Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 20:26:25 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (29) 145 Value Destroyed (992) 992 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1174) 1174 TOTAL SCORE: 6391 Bonus ------- Pacifist 200 High Alert Combat Kills 13 Follower Combat Kills 161 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -100 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Light Armor Plating Phasing AFG KE Penetrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Compact Battery 0b10 Decoder Chip [Looter] Targeting Computer Phasing AFG > --- WEAPON ----------- Flak Gun CR-A16's Pointy Stick > --- INVENTORY -------- Gravmag System Cesium-ion Thruster Heat Sink 0b10 Decoder Chip [Generic] Barrage Gun Self-destruct Interrupter [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Barrage Gun Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Slots Evolved 8 | . . 2 . . . 6 . . . Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 3 . . . Utility 3 | . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 59 | 6 1 14 2 2 10 20 . . 4 Power 6 | 1 . 1 . . 2 1 . . 1 Engine 4 | 1 . 1 . . 1 . . . 1 Core 2 | . . . . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . 6 . 1 5 6 . . 1 Treads 10 | . . 5 . . 5 . . . . Leg 1 | . . 1 . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 7 | . . . . 1 . 6 . . . Utility 16 | 1 1 3 . 1 1 8 . . 1 Device 9 | . . 2 . 1 . 6 . . . Storage 3 | 1 . 1 . . . 1 . . . Processor 2 | . 1 . . . . 1 . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 16 | 2 . 4 2 . 2 5 . . 1 Energy Gun 6 | 1 . 2 . . . 3 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 . 1 . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 3 . . . Corrupted Parts 3 | . . . . . 3 . . . . System Corruption 24 | . . . . . 24 . . . . Parts Lost 26 | . . 7 . . 4 1 . . 14 Power 4 | . . 1 . . 1 1 . . 1 Propulsion 10 | . . 3 . . . . . . 7 Utility 7 | . . . . . 2 . . . 5 Weapon 5 | . . 3 . . 1 . . . 1 Highest Loss Streak 6 | . . 5 . . 3 1 . . 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 92 94 80 88 88 92 93 93 60 Engine 9 | . 14 10 11 11 10 . . . 2 Treads 19 | . . 22 22 22 24 2 . . . Wheel 1 | . 28 6 . . . . . . . Flight 3 | . . . . . . 36 40 40 27 Device 8 | . . 10 11 11 3 9 13 13 7 Storage 10 | . 14 11 11 11 11 6 6 6 3 Processor 10 | . 7 11 11 11 11 11 13 13 7 Protection 1 | . . . . . 5 . . . . Energy Gun 1 | . 14 9 . . . 4 6 6 1 Ballistic Gun 3 | . 14 9 . . 9 2 . . . Launcher 6 | . . . 7 11 3 . . . . Impact Weapon 7 | . . . 7 11 8 . . . . Peak Build Rating 58 | 6 7 12 13 17 32 58 45 45 45 Average Rating 18 | 3 6 10 11 15 20 48 45 45 32 On Entrance 21 | . 6 7 9 13 17 32 45 45 45 Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 14 14 51 53 53 54 53 17 17 27 Greatest Support 76 | 26 26 60 40 40 76 76 20 20 30 Greatest Overweight (x) 1 | 1 . 1 1 1 1 . . . 1 Average Overweight (x) . | . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 5 5 5 Average Capacity 17 | 7 8 14 20 20 20 8 5 5 5 Most Carried 20 | 8 8 17 17 20 20 20 5 5 5 Average Carried 15 | 4 7 10 15 18 19 7 5 5 4 Final Capacity 20 | 8 8 20 20 20 20 5 5 5 5 Final Carried 20 | 6 8 16 15 20 20 5 5 5 4 Class Distribution -------------------- 75% | Mutant 14% | Scavenger-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Matter Collected 891 | 203 . 316 . 65 98 4 3 . 202 Remotely . | . . . . . . . . . . Salvage Created 1007 | . . 734 . . 96 . . . 177 Parts 59 | . . 47 . . 5 . . . 7 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . 1 4 . . . 9 Prevented 3 | . . . . . 3 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 24 | . . 19 . . 2 . . . 3 Melee 4 | . . 1 . . . . . . 3 Guns 15 | . . 13 . . 2 . . . . AOE 5 | . . 5 . . . . . . . Classes Destroyed 10 | . . 7 . . 2 . . . 1 Worker 1 | . . 1 . . . . . . . Builder 2 | . . 2 . . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 1 | . . 1 . . . . . . . Swarmer 5 | . . 4 . . . . . . 1 Grunt 11 | . . 10 . . . . . . 1 Sentry 5 | . . 5 . . . . . . . Programmer 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 Mutant 1 | . . . . . 1 . . . . Best Kill Streak 9 | . . 9 . . 1 . . . 