Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 03:39:34 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (386) 386 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2291 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Subdweller Laser Battle Rifle > --- INVENTORY (15) --- Ion Engine Subdweller Power Source Light Treads Improved VTOL Module Medium Storage Unit High-capacity Matter Pod (200) Machine Analyzer Heavy Particle Gun Heavy Particle Gun Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Makeshift Shrapnel Gun Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Tower Shield > --- WEAPON ----------- Subdweller Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Subdweller Power Source Light Treads Compact Wheel Medium Storage Unit High-capacity Matter Pod Machine Analyzer Subdweller Optics Subdweller Optics Beam Cannon Light Assault Rifle Light Assault Rifle Battle Rifle Scrap Shield Fragment [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Tower Shield Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 11 | . 3 8 . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | . . 3 . Treads 1 | . . 1 . Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | . 3 2 . Device 1 | . . 1 . Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 3 | . . 3 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 11 | . 9 13 13 Power 1 | . 1 1 2 Propulsion 2 | . 4 2 2 Utility 3 | . 1 5 3 Weapon 3 | . 2 3 6 Tool/Special . | . . . . Unused Backups 27 | . 6 4 17 Power 3 | . 1 . 2 Propulsion 7 | . 2 3 2 Utility 5 | . 1 . 4 Weapon 12 | . 2 1 9 Tool/Special . | . . . . Average Slot Usage (%) 80 | . 99 73 58 Engine 11 | . 14 10 8 Treads 6 | . . 9 8 Leg 9 | . 28 2 . Wheel 5 | . . 8 8 Device 2 | . . 2 8 Storage 11 | . 14 9 8 Processor 7 | . 13 5 . Protection 2 | . . 3 . Energy Gun 3 | . . 4 8 Ballistic Gun 18 | . 28 15 8 Peak Build Rating 32 | . 8 32 13 Average Rating 16 | . 7 21 12 On Entrance 8 | 6 6 8 12 Naked Turns . | . . . . Heaviest Build 70 | 13 28 70 32 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) 4 | . 1 4 1 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 12 14 15 Most Carried 15 | . 10 15 15 Average Carried 12 | . 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 10 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 664 | 200 83 381 . Remotely . | . . . . Salvage Created 482 | . 100 382 . Parts 36 | . 8 28 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 18 | . . 18 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 17 | . 6 11 . Guns 17 | . 6 11 . Classes Destroyed 4 | . 1 3 . Swarmer 10 | . 6 4 . Grunt 2 | . . 2 . Sentry 1 | . . 1 . Subdweller 4 | . . 4 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 108 | . 29 79 . Missed 30 | . 8 22 . Hits 78 | . 21 57 . Projectile 78 | . 21 57 . Critical Strikes 2 | . 1 1 . Damage Taken 1103 | . 171 932 . Core 230 | . 58 172 . Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 . 8 . Volleys Fired 57 | . 15 42 . Largest 2 | . 2 2 . Hottest 85 | . 40 85 . Shots Fired 112 | . 30 82 . Gun 112 | . 30 82 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 88 | . 30 58 . Thermal 24 | . . 24 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | . 3 21 . Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 76 | . 15 61 . Core Hits 30 | . 8 22 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1007 | . 166 841 . Guns 1004 | . 163 841 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 620 | . 163 457 . Thermal 384 | . . 384 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 31 | . . 31 . Average Temperature 9 | . . 9 . Received Heat Transfer 306 | . . 306 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 450 | . . 450 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 80 | . 80 . 21 Initial 21 | . . . 21 Average 18 | . 20 . 7 Influence Increases 330 | . 140 190 . Destroy 0b10 Robot/C 260 | . 120 140 . Destroy Leader 40 | . 20 20 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 330 | . 140 148 42 Entered New Map 21 | . . . 21 Time Decay 309 | . 140 148 21 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 10 15 . Peak Tracking Total 5 | . 3 5 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 1 . Successful 2 | . 1 1 . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1872 | . 556 1236 80 Spaces Moved 1134 | 1 313 757 63 Core . | . . . . Treads . | . . . . Legs 348 | 1 313 34 . Wheels 786 | . . 723 63 Hover . | . . . . Flight . | . . . . Fastest Speed 110 | 120 120 110 115 Average Speed 139 | 120 144 139 115 Slowest Speed 260 | 120 190 260 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 2 56 38 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1328 | . 389 866 73 Wait 84 | . 53 31 . Move 1131 | . 312 756 63 Hop . | . . . . Pick Up 30 | . 3 22 5 Fast Attach 3 | . 1 2 . Attach 4 | . . 4 . Detach . | . . . . Swap 5 | . 2 3 . Drop 12 | . 1 6 5 Fire 57 | . 15 42 . Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 4) 557 | -10/Materials | Entered Subcaves 558 | -10/Subcaves | Approached by a straggling Scientist 618 | -10/Subcaves | Core integrity fell below 50% 635 | -10/Subcaves | Core integrity fell below 20% 724 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 724 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 946 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 949 | -10/Subcaves | Learned location of Zion (-7) 949 | -10/Subcaves | Met a Zionite searching for "candidates" 1033 | -10/Subcaves | Visited 4L-MR0's lab 1049 | -10/Subcaves | Found Tower Shield 1050 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 1343 | -10/Subcaves | Discovered new exit (range 8) 1427 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1793 | -10/Subcaves | Entered Materials 1793 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1873 | -8/Materials | Self-destructed Last Messages --------------- 01734_ Temporary Propulsion slot lost. <x2> 01734_ Temporary Utility slot lost. 01734_ Temporary Weapon slot lost. <x2> 01739_ G-47 Trooper destroyed. 01749_ IM-W5K(O) collects matter. 01754_ G-34 Mercenary destroyed. 01757_ Acquired 31 matter. 01759_ Dropped Lgt. Assault Rifle. 01759_ Acquired Mak. Shrapnel Gun. 01760_ IM-W5K(O) collects matter. 01781_ IM-W5K(O) puts together Mak. Shrapnel Gun. PARAMETERS=POWER+1,PROPULSION+2,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01800_ Dropped Broken Sub. Monowheel. 01801_ Dropped Sub. Optics. <x2> 01802_ Dropped Lgt. Assault Rifle. <x2> 01803_ Acquired Prototype Flight Unit. 01807_ Acquired Prototype Energy Gun. <x2> 01813_ Acquired Hvy. Particle Cannon. <x2> Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????########??????????????????????????????????? | | #????# #??????????????????????????????????? | | #????# """" #??????????????????????????????????? | | #????# """" #??????########????????????????????? | | #????# """" #??????#!!!!**#????????????????????? | | [#????# #??????#!!!!**#????????????????????? | | #?????? ???????# #????????????????????? | | ###########+########## ##???????????????????? | | @ #???????????????????? | | #???????????????????? | | #???????????????????? | | ########################## #???????????????????? | | #????????????????????? #???????????????????? | | "" #????????????????????? #???????????????????? | | "" #????????????????????? +???????????????????? | | "" [#????????????????????? #???????????????????? | | #????????????????????? #???????????????????? | | #####?????????????????????? #???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????Y ??????????????????? | | ??????????????????????????? ??????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 2000 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommPoweredTrap Manual? 0 Play Time 00:13:21 Cumulative 501.6 hours Start 2025.05.31 @ 03:15:54 End 2025.05.31 @ 03:39:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 549 Rogue 549 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/1/0/0/0/0/0/0 Lore% 75 Gallery% 79 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55df030a-1db4-49f2-8b45-9edd341d8a3f