Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 22:00:57 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (280) 1400 Value Destroyed (12439) 12439 Prototype IDs (84) 1680 Alien Tech Used (0) 0 Bonus (6885) 6885 TOTAL SCORE: 30504 Bonus ------- High Alert Combat Kills 2482 Follower Combat Kills 56 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3076 Friendly Fire -29 Cogmind --------- Core Integrity 1501/1600 Matter 295/300 Energy 82/100 System Corruption 7% Temperature Cool (0) Movement Treading (480) Ox4 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Spectral Analyzer Advanced Launcher Guidance Computer Advanced Target Analyzer Improved Transmission Jammer Experimental Cloaking Device Centrium Light Armor Plating Medium Insulated Plating Experimental Thermal Shield Advanced Recalibrator > --- WEAPON (6) ------- Plasma Storm Compact HERF Cannon > --- INVENTORY (25) --- Enhanced Fission Core Particle Reactor Improved Medium Treads Advanced Cooling System Advanced Coolant Injector Experimental Matter Compressor (500) Heavy Armor Plating Layered Heavy Armor Plating Improved System Restoration Module Advanced Field Recycling Unit (0) Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle HERF Cannon Vortex Cannon (26) Nova Cannon Helical Railgun Peak State ------------ > --- POWER ------------ Graviton Reactor Improved Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Spectral Analyzer Advanced Launcher Guidance Computer Advanced Target Analyzer Improved Transmission Jammer Experimental Cloaking Device Centrium Light Armor Plating Medium Insulated Plating Experimental Thermal Shield Advanced Recalibrator > --- WEAPON ----------- Compact HERF Cannon Nova Cannon Nova Cannon Nova Cannon AWS/Gauss > --- INVENTORY -------- Enhanced Fission Core Particle Reactor Improved Medium Treads Advanced Cooling System Advanced Coolant Injector Experimental Matter Compressor Heavy Armor Plating Layered Heavy Armor Plating Medium Insulated Plating Improved System Restoration Module Advanced Field Recycling Unit Plasma Storm Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle HERF Cannon Vortex Cannon Nova Cannon Helical Railgun [Rating: 188] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Launcher Guidance Computer Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Launcher Guidance Computer Hackware System Mapper Protection Improved Light Armor Plating Weapon Mass Driver Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Helical Railgun Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Ionic Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 1 2 1 1 . . . . . 2 2 Weapon 4 | . . . . . . . . 1 . . 1 . . . . 2 . . Parts Attached 156 | 6 8 6 15 . 1 1 11 9 11 6 8 1 . 23 6 27 14 3 Power 13 | 1 2 1 1 . . . 1 1 . 1 1 . . 1 . 3 . . Engine 7 | 1 2 . 1 . . . 1 1 . . 1 . . . . . . . Core 3 | . . 1 . . . . . . . 1 . . . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . 1 . 2 . . Propulsion 39 | 2 2 1 7 . . . 6 1 3 . 2 1 . 6 3 2 3 . Treads 29 | 2 2 1 7 . . . 6 1 3 . . . . . 2 2 3 . Leg 7 | . . . . . . . . . . . . 1 . 5 1 . . . Wheel 3 | . . . . . . . . . . . 2 . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 57 | 1 2 1 3 . . 1 1 4 3 2 4 . . 12 1 12 9 1 Device 27 | . 1 . 1 . . 1 . 2 1 . 4 . . 7 1 4 5 . Storage 5 | 1 1 . . . . . . . . . . . . 2 . 1 . . Processor 7 | . . . 1 . . . . . . 1 . . . 2 . 1 2 . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . Protection 17 | . . 1 1 . . . 1 2 2 1 . . . 1 . 5 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 2 3 4 . 1 . 3 3 5 3 1 . . 4 2 10 2 2 Energy Gun 9 | 2 2 . . . . . . . . . . . . . . 4 1 . Energy Cannon 6 | . . . . . . . . . . . . . . 1 . 3 1 1 Ballistic Gun 9 | . . 1 1 . . . 2 . 2 . . . . 2 1 . . . Ballistic Cannon 8 | . . . 2 . 1 . . . . 3 . . . . . 2 . . Launcher 12 | . . 2 1 . . . 1 2 3 . 1 . . 1 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 32 | . 1 . 2 . . . 2 1 . . . . . 11 1 11 3 . Corrupted Parts 10 | . . . . . . . 1 . . . . . . 2 3 . 4 . System Corruption 48 | . . . . . . . 1 . . . . . . 7 18 . 22 . Parts Lost 69 | . 5 . 1 . . . 4 4 13 2 4 . . 3 1 18 7 7 Power 7 | . 2 . . . . . . 1 . . 1 . . . . 1 . 2 Propulsion 16 | . 1 . . . . . 3 . 3 1 2 . . . . 2 1 3 Utility 23 | . . . . . . . 1 1 5 1 1 . . 2 . 8 3 1 Weapon 23 | . 2 . 1 . . . . 2 5 . . . . 1 1 7 3 1 Highest Loss Streak 7 | . 3 . 1 . . . 3 2 5 2 4 . . 2 1 5 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 10 16 16 17 16 16 16 18 17 17 18 18 18 19 19 18 17 17 Power 1 | . . 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 2 Propulsion 1 | . . 2 3 5 5 5 3 2 2 . . . . . 