Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 08:17:30 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (49) 245 Value Destroyed (1555) 1555 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (811) 811 TOTAL SCORE: 10271 Bonus ------- High Alert Combat Kills 34 Entered DSFs 500 Met Data Miner 300 Friendly Fire -23 Cogmind --------- Core Integrity 1246/1450 Matter 103/300 Energy 1066/1100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Hybrid Antimatter Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Weight Redist. System Enhanced Optical Array Advanced Targeting Computer Core Analyzer Core Analyzer Improved Reaction Control System Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Core Analyzer Stasis Canceller Gauss Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Hybrid Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Makeshift Flight Unit > --- UTILITY ---------- Advanced Cooling System Advanced Weight Redist. System Enhanced Optical Array Advanced Targeting Computer Core Analyzer Core Analyzer Improved Kinecellerator Improved Reaction Control System Advanced System Shield > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Advanced Cooling System Triangulator Core Analyzer Stasis Canceller Gauss Cannon [Rating: 83] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Hybrid Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Improved Titanium Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Makeshift Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Slots Evolved 16 | . . . 2 2 2 . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . 1 1 . . . 1 . . . . . 1 1 . Utility 10 | . . . 2 1 1 . . . . . . . . 2 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 62 | . 2 5 11 17 4 2 . 7 1 2 5 . . 4 2 . . Power 7 | . . . 1 2 . . . 1 . . 2 . . . 1 . . Engine 3 | . . . 1 1 . . . . . . 1 . . . . . . Core 3 | . . . . 1 . . . 1 . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 15 | . 2 . 2 4 1 . . 4 . 1 1 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg 7 | . . . 2 4 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . 4 . 1 1 . . . . . . Utility 25 | . . 2 6 6 2 . . 2 . 1 2 . . 3 1 . . Device 7 | . . . . 2 . . . 1 . . 1 . . 3 . . . Storage 4 | . . . 2 1 . . . 1 . . . . . . . . . Processor 9 | . . 2 1 3 2 . . . . 1 . . . . . . . Hackware 4 | . . . 3 . . . . . . . . . . . 1 . . Protection 1 | . . . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 15 | . . 3 2 5 1 2 . . 1 . . . . 1 . . . Energy Gun 5 | . . 1 2 2 . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Gun 2 | . . 1 . . . . . . . . . . . 1 . . . Ballistic Cannon 3 | . . . . 2 . . . . 1 . . . . . . . . Launcher 3 | . . . . 1 . 2 . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . . . . . . . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . System Corruption 7 | . . . . 7 . . . . . . . . . . . . . Parts Lost 13 | . . 1 . 2 . 1 . . . . . . 1 . . . 8 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . . . . . . . . . 1 . . . 5 Utility 4 | . . 1 . . . 1 . . . . . . . . . . 2 Weapon 2 | . . . . 2 . . . . . . . . . . . . . Highest Loss Streak 8 | . . 1 . 1 . 1 . . . . . . 1 . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 7 | 6 4 5 7 10 13 13 13 9 3 3 5 5 4 4 4 5 5 Power . | 1 1 . . . 1 1 1 . . . . . . . . . . Propulsion 1 | 4 2 1 2 2 1 2 2 1 1 . . 1 . . . . . Utility 2 | . . . 1 3 5 6 6 4 2 2 2 2 2 2 3 4 3 Weapon 2 | 1 1 2 3 3 5 4 4 3 . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . 5 . 1 1 1 . 3 . . . . . 2 . . 5 Power 3 | . . 2 . . 1 . . . . . . . . . . . . Propulsion 4 | . . 3 . . . . . 1 . . . . . . . . . Utility 6 | . . . . . . . . 2 . . . . . . . . 4 Weapon 3 | . . . . 1 . 1 . . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 92 | . 85 96 97 93 93 92 84 83 77 80 98 100 99 96 84 80 64 Engine 5 | . 14 14 11 2 7 7 7 6 . . 4 6 6 5 5 4 3 Core 3 | . . . . 6 . . . 