Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.21 @ 16:36:53 Player: btmk16 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (5011) 5011 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 10895 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/1150 Matter 160/300 Energy 14/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Improved Cesium-ion Thruster > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit High-powered Shock Rifle Matter Neutralizer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Recoil Nullifier > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser Flak Gun Heavy Assault Cannon > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Light Treads Medium Treads Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Advanced Weight Redist. System Improved Terrain Scanner Hardened Heavy Armor Plating Hacking Suite High-powered Shock Rifle Rocket Launcher Heavy Rocket Launcher Impact Mace Power Sword [Rating: 72] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 5 | . . . 1 1 1 1 . . 1 Utility 3 | . . . 1 . 1 1 . . . Weapon 3 | . . 2 . 1 . . . . . Parts Attached 124 | . 3 14 17 24 26 13 6 1 20 Power 10 | . 1 1 3 1 3 . . . 1 Engine 7 | . 1 1 2 1 2 . . . . Core 1 | . . . 1 . . . . . . Reactor 2 | . . . . . 1 . . . 1 Propulsion 38 | . . 2 3 8 8 3 1 . 13 Treads 18 | . . 2 3 3 6 3 1 . . Leg 3 | . . . . . . . . . 3 Wheel 5 | . . . . 3 2 . . . . Hover . | . . . . . . . . . . Flight 12 | . . . . 2 . . . . 10 Utility 23 | . 1 2 3 2 4 7 2 1 1 Device 16 | . . 2 2 1 4 6 1 . . Storage 1 | . . . . 1 . . . . . Processor 2 | . . . . . . 1 . 1 . Hackware 1 | . . . . . . . . . 1 Protection 3 | . 1 . 1 . . . 1 . . Artifact . | . . . . . . . . . . Weapon 53 | . 1 9 8 13 11 3 3 . 5 Energy Gun 26 | . 1 3 5 7 7 1 1 . 1 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 15 | . . 6 1 3 2 2 1 . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 6 | . . . 2 2 . . 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . 2 1 4 3 . . . 1 Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 1 | . . . . . 1 . . . . Parts Lost 44 | . . . 4 . 10 1 4 2 23 Power 4 | . . . 1 . 1 . . . 2 Propulsion 21 | . . . 1 . 3 1 1 1 14 Utility 8 | . . . 1 . . . 2 1 4 Weapon 11 | . . . 1 . 6 . 1 . 3 Highest Loss Streak 14 | . . . 1 . 4 1 4 2 14 Average Slot Usage (%) 89 | . 92 99 96 91 91 90 88 88 42 Engine 5 | . 14 11 4 7 3 5 5 5 1 Treads 18 | . . 11 27 16 15 23 28 24 2 Leg 1 | . 28 10 . . . . . . . Wheel 5 | . . . . 5 10 7 5 5 . Device 14 | . . 9 13 15 19 17 16 11 3 Storage 6 | . 14 11 9 7 6 5 5 5 1 Processor 1 | . . . . . . 4 2 3 3 Energy Gun 16 | . 14 21 21 22 18 11 7 5 . Ballistic Gun 11 | . 14 22 13 14 12 5 6 11 2 Ballistic Cannon 1 | . . . . . . 5 5 5 1 Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 11 16 21 28 74 80 84 87 87 88 Greatest Support 127 | 20 20 40 60 60 48 124 127 127 104 Greatest Overweight (x) 23 | . . 1 . 23 2 7 . . 4 Average Overweight (x) . | . . . . 1 1 . . . . Largest Inventory Capacity 20 | . 8 8 8 20 20 20 20 20 20 Average Capacity 16 | . 8 8 8 18 20 20 20 20 8 Most Carried 20 | . 8 8 8 20 20 20 20 20 20 Average Carried 15 | . 6 7 7 17 19 19 19 19 7 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 5 Final Carried 20 | 6 8 8 8 20 20 20 20 20 3 Class Distribution -------------------- 51% | Scavenger-Gunner 23% | Scavenger-Skirmisher 7% | Scavenger-Tank 5% | Mutant 5% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 3128 | 175 96 336 277 678 585 225 471 106 179 Remotely . | . . . . . . . . . . Salvage Created 5889 | . 202 737 726 1371 1119 383 628 228 495 Parts 265 | . 13 49 24 69 58 13 18 2 19 Haulers Intercepted 8 | . . 2 . 3 2 . . . 1 Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 18 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 106 | . 6 15 10 25 18 8 12 3 9 Melee 2 | . . . . . . . . . 2 Guns 83 | . 6 15 10 22 18 3 7 1 1 Cannons 11 | . . . . . . 5 2 2 2 AOE 10 | . . . . 3 . . 