2 1 . . Utility 7 | . 5 8 7 6 6 6 4 4 6 9 10 11 11 11 7 8 10 8 Weapon 5 | . 2 3 3 4 3 3 5 8 6 5 6 6 6 7 7 6 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 1 2 8 . 2 . 3 1 1 . . . . 6 1 4 . 9 Power 4 | . . 1 1 . . . 1 . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . . . . . . . . . 1 2 . 1 Utility 15 | . . . 4 . . . 1 1 1 . . . . 5 . . . 3 Weapon 13 | . 1 . 2 . 2 . 1 . . . . . . 1 . 1 . 5 Tool/Special 1 | . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 95 100 100 100 93 99 81 67 71 91 94 97 85 76 83 93 Engine 5 | . 11 8 2 11 11 11 9 7 6 5 4 5 5 3 . . . . Core 1 | . . 5 8 . . . . . . . 5 5 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 5 4 8 7 Treads 19 | . 26 28 30 33 33 33 31 29 25 20 11 5 5 . 3 8 9 15 Leg 1 | . . . . . . . . . . . . 2 5 8 14 . . . Wheel 1 | . . . . . . . . . . . 2 10 10 11 . . . . Device 13 | . 13 1 3 11 11 11 7 7 7 6 10 26 26 28 25 17 18 26 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 5 4 4 4 Processor 8 | . . . 11 11 11 11 9 7 6 8 10 10 10 11 15 12 13 12 Protection 5 | . . 12 7 . . . 9 13 10 3 3 . . . . 3 3 8 Energy Gun 3 | . 27 14 . . . . . . . . . . . . . 2 1 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 15 16 Ballistic Gun 3 | . . 12 . . . . 3 . 6 5 . . . 1 10 8 3 2 Ballistic Cannon 5 | . . . 15 . 1 3 4 6 2 6 15 15 15 8 . 3 . . Launcher 6 | . . 1 6 22 20 18 9 14 7 . 1 5 5 6 5 2 . . Peak Build Rating 188 | 6 11 15 26 22 23 23 37 49 54 59 81 88 88 153 150 177 185 188 Average Rating 68 | 4 8 11 22 22 22 22 28 46 45 45 63 85 88 103 143 163 166 180 On Entrance 60 | . 6 10 15 22 22 23 22 36 41 31 59 81 88 88 141 147 164 162 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . 6 7 9 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 199 | 14 51 58 66 54 54 61 76 107 89 98 107 107 107 174 164 199 189 189 Greatest Support 155 | 40 40 40 63 63 63 63 86 86 91 91 71 20 20 103 150 155 136 112 Greatest Overweight (x) 10 | . 2 1 1 . . . 1 1 1 1 10 5 5 5 2 1 3 1 Average Overweight (x) 1 | . . 1 . . . . . . . . 3 5 5 2 . . 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 21 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 Most Carried 25 | 2 20 20 20 20 20 20 20 20 20 20 20 19 20 25 25 25 25 25 Average Carried 19 | 1 10 19 19 20 19 17 17 19 18 18 19 19 19 23 24 23 23 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 2 20 19 20 20 20 17 20 19 17 20 19 19 20 25 23 24 25 19 Class Distribution -------------------- 29% | Mutant 14% | Scavenger-Executioner 13% | Scavenger-Tank 13% | Scavenger-Gunner 12% | Scavenger-Mutant 11% | Gunner 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 8611 | 234 138 47 582 374 . 127 379 899 996 142 680 140 136 859 166 2314 351 47 Remotely 2471 | . . . 226 220 . 127 151 . 916 60 . . . . 99 672 . . Salvage Created 12720 | . 758 28 498 83 . 87 367 1570 1343 290 764 175 212 1112 58 3528 1437 410 Parts 597 | . 48 . 39 14 . 5 24 80 59 7 19 7 6 41 5 169 53 21 Haulers Intercepted 13 | . 2 . 3 . . . 1 2 1 . 2 . . . . 2 . . Recyclers Shooed 7 | . 1 . . . . . . . . . 2 . . . . 2 . 2 Parts Field Recycled 31 | . . . . . . . 9 . . . . . . 11 5 6 . . Retrieved Matter 305 | . . . . . . . 40 . . . . . . 166 58 41 . . Parts Self-Destructed 11 | . . . . . . . . . . . . 6 1 . 4 . . . Prevented 5 | . . . . . . . . . . . . 1 4 . . . . . Parts Restored 2 | . . . . . . . . . . . . . . . . . 1 1 Broken 2 | . . . . . . . . . . . . . . . . . 1 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 206 | . 14 2 13 7 . 7 7 25 23 . 5 3 1 23 6 49 16 5 Melee 1 | . 1 . . . . . . . . . . . . . . . . . Guns 57 | . 11 2 . . . . 1 . 5 . . . . 3 . 34 . 1 Cannons 44 | . . . 8 . . 1 1 7 1 . 3 3 . . . 5 11 4 AOE 90 | . 2 . 5 7 . 6 5 18 14 . 1 . . 18 6 8 . . Classes Destroyed 28 | . 5 1 4 . . . 2 2 3 . . . 2 4 1 2 2 . Worker 21 | . 2 . . 1 . 1 . 5 3 . 3 . . . . 5 1 . Builder 19 | . . . 2 1 . . 1 5 5 . 1 . . . . 2 . 2 Hauler 13 | . 2 . 3 . . . 1 2 1 . 2 . . . . 2 . . Recycler 10 | . . . . . . . 2 2 1 2 3 . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . Watcher 8 | . 2 . 2 . . . 1 . . . . . . . . 3 . . Swarmer 19 | . . . 4 4 . 3 . 1 . . . . . . 4 3 . . Cutter 2 | . . . . . . . . . . . . . . . . 2 . . Saboteur 3 | . . . . . . . . . 1 . . . . 2 . . . . Grunt 99 | . 14 . 1 2 . 4 3 13 12 . 3 1 1 14 . 22 7 2 Brawler 7 | . . . 1 1 . . . 2 1 . . . . 1 . 1 . . Duelist 2 | . . . . . . . . . 1 . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . Sentry 26 | . . . 7 . . . 3 4 2 . . 1 . . . 6 3 . Demolisher 2 | . . . . . . . . . . . . . . 2 . . . . Specialist 6 | . . . . . . . . 2 2 . . . . . . 2 . . Hunter 4 | . . . . . . . . . 2 . . . . . . . 