1 6 6 6 6 6 5 4 . . Leg 12 | . 24 . 18 24 30 26 23 9 . . . . . . . . . Hover 1 | . 3 28 3 . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 12 26 26 33 33 32 29 26 23 15 Device 7 | . . . . 2 7 3 . 4 6 6 10 13 13 20 21 19 17 Storage 5 | . 14 2 9 9 7 7 7 7 6 6 1 . . . . . . Processor 19 | . . 22 11 15 24 30 30 27 20 20 26 26 26 23 21 19 17 Hackware 6 | . . . 21 15 . . . . . . . . . . . 4 4 Energy Gun 8 | . 14 17 20 16 14 1 . 3 . . . . . . . . . Ballistic Gun 1 | . 14 7 2 . . . . . . . . . . 3 5 4 2 Ballistic Cannon 4 | . . . . . . . . . 11 13 13 13 13 5 . . . Peak Build Rating 83 | 6 6 11 26 38 47 47 37 46 46 56 65 65 65 79 83 83 83 Average Rating 44 | 6 6 10 23 32 41 40 37 38 45 47 62 65 64 74 75 83 72 On Entrance 43 | 6 6 6 8 26 37 47 37 37 39 46 56 65 65 65 74 83 83 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 11 11 11 23 40 38 38 29 29 21 21 39 39 39 41 39 39 39 Greatest Support 80 | 20 20 12 30 60 60 80 60 60 33 27 41 41 41 41 41 41 41 Greatest Overweight (x) 2 | . . . . . . . . . 1 . 1 . 1 . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 8 5 8 13 15 15 15 9 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 7 8 9 15 15 15 14 14 5 5 5 5 5 5 5 5 5 Average Carried 7 | 6 4 5 7 10 13 13 13 8 3 3 5 5 4 4 4 5 4 Final Capacity 15 | 8 8 5 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 5 9 15 15 13 14 5 3 5 5 5 4 4 5 5 5 Class Distribution -------------------- 31% | Hacker-Mutant 27% | Derelict-Sprinter 26% | Mutant 8% | Skirmisher 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Derelict-Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Matter Collected 1100 | 190 27 57 110 196 . . . 25 . 188 194 . 34 . 45 . 34 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1911 | . 27 171 515 835 81 . . 25 . . 58 . 55 99 45 . . Parts 106 | . 2 5 25 50 5 . . 1 . . 2 . 1 9 6 . . Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 2 . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Combat Hostiles Destroyed 34 | . . 5 6 12 3 . . 1 . . 1 . 1 5 . . . Guns 22 | . . 5 5 10 2 . . . . . . . . . . . . Cannons 6 | . . . . 1 . . . 1 . . 1 . 1 2 . . . AOE 6 | . . . 1 1 1 . . . . . . . . 3 . . . Classes Destroyed 12 | . 1 2 5 2 . . . 1 . . . . . 1 . . . Worker 5 | . . . 1 2 . . . . . . . . . . 2 . . Builder 5 | . . . 1 3 . . . . . . . . . 1 . . . Hauler 2 | . . . . 2 . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . Watcher 5 | . 1 . 2 1 . . . . . . . . . 1 . . . Swarmer 10 | . . . . 3 3 . . . . . . . . 4 . . . Cutter 1 | . . . . . . . . 1 . . . . . . . . . Grunt 8 | . . . 4 4 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 10 | . . 2 1 5 . . . . . . 1 . 1 . . . . Hunter 1 | . . . . . . . . . . . . . . 1 . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . Best Kill Streak 5 | . 1 5 4 5 3 . . 1 . . 1 . 1 5 2 . . Combat Bots Only 5 | . . 5 3 4 3 . . 1 . . 1 . 1 4 . . . Max Kills in Single Turn 3 | . 1 1 2 1 1 . . 1 . . 1 . 1 3 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . 1 1 1 . . . . . . . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Hostile Shots Fired 183 | . . 21 20 51 10 2 . 31 . . . . 4 22 . 6 16 Missed 79 | . . 11 9 19 4 1 . 11 . . . . 1 15 . 3 5 Hits 104 | . . 10 11 32 6 1 . 20 . . . . 3 7 . 3 11 Melee 9 | . . 3 . . . 1 . 5 . . . . . . . . . Projectile 95 | . . 7 11 32 6 . . 15 . . . . 3 7 . 3 11 Critical Strikes 9 | . . . . 3 . . . 3 . . . . 1 . . . 2 Damage Taken 2180 | . . 192 179 542 134 55 . 237 52 . . . 73 142 . 58 516 Core 501 | . . 38 32 76 . 2 . 15 42 . . . . 76 . 16 204 Absorbed by Shields 65 | . . . . 8 . . . 51 . . . . . 6 . . . Regen/Repaired (Parts) 64 | . . . . 64 . . . . . . . . . . . . . Core Remaining (%) 93 | 100 . 84 92 86 . . . 97 . . . . 95 92 100 98 . Volleys Fired 123 | . 4 16 17 42 5 4 . 3 1 . 1 . 2 25 3 . . Largest 2 | . 2 2 2 2 2 2 . 2 2 . 2 . 2 2 1 . . Hottest 119 | . 60 100 100 100 100 60 . 119 80 . 80 . 80 80 33 . . Shots Fired 225 | . 