Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 18:05:21

Player: SovietPaperclip

Result: Destroyed by TB-PYE(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (24)      120
Value Destroyed (460)      460
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1220

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     294/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (15)
Movement                   Core (400) Ox7
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
          Large Storage Unit
     Subdweller Optics
>               --- WEAPON (2) -------
          Light Assault Rifle
          Light Assault Rifle
>               --- INVENTORY (15) ---
          Light Ion Engine
     Subdweller Power Source
                Meta Core
     Subdweller Monowheel
  High-capacity Matter Pod (200)
     Subdweller Optics
                Tower Shield
     Subdweller Laser
     Subdweller Beam Cannon
     Subdweller Machine Gun
     Subdweller Machine Gun
                Rocket Launcher
     Subdweller Shrapnel Launcher
      Makeshift Hammer

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
          Large Storage Unit
     Subdweller Optics
>               --- WEAPON -----------
          Light Assault Rifle
      Makeshift Hammer
>               --- INVENTORY --------
          Light Ion Engine
     Subdweller Monowheel
         Medium Storage Unit
  High-capacity Matter Pod
     Subdweller Optics
                Tower Shield
     Subdweller Laser
     Subdweller Beam Cannon
                Assault Rifle
          Light Assault Rifle
          Light Assault Rifle
     Subdweller Machine Gun
                Rocket Launcher
     Subdweller Shrapnel Launcher
[Rating: 15]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Large Storage Unit
  Device                   Subdweller Optics
  Storage                  Large Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Ballistic Gun            Light Assault Rifle
  Launcher                 Rocket Launcher
  Special Weapon           Flamer
  Impact Weapon            Makeshift Hammer