3 . 4 Classes Destroyed 15 | . 2 4 3 2 2 1 1 . . Worker 7 | . . . 1 3 2 . . . 1 Builder 8 | . . 1 . 3 2 . . . 2 Hauler 8 | . . 2 . 3 2 . . . 1 Recycler 4 | . . . 2 1 . . . . 1 Mechanic 1 | . . . . . 1 . . . . Operator 4 | . . . 1 2 1 . . . . Watcher 2 | . . 1 1 . . . . . . Swarmer 24 | . 2 4 . 3 6 . 5 . 4 Grunt 58 | . 4 8 7 18 8 5 2 3 3 Brawler 4 | . . . . 2 . . 2 . . Duelist 1 | . . . . . . . 1 . . Sentry 9 | . . 3 3 . 1 . 2 . . Hunter 5 | . . . . . . 3 . . 2 Programmer 4 | . . . . 2 2 . . . . Heavy 1 | . . . . . 1 . . . . Decomposer 2 | . . . . . . . 2 . . Best Kill Streak 10 | . 3 5 2 10 7 3 5 3 10 Combat Bots Only 6 | . 3 5 2 6 5 3 5 3 3 Max Kills in Single Turn 3 | . 2 2 1 3 2 1 2 1 3 Gunslinging 1 | . 1 1 . 1 . . . . . Exploded 2 | . . . . 2 . . 2 . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Damage Taken 8108 | . 255 550 883 612 1333 447 641 262 3125 Core 1765 | . 78 103 79 45 130 63 76 37 1154 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 83 | 100 68 74 85 93 84 . . 82 . Volleys Fired 263 | . 17 39 46 45 41 16 24 6 29 Largest 5 | . 2 4 4 5 5 4 4 4 3 Hottest 321 | . 60 158 212 244 321 243 243 196 116 Shots Fired 932 | . 34 154 155 207 168 64 87 24 39 Gun 852 | . 34 154 154 203 168 48 63 18 10 Cannon 62 | . . . . . . 16 22 6 18 Launcher 18 | . . . 1 4 . . 2 . 11 Special . | . . . . . . . . . . Kinetic 434 | . 17 78 59 83 86 32 46 18 15 Thermal 472 | . 17 76 95 120 74 32 39 6 13 Explosive 18 | . . . 1 4 . . 2 . 11 Electromagnetic 8 | . . . . . 8 . . . . Robot Hit Streak 20 | . 11 15 13 20 16 8 14 16 17 Robot Miss Streak 10 | . 3 3 3 5 5 10 4 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 16 | . 2 2 4 8 . . . . . Max Gunslinging Chain 2 | . 1 1 1 2 . . . . . Shots Hit Robots 613 | . 26 84 102 128 122 48 58 20 25 Core Hits 321 | . 10 26 31 82 73 31 30 8 30 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . 1 1 1 . . . . . . Critical Strikes 24 | . 1 4 6 5 3 1 3 1 . Burn 17 | . . 3 5 5 3 . 1 . . Destroy 3 | . 1 1 1 . . . . . . Blast 4 | . . . . . . 1 2 1 . Melee Attacks 13 | . . . . . 3 . . . 10 Impact 10 | . . . . . . . . . 10 Slashing 3 | . . . . . 3 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14190 | . 322 1148 1674 3277 2353 1012 1750 534 2120 Guns 9507 | . 322 1139 1635 2374 2183 594 805 331 124 Cannons 1679 | . . . . . . 418 581 203 477 Explosions 2572 | . . . 32 903 . . 364 . 1273 Melee 416 | . . . . . 170 . . . 246 Ramming 16 | . . 9 7 . . . . . . Kinetic 5077 | . 211 520 588 777 926 547 863 391 254 Thermal 6186 | . 111 619 1047 1745 1186 465 523 143 347 Explosive 2424 | . . . 32 755 . . 364 . 1273 Electromagnetic 71 | . . . . . 71 . . . . Impact 246 | . . . . . . . . . 246 Slashing 170 | . . . . . 170 . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 3 3 5 . . . . Average Corruption 2 | . . . 3 2 2 . . . . Corruption Purged . | . . . . . . . . . . Effects 35 | . . . 5 18 12 . . . . Message Errors 7 | . . . 3 1 3 . . . . Matter Fused 7 | . . . . 5 2 . . . . Heat Flow Errors 3 | . . . . 3 . . . . . Energy Discharges 10 | . . . 2 5 3 . . . . Data Loss (minor) 4 | . . . . 2 2 . . . . Weapon Failures 4 | . . . . 2 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 421 | . . . . 95 95 30 109 12 80 Projectiles 165 | . . . . . . 30 109 12 14 Explosions 112 | . . . . 95 . . . . 17 Melee 144 | . . . . . 95 . . . 49 Knockbacks 13 | . . . . . . 3 5 2 3 Impact 1 | . . . . . . . . . 1 Kinetic 10 | . . . . . . 2 4 2 2 Secondary 2 | . . . . . . 1 1 . . Self-Inflicted Damage 108 | . . . . 70 . . 14 . 24 Shots 4 | . . . . 1 . . 1 . 2 Rammed 5 | . . 1 4 . . . . . . Targets Rammed 5 | . . 1 4 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 440 | . 153 440 413 356 96 7 20 14 386 Average Temperature 100 | . 70 126 126 92 27 4 8 7 173 Received Heat Transfer 1747 | . 141 207 450 207 156 102 72 117 295 Effects 10 | . . 2 7 1 . . . . . Shutdowns 2 | . . 1 . 1 . . . . . Interference 7 | . . . 