2 . Programmer 22 | . . . . . . . . 3 1 . 2 1 . . . 10 2 3 Heavy 4 | . . . . . . . 1 . 1 . . . . . . 2 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . Executioner 3 | . . . . . . . . . . . . . . 2 . . 1 . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . . . . . . . . 3 . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 5 1 4 5 . 3 5 14 9 1 7 2 2 12 4 10 4 6 Combat Bots Only 12 | . 4 1 3 4 . 3 4 9 7 . 3 2 1 12 4 9 3 4 Max Kills in Single Turn 4 | . 2 1 2 3 . 2 2 4 3 1 1 1 2 4 2 2 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 2 2 . 2 2 3 2 . 1 . . 4 2 1 . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1200 | . 91 11 54 7 . 15 39 189 178 . 40 13 4 66 7 272 146 68 Missed 367 | . 16 3 12 1 . 2 11 68 62 . 11 2 . 20 2 80 53 24 Hits 833 | . 75 8 42 6 . 13 28 121 116 . 29 11 4 46 5 192 93 44 Melee 5 | . . 1 . . . . . . 3 . . . . . . 1 . . Projectile 828 | . 75 7 42 6 . 13 28 121 113 . 29 11 4 46 5 191 93 44 AOE 2 | . . 1 . . . . . . . . . . . . . 1 . . Critical Strikes 40 | . . . 1 . . . 1 5 6 . 2 . . 1 . 13 4 7 Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . . . Part Disruptions 4 | . . 1 . . . . . 1 . . . . . . . . 1 1 Actively Blocked 1 | . . 1 . . . . . . . . . . . . . . . . Damage Taken 15691 | . 940 128 572 48 . 169 557 1681 2261 87 534 174 61 967 143 4173 2116 1080 Core 1399 | . 144 44 72 24 . . 44 149 256 1 50 . . 106 . 186 224 99 Absorbed by Shields 532 | . . . . . . . . . 100 . 40 36 16 4 . 336 . . Redirected to Shielding 200 | . . 14 25 . . . 18 33 . 38 72 . . . . . . . Ignored by Resistances 1209 | . . . . . . . . 167 10 . . . . . . 645 196 191 Regen/Repaired (Parts) 768 | . 36 . 165 . . . . 428 . . . . . 139 . . . . Core Remaining (%) 79 | 100 . 24 . . . 76 92 78 69 99 . . . . 86 85 84 . Volleys Fired 524 | . 54 7 39 6 5 7 19 74 79 9 40 4 9 43 7 80 32 10 Largest 6 | . 2 2 2 2 1 2 2 2 3 2 3 4 3 2 2 5 6 4 Hottest 552 | . 100 70 81 63 33 63 81 84 97 50 141 180 141 76 72 339 552 433 Shots Fired 1208 | . 105 14 65 8 5 11 45 78 120 18 84 16 18 56 8 353 152 52 Gun 589 | . 105 14 . . . . 17 . 61 18 . . . 30 . 274 46 24 Cannon 454 | . . . 53 . 5 3 14 48 14 . 79 14 15 5 . 70 106 28 Launcher 165 | . . . 12 8 . 8 14 30 45 . 5 2 3 21 8 9 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 738 | . . 7 53 . 5 3 31 48 75 18 79 14 15 34 . 300 34 22 Thermal 207 | . 64 7 . . . . . . . . . . . . . 44 66 26 Explosive 111 | . . . 12 8 . 8 14 12 28 . . . . 12 8 9 . . Electromagnetic 141 | . 41 . . . . . . 18 17 . 5 2 3 9 . . 42 4 Entropic 11 | . . . . . . . . . . . . . . 1 . . 10 . Robot Hit Streak 25 | . 13 7 15 3 . 5 16 4 14 10 8 5 8 13 . 25 11 7 Robot Miss Streak 8 | . 4 1 3 . . 1 2 7 4 1 8 2 2 2 2 6 3 4 Penetration Max 2 | . . . . . . . . 1 1 . 1 . . . . 2 1 . Secondary Targets 6 | . 2 . . . . . . . 1 . . . . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . . 1 . . Autonomous 151 | . . . . . . . 17 . . . . . . . . 93 18 23 Shots Hit Robots 745 | . 73 11 44 2 . 7 33 32 70 13 48 8 11 43 . 221 97 32 Core Hits 588 | . 37 6 28 14 . 14 21 60 66 4 23 6 8 87 10 155 35 14 Critical Kills 14 | . . . 1 . . . . 6 2 1 . . . . . 1 2 1 Critical Parts Destroyed 17 | . . . 3 . . . . 6 3 . . . . . . 2 1 2 Critical Strikes 51 | . 7 1 7 . . . . 12 5 1 3 . . . . 4 8 3 Burn 8 | . 7 1 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . Destroy 32 | . . . 5 . . . . 12 5 1 . . . . . 4 2 3 Blast 5 | . . . 2 . . . . . . . 3 . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . 2 . Sunder 3 | . . . . . . . . . . . . . . . . . 3 . Melee Attacks 8 | . . . . . . . . 1 . . . . . 7 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 1 . . . . . 7 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 36712 | . 1285 105 1377 474 . 583 1140 3268 3896 243 2274 411 452 5013 524 9841 4060 1766 Guns 10841 | . 1077 105 . . . . 400 . 780 243 . . . 710 . 5926 894 706 Cannons 9295 | . . . 738 . . 38 158 538 222 . 1850 303 329 . . 1299 3158 662 Explosions 16420 | . 203 . 639 471 . 534 554 2692 2894 . 407 108 123 4303 524 2616 . 352 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 156 | . 5 . . 3 . 11 28 38 . . 17 . . . . . 8 46 Kinetic 14295 | . . 44 738 . . 38 558 538 1002 243 1850 303 329 710 . 6604 667 671 Thermal 6937 | . 754 61 . . . . . 154 141 . . . . 779 . 2391 1739 918 Explosive 9570 | . . . 639 471 . 534 554 1557 1764 . 67 . . 2614 524 846 . . Electromagnetic 5188 | . 526 . . . . . . 981 989 . 340 108 123 910 . . 1080 131 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 566 | . . . . . . . . . . . . . . . . . 566 . Highest Corruption 24 | . . . . . . . 1 1 9 . 8 9 9 10 24 4 23 7 Average Corruption 5 | . . . . . . . 