2 Combat Bots Only 5 | . . 5 . . 1 . . . 2 Max Kills in Single Turn 6 | . . 6 . . 1 . . . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee 1 | . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Hostile Shots Fired 362 | . 6 113 . . 57 18 . . 168 Missed 138 | . 4 33 . . 17 9 . . 75 Damage Taken 3600 | . 15 1215 . . 617 121 . . 1632 Core 1183 | . . 246 . . 74 42 . . 821 Absorbed by Shields 64 | . . . . . . 64 . . . Ignored by Resistances 17 | . . . . . . . . . 17 Core Remaining (%) 73 | 100 100 . . . 20 . . . . Volleys Fired 67 | . . 50 . . 17 . . . . Largest 2 | . . 2 . . 2 . . . . Hottest 85 | . . 85 . . 56 . . . . Shots Fired 114 | . . 94 . . 20 . . . . Gun 111 | . . 92 . . 19 . . . . Cannon . | . . . . . . . . . . Launcher 3 | . . 2 . . 1 . . . . Special . | . . . . . . . . . . Kinetic 67 | . . 48 . . 19 . . . . Thermal 27 | . . 27 . . . . . . . Explosive 3 | . . 2 . . 1 . . . . Electromagnetic 17 | . . 17 . . . . . . . Robot Hit Streak 11 | . . 11 . . 5 . . . . Robot Miss Streak 4 | . . 2 . . 4 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 87 | . . 68 . . 15 . . . 4 Core Hits 51 | . . 34 . . 13 . . . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . 5 . . . . . . 1 Burn 5 | . . 5 . . . . . . . Impale 1 | . . . . . . . . . 1 Melee Attacks 14 | . . . . . . 3 3 . 8 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 14 | . . . . . . 3 3 . 8 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2282 | . . 1710 . . 409 . . . 163 Guns 1152 | . . 900 . . 252 . . . . Cannons . | . . . . . . . . . . Explosions 967 | . . 810 . . 157 . . . . Melee 163 | . . . . . . . . . 163 Ramming . | . . . . . . . . . . Kinetic 679 | . . 427 . . 252 . . . . Thermal 1063 | . . 1063 . . . . . . . Explosive 216 | . . 59 . . 157 . . . . Electromagnetic 161 | . . 161 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 163 | . . . . . . . . . 163 Highest Corruption 29 | . . . . . 29 . . . . Average Corruption 26 | . . . . . 26 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . 16 . . . . Message Errors 4 | . . . . . 4 . . . . Heat Flow Errors 3 | . . . . . 3 . . . . Energy Discharges 1 | . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . 4 . . . . Alerts 1 | . . . . . 1 . . . . Misdirections 1 | . . . . . 1 . . . . Weapon Failures 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 343 | . . 336 . . 7 . . . . Projectiles . | . . . . . . . . . . Explosions 343 | . . 336 . . 7 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 273 | . . 230 . . 43 . . . . Shots 5 | . . 4 . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 277 | . . 9 . . 277 2 . . 14 Average Temperature 72 | . . 4 . . 116 2 . . 6 Received Heat Transfer 829 | . . 483 . . 42 40 . . 264 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . 7 . . . . . . . Heat Transferred 1734 | . . 1734 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Peak Influence 555 | . . 555 216 . . 124 . . . Initial 216 | . . . 216 . . 31 . . . Average 168 | . . 241 216 . . 47 . . . Maximum Alert Level 2 | . . 2 1 . . . . . . Low Security (%) 47 | 100 100 30 . . . 100 . . . Level 1 47 | . . 61 100 . . . . . . Level 2 4 | . . 8 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . 3 . . . . . . 1 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . 3 . . . . . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Distress Signals 2 | . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 3 28 . . 5 9 . . 69 Peak Tracking Total 14 | . 3 6 . . 2 8 . . 14 Tactical Retreats 14 | . . 3 . . . . . . 11 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Machines Disabled 7 | . . 7 . . . . . . . Max in Single Turn 7 | . . 7 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Machines Accessed 7 | . 1 2 . . . . . 4 . Terminals 3 | . 1 2 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 1 2 . . . . . 27 . Successful 29 | . 1 1 . . . . . 27 . Failed 1 | . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . 1 1 . 1 . 3 . . . Terminals 3 | . 1 2 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 27 | . . . . . . . . 27 . Record 11 | . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . 3 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . . . . Terminals 2 | . 1 1 . . . . . . . Botnet 2 | . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Total Allies 11 | . . . 3 4 . 3 . . 1 Largest Group 7 | . . . 3 7 7 . . . 1 Highest-Rated Group 195 | . . . 40 195 195 . . . 96 Highest-Rated Ally 96 | . . . 16 40 40 . . . 96 Zionite Dispatches 1 | . . . . . . 1 . . . Light 1 | . . . . . . 1 . . . Total Orders . | . . . . . . . . . . Ally Attacks 45 | . . . . . 39 1 . . 5 Total Damage 953 | . . . . . 794 28 . . 131 Kills 4 | . . . . . 3 1 . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 2 . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . 5 . . . Items 5 | . . . . . . 5 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Turns Passed 5439 | 57 172 629 173 2588 1175 131 100 24 390 Spaces Moved 3766 | 46 186 325 70 1072 509 273 294 77 914 Core 27 | 13 . . . . . . . . 14 Treads 1830 | . . 174 70 1072 509 5 . . . Legs . | . . . . . . . . . . Wheels 370 | 33 186 151 . . . . . . . Hover 11 | . . . . . . . . . 11 Flight 1528 | . . . . . . 268 294 77 889 Fastest Speed 25 | 50 90 90 240 240 160 25 31 31 25 Average Speed 132 | 86 90 132 240 240 220 28 31 31 31 Slowest Speed 240 | 100 90 240 240 240 240 163 31 31 104 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 28 34 27 88 63 13 48 69 85 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 4 3 . . . 1 Spaces Dug 7 | . . . . . . 3 3 . 1 Terrain Destroyed 90 | . . 75 . . 8 3 3 . 1 Melee 7 | . . . . . . 3 3 . 1 Projectile . | . . . . . . . . . . AOE 83 | . . 75 . . 8 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Total 4085 | 63 190 430 76 1090 547 325 296 76 992 Wait 90 | . . 16 4 5 . 1 . . 64 Move 3750 | 45 185 324 69 1071 508 272 293 76 907 Hop 3 | . . . . . . . . . 3 Pick Up 56 | 12 3 17 1 8 5 8 . . 2 Fast Attach 8 | . 1 1 . . 1 4 . . 1 Attach 28 | 6 . 5 2 1 3 8 . . 3 Detach 3 | . . . . 1 . 1 . . 1 Swap 23 | . . 8 . 1 6 8 . . . Drop 42 | . 1 8 . 3 7 20 . . 3 Fire 67 | . . 50 . . 17 . . . . Melee 14 | . . . . . . 3 3 . 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 4) 230 | -10/Materials | Entered another Materials area 230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 686 | -9/Materials | Discovered new exit (range 16) 805 | -9/Materials | Core integrity fell below 50% 837 | -9/Materials | Lost 5 parts (3n2w) 847 | -9/Materials | Discovered new exit (range 6) 859 | -9/Materials | Entered Mines 864 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 890 | -9/Mines | Met a Derelict bent on vengeance 907 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 946 | -9/Mines | Discovered new exit (range 5) 993 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1032 | -9/Mines | Entered Zion 1032 | -7/Zion | Accompanied by 3 allies 1193 | -7/Zion | Visited the Megawrench Repair Shop 1291 | -7/Zion | Discovered new exit (range 13) 1384 | -7/Zion | Learned Factory emergency access door positions 1502 | -7/Zion | Learned Factory interactive machine intel 2009 | -7/Zion | Received a hallucinogenic algorithm 2251 | -7/Zion | Learned location of Extension (-4) 2266 | -7/Zion | Found CR-A16's Pointy Stick 2741 | -7/Zion | Found Prototype Device 3176 | -7/Zion | Met Imprinter 3215 | -7/Zion | Imprinted 3217 | -7/Zion | Declared Zion's savior 3620 | -7/Zion | Entered Proximity Caves 3620 | -6/Proximity Caves | Accompanied by 7 allies 3680 | -6/Proximity Caves | Learned Factory machine intel 4061 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 4338 | -6/Proximity Caves | Build established: Scavenger-Mutant 4388 | -6/Proximity Caves | Learned Factory security intel 4509 | -6/Proximity Caves | P-60 Hacker assimilated allied 1H-L9Y(M) 4538 | -6/Proximity Caves | System corruption reached 10% 4561 | -6/Proximity Caves | Lost 4 allies 4784 | -6/Proximity Caves | Discovered new exit (range 7) 4795 | -6/Proximity Caves | Entered Factory 4795 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 4798 | -6/Factory | Loaded intel: 244 machine locations 4799 | -6/Factory | Loaded intel: 51 interactive machine locations 4814 | -6/Factory | Identified Phasing AFG 4902 | -6/Factory | Spotted B-75 Beast 