Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.20 @ 19:15:39 Player: FrankBlack78 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1568) 1568 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4148 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Light Armor Plating Pulse Rifle Pulse Rifle Heavy Particle Cannon Cooled Particle Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Improved ECM Suite Hacking Suite > --- WEAPON ----------- Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Large Matter Pod Improved Sensor Array Improved Terrain Scanner Light Armor Plating Assault Rifle Light Assault Rifle Heavy Assault Rifle Rocket Launcher Datajack Mining Laser [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 41 | 6 12 11 12 . Power 5 | 1 2 1 1 . Engine 1 | 1 . . . . Core 4 | . 2 1 1 . Reactor . | . . . . . Propulsion 8 | 2 2 2 2 . Treads 8 | 2 2 2 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 3 2 . Device 3 | . . 1 2 . Storage 3 | 1 1 1 . . Processor 1 | . 1 . . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 2 6 5 7 . Energy Gun 2 | . 1 1 . . Energy Cannon 3 | . 1 1 1 . Ballistic Gun 9 | 2 2 3 2 . Ballistic Cannon . | . . . . . Launcher 3 | . 2 . 1 . Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . 1 . . Parts Lost 22 | . 1 7 9 5 Power 3 | . . 1 2 . Propulsion 6 | . . 2 3 1 Utility 4 | . . 1 1 2 Weapon 9 | . 1 3 3 2 Highest Loss Streak 6 | . 1 4 6 5 Average Slot Usage (%) 88 | . 97 96 87 59 Engine 1 | . 3 . . . Core 7 | . 10 10 7 . Treads 18 | . 28 20 11 6 Device 6 | . . 8 15 6 Storage 17 | . 14 22 18 15 Processor 10 | . 12 11 9 7 Hackware 3 | . . 1 9 7 Energy Gun 1 | . . 4 . . Energy Cannon 7 | . 7 8 10 . Ballistic Gun 9 | . 18 8 3 . Launcher 1 | . . . . 6 Special Melee Weapon 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 48 | 13 28 44 48 39 Greatest Support 46 | 40 46 46 46 20 Greatest Overweight (x) 14 | 1 . 1 14 11 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 16 | 6 10 16 16 16 Average Capacity 13 | 4 8 15 16 15 Most Carried 14 | 2 9 11 14 13 Average Carried 9 | 1 6 9 11 11 Final Capacity 16 | 6 10 16 16 10 Final Carried 10 | 2 9 10 8 10 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1155 | 219 313 434 178 11 Remotely . | . . . . . Salvage Created 1755 | . 379 732 583 61 Parts 108 | . 23 51 33 1 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 9 17 11 1 Guns 17 | . 2 12 3 . Cannons 12 | . 1 4 7 . AOE 9 | . 6 1 1 1 Classes Destroyed 9 | . 2 4 2 1 Worker 1 | . . . . 1 Builder 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 3 | . 2 1 . . Swarmer 6 | . . 6 . . Grunt 19 | . 9 5 5 . Brawler 1 | . . . 1 . Sentry 10 | . . 6 3 1 Hunter 2 | . . . 2 . Best Kill Streak 6 | . 4 6 3 1 Combat Bots Only 6 | . 4 6 3 1 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4111 | . 354 1081 1383 1293 Core 1422 | . 78 234 398 712 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 68 41 27 . Volleys Fired 164 | . 54 65 42 3 Largest 2 | . 2 2 2 1 Hottest 136 | . 85 125 136 33 Shots Fired 282 | . 86 118 75 3 Gun 189 | . 68 82 39 . Cannon 81 | . 13 36 32 . Launcher 9 | . 5 . 1 3 Special 3 | . . . 3 . Kinetic 162 | . 60 63 39 . Thermal 111 | . 21 55 35 . Explosive 9 | . 5 . 1 3 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 10 12 10 3 Robot Miss Streak 8 | . 3 8 4 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 167 | . 57 59 49 2 Core Hits 76 | . 19 30 20 7 Critical Hits 3 | . 1 . 2 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks 6 | . . . 6 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2848 | . 1062 932 780 74 Guns 1385 | . 529 520 336 . Cannons 852 | . 159 303 390 . Explosions 607 | . 374 109 50 74 Melee . | . . . . . Ramming 4 | . . . 4 . Kinetic 1214 | . 438 440 336 . Thermal 1132 | . 250 492 390 . Explosive 498 | . 374 . 50 74 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 40 | . 33 . . 7 Projectiles 3 | . 3 . . . Explosions 37 | . 30 . . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 227 | . . 104 46 77 Shots 5 | . . 1 1 3 Rammed 7 | . . . 7 . Targets Rammed 7 | . . . 7 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 416 | . 144 162 416 2 Average Temperature 76 | . 55 68 107 2 Received Heat Transfer 1305 | . 192 318 252 543 Effects 1 | . . . 1 . Shutdowns 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 2 2 . Heat Transferred 2122 | . 555 864 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 382 | . 217 382 319 132 Initial 138 | . . 3 138 68 Average 111 | . 75 116 215 62 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 79 | 100 91 73 46 100 Level 1 20 | . 8 26 53 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 2 1 2 Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 20 24 21 6 Peak Tracking Total 9 | . 5 9 5 4 Tactical Retreats 11 | . 4 3 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 7 | . . 4 3 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 17 | . 10 5 1 1 Terminals 14 | . 7 5 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 31 18 4 2 Successful 35 | . 23 10 2 . Failed 20 | . 8 8 2 2 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 16 | . . 9 4 3 Terminals 45 | . 21 18 4 2 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 13 6 . . Record 10 | . 8 2 . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Transport Status 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 6 | . 