Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 18:02:23 Player: Michael Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (523) 523 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2738 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 59/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Signal Interpreter Hardlight Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Matter Pod (100) Structural Scanner Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Structural Scanner Melee Analysis Suite > --- WEAPON ----------- Makeshift Sword > --- INVENTORY -------- Fission Core Light Treads Light Treads Wheel Wheel Wheel Medium Storage Unit High-capacity Matter Pod Signal Interpreter Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 65 | 6 9 15 2 13 20 Power 5 | 1 2 1 . 1 . Engine 4 | 1 2 . . 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 21 | 2 . 8 . 5 6 Treads 8 | . . 3 . 2 3 Leg . | . . . . . . Wheel 13 | 2 . 5 . 3 3 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 . 1 1 7 Device 7 | . 2 . . 1 4 Storage 4 | 1 1 . 1 . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 2 4 6 1 6 7 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 3 3 1 1 3 Ballistic Cannon 1 | . . . . . 1 Launcher 8 | . 1 3 . 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . 2 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 24 | . 1 1 . 5 17 Power 3 | . 1 . . 1 1 Propulsion 11 | . . 1 . 2 8 Utility 5 | . . . . 1 4 Weapon 5 | . . . . 1 4 Highest Loss Streak 13 | . 1 1 . 5 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 99 99 100 81 67 Engine 5 | . 14 1 . 9 6 Core 5 | . . 12 14 2 . Treads 1 | . . 3 . 3 1 Wheel 22 | . 28 23 28 24 13 Device 15 | . 13 14 14 10 22 Storage 12 | . 14 14 14 14 8 Processor 1 | . . . . . 6 Ballistic Gun 18 | . 27 27 28 5 3 Slashing Weapon 1 | . . . . 9 2 Naked Turns . | . . . . . . Heaviest Build 54 | 13 32 32 49 51 54 Greatest Support 43 | 20 20 20 20 40 43 Greatest Overweight (x) 5 | . 1 1 2 4 5 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 6 14 15 16 20 18 Most Carried 18 | 3 12 15 15 15 18 Average Carried 12 | 2 7 14 14 13 14 Final Capacity 20 | 8 15 15 20 20 5 Final Carried 15 | 3 12 15 15 15 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1153 | 246 64 199 222 23 399 Remotely . | . . . . . . Salvage Created 627 | . 100 207 . 48 272 Parts 47 | . 7 15 . 7 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 20 | . 2 5 . 9 4 Guns 2 | . . 2 . . . Cannons 2 | . . . . . 2 AOE 16 | . 2 3 . 9 2 Classes Destroyed 8 | . 4 1 . 1 2 Worker 5 | . 1 3 . 1 . Builder 4 | . 1 . . . 3 Recycler 2 | . 1 . . . 1 Swarmer 8 | . 2 1 . 5 . Grunt 5 | . . 4 . . 1 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Assembled 4 | . . . . 4 . Best Kill Streak 5 | . 5 4 . 5 5 Combat Bots Only 4 | . 2 2 . 4 2 Max Kills in Single Turn 2 | . 2 1 . 2 2 Gunslinging . | . . . . . . Exploded 2 | . 1 1 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2683 | . 57 360 . 416 1850 Core 760 | . 22 61 . 115 562 Absorbed by Shields 56 | . . . . . 56 Core Remaining (%) 60 | 100 . . . 20 . Volleys Fired 45 | . 5 26 . 6 8 Largest 2 | . 2 2 . 1 1 Hottest 60 | . 40 40 . 30 60 Shots Fired 68 | . 7 47 . 6 8 Gun 47 | . 4 42 . . 1 Cannon 3 | . . . . . 3 Launcher 18 | . 3 5 . 6 4 Special . | . . . . . . Kinetic 50 | . 4 42 . . 4 Thermal . | . . . . . . Explosive 18 | . 3 5 . 6 4 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 2 8 . . 7 Robot Miss Streak 3 | . 1 2 . 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 40 | . 2 29 . 1 8 Core Hits 42 | . 5 15 . 11 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 5 | . . . . 1 4 Impact . | . . . . . . Slashing 5 | . . . . 1 4 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 1 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2234 | . 261 718 . 738 517 Guns 312 | . 21 282 . . 9 Cannons 149 | . . . . . 149 Explosions 1627 | . 240 436 . 663 288 Melee 144 | . . . . 75 69 Ramming 2 | . . . . . 2 Kinetic 461 | . 21 282 . . 158 Thermal 92 | . . 92 . . . Explosive 1535 | . 240 344 . 663 288 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 144 | . . . . 75 69 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 128 | . 24 17 . 42 45 Projectiles . | . . . . . . Explosions 89 | . 24 17 . 42 6 Melee 39 | . . . . . 39 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 71 | . 17 . . 54 . Shots 4 | . 2 . . 2 . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 23 | . 