4921 | -6/Factory | Zion Light squad teleported in 4924 | -6/Factory | Discovered new exit (range 7) 4926 | -6/Factory | Entered Lower Caves 4955 | -6/Lower Caves | Lost 3 allies 5024 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5026 | -6/Lower Caves | Entered Data Miner 5026 | -6/Data Miner | Discovered new exit (range 6) 5032 | -6/Data Miner | Met Data Miner 5038 | -6/Data Miner | Learned location of Section 7 (-3) 5038 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5043 | -6/Data Miner | Received God Mode back door access code from Data Miner 5050 | -6/Data Miner | Entered Proximity Caves 5076 | -5/Proximity Caves | Learned Factory terminal intel 5115 | -5/Proximity Caves | Build established: Sprinter 5122 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5131 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5138 | -5/Proximity Caves | Spotted B-75 Beast 5144 | -5/Proximity Caves | Destroyed B-75 Beast 5232 | -5/Proximity Caves | Lost 6 parts (1p2n2u1w) 5424 | -5/Proximity Caves | Core integrity fell below 50% 5429 | -5/Proximity Caves | Escorted by Enhanced Grunt 5430 | -5/Proximity Caves | Core integrity fell below 20% 5440 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05351_ Acquired 5 matter. 05401_ Slug penetrates Earth. 05412_ Imp. Flight Unit destroyed. 05412_ S-27 Virus destroyed. 05415_ Acquired 28 matter. 05415_ Imp. Flight Unit destroyed. 05419_ ECM Suite destroyed. 05421_ S-27 Virus destroyed. 05422_ Acquired 20 matter. 05422_ Imp. Flight Unit destroyed. 05423_ G-50 Soldier destroyed. 05423_ 0b10 Decoder Chip [Looter] destroyed. 05429_ Enhanced Grunt: "Protecting LRC-V3." 05429_ Penetrated by Slug. 05429_ Slug penetrates Wall. 05430_ Hvy. Laser fries itself beyond repair. 05434_ Imp. Antigrav System destroyed. 05434_ Penetrated by Slug. 05435_ S-27 Virus destroyed. 05439_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????# #?## ## #?????????????????????# | | ????# ## #??###????????????????# | | ?????# #??## #???????????????## | | ?????## #?## ##???????####??## ### | | ??????# ### ####??### #### ## | | ##????# #### ## | | ##???## ## # | | #????### ### ## # | | #??????# #?## ## #### ### # | | ####??## ##?###### ## #??## #### # | | #### ##????# #### #??#### ### | | ## ##??# ########?????# ### | | # #??# g ??????????# ### | | ## ## #??# #?????????# ##?# | | ### [ ### #??# #?????????## ##??### ## | | #?## *#?# #??# sY #??????????# ###???# #? | | #?## #?# #??# #???????##?# ##### ## | | ### ##?# ##?# ##??????# ## ## # | | # %##### ### ##????## # | | ### #### #????# # # | | ## #?## ##???## ##### # | | =%[## #?# ######## #####???# # | | ## * #????# ### ##?????## # | | ?### #?????# #?????# # | | ???## ##?????# #?????# # | | ????# ####??## @ #######?????# | | ????##### " #?## ## #???????????## | | ???###### "##### ## #????????????## | | #### ## #### #?????????????## | | # ## ###??# #??????????????# | | # # # ### ####### ##?????????????# | | # # ### ### #?##### ## ### #?????????????## | | # #" "# ###???### ## ##????####??????# | | #" "# ##??## ## ##????## #??????# | | #" "# #??# #### #????## #??????# | | # #"" ""# #??# ##??####???## #???????# | | ### ######## #??# #??????????# #???????? | | ??# #### #?????????## #???????? | | ??# ######### ## #???????### #???????? | | ??# ##???????# #???????# ##???????? | | ??# ##????##### #???????# ###????????? | | ??# #??#### #???????## #??????????? | | ??# #??# #####???## #??????????? | | ### #### #### ### #??## #??????????? | | #??#####?## #?## #??????????? | | #?????????### #?# ##??????????? | | #### ##??????????## #?# ##???????????? | | ##?# ###?????????## #?# #????????????? | | #?## #??????????# ### #????????????? | | #??### # #?######???# ## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 24 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: TH 15 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingSmartbombCompactor Manual? 0 Play Time 00:49:32 Cumulative 169.1 hours Start 2024.09.27 @ 19:19:18 End 2024.09.27 @ 20:26:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 61 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3030918a-ea94-46f6-9999-b05b2bad52bd