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             24   | 6   3   .   15  
  Power                    1    | 1   .   .   .   
    Engine                 1    | 1   .   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               3    | 2   .   .   1   
    Treads                 3    | 2   .   .   1   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  5    | 1   3   .   1   
    Device                 2    | .   1   .   1   
    Storage                2    | 1   1   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             1    | .   1   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   15   | 2   .   .   13  
    Energy Gun             .    | .   .   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          10   | 2   .   .   8   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   .   .   2   
    Special Weapon         1    | .   .   .   1   
    Impact Weapon          2    | .   .   .   2   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 7    | .   .   .   7   
  Power                    1    | .   .   .   1   
  Propulsion               3    | .   .   .   3   
  Utility                  1    | .   .   .   1   
  Weapon                   2    | .   .   .   2   
  Highest Loss Streak      3    | .   .   .   3   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     96   | .   93  100 95  
  Engine                   14   | .   14  14  14  
  Treads                   25   | .   28  28  23  
  Device                   8    | .   1   .   11  
  Storage                  14   | .   14  14  14  
  Protection               5    | .   6   14  2   
  Ballistic Gun            23   | .   28  28  22  
  Launcher                 1    | .   .   .   1   
  Impact Weapon            2    | .   .   .   3   
Peak Build Rating          15   | 6   8   8   15  
  Average Rating           10   | 4   6   7   11  
  On Entrance              5    | .   6   7   8   
Naked Turns                .    | .   .   .   .   
Heaviest Build             34   | 13  31  31  34  
  Greatest Support         46   | 40  46  40  40  
  Greatest Overweight (x)  1    | .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  
  Average Capacity         14   | 6   8   15  15  
  Most Carried             15   | 1   8   10  15  
  Average Carried          12   | .   3   9   14  
  Final Capacity           15   | 8   15  15  15  
  Final Carried            15   | 1   8   10  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           714  | 197 147 18  352 
  Remotely                 .    | .   .   .   .   
Salvage Created            533  | .   214 .   319 
  Parts                    48   | .   24  .   24  
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      6    | .   .   .   6   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  23   | .   8   .   15  
  Guns                     13   | .   8   .   5   
  AOE                      10   | .   .   .   10  
Classes Destroyed          4    | .   3   .   1   
  Hauler                   1    | .   1   .   .   
  Swarmer                  15   | .   6   .   9   
  Grunt                    2    | .   2   .   .   
  Subdweller               6    | .   .   .   6   
Best Kill Streak           6    | .   6   .   3   
  Combat Bots Only         6    | .   6   .   3   
Max Kills in Single Turn   3    | .   2   .   3   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   .   .   3   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        96   | .    28   .    68   
  Missed                   19   | .    3    .    16   
Damage Taken               1257 | .    213  .    1044 
  Core                     254  | .    38   .    216  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              70   | .    18   .    52   
  Largest                  2    | .    2    .    2    
  Hottest                  40   | .    40   .    40   
Shots Fired                127  | .    36   .    91   
  Gun                      114  | .    36   .    78   
  Cannon                   .    | .    .    .    .    
  Launcher                 13   | .    .    .    13   
  Special                  .    | .    .    .    .    
  Kinetic                  114  | .    36   .    78   
  Thermal                  .    | .    .    .    .    
  Explosive                13   | .    .    .    13   
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         23   | .    4    .    23   
  Robot Miss Streak        5    | .    5    .    5    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        2    | .    1    .    1    
    Max Gunslinging Chain  1    | .    1    .    1    
Shots Hit Robots           76   | .    16   .    60   
  Core Hits                39   | .    12   .    27   
  Critical Kills           1    | .    1    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         2    | .    1    .    1    
    Destroy                2    | .    1    .    1    
Melee Attacks              5    | .    .    .    5    
  Impact                   5    | .    .    .    5    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           1270 | .    176  .    1094 
  Guns                     576  | .    176  .    400  
  Cannons                  .    | .    .    .    .    
  Explosions               694  | .    .    .    694  
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  576  | .    176  .    400  
  Thermal                  .    | .    .    .    .    
  Explosive                694  | .    .    .    694  
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            8    | .    .    .    8    
  Projectiles              .    | .    .    .    .    
  Explosions               8    | .    .    .    8    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      7    | .    .    .    7    
  Shots                    1    | .    .    .    1    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        6    | .    6    .    .    
  Average Temperature      4    | .    4    .    .    
  Received Heat Transfer   243  | .    36   .    207  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         .    | .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             267  | .   267 103 .   
  Initial                  103  | .   .   103 .   
  Average                  76   | .   104 73  .   
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         91   | 100 71  100 .   
  Level 1                  8    | .   28  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              32   | .   13  .   19  
  Peak Tracking Total      7    | .   7   .   4   
  Tactical Retreats        2    | .   1   .   1   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          1    | .   .   .   1   
  Max in Single Turn       1    | .   .   .   1   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          3    | .   2   .   1   
  Terminals                2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                8    | .   4   .   4   
  Successful               6    | .   2   .   4   
  Failed                   2    | .   2   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                4    | .   4   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             6    | .   2   .   4   
  Record                   4    | .   .   .   4   
  Prototype ID Bank        1    | .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         1    | .   1   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    4    | .   .   3   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               2802 | 76   264  559  1903 
Spaces Moved               1457 | 47   118  347  945  
  Core                     7    | 7    .    .    .    
  Treads                   1450 | 40   118  347  945  
  Legs                     .    | .    .    .    .    
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  160  160  
  Average Speed            170  | 143  160  160  176  
  Slowest Speed            240  | 160  160  160  240  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       41   | 4    25   86   49   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     3    | .    .    1    2    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             9    | .    .    1    8    
Spaces Dug                 25   | .    .    .    25   
Terrain Destroyed          103  | .    .    .    103  
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      103  | .    .    .    103  
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Yrd  Mat  Min  Sub  
Total                      1659 | 53   160  351  1095 
  Wait                     73   | .    12   3    58   
  Move                     1454 | 46   117  346  945  
  Hop                      .    | .    .    .    .    
  Pick Up                  24   | 1    8    2    13   
  Fast Attach              9    | 6    1    .    2    
  Attach                   4    | .    .    .    4    
  Detach                   .    | .    .    .    .    
  Swap                     11   | .    2    .    9    
  Drop                     9    | .    2    .    7    
  Fire                     70   | .    18   .    52   
  Melee                    5    | .    .    .    5    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub)
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 16)
   77 | -11/Scrapyard | Entered Materials
  171 | -10/Materials | Discovered new exit (range 7)
  338 | -10/Materials | Build established: Mutant
  341 | -10/Materials | Entered Mines
  522 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  580 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  580 | -10/Mines     | Discovered new exit (range 5)
  644 | -10/Mines     | Discovered new exit (range 14)
  689 | -10/Mines     | Learned 2 Materials zone layouts
  691 | -10/Mines     | Learned location of Storage (-7)
  742 | -10/Mines     | Identified exit to Materials
  889 | -10/Mines     | Discovered new exit (range 8)
  900 | -10/Mines     | Entered Subcaves
  900 | -10/Subcaves  | Learned location of Mines (-9)
 1481 | -10/Subcaves  | Visited Clippyterm
 1486 | -10/Subcaves  | Learned location of Extension (-5)
 1486 | -10/Subcaves  | Learned Factory garrison access intel
 1728 | -10/Subcaves  | Visited 4L-MR0's lab
 1743 | -10/Subcaves  | Found Prototype Protection
 2200 | -10/Subcaves  | A Subdweller sparked back to life
 2200 | -10/Subcaves  | A Subdweller sparked back to life
 2274 | -10/Subcaves  | Core integrity fell below 50%
 2288 | -10/Subcaves  | Found Prototype Power Core
 2310 | -10/Subcaves  | Lost 3 parts (1n2w)
 2621 | -10/Subcaves  | Discovered new exit (range 9)
 2802 | -10/Subcaves  | Core integrity fell below 20%
 2803 | -10/Subcaves  | Destroyed by TB-PYE(R) with Subdweller Beam Cannon

