Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.17 @ 16:38:47 Player: puncake Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (361) 361 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 3223 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 598/700 Matter 153/300 Energy 265/265 System Corruption 3% Temperature Cool (319) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Small Storage Unit Improved Sensor Array Core Analyzer > --- WEAPON (3) ------- Particle Gun Advanced Assault Cannon Grenade Launcher > --- INVENTORY (6) ---- Light Treads Aluminum Leg Particle Gun Light EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Targeting Computer Core Analyzer > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Treads Aluminum Leg Particle Gun Light EM Pulse Cannon Grenade Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 3 | . . . . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 32 | 6 12 1 2 4 1 6 Power 4 | 1 1 1 . 1 . . Engine 4 | 1 1 1 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 4 . 2 . 1 1 Treads 1 | . . . 1 . . . Leg 9 | 2 4 . 1 . 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 1 1 . . . . 2 Device 1 | . . . . . . 1 Storage 1 | 1 . . . . . . Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 6 . . 3 . 3 Energy Gun 6 | . 3 . . 2 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 3 . . 1 . . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 4 | . 1 1 . . . 2 Power 1 | . . 1 . . . . Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon 1 | . 1 . . . . . Highest Loss Streak 2 | . 1 1 . . . 2 Average Slot Usage (%) 98 | . 94 99 100 100 100 91 Engine 11 | . 14 13 11 11 11 7 Treads 6 | . . . 11 11 11 7 Leg 30 | . 27 28 33 33 33 23 Storage 11 | . 14 14 11 11 11 7 Processor 11 | . 9 14 11 11 11 14 Energy Gun 11 | . 11 14 11 11 11 13 Ballistic Gun 12 | . 16 14 11 11 11 6 Naked Turns . | . . . . . . . Heaviest Build 25 | 9 10 10 10 17 17 25 Greatest Support 41 | 20 20 20 30 30 33 41 Greatest Overweight (x) 2 | . 2 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 Most Carried 6 | 6 6 6 6 6 6 6 Average Carried 5 | 4 5 5 4 5 6 5 Final Capacity 6 | 6 6 6 6 6 6 6 Final Carried 6 | 6 6 6 6 6 6 5 Class Distribution -------------------- 56% | Mutant 37% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Min Mat Sto Rec Fac Matter Collected 579 | 219 79 108 . 45 128 . Remotely . | . . . . . . . Salvage Created 577 | . 230 50 . 60 152 85 Parts 43 | . 12 1 . 7 16 7 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 19 | . 6 1 . 1 7 4 Guns 16 | . 6 1 . 1 7 1 Cannons 1 | . . . . . . 1 AOE 2 | . . . . . . 2 Classes Destroyed 5 | . 3 . . 1 1 . Hauler 1 | . 1 . . . . . Drone 7 | . . . . . 7 . Swarmer 6 | . 3 . . . . 3 Grunt 5 | . 3 1 . . . 1 Sentry 1 | . . . . 1 . . Best Kill Streak 4 | . 3 1 . 1 1 4 Combat Bots Only 4 | . 3 1 . 1 1 4 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Damage Taken 1146 | . 388 68 . 59 . 631 Core 148 | . 31 . . 15 . 102 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 . 87 . . 96 . Volleys Fired 78 | . 23 6 . 4 34 11 Largest 3 | . 2 2 . 2 2 3 Hottest 153 | . 70 60 . 60 88 153 Shots Fired 160 | . 46 12 . 8 65 29 Gun 152 | . 46 12 . 8 65 21 Cannon 6 | . . . . . . 6 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 90 | . 31 6 . 4 34 15 Thermal 47 | . 4 . . . 31 12 Explosive 2 | . . . . . . 2 Electromagnetic 21 | . 11 6 . 4 . . Robot Hit Streak 9 | . 9 5 . 8 6 4 Robot Miss Streak 7 | . 2 3 . 1 6 7 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 83 | . 31 10 . 7 23 12 Core Hits 42 | . 14 4 . 3 11 10 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1234 | . 298 97 . 65 357 417 Guns 914 | . 298 97 . 65 357 97 Cannons 83 | . . . . . . 83 Explosions 237 | . . . . . . 237 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 494 | . 166 43 . 23 163 99 Thermal 325 | . 50 . . . 194 81 Explosive 237 | . . . . . . 237 Electromagnetic 178 | . 82 54 . 42 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 32 | . . . . . . 32 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 350 | . 88 58 . 23 84 350 Average Temperature 61 | . 28 25 . 12 23 250 Received Heat Transfer 342 | . 177 39 . 18 . 108 Effects 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 814 | . 148 . . . 481 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Peak Influence 997 | . 162 93 31 73 132 997 Initial 902 | . . 63 31 13 . 902 Average 106 | . 77 73 31 21 38 914 Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 93 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 6 | . . . . . . 100 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 11 4 . 4 25 8 Peak Tracking Total 8 | . 5 2 . 3 4 8 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Min Mat Sto Rec Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Machines Accessed 17 | . 3 . . 2 11 1 Terminals 11 | . 3 . . 2 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 6 . . 3 25 2 Successful 16 | . 1 . . 2 12 1 Failed 20 | . 5 . . 1 13 1 Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 13 | . 6 . . 1 5 1 Terminals 19 | . 6 . . 3 8 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 17 | . . . . . 17 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . . 2 2 1 Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . . 1 Unreport Threat 2 | . . . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 10 | . . . . . 10 . Retrieve Matter 5 | . . . . . 5 . Retrieve Components 5 | . . . . . 