7 . . . . . . Damage (minor) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 26 | . . 6 5 8 5 . 2 . . Heat Transferred 13811 | . 250 1597 2701 3541 2792 997 1275 325 333 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Peak Influence 488 | . 209 462 419 437 445 337 . . 488 Initial 207 | . . 87 152 144 207 148 . . 128 Average 224 | . 83 298 263 147 292 203 . . 332 Maximum Alert Level 2 | . 1 2 2 2 2 1 . . 2 Low Security (%) 41 | . 90 14 22 74 1 59 . . 18 Level 1 48 | . 9 68 75 17 82 40 . . 54 Level 2 9 | . . 17 2 7 16 . . . 26 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 1 1 4 9 3 5 . . 3 Investigation 2 | . . 1 . 1 . . . . . Extermination 3 | . . . . 2 1 . . . . Reinforcement 19 | . 1 . 3 6 2 4 . . 3 Assault . | . . . . . . . . . . Garrison 2 | . . . 1 . . 1 . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 Haulers Reinforced 3 | . . . . 1 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 9 | . 1 1 2 2 1 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 163 | . 9 19 21 34 21 14 12 3 30 Peak Tracking Total 14 | . 3 5 4 5 5 4 5 3 14 Tactical Retreats 9 | . 2 1 . . . 1 . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 9 | . . 1 1 3 3 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 1 . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 5 | . . 1 . 1 . 1 . . 2 Max in Single Turn 2 | . . 1 . 1 . 1 . . 2 Garrison Access 2 | . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 17 | . 2 1 1 4 7 2 . . . Terminals 12 | . 2 1 1 3 4 1 . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 1 2 1 . . . Total Hacks 35 | . 5 3 2 8 12 5 . . . Successful 13 | . 1 1 . 5 4 2 . . . Failed 22 | . 4 2 2 3 8 3 . . . Catastrophic 6 | . 1 . . 1 2 2 . . . Database Lockouts . | . . . . . . . . . . Manual 15 | . 3 . . 8 4 . . . . Terminals 27 | . 5 3 2 7 6 4 . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . 1 4 1 . . . Terminal Hacks 8 | . 1 1 . 2 2 2 . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 5 | . . 1 . 2 1 1 . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks 3 | . . . . 2 1 . . . . Terminals 3 | . . . . 2 1 . . . . Track 1 | . . . . 1 . . . . . Botnet 2 | . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 1 1 3 7 2 . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 1 1 Highest-Rated Group 29 | . . . . . . . 29 29 29 Highest-Rated Ally 29 | . . . . . . . 29 29 29 Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 6 10 Total Damage 293 | . . . . . . . . 97 196 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total 5 | . . 1 . 2 1 1 . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 6247 | . 218 479 695 1695 1169 768 730 182 311 Spaces Moved 3608 | 1 132 220 278 923 697 456 376 96 429 Core 2 | . . . . 1 . . . . 1 Treads 1269 | . . 113 278 137 1 253 376 96 15 Legs 244 | 1 132 107 . . . . . . 4 Wheels 1684 | . . . . 785 696 203 . . . Hover . | . . . . . . . . . . Flight 409 | . . . . . . . . . 409 Fastest Speed 17 | 120 120 120 160 130 105 120 162 162 17 Average Speed 127 | 120 120 140 160 139 118 144 162 162 36 Slowest Speed 1200 | 120 120 190 160 1200 240 185 162 162 490 Overloaded Moves 6 | . . . . . . . . . 6 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . 26 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 24 | 2 34 25 28 25 24 13 65 19 12 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 2 1 . Spaces Dug 68 | . . . 12 12 . . 10 . 34 Terrain Destroyed 178 | . . . 12 43 1 7 48 3 64 Melee . | . . . . . . . . . . Projectile 40 | . . . . . 1 7 22 3 7 AOE 138 | . . . 12 43 . . 26 . 57 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 4573 | . 156 301 420 1222 925 517 423 103 506 Wait 443 | . 5 9 57 189 136 16 . . 31 Move 3557 | . 131 220 277 922 696 455 375 95 386 Hop 17 | . . . . . . . . . 17 Pick Up 48 | . . 5 7 18 7 5 1 1 4 Fast Attach 45 | . 1 3 6 9 11 4 3 . 8 Attach 25 | . . 2 3 1 5 1 1 1 11 Detach 7 | . . 1 . 1 2 . . . 3 Swap 55 | . 2 9 8 14 11 8 2 . 