6 . . . Process 1 | . 1 . . . Report Inventory 3 | . 3 . . . Retrieve Matter 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . . 4 2 . Terminals 6 | . . 4 2 . Track 3 | . . 2 1 . Botnet 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 13 | . 7 4 1 1 Full Trace Events 4 | . . 3 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 64 | . 64 . . . Parts Recycled . | . . . . . Recycled Matter 8 | . 8 . . . Retrieved Matter 151 | . 151 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat 1 | . . . 1 . Combat 1 | . . . 1 . Robot Hacks Applied 3 | . . . 3 . parse_system 2 | . . . 2 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4475 | 67 1406 1315 873 814 Spaces Moved 2144 | 40 701 667 311 425 Core 11 | 7 . . 1 3 Treads 2133 | 33 701 667 310 422 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 180 Average Speed 168 | 143 160 161 187 182 Slowest Speed 750 | 160 160 180 750 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 98 52 26 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 97 | . 36 32 12 17 Melee . | . . . . . Projectile 3 | . . . 3 . AOE 94 | . 36 32 9 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2675 | 47 898 791 479 460 Wait 264 | . 114 37 88 25 Move 2140 | 39 700 666 310 425 Hop . | . . . . . Pick Up 40 | 2 12 11 9 6 Fast Attach 10 | 6 2 . 2 . Attach 16 | . 1 9 6 . Detach . | . . . . . Swap 15 | . 9 2 4 . Drop 13 | . 6 1 5 1 Fire 164 | . 54 65 42 3 Melee 6 | . . . 6 . Ram 7 | . . . 7 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 318 | -10/Materials | Identified exit to Mines 397 | -10/Materials | Discovered new exit (range 3) 398 | -10/Materials | Identified exit to Materials 732 | -10/Materials | Discovered exit to Materials (range 14) 960 | -10/Materials | Discovered exit to Materials (range 4) 1428 | -10/Materials | Repaired Lgt. Nuclear Core 1455 | -10/Materials | Repaired Assault Rifle 1474 | -10/Materials | Entered another Materials area 1474 | -9/Materials | Evolved 2 slots: Utility x2 1657 | -9/Materials | Discovered new exit (range 7) 1666 | -9/Materials | Identified exit to Mines 2421 | -9/Materials | Discovered new exit (range 9) 2484 | -9/Materials | Identified exit to Storage 2542 | -9/Materials | Lost 4 parts (1p1n1u1w) 2583 | -9/Materials | Core integrity fell below 50% 2674 | -9/Materials | Discovered exit to Mines (range 6) 2766 | -9/Materials | Discovered new exit (range 13) 2788 | -9/Materials | Identified exit to Materials 2789 | -9/Materials | Entered another Materials area 2789 | -8/Materials | Evolved 2 slots: Utility x2 3569 | -8/Materials | Core integrity fell below 50% 3581 | -8/Materials | Lost 6 parts (1p2n1u2w) 3631 | -8/Materials | Discovered new exit (range 16) 3660 | -8/Materials | Identified exit to Factory 3662 | -8/Materials | Entered Factory 3662 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3759 | -7/Factory | Discovered new exit (range 15) 3785 | -7/Factory | Identified exit to Lower Caves 4455 | -7/Factory | Core integrity fell below 50% 4470 | -7/Factory | Core integrity fell below 20% 4476 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- local area. 04427_ U-05 Engineer sends out distress signal. 04429_ Rocket Launcher destroyed. 04429_ Destroyed Rocket Launcher. 04435_ U-05 Engineer lays Concrete. 04437_ Datajack destroyed. 04438_ U-05 Engineer lays Concrete. 04441_ Lgt. Treads destroyed. 04441_ U-05 Engineer lays Concrete. 04452_ Imp. ECM Suite destroyed. 04453_ U-05 Engineer lays Concrete. 04460_ G-47 Trooper destroyed. 04460_ U-05 Engineer lays Concrete. 04464_ U-05 Engineer builds a Wall. 04465_ R-06 Scavenger collects Imp. Heat Sink. 04466_ R-06 Scavenger destroyed. 04468_ U-05 Engineer lays Concrete. 04469_ U-05 Engineer builds a Wall. 04473_ Lrg. Storage Unit destroyed. 04473_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########?????????????? ??????????????????????? | | # #????????????# ??????????????????????? | | # #????????????+ ??????????????????????? | | # #????????????# #?????????????????????? | | # #????????????# #?????????????????????? | | # #???????? ???# #?????????????????????? | | # " " #???????"G""?# #?????????????????????? | | # " " #???????? " ?# #?????????????????????? | | # " " #????? ?? + #?????????????????????? | | # " " #????" !!?? # ############## ???????? | | # " " ""#????" !!!?? + ^ ???????? | | # " " ""#????" !!! ??# ???????? | | # " " ""#????" ?# gg ^ ??????? | | # " " S#??""" # ??????? | | # " " ""#? #* ! ?????? | | # ""#? %!%@] ?????? | | # ! ""#? Y !] ?????? | | # #????##### # # k ?????? | | ######+###############u ##############????????? | | u #?????????????????????? | | ####### ########????????????????? | | + [ #????????????????? | | ####### #????????????????? | | #?????# #????????????????? | | ## #?????# #????????????????? | | # #?????# #????????????????? | | + #?????# """"""" #????????????????? | | ##########?????# """"""" #????????????????? | | #??????????????# """"""" #????????????????? | | #??????????????# """"?????????????????????? | | #??????????????# ??????????????????????? | | ##??????????????##########???????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed FrankBlack78 Manual? 1 Play Time 01:22:47 Cumulative 17.4 hours Start 2021.06.03 @ 17:34:58 End 2021.12.20 @ 19:15:39 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ccaee22-546a-48cf-8590-f7d5bb3cfc21