5 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 3 . . 2 8 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | . . 1 . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Total Allies 1 | . . 1 . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Min Mat Sto Rec Fac Turns Passed 1846 | 64 382 259 42 213 763 123 Spaces Moved 1193 | 52 235 165 32 134 513 62 Core 23 | 22 1 . . . . . Treads . | . . . . . . . Legs 1170 | 30 234 165 32 134 513 62 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 118 | 90 120 120 120 120 120 120 Slowest Speed 150 | 120 150 120 120 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 49 36 6 28 98 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 9 | . . . . . . 9 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 8 | . . . . . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Total 1477 | 68 294 215 35 182 597 86 Wait 138 | . 16 39 . 35 45 3 Move 1187 | 51 234 164 31 133 512 62 Hop . | . . . . . . . Pick Up 23 | 11 3 1 2 1 2 3 Fast Attach 7 | 1 6 . . . . . Attach 13 | 5 1 1 2 . . 4 Detach . | . . . . . . . Swap 12 | . 5 . . 4 1 2 Drop 15 | . 6 . . 5 3 1 Fire 78 | . 23 6 . 4 34 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . 4 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 447 | -10/Materials | Entered Mines 690 | -10/Mines | Discovered new exit (range 14) 706 | -10/Mines | Entered Materials 706 | -9/Materials | Evolved 2 slots: Propulsion x2 707 | -9/Materials | Identified exit to Storage 710 | -9/Materials | Discovered exit to Storage (range 10) 748 | -9/Materials | Entered Storage 956 | -9/Storage | Used back door to open Recycling access 956 | -9/Storage | Discovered new exit (range 5) 961 | -9/Storage | Entered Recycling 965 | -9/Recycling | Spotter reported a threat 969 | -9/Recycling | Spotter reported a threat 1021 | -9/Recycling | Spotter reported a threat 1034 | -9/Recycling | Spotter reported a threat 1097 | -9/Recycling | Spotter reported a threat 1104 | -9/Recycling | Spotter reported a threat 1116 | -9/Recycling | Spotter reported a threat 1133 | -9/Recycling | Spotter reported a threat 1149 | -9/Recycling | Spotter reported a threat 1169 | -9/Recycling | Build established: Scavenger-Mutant 1196 | -9/Recycling | Spotter reported a threat 1239 | -9/Recycling | Spotter reported a threat 1241 | -9/Recycling | Spotter reported a threat 1261 | -9/Recycling | Spotter reported a threat 1276 | -9/Recycling | Identified exit to Factory 1285 | -9/Recycling | Spotter reported a threat 1294 | -9/Recycling | Spotter reported a threat 1314 | -9/Recycling | Spotter reported a threat 1320 | -9/Recycling | Spotter reported a threat 1388 | -9/Recycling | Spotter reported a threat 1491 | -9/Recycling | Spotter reported a threat 1571 | -9/Recycling | Spotter reported a threat 1608 | -9/Recycling | Spotter reported a threat 1660 | -9/Recycling | Spotter reported a threat 1660 | -9/Recycling | Spotter reported a threat 1661 | -9/Recycling | Spotter reported a threat 1713 | -9/Recycling | Spotter reported a threat 1714 | -9/Recycling | Spotter reported a threat 1724 | -9/Recycling | Entered Factory 1724 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 1847 | -7/Factory | Self-destructed Last Messages --------------- PARAMETERS=UTILITY_3,WEAPON_1 LOCATION=FACTORY GOAL=ESCAPE 01734_ Acquired Core Analyzer. 01739_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 3-N 01748_ Acquired Imp. Carbon-fiber Leg. 01754_ Acquired Adv. Assault Cannon. 01817_ S-27 Virus destroyed. 01832_ S-27 Virus knocked back. 01836_ Hvy. Assault Rifle permanently disabled. 01836_ Overheating: Short circuit. 01838_ Dropped Broken Hvy. Assault Rifle. 01840_ G-47 Trooper destroyed. 01840_ S-27 Virus destroyed. 01841_ Aluminum Leg destroyed. 01845_ Targeting Computer destroyed. 01845_ System corrupted by crushing effect (+3). 01846_ Overheating: Sml. Storage Unit damaged (-53). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???? ????????????????? | | ??????????????????????# ???? ??????????????? | | ??????????????????????# ???? #?????????????? | | ??????????????????????# """?# #?????????????? | | ??????????????????????# """ # #?????????????? | | ??????????????????????# """ # #?????????????? | | ??????????????????????# # #?????????????? | | ??????????????????????# = = # #?????????????? | | ??????????????????????# # #?????????????? | | ??????????????????????# "" # #?????????????? | | ??????????????????????# """ # #?????????????? | | ??????????????????????# S" # #?????????????? | | ??????????????????????# """ # #?????????????? | | ??????????????????????#! 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[=g #????? | | ??????????? #????? | | ???????????? #????? | | ????????????######## ###############+#######?? | | ??????????????????? #####?????????# #?? | | ?????????????????? ??????????????# """"" #?? | | ?????????????????" ???????????????# ""T"" #?? | | ????????????????""????????????????# #?? | | ????????????????"?????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# """"" #?? | | ??????????????????????????????????# """"" #?? | | ??????????????????????????????????# """ #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????##############?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialInertialThrower Manual? 0 Play Time 00:17:09 Cumulative 17.5 hours Start 2021.06.17 @ 16:23:06 End 2021.06.17 @ 16:38:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1d3a709-4032-4973-8f7b-f229cf07d6d3