1 Drop 79 | . . 13 12 23 13 12 . . 6 Fire 263 | . 17 39 46 45 41 16 24 6 29 Melee 13 | . . . . . 3 . . . 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . 4 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 17 | . . . . . . . 17 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 7) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Weapon x2 654 | -9/Materials | Discovered new exit (range 8) 686 | -9/Materials | Build established: Gunner 698 | -9/Materials | Entered another Materials area 698 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 724 | -8/Materials | Garrison activated, responded to threat 1214 | -8/Materials | Discovered new exit (range 16) 1393 | -8/Materials | Entered Factory 1393 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1482 | -7/Factory | Discovered new exit (range 5) 1705 | -7/Factory | Build established: Scavenger-Gunner 3079 | -7/Factory | Discovered new exit (range 8) 3088 | -7/Factory | Entered another Factory area 3088 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3391 | -6/Factory | Build established: Scavenger-Skirmisher 3905 | -6/Factory | Cargo convoy interrupted 3913 | -6/Factory | Lost 4 parts (1p2n1w) 4215 | -6/Factory | Discovered new exit (range 16) 4257 | -6/Factory | Entered another Factory area 4257 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4258 | -5/Factory | Lost 3 parts (3w) 4686 | -5/Factory | Build established: Scavenger-Gunner 4942 | -5/Factory | Garrison activated, responded to threat 5009 | -5/Factory | Discovered new exit (range 9) 5025 | -5/Factory | Entered Upper Caves 5136 | -5/Upper Caves | Learned location of 1 exit from Factory 5187 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5348 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5409 | -5/Upper Caves | Lost 4 parts (1n2u1w) 5658 | -5/Upper Caves | Build established: Scavenger-Tank 5728 | -5/Upper Caves | Discovered new exit (range 13) 5755 | -5/Upper Caves | Entered another Upper Caves area 5755 | -5/Upper Caves | Accompanied by 1 ally 5846 | -5/Upper Caves | Learned Factory terminal intel 5909 | -5/Upper Caves | Discovered new exit (range 16) 5937 | -5/Upper Caves | Entered Factory 5937 | -4/Factory | Accompanied by 1 ally 5937 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5938 | -4/Factory | Identified exit to Research 5939 | -4/Factory | Loaded intel: 27 terminal locations 6032 | -4/Factory | Lost 7 parts (5n1u1w) 6132 | -4/Factory | Core integrity fell below 50% 6166 | -4/Factory | Core integrity fell below 20% 6171 | -4/Factory | Lost 14 parts (1p8n3u2w) 6248 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06163_ Scanalyzer disabled. 06163_ Penetrated by Slug. 06165_ Acquired Lgt. Antimatter Reactor. 06171_ Acquired Hacking Suite. 06186_ S-27 Virus destroyed. 06192_ Destroyed VTOL Module. 06194_ Lgt. Antimatter Reactor destroyed. 06196_ Destroyed Lgt. Nuclear Core. 06198_ S-27 Virus destroyed. 06201_ Penetrated by Slug. 06221_ Nuclear Pulse Array destroyed. 06224_ Critical hit (Burn: +37). 06224_ Penetrated by Slug. 06228_ U-05 Engineer builds a Wall. 06239_ Acquired Prototype Leg. 06239_ Identified Adv. Myomer Leg. 06242_ Acquired Adv. Myomer Leg. 06247_ Slug penetrates Wall. 06247_ Slug penetrates Door. 06248_ Penetrated by Slug. 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"""""" #????????????????? | | ???????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ??????????????????????????#######????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 11 Offensive Hacking 10 Item Schematics ----------------- Impulse Thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingEnhancedAutocannon Manual? 0 Play Time 00:49:04 Cumulative 208.2 hours Start 2021.12.21 @ 14:47:14 End 2021.12.21 @ 16:36:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 75 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d96352f2-abd3-4771-8b28-c63cc3dedf78