1 1 3 . 7 8 9 7 6 3 14 1 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . . . 5 3 . 11 12 11 3 18 6 6 2 Message Errors 23 | . . . . . . . . 1 1 . 4 4 1 2 6 3 1 . Matter Fused 16 | . . . . . . . . 2 . . 1 3 5 . 3 1 1 . Heat Flow Errors 13 | . . . . . . . . . 1 . 1 1 2 . 5 . 2 1 Energy Discharges 7 | . . . . . . . . 1 . . 1 1 2 . 2 . . . Parts Rejected 2 | . . . . . . . . . . . 2 . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . 1 . 1 . . 1 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . 2 . 1 . Misfires 3 | . . . . . . . . . . . 1 2 . . . . . . Alerts 2 | . . . . . . . . . . . . . 1 . . 1 . . Weapon Failures 4 | . . . . . . . . 1 1 . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 536 | . . . 21 9 . 21 . 165 38 . 88 10 65 28 2 6 27 56 Projectiles 223 | . . . . . . . . . . . 74 10 65 . . 6 27 41 Explosions 313 | . . . 21 9 . 21 . 165 38 . 14 . . 28 2 . . 15 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 24 | . . . . . . 1 . 5 . . 11 . . . . 7 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . 1 . 5 . . 10 . . . . 6 . . Secondary 2 | . . . . . . . . . . . 1 . . . . 1 . . Self-Inflicted Damage 546 | . 35 . 44 . . . . 194 76 . 5 . . . 27 140 . 25 Shots 21 | . 1 . 2 . . . . 4 3 . . . . . 1 9 . 1 Rammed 15 | . . . 1 1 . 3 1 5 . . 2 . . . . . 1 1 Targets Rammed 19 | . 2 . 1 2 . 3 2 5 . . 2 . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 4 | . 2 . . 1 . . 1 . . . . . . . . . . . Highest Temperature 406 | . 197 140 195 2 . 20 126 207 241 . 406 318 265 5 211 369 394 279 Average Temperature 87 | . 84 45 48 2 . 14 45 55 43 . 116 132 116 5 107 120 133 121 Received Heat Transfer 2791 | . 495 140 174 12 . 72 171 276 450 . 31 21 27 183 . 532 189 18 Effects 8 | . . . . . . . . . . . 2 . . . . 6 . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . 5 . . Matter Decay 2 | . . . . . . . . . . . 1 . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . 3 . 1 . 1 2 . . 4 . Combat Hostiles 11 | . . . . . . . . . 3 . 1 . 1 2 . . 4 . Parts Fried 26 | . . . . . . . . . 7 . 3 . 1 6 . . 8 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . 2 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 1 . Parts Melted 24 | . 6 . . . . . . . . . . . . . . 11 5 2 Heat Transferred 9735 | . 2346 259 . . . . . 250 250 . . . . 575 . 3300 1702 1053 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 4 . . . . . . 5 3 . . . . 4 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 4 | . . . 1 1 . . . 2 2 1 . . . . . 4 3 2 Low Security (%) 51 | 100 100 100 50 87 . 100 100 16 . 56 100 . . . . . . . Level 1 17 | . . . 49 12 . . . 54 11 43 . . . . . 7 . . Level 2 21 | . . . . . . . . 29 88 . . . . . . 48 26 100 Level 3 6 | . . . . . . . . . . . . . . . . 23 73 . Level 4 2 | . . . . . . . . . . . . . . . . 20 . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1221 | . 142 19 351 227 . 171 173 652 696 314 158 . . . . 1221 940 538 Initial 659 | . . 19 . 115 . . 5 32 308 314 16 . . . . 450 659 538 Average 291 | . 61 . 190 150 . 70 76 321 581 172 32 . . . . 737 782 488 Influence Increases 7687 | . 464 . 692 222 . 246 331 1176 880 10 292 75 25 480 100 2015 531 148 Destroy 0b10 Robot/C 4060 | . 280 . 260 140 . 140 140 500 460 . 100 60 20 460 80 980 340 100 Destroy 0b10 Robot/NC 395 | . 40 . 35 10 . 5 25 70 50 10 45 5 5 10 10 60 5 10 Destroy Leader 850 | . 78 . 100 20 . 20 54 112 112 . 14 10 . . 10 210 90 20 Allied During Kill 10 | . . . . . . . . . . . . . . 10 . . . . Trap Triggered on 0b10 30 | . . . . . . 30 . . . . . . . . . . . . Successful Hack 38 | . 20 . 8 . . . 4 6 . . . . . . . . . . Disable Machine 435 | . 30 . 75 15 . . 30 180 15 . 15 . . . . 75 . . Anti-Garrison Action 400 | . . . . . . . . 200 200 . . . . . . . . . Destroy Structure 869 | . 16 . 154 37 . 51 78 93 43 . 118 . . . . 210 51 18 Advance Influence 450 | . . . . . . . . . . . . . . . . 450 . . Lose Combat Pursuer 150 | . . . 60 . . . . 15 . . . . . . . 30 45 . Influence Decreases 7221 | . 412 52 394 381 139 232 273 618 868 618 228 153 45 85 495 842 806 580 Entered New Map 2382 | . . 33 . 183 139 . 9 40 322 328 18 37 4 . 395 . 514 360 Time Decay 4034 | . 372 19 384 198 . 232 219 538 416 270 176 116 41 29 90 562 222 150 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . Lost Part 674 | . 40 . 10 . . . 40 40 130 20 34 . . 30 10 180 70 70 Lost Ally 26 | . . . . . . . . . . . . . . 26 . . . . Purge Threat 5 | . . . . . . . 5 . . . . . . . . . . . Squads Dispatched 58 | . 4 . . . . . 5 13 17 1 5 . . . . 8 3 2 Investigation 9 | . 2 . . . . . 1 3 3 . . . . . . . . . Extermination 11 | . . . . . . . . 2 2 1 2 . . . . 