 Last Messages 
---------------
02774_ Searching scrap...
02774_ Found Shrapnel Trap.
02774_ Found 60 Matter.
02775_ Acquired 57 matter.
02776_ Searching scrap...
02776_ Found Flamer.
02776_ Found 35 Matter.
02778_ Searching scrap...
02778_ Found Sub. Monowheel.
02778_ Found 64 Matter.
02783_ Searching scrap...
02783_ Found Mak. Light Armor Plating.
02783_ Found Battle Rifle.
02783_ Found 38 Matter.
02786_ Searching scrap...
02786_ Found Battle Cannon.
02786_ Found Barrage Gun.
02786_ Found 69 Matter.
02801_ Lgt. Treads destroyed.
02801_ Ion Engine destroyed.

 Map 
-----
+----------------------------------------------------+
|  #   ##  #???#    #????##   #?####???????????????? |
|          #???#  ###?????#   ###  ##??????????????? |
|       # ##???####???????#         ##?????????????? |
| #      ##???????????????#          #?????????????? |
| #       #???????????????###    #####?????????????? |
| #########????????????????#   ######??????????????? |
| ?????????????????????????#   #### ##?????????????? |
| #????????????????????????#    ##   ###???????????? |
|   ??????????????????????##         " ##??????????? |
|    #???????????????????##          "" ##?????????? |
|   ##??????????????????##            "  ##????????? |
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| ??  ??????????????????##      """""  "" #????????? |
| ??  ??????????????????#         """""""" #???????? |
| ??????????????????????####    ##   """"""#???????? |
| ???????????????????????###  ####"""" """"#???????? |
| ???????????????????????#        ##""  " #????????? |
| ???????????????????????#        #"""  ""#????????? |
| ???????????????????????#  &     """""#"??????????? |
| ????????????????????#### !        ""## ??????????? |
| ????????????????????#  |  &   """""     ?????????? |
| ????????????????????# %[=%&   ##"      ??????????? |
| ????????????????????# #%<!<   "#""   ????????????? |
| ????????????????????# #<]RR#    "    ????????????? |
| ????????????????????#?#%<@%#         ????????????? |
| ??????????????????????#<<###  ###     ???????????? |
| ??????????????????????####?? ##??      ??????????? |
| ????????????????????????????##????   ##??????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       10
Additional Mass Support    6
Armor Coverage             150
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ThiefRagnarokDeconstructor
  Manual?         0
Play Time         00:13:13
  Cumulative      135.6 hours
  Start           2025.02.15 @ 17:51:12
  End             2025.02.15 @ 18:05:21
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          187
  Rogue           187
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             48
Gallery%          53
Achievement%      51
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          77x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bc8fea89-b968-4ab9-9489-5a6a21ba9a22