8 28 34 75 10 8 . 6 2 . 2 . 4 45 3 . . Gun 166 | . 8 24 34 65 10 . . 3 . . . . . 19 3 . . Cannon 42 | . . . . 5 . . . 3 2 . 2 . 4 26 . . . Launcher 13 | . . . . 5 . 8 . . . . . . . . . . . Special 4 | . . 4 . . . . . . . . . . . . . . . Kinetic 70 | . 4 5 . 5 . . . . 2 . 2 . 4 45 3 . . Thermal 4 | . . 4 . . . . . . . . . . . . . . . Explosive 8 | . . . . . . 8 . . . . . . . . . . . Electromagnetic 143 | . 4 19 34 70 10 . . 6 . . . . . . . . . Robot Hit Streak 13 | . 1 7 9 11 13 7 . 2 . . 2 . 5 3 1 . . Robot Miss Streak 3 | . 2 2 2 3 1 2 . 2 . . . . . 3 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 138 | . 2 17 27 60 10 7 . 3 . . 1 . 3 6 2 . . Core Hits 84 | . 1 9 18 36 5 . . 1 1 . 1 . 2 8 2 . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . 2 . . . . . 1 . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . . . . . Corrupt 2 | . . 1 . . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4003 | . 30 173 594 1315 197 767 . 64 21 . 35 . 105 647 55 . . Guns 2015 | . 30 173 563 978 130 . . 15 . . . . . 73 53 . . Cannons 451 | . . . . 140 . . . 49 . . 35 . 105 122 . . . Explosions 1514 | . . . 31 197 67 767 . . . . . . . 452 . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 23 | . . . . . . . . . 21 . . . . . 2 . . Kinetic 568 | . 8 32 . 140 . . . . . . 35 . 105 195 53 . . Thermal 500 | . . . 31 31 67 . . . . . . . . 371 . . . Explosive 848 | . . . . . . 767 . . . . . . . 81 . . . Electromagnetic 2064 | . 22 141 563 1144 130 . . 64 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . 5 . 7 . 10 20 20 . . . . . . . . . Average Corruption 14 | . . 5 . 7 . 10 20 20 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . 5 1 2 . . . . . . . . . Message Errors 2 | . . . . . . 1 . 1 . . . . . . . . . Energy Discharges 3 | . . . . . . 3 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . Misdirections 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 38 | . . . . . . . . . . . . . . 38 . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 38 | . . . . . . . . . . . . . . 38 . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 219 | . . . 48 92 48 21 . . 10 . . . . . . . . Shots 8 | . . . 1 4 1 2 . . . . . . . . . . . Rammed 5 | . . . . . . . . . 3 . . . . . 2 . . Targets Rammed 5 | . . . . . . . . . 3 . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . 20 138 126 108 57 . . . . . 227 4 143 288 . . . Average Temperature 51 | . 13 53 46 36 26 . . . . . 57 2 35 128 . . . Received Heat Transfer 382 | . . 24 66 226 . . . . . . . . 9 . . 21 36 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . 2 4 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . Heat Transferred 450 | . . . . 50 100 . . . . . . . . 300 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 3 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 1 . . Low Security (%) 89 | 100 100 100 100 100 100 100 100 100 100 . . . . 36 . 100 100 Level 1 2 | . . . . . . . . . . . . . . . 100 . . Level 2 7 | . . . . . . . . . . . . . . 63 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 562 | . 7 30 78 146 94 37 24 43 22 . . . . 562 260 130 72 Initial 260 | . . . . 26 39 25 . 13 22 . . . . . 260 130 72 Average 86 | . . 6 33 75 36 9 11 15 7 . . . . 350 256 130 41 Influence Increases 1626 | . 7 43 191 419 104 22 29 30 20 . 20 . 20 672 19 . 30 Destroy 0b10 Robot/C 620 | . . 40 120 240 60 . . 20 . . 20 . 20 100 . . . Destroy 0b10 Robot/NC 90 | . 5 . 25 40 . . . . . . . . . 10 10 . . Destroy Leader 154 | . 2 . 34 76 10 . . 10 . . . . . 22 . . . Successful Hack 50 | . . . 6 5 . . 29 . 5 . . . . . 5 . . Disable Machine 375 | . . . . 45 . . . . 15 . . . . 315 . . . Destroy Structure 202 | . . 3 6 13 4 22 . . . . . . . 150 4 . . Partial Spotted 60 | . . . . . . . . . . . . . . 45 . . 15 Lose Combat Pursuer 75 | . . . . . 30 . . . . . . . . 30 . . 15 Influence Decreases 1626 | . 7 43 127 396 117 96 10 6 63 . 20 . 