engineer lays Concrete. 07262_ R-10 Processor collects Carbon-fiber Leg. 07262_ Slug penetrates Wall. 07263_ U-05 Engineer lays Concrete. 07263_ Slug penetrates Wall. 07263_ Com. Wheel destroyed. 07263_ Adv. Heat Sink destroyed. 07263_ Enh. Optical Array destroyed. 07263_ Critical hit (Blast). 07263_ Acquired 4 matter. 07264_ U-05 Engineer lays Concrete. 07266_ The unstable cave ceiling collapses. 07266_ Slug penetrates Wall. 07266_ Penetrated by Slug. 07266_ R-10 Processor collects Com. Matter Pod. 07266_ Penetrated by Slug. 07267_ The unstable cave ceiling collapses. 07267_ U-05 Engineer builds a Door. 07270_ Slug penetrates Wall. 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Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveHardlightOptics Manual? 0 Play Time 01:29:52 Cumulative 132.2 hours Start 2025.03.22 @ 15:47:04 End 2025.03.22 @ 17:40:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 129 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb621446-4efe-44f1-9e37-bf82b93c8ccc