3 . 1 Reinforcement 27 | . 2 . . . . . 3 2 9 . 3 . . . . 4 3 1 Assault 2 | . . . . . . . . . 1 . . . . . . 1 . . Garrison 9 | . . . . . . . 1 6 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Construction Impeded 6 | . . . . . . . . 1 2 . 2 . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 31 | . 2 . 1 . . . 3 1 1 . . . . 1 . 7 14 1 Communications Jammed 15 | . . . . . . . . . . . . . 1 . . 8 . 6 Distress Signals 6 | . . . . . . . . . . . . . 1 . . . . 5 Times Spotted 290 | . 20 15 19 5 . 7 11 35 25 9 10 4 3 35 8 55 20 9 Peak Tracking Total 18 | . 5 18 4 4 9 3 5 7 5 4 4 3 2 14 4 7 4 4 Tactical Retreats 8 | . . 1 4 . . . . 1 . . . . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 14 | . 2 . . . . . . 4 8 . . . . . . . . . Indirectly 6 | . . . . . . . . 2 4 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . 3 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 4 | . . 1 . . . 3 . . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . . . . . . . . . Most Traps Carried 4 | . . 4 3 3 3 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 32 | . 2 . 5 1 2 . 2 12 1 . 1 . . 1 . 5 . . Max in Single Turn 2 | . 2 . 2 1 1 . 1 2 1 . 1 . . 1 . 1 . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 23 | . 6 . 4 . 2 . 2 3 2 . 1 . . 2 . 1 . . Terminals 10 | . 4 . 2 . . . 2 . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . . 2 1 . . . . . . . . . Total Hacks 81 | . 21 . 20 . 2 . 8 15 3 . 2 . . 9 . 1 . . Successful 55 | . 12 . 17 . 2 . 5 9 1 . . . . 9 . . . . Failed 25 | . 8 . 3 . . . 3 6 2 . 2 . . . . 1 . . Catastrophic 3 | . . . 1 . . . . . 1 . . . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 28 | . 13 . 3 . 1 . 4 6 1 . . . . . . . . . Terminals 31 | . 15 . 4 . . . 8 . 2 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 16 | . 2 . 5 . . . . 9 . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 11 . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . . . . 6 1 . . . . . . . . . Terminal Hacks 17 | . 4 . . . 2 . 2 . . . . . . 9 . . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . . . 8 . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . 4 . . . . 8 . . . . . . . . . . Scan Component 7 | . 1 . 2 . . . . 4 . . . . . . . . . . Repair 7 | . 1 . 2 . . . . 4 . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . 3 . . . 3 1 1 . . . . . . . . . Terminals 9 | . 3 . 3 . . . 3 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 2 . . . 2 . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . Jam 2 | . . . . . . . . 1 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 6 . 4 . . . 2 1 1 . 1 . . . . 1 . . Full Trace Events 3 | . 1 . . . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . 4 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 2 . . . . 4 . . . . . . . . . . Time 260 | . 26 . 76 . . . . 158 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 3 | . 3 . . . . . . . . . . . . . . . . . Retrieved Matter 3 | . 3 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . 1 . . . . . 1 . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . . . . . 1 . . . . parse_system 2 | . . . . . . . . 1 . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 9 | . 1 1 . 2 . . . . . . . . . 5 . . . . Largest Group 5 | . 1 1 . 2 2 . . . . . . . . 5 . . . . Highest-Rated Group 243 | . 10 31 . 39 39 . . . . . . . . 243 . . . . Highest-Rated Ally 56 | . 10 31 . 31 31 . . . . . . . . 56 . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . 5 . EXPLORE 4 | . . . . . . . . . . . . . . . . . 4 . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . Ally Attacks 33 | . . 9 . . . . . . . . . . . 24 . . . . Total Damage 521 | . . 108 . . . . . . . . . . . 413 . . . . Kills 4 | . . 3 . . . . . . . . . . . 1 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 5362 | . . . . . . . . . . . 139 390 313 1394 789 1572 462 303 Optics 3579 | . . . . . . . . . . . . . . 465 789 1560 462 303 Cloaking 229 | . . . . . . . . . . . . . . 9 . . . 220 Jamming 2635 | . . . . . . . . . . . 139 390 313 920 . 627 . 246 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 2 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 4 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . 4 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 15366 | 118 1433 944 1322 401 419 560 620 1579 1001 598 812 390 313 1641 789 1661 462 303 Spaces Moved 6797 | 69 524 291 520 239 254 328 291 549 477 309 342 245 191 1043 382 513 125 105 Core 2 | 2 . . . . . . . . . . . . . . . . . . Treads 4885 | 67 524 291 520 239 254 328 291 549 477 309 202 . . . 91 513 125 105 Legs 456 | . . . . . . . . . . . . . . 