20 140 302 119 160 Entered New Map 611 | . . . . 38 48 49 . 6 21 . . . . . 272 119 58 Time Decay 900 | . 7 33 127 332 69 20 10 . 42 . 20 . 20 140 30 . 50 Lost Part 89 | . . 10 . 20 . 7 . . . . . . . . . . 52 Lost Ally 26 | . . . . 6 . 20 . . . . . . . . . . . Squads Dispatched 7 | . 1 1 . . . . . 1 . . . . . 1 . 1 2 Investigation 3 | . . 1 . . . . . . . . . . . . . 1 1 Extermination 1 | . . . . . . . . . . . . . . 1 . . . Reinforcement 3 | . 1 . . . . . . 1 . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Distress Signals 4 | . . 1 . 1 . . . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 90 | . 2 23 12 20 5 3 . 3 . . 1 . 1 9 . 8 3 Peak Tracking Total 13 | . 1 13 4 4 3 4 . 3 . . 1 . 1 5 . 10 2 Tactical Retreats 8 | . . 3 . . 1 1 . . . . . . . 2 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Traps Triggered 5 | . . . . . 1 . . 1 . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Machines Disabled 25 | . . . . 3 . . . . 1 . . . . 21 . . . Max in Single Turn 9 | . . . . 1 . . . . 1 . . . . 9 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Machines Accessed 19 | . . 1 1 3 . . 2 . 2 1 2 4 . 1 1 . 1 Terminals 9 | . . . 1 2 . . 1 . 2 . 1 . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 65 | . . 1 4 13 . . 4 . 4 1 2 29 . 1 3 . 3 Successful 45 | . . 1 1 5 . . 3 . 1 1 2 29 . . 1 . 1 Failed 20 | . . . 3 8 . . 1 . 3 . . . . 1 2 . 2 Catastrophic 4 | . . . 1 1 . . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 17 | . . . 4 8 . . . . 2 . . . . 1 2 . . Terminals 22 | . . . 4 8 . . 1 . 4 . 1 . . 1 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . 5 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . 3 Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 37 | . . 1 . 1 . . 1 . 1 1 2 29 . . 1 . . Record 12 | . . . . . . . . . . . 1 11 . . . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . Open Door 3 | . . 1 . . . . . . . 1 1 . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 1 2 . . . . . . . . . . . . . Terminals 3 | . . . 1 2 . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . 1 3 . . 1 . 2 . . . . 1 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . Time 60 | . . . . 60 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Total Allies 2 | . . . 1 . . 1 . . . . . . . . . . . Largest Group 1 | . . . 1 1 . 1 . . . . . . . . . . . Highest-Rated Group 31 | . . . 10 10 . 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . . 10 10 . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . . . . . . . . . . Total Damage 186 | . . . . . . 186 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Active Infowar (turns) 1839 | . . . 7 497 197 52 . . . 13 297 56 237 284 67 16 116 Optics 1760 | . . . 7 497 170 . . . . 13 297 56 237 284 67 16 116 Terrain 388 | . . . . 139 197 52 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Turns Passed 3146 | 2 83 167 324 820 197 115 48 59 122 136 297 56 237 284 67 16 116 Spaces Moved 3997 | 2 63 170 212 425 80 73 37 58 229 368 628 156 445 588 145 55 263 Core 62 | . . . . . . . . . 56 . . . . . 2 . 4 Treads . | . . . . . . . . . . . . . . . . . . Legs 836 | 2 46 . 160 425 80 73 37 13 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 239 | . 17 170 52 . . . . . . . . . . . . . . Flight 2860 | . . . . . . . . 45 173 368 628 156 445 588 143 55 259 Fastest Speed 29 | 120 56 56 56 120 130 130 130 29 29 34 30 30 30 30 30 30 30 Average Speed 54 | 120 102 56 104 125 130 130 130 54 49 34 31 30 31 30 31 30 41 Slowest Speed 150 | 120 120 56 120 130 130 130 130 130 100 34 114 30 111 30 150 30 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 1 2 . 1 . . . . 4 1 Potential Cave-ins 4 | . . 2 . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 1 16 41 27 40 3 71 1 45 6 56 81 80 73 21 7 2 8 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . . . 1 . . . . . 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . 1 1 1 1 . . 1 1 . Scrap Searched 9 | . . . . . . . . . . 