4 23 . 10 21 Average Temperature 7 | . 2 7 . 6 13 Received Heat Transfer 1007 | . . 192 . 60 755 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 388 | . 178 388 . 215 207 Initial 83 | . . 65 . . 83 Average 168 | . 124 255 . 152 136 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 78 | 100 100 49 . 67 94 Level 1 21 | . . 50 . 32 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . . 5 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 4 8 . 11 25 Peak Tracking Total 14 | . 3 2 . 6 14 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . . 2 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 6 | . 2 2 . 1 1 Max in Single Turn 2 | . 1 2 . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 10 | . 2 1 1 . 6 Terminals 7 | . 1 1 . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 24 | . 3 1 1 . 19 Successful 18 | . 2 1 1 . 14 Failed 6 | . 1 . . . 5 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 6 | . . . . . 6 Terminals 13 | . 1 1 . . 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 8 | . . . . . 8 Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 1 1 . 5 Record 1 | . . . 1 . . Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . . . . 1 Locate Traps 2 | . . . . . 2 Recall Reinforcements 1 | . . . . . 1 Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 8 | . . . . . 8 Insert Component 3 | . . . . . 3 Analyze 5 | . . . . . 5 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . . . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . . 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1241 | 39 220 332 180 124 346 Spaces Moved 969 | 36 197 243 174 78 241 Core 17 | 7 . . . . 10 Treads 20 | . . . . 1 19 Legs . | . . . . . . Wheels 932 | 29 197 243 174 77 212 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 110 100 Average Speed 100 | 74 92 95 97 112 115 Slowest Speed 240 | 80 95 95 110 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 44 53 55 24 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 76 | . 16 18 . 40 2 Terrain Destroyed 161 | . 22 46 . 71 22 Melee 2 | . . . . . 2 Projectile 1 | . . . . . 1 AOE 158 | . 22 46 . 71 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1145 | 45 223 296 186 104 291 Wait 19 | . 2 8 . . 9 Move 964 | 35 196 242 173 77 241 Hop . | . . . . . . Pick Up 24 | 4 7 3 5 4 1 Fast Attach 18 | 5 5 1 . 1 6 Attach 15 | 1 . 1 . 4 9 Detach 5 | . 2 1 . 1 1 Swap 33 | . 5 13 2 8 5 Drop 14 | . 1 1 6 2 4 Fire 45 | . 5 26 . 6 8 Melee 5 | . . . . 1 4 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 40 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 8) 253 | -10/Materials | Discovered new exit (range 8) 260 | -10/Materials | Entered Mines 323 | -10/Mines | Build established: Mutant 378 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 455 | -10/Mines | Learned Materials stockpile data 588 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 588 | -10/Mines | Discovered new exit (range 5) 592 | -10/Mines | Entered Exiles 622 | -10/Exiles | Met 8R-AWN 635 | -10/Exiles | Met EX-HEX 682 | -10/Exiles | Met EX-DEC 700 | -10/Exiles | Learned location of Zion (-6) 761 | -10/Exiles | Discovered new exit (range 12) 772 | -10/Exiles | Entered Mines 773 | -9/Mines | Assembled infested the area 803 | -9/Mines | Core integrity fell below 50% 835 | -9/Mines | Lost 5 parts (1p2n1u1w) 885 | -9/Mines | Discovered new exit (range 8) 896 | -9/Mines | Entered Materials 896 | -8/Materials | Evolved 4 slots: Utility x4 1107 | -8/Materials | Identified exit to Factory 1158 | -8/Materials | Lost 4 parts (2n2w) 1183 | -8/Materials | Core integrity fell below 50% 1225 | -8/Materials | Core integrity fell below 20% 1242 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 01212_ Lgt. Treads destroyed. 01215_ Acquired Hardlight Generator. 01216_ Penetrated by Slug. 01217_ Atomic Centrifuge disabled. 01221_ Slammed into G-47 Trooper. 01227_ Penetrated by Slug. 01228_ R-06 Scavenger collects Lgt. Treads. 01228_ Slug penetrates G-47 Trooper. 01229_ Mak. Sword destroyed. 01229_ Slammed into U-05 Engineer. 01229_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01230_ Penetrated by Slug. 01231_ R-06 Scavenger destroyed. 01231_ Imp. Treads destroyed. 01232_ Dropped Lgt. Assault Rifle. 01232_ Dropped Med. Storage Unit. 01234_ U-05 Engineer builds a Wall. 01234_ Acquired 70 matter. 01234_ Critical hit (Burn: +37). 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