165 291 . . . Wheels 1454 | . . . . . . . . . . . 140 245 191 878 . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 165 160 160 155 155 155 116 160 160 240 240 Average Speed 190 | 156 229 240 207 160 160 160 180 222 167 181 204 155 155 141 198 249 247 240 Slowest Speed 400 | 160 320 240 240 160 160 160 229 245 245 226 400 155 155 330 360 260 400 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 87 48 46 55 60 77 26 21 11 13 9 50 34 88 63 17 7 5 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . . . . . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 11 | . . 2 . 2 . 1 . . . . . 2 1 . 3 . . . Spaces Dug 15 | . . . . . . . . 7 . . . . . . 6 2 . . Terrain Destroyed 867 | . 15 . 171 54 1 72 101 100 43 . 76 8 8 48 37 108 20 5 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 188 | . . . 14 . 1 1 10 14 3 . 37 8 8 7 . 60 20 5 AOE 679 | . 15 . 157 54 . 71 91 86 40 . 39 . . 41 37 48 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total 8388 | 76 646 529 706 251 262 351 357 817 590 334 404 249 200 1163 412 717 192 132 Wait 526 | . 32 206 86 3 . 6 3 159 3 . 10 . . . 1 5 11 1 Move 6780 | 68 523 290 519 238 253 327 290 549 476 308 341 244 190 1042 381 512 124 105 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 141 | 2 20 8 15 1 1 . 12 7 7 7 1 . 1 15 4 33 4 3 Fast Attach 93 | 6 8 1 5 . . . 4 5 5 4 8 1 . 13 3 21 8 1 Attach 82 | . 3 3 3 . . . 9 7 10 4 2 . . 2 5 21 7 6 Detach 17 | . . . . . . . 4 1 2 . . . . 1 2 3 2 2 Swap 65 | . 2 2 16 . 1 2 7 5 6 . . . . 13 1 7 2 1 Drop 130 | . 2 11 22 1 2 3 7 5 2 2 . . . 27 8 35 1 2 Fire 524 | . 54 7 39 6 5 7 19 74 79 9 40 4 9 43 7 80 32 10 Melee 8 | . . . . . . . . 1 . . . . . 7 . . . . Ram 1 | . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 17 | . 2 . 1 2 . 3 2 4 . . 1 . . . . . 1 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 4 | . . 1 . . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: [*Acc x2]) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 381 | -10/Materials | Repaired Med. Laser 733 | -10/Materials | Discovered new exit (range 10) 811 | -10/Materials | Core integrity fell below 50% 847 | -10/Materials | Lost 3 parts (1p2w) 1086 | -10/Materials | Central database locked down 1162 | -10/Materials | Discovered new exit (range 8) 1354 | -10/Materials | Discovered new exit (range 14) 1552 | -10/Materials | Entered Mines 1555 | -10/Mines | Received a Mining Laser from a helpful Derelict 1607 | -10/Mines | Found a hidden stash of uninstalled traps 1687 | -10/Mines | Assembled infested the area 1692 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1700 | -10/Mines | Learned location of 1 exit from Materials 2289 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2469 | -10/Mines | Discovered new exit (range 11) 2496 | -10/Mines | Entered Materials 2496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2497 | -9/Materials | Identified exit to Materials 2635 | -9/Materials | Repaired Lgt. Treads 2686 | -9/Materials | Repaired Bore Cannon 3020 | -9/Materials | Build established: Scavenger-Mutant 3588 | -9/Materials | Discovered exit to Materials (range 4) 3748 | -9/Materials | Discovered new exit (range 8) 3818 | -9/Materials | Entered Mines 3828 | -9/Mines | Met a Derelict bent on vengeance 3862 | -9/Mines | Discovered exit to Materials (range 9) 4057 | -9/Mines | Discovered exit to Materials (range 8) 4074 | -9/Mines | Build established: Mutant 4128 | -9/Mines | Identified exit to Exiles 4211 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4219 | -9/Mines | Entered Exiles 4219 | -9/Exiles | Accompanied by 2 allies 4249 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4258 | -9/Exiles | Met 8R-AWN 4283 | -9/Exiles | Met EX-HEX 4349 | -9/Exiles | Met EX-DEC 4355 | -9/Exiles | Learned location of Zion (-6) 4381 | -9/Exiles | Met EX-BIN 4403 | -9/Exiles | Aligned with FarCom system 4405 | -9/Exiles | Given EX-Vault access code 4442 | -9/Exiles | Opened EX-Vault 4454 | -9/Exiles | Found AWS/Gauss 4485 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4610 | -9/Exiles | Attacked by the Exiles 4623 | -9/Exiles | Discovered new exit (range 10) 4638 | -9/Exiles | Left Exiles lab with AWS/Gauss 4638 | -9/Exiles | Entered Mines 5176 | -8/Mines | Discovered exit to Materials (range 15) 5198 | -8/Mines | Entered Materials 5198 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5442 | -8/Materials | Garrison activated, responded to threat 5576 | -8/Materials | Lost 3 parts (2n1u) 5652 | -8/Materials | Met 7R-MNS 5762 | -8/Materials | Discovered new exit (range 4) 5775 | -8/Materials | Build established: Scavenger-Mutant 5818 | -8/Materials | Entered Factory 5818 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5819 | -7/Factory | Caught up to 7R-MNS 6120 | -7/Factory | Build established: Scavenger-Tank 6373 | -7/Factory | Garrison activated, responded to threat 6385 | -7/Factory | Destroyed 9 combat bots 6729 | -7/Factory | Repaired Arm. Treads 6783 | -7/Factory | Repaired Arm. Treads 6817 | -7/Factory | Repaired Imp. Treads 6868 | -7/Factory | Repaired Bore Cannon 7054 | -7/Factory | Cargo convoy interrupted 7064 | -7/Factory | Destroyed 7 combat bots 7390 | -7/Factory | Discovered new exit (range 4) 7397 | -7/Factory | Entered another Factory area 7397 | -6/Factory | Evolved 2 slots: Utility x2 7398 | -6/Factory | Caught up to 7R-MNS 7610 | -6/Factory | Discovered new exit (range 13) 7747 | -6/Factory | First assault squad dispatched 7853 | -6/Factory | Discovered new exit (range 15) 8039 | -6/Factory | Destroyed 7 combat bots 8048 | -6/Factory | Lost 5 parts (1n2u2w) 8339 | -6/Factory | Lost 4 parts (1n1u2w) 8398 | -6/Factory | Entered another Factory area 8398 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8399 | -5/Factory | Caught up to 7R-MNS 8635 | -5/Factory | Build established: Scavenger-Mutant 8845 | -5/Factory | Discovered new exit (range 13) 8955 | -5/Factory | Discovered new exit (range 8) 8996 | -5/Factory | Entered another Factory area 8996 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8997 | -4/Factory | Caught up to 7R-MNS 9048 | -4/Factory | Build established: Gunner 9255 | -4/Factory | Discovered new exit (range 5) 9527 | -4/Factory | 7R-MNS successfully reached the Upper Caves 9545 | -4/Factory | Lost 4 parts (1p2n1u) 9808 | -4/Factory | Entered Upper Caves 9948 | -4/Upper Caves | Learned location of 1 exit from Research 10150 | -4/Upper Caves | Discovered new exit (range 4) 10152 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10198 | -4/Upper Caves | Entered another Upper Caves area 10499 | -4/Upper Caves | Discovered new exit (range 9) 10511 | -4/Upper Caves | Entered Warlord 10561 | -4/Warlord | System corruption reached 10% 10567 | -4/Warlord | System corruption cleaned by Quarantine Array 10755 | -4/Warlord | Found Prototype Device 10755 | -4/Warlord | Identified Minesniffer Drone Bay 10855 | -4/Warlord | Build established: Scavenger-Gunner 11058 | -4/Warlord | Found Prototype Energy Gun 11289 | -4/Warlord | Warlord's base attacked by MAIN.C 11370 | -4/Warlord | Met Warlord 11433 | -4/Warlord | Found Prototype Energy Cannon 11438 | -4/Warlord | Found Prototype Energy Cannon 11549 | -4/Warlord | Build established: Commander-Gunner 11639 | -4/Warlord | Warlord forces counterattacked 11653 | -4/Warlord | Identified Vortex Cannon (x2) 11664 | -4/Warlord | Found Prototype Reactor 11664 | -4/Warlord | Identified Vortex Chain Reactor 11671 | -4/Warlord | Found Prototype Device 11671 | -4/Warlord | Identified Exp. Cloaking Device 11687 | -4/Warlord | Found Prototype Processor 11687 | -4/Warlord | Identified Spectral Analyzer 11760 | -4/Warlord | Found Prototype Hackware 11873 | -4/Warlord | Lost 3 allies 11889 | -4/Warlord | Spotted B-86 Titan 11890 | -4/Warlord | Found Prototype Processor 11890 | -4/Warlord | Identified Exp. Core Analyzer 11898 | -4/Warlord | P-80 Master assimilated allied 9C-80D(M) 11903 | -4/Warlord | Spotted B-90 Cyclops 11955 | -4/Warlord | Lost 8 allies 11964 | -4/Warlord | Warlord base infiltrated, sounded retreat 12013 | -4/Warlord | Spotted Striker 12013 | -4/Warlord | Spotted Executioner 12030 | -4/Warlord | Destroyed Executioner 12065 | -4/Warlord | Destroyed 11 combat bots 12089 | -4/Warlord | Spotted Executioner 12099 | -4/Warlord | Destroyed Executioner 12129 | -4/Warlord | Destroyed 12 combat bots 12138 | -4/Warlord | Discovered new exit (range 8) 12152 | -4/Warlord | Entered Proximity Caves 12162 | -3/Proximity Caves | Build established: Scavenger-Gunner 12329 | -3/Proximity Caves | Spotter reported a threat 12485 | -3/Proximity Caves | Spotter reported a threat 12613 | -3/Proximity Caves | Spotter reported a threat 12855 | -3/Proximity Caves | Discovered new exit (range 22) 12941 | -3/Proximity Caves | Entered Research 12941 | -3/Research | Evolved 2 slots: Weapon x2 12942 | -3/Research | Identified exit to Research 12944 | -3/Research | Identified Plasma Storm 13125 | -3/Research | Found Prototype Device 13125 | -3/Research | Identified Exp. Thermal Shield 13191 | -3/Research | Search patrols dispatched 13250 | -3/Research | Build established: Scavenger-Executioner 13577 | -3/Research | Lost 3 parts (2u1w) 14095 | -3/Research | Lost 5 parts (1n3u1w) 14111 | -3/Research | Spotted B-86 Titan 14130 | -3/Research | Destroyed B-86 Titan 14171 | -3/Research | Destroyed 9 combat bots 14288 | -3/Research | Lost 4 parts (1p1n1u1w) 14441 | -3/Research | First assault squad dispatched 14486 | -3/Research | Identified System Mapper 14551 | -3/Research | Discovered exit to Research (range 5) 14575 | -3/Research | Found Exp. Thermal Shield 14602 | -3/Research | Entered another Research area 14602 | -2/Research | Warlord forces began assault on 0b10 14602 | -2/Research | Evolved 2 slots: Utility x2 14632 | -2/Research | Discovered new exit (range 33) 14636 | -2/Research | Discovered new exit (range 43) 14686 | -2/Research | AWS/Gauss suddenly broke down 14712 | -2/Research | Research machine network offline 14742 | -2/Research | AWS/Gauss suddenly broke down 14863 | -2/Research | Spotted Striker 14864 | -2/Research | Spotted Executioner 14879 | -2/Research | Destroyed Striker 14893 | -2/Research | Destroyed Executioner 14918 | -2/Research | System corruption reached 10% 14961 | -2/Research | Borebot progress halted 15008 | -2/Research | Lost 3 parts (1n1u1w) 15016 | -2/Research | Found Prototype Launcher 15016 | -2/Research | Identified Ragnarok Missile Launcher 15064 | -2/Research | Entered Access 15064 | -1/Access | Evolved 2 slots: Utility x2 15247 | -1/Access | Spotted B-99 Colossus 15327 | -1/Access | AWS/Gauss suddenly broke down 15367 | -1/Access | Self-destructed Last Messages --------------- 15359_ Dropped Broken AWS/Gauss. 15359_ Dropped Nova Cannon. 15360_ U-05 Engineer builds a Wall. 15360_ W-44 Eye distress signal jammed. 15360_ U-05 Engineer builds a Wall. 15360_ K-01 Serf collects debris. 15361_ W-44 Eye distress signal jammed. 15361_ U-05 Engineer destroyed. 15361_ Destroyed Lgt. Ion Engine. 15361_ Welding Torch melted. 15361_ U-05 Engineer destroyed. 15361_ W-44 Eye distress signal jammed. 15361_ A-15 Conveyor bypasses jamming via Transport Network Coupler. 15361_ A-15 Conveyor calls for reinforcements. 15361_ ALERT: Hostile activity reported, dispatching reinforcements to area. 15361_ A-15 Conveyor distress signal jammed. 15363_ System corrupted: Component data lost. 15363_ K-01 Serf collects debris. 15364_ Graviton Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????###?? #???????? | | ????????????????????????????? #?? #??? ???? | | ??????????????????????????### ### ###+##??? | | ??????????????????????????# % ??? | | ???????????????????? ??? # t ? | | ???????????????????? ??? # BB | | ??????????????????? ?? # BB | | ??????????????????? ? # | | ???????????????????? ? # [! | | ????????????????????? # [ " | | ?????????????????????? # """ | | ??????????????????????? # """ | | ???????????????????????? # " | | ???????????????????????? +A* = | | ???????????????????????? #% = | | ???????????????????????? " * = | | ???????????????????######## | | ????? ??????????# * % | | ????? !]????????# p | | ???????? !]] ??????# %=% ""T | | ?????????? ????# """ | | ????????????? ? # % % | | ???????????????? # % % | | ################/###w % = = % | | u k ]!%###+################# | | %[ ]@!# ????????????????? | | = ] # = ??????????????? | | =%= %%# ????????????? | | # ??????????? | | # * ????????? | | # #??????? | | ###+######+######/###################??????? | | # #?? ?????????????????????????? | | # #? ?????????????????????????? | | # " # ?????????????????????????? | | # """ # ??????????????????????????? | | # """ # ??????????????????????????? | | # " # ??????????????????????????? | | # # ??????????????????????????? | | # # ???????????????????????????? | | # ! # ???????????????????????????? | | # # ???????????????????????????? | | # # ???????????????????????????? | | # # ????????????????????????????? | | ###############????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 40 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 10 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Treads | -9/Materials | Scanalyzed Bore Cannon | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 48% | -10/Materials Lgt. Treads | 25% | -9/Materials Bore Cannon | 63% | -9/Materials Arm. Treads | 48% | -7/Factory Arm. Treads | 59% | -7/Factory Imp. Treads | 59% | -7/Factory Bore Cannon | 46% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Escorted To Danger Challenges ------------ None Game ------ Seed DisruptionConcussiveRocket Manual? 0 Play Time 01:53:17 Cumulative 315.8 hours Start 2025.11.21 @ 20:04:39 End 2025.11.21 @ 22:00:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 323 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b6d49b2-7147-492d-9d1a-6822f573bb22