3 4 . 2 . . . . Spaces Dug 34 | . . 4 . . . . . . . . . . . 30 . . . Terrain Destroyed 140 | . . 4 7 11 3 29 . . . . 1 . 1 83 1 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 33 | . . 4 . 1 . . . . . . 1 . 1 25 1 . . AOE 107 | . . . 7 10 3 29 . . . . . . . 58 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac DSF Fac Low Low Dat Pro Fac Fac Res Res Total 4731 | 1 73 207 279 637 164 85 37 82 233 378 726 164 536 650 161 50 268 Wait 424 | . . 8 26 114 65 4 . . 1 5 86 9 89 6 8 . 3 Move 3967 | 1 62 169 211 424 80 72 36 55 224 367 625 155 444 587 144 50 261 Hop 5 | . . . . . . . . 1 2 . 1 . . . . . 1 Pick Up 56 | . 3 4 8 22 5 . 1 1 . 4 1 . . 5 1 . 1 Fast Attach 19 | . . . 6 4 . . . 2 . . 4 . . 2 1 . . Attach 27 | . . 2 1 6 4 . . 6 2 2 . . 1 3 . . . Detach 3 | . . . . 1 . . . 1 . . . . . 1 . . . Swap 27 | . 2 3 4 9 2 2 . 1 . . 2 . . 1 1 . . Drop 56 | . 2 5 6 15 3 2 . 11 . . 6 . . 3 1 . 2 Fire 123 | . 4 16 17 42 5 4 . 3 1 . 1 . 2 25 3 . . Melee . | . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . 1 . . 3 . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 1 . . . . . 17 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 7) 86 | -10/Materials | Entered Mines 87 | -10/Mines | Assembled infested the area 93 | -10/Mines | Met a Derelict shopkeep closing up shop 250 | -10/Mines | Discovered new exit (range 7) 253 | -10/Mines | Entered Materials 253 | -9/Materials | Evolved 2 slots: Utility x2 551 | -9/Materials | Build established: Hacker-Mutant 558 | -9/Materials | Discovered new exit (range 13) 577 | -9/Materials | Entered another Materials area 577 | -8/Materials | Accompanied by 1 ally 577 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 664 | -8/Materials | Repaired Hvy. EM Shotgun 1321 | -8/Materials | Discovered new exit (range 18) 1397 | -8/Materials | Entered Factory 1397 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1594 | -7/Factory | Sucked down chute 1594 | -7/Factory | Entered Waste 1595 | -7/Waste | Met a frightened Derelict 1601 | -7/Waste | Spotted C-40 Crusher 1609 | -7/Waste | EMP discharged 1609 | -7/Waste | System corruption reached 10% 1638 | -7/Waste | Spotted C-40 Crusher 1639 | -7/Waste | Spotted C-40 Crusher 1646 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1648 | -7/Waste | Spotted C-40 Crusher 1676 | -7/Waste | Spotted C-40 Crusher 1696 | -7/Waste | Discovered new exit (range 11) 1709 | -7/Waste | EMP discharged 1709 | -7/Waste | Entered Factory 1757 | -7/Factory | Identified exit to DSF 1757 | -7/Factory | Entered DSF 1788 | -7/DSF | Discovered new exit (range 11) 1807 | -7/DSF | Additional patrols routed to DSF 1816 | -7/DSF | Entered Factory 1816 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1935 | -6/Factory | Discovered new exit (range 9) 1938 | -6/Factory | Entered Lower Caves 1949 | -6/Lower Caves | Encountered a Warlord checkpoint 1983 | -6/Lower Caves | Learned 4 Factory zone layouts 2045 | -6/Lower Caves | Learned Factory non-interactive machine intel 2058 | -6/Lower Caves | Discovered new exit (range 6) 2074 | -6/Lower Caves | Entered another Lower Caves area 2106 | -6/Lower Caves | Encountered a Warlord checkpoint 2126 | -6/Lower Caves | Build established: Mutant 2128 | -6/Lower Caves | Learned Factory stockpile data 2128 | -6/Lower Caves | Found DCF Scrap (14 items) 2292 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2310 | -6/Lower Caves | Discovered new exit (range 11) 2371 | -6/Lower Caves | Entered Data Miner 2371 | -6/Data Miner | Discovered new exit (range 6) 2375 | -6/Data Miner | Met Data Miner 2396 | -6/Data Miner | Learned location of Section 7 (-3) 2396 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2401 | -6/Data Miner | Received God Mode back door access code from Data Miner 2427 | -6/Data Miner | Entered Proximity Caves 2432 | -5/Proximity Caves | Build established: Derelict-Sprinter 2433 | -5/Proximity Caves | Spotted B-75 Beast 2500 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2570 | -5/Proximity Caves | Identified exit to Factory 2664 | -5/Proximity Caves | Entered Factory 2664 | -5/Factory | Evolved 2 slots: Utility x2 2665 | -5/Factory | Identified exit to Factory 2665 | -5/Factory | Identified exit to Upper Caves 2667 | -5/Factory | Loaded intel: 256 non-interactive machine locations 2899 | -5/Factory | Spotted B-75 Beast 2937 | -5/Factory | Discovered exit to Factory (range 13) 2948 | -5/Factory | Entered another Factory area 2948 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2998 | -4/Factory | Discovered new exit (range 5) 3015 | -4/Factory | Entered Research 3015 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3025 | -3/Research | Discovered new exit (range 18) 3031 | -3/Research | Entered another Research area 3031 | -2/Research | Evolved 2 slots: Utility x2 3058 | -2/Research | Incoming investigation squad redirected 3147 | -2/Research | Self-destructed Last Messages --------------- 03069_ Dropped Triangulator. 03070_ Acquired Enh. Hardcell Cannon. 03079_ Xenon Bombardment Thruster destroyed. 03081_ Dropped KE Penetrator. 03089_ K-01 Serf cleans the Potential Refractor. 03109_ Xenon Bombardment Thruster destroyed. 03115_ Critical hit (Burn: +37). 03131_ Mak. Flight Unit destroyed. 03131_ Angular Momentum Engine destroyed. 03132_ Acquired 9 matter. 03135_ Acquired 6 matter. 03135_ Penetrated by Slug. 03135_ Knocked back. 03136_ Acquired 6 matter. 03142_ Adv. Cooling System destroyed. 03142_ Imp. Kinecellerator destroyed. 03142_ Imp. Cesium-ion Thruster destroyed. 03142_ Critical hit (Blast). 03142_ Knocked back. 03143_ Acquired 13 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###############????????????????????? | | ###########???# #????????????????????? | | ????# #????????????????????? | | ?????# #????????????????????? | | """ """ ???# #????????????????????? | | """ """ #??# #????????????????????? | | """ """ #??# #????????????????????? | | """ """ #??########+"########?????????????????? | | """ """ ########## + #?????????????????? | | """ """ ##! # #@ #?????????????????? | | """ """ ## = ! + + #?????????????????? | | ## # # !! #?????????????????? | | ##+####### # ! #?????????????????? | | ## #?????# # #?????????????????? | | #+########### #?????# ;#######?????????????????? | | # ########### #?????# #????????????????????????? | | # #?????# #????????????????????????? | | # #?????# #????????????????????????? | | ##????# #????????????????????????? | | #????# #????????????????????????? | | #????+ +????????????????????????? | | #????# H #????????????????????????? | | #????# #????????????????????????? | | ######### ##### #???????????????????????? | | #???????+ ^ = #???????????????????????? | | #???????# +????###########?????? | | #???????# ####????# #?????? | | #???????######+## #???????# #?????? | | #????????????????######???????# #?????? | | #?????????????????????????????# #?????? | | #?????????????????????##########+########?????? | | #########?????????????# #??????? | | ############### #??????? | | #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 31 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Evasion (%) 74 Targeting Accuracy 16 Core Analysis 9 Kinecelleration 40 Defensive Hacking 30 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Robot Schematics ------------------ G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hvy. EM Shotgun | 20% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingSuspensionWheel Manual? 0 Play Time 00:45:10 Cumulative 122.3 hours Start 2025.08.12 @ 06:18:52 End 2025.08.12 @ 08:17:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 133 Adventurer 15 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 39 Gallery% 61 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cb00b7c-9032-4ee6-b895-72c7058a87d4