Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 06:25:43 Player: ChCbias Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (970) 970 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-37) -37 TOTAL SCORE: 2418 Bonus ------- Friendly Fire -37 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 1% Temperature Cool (9) Movement Rolling (155) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Recalibrator > --- WEAPON (2) ------- Improved EM Shotgun Ion Cannon > --- INVENTORY (20) --- Ion Engine Cesium-ion Thruster Cesium-ion Thruster Heat Sink Improved Signal Interpreter Targeting Computer Targeting Computer Light Armor Plating Improved Light Armor Plating Field Laser Field Laser Pulse Rifle Advanced Beam Cannon Ion Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Cesium-ion Thruster Cesium-ion Thruster Heat Sink Improved Signal Interpreter Targeting Computer Targeting Computer Light Armor Plating Field Laser Field Laser Pulse Rifle Ion Cannon Ion Cannon Ion Cannon Ion Cannon Heavy Assault Rifle Improved Datajack [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 40 | 6 7 6 21 Power 7 | 1 1 1 4 Engine 7 | 1 1 1 4 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 1 2 7 Treads 4 | . 1 1 2 Leg 3 | . . . 3 Wheel 5 | 2 . 1 2 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 1 3 Device 2 | . . . 2 Storage 3 | 1 1 . 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 3 2 7 Energy Gun 7 | 1 2 1 3 Energy Cannon 3 | . . . 3 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 1 . Unidentified Prototypes 2 | . . . 2 Parts Lost 14 | . 1 . 13 Power 2 | . . . 2 Propulsion 7 | . 1 . 6 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes 1 | . . . 1 Average Backups 11 | 3 7 12 16 Power . | . 1 . . Propulsion 3 | 2 3 4 3 Utility 3 | . . 4 5 Weapon 3 | . 2 2 6 Tool/Special . | . . . . Unused Backups 16 | . 1 . 15 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 6 | . . . 6 Weapon 7 | . 1 . 6 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 96 100 85 Engine 12 | . 14 14 9 Treads 11 | . 7 14 14 Leg 1 | . . . 4 Wheel 13 | . 20 14 6 Device 3 | . . . 9 Storage 12 | . 14 14 11 Processor 10 | . 11 14 7 Energy Gun 21 | . 25 26 14 Energy Cannon 2 | . . . 5 Ballistic Gun 1 | . 1 . 1 Peak Build Rating 21 | 6 10 14 21 Average Rating 12 | 5 9 10 18 On Entrance 7 | . 6 10 13 Avg Prop Armor Cover (%) 14 | . 14 14 16 Naked Turns . | . . . . Heaviest Build 56 | 12 31 31 56 Greatest Support 40 | 26 26 16 40 Greatest Overweight (x) 5 | . 1 2 5 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 15 | 7 12 15 19 Most Carried 19 | 6 8 15 19 Average Carried 11 | 4 7 13 16 Final Capacity 20 | 8 15 15 20 Final Carried 15 | 6 8 15 15 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 697 | 181 164 21 331 Remotely . | . . . . Salvage Created 1444 | . 266 94 1084 Parts 84 | . 19 7 58 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 33 | . 12 1 20 Guns 21 | . 12 1 8 Cannons 10 | . . . 10 Classes Destroyed 11 | . 4 3 4 Worker 5 | . . 1 4 Builder 1 | . . . 1 Tunneler 1 | . . 1 . Hauler 2 | . . . 2 Recycler 4 | . . . 4 Mechanic 1 | . . . 1 Operator 2 | . 2 . . Watcher 4 | . 1 . 3 Swarmer 16 | . 6 . 10 Grunt 15 | . 6 . 9 Sentry 2 | . . 1 1 Best Kill Streak 8 | . 8 1 6 Combat Bots Only 7 | . 7 1 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 272 | . 38 . 234 Missed 56 | . 4 . 52 Hits 216 | . 34 . 182 Projectile 216 | . 34 . 182 Critical Strikes 4 | . 1 . 3 Part Disruptions 1 | . . 1 . Damage Taken 2074 | . 310 17 1747 Core 463 | . 53 . 410 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 . 78 . Volleys Fired 123 | . 28 5 90 Largest 2 | . 2 2 2 Hottest 130 | . 130 130 126 Shots Fired 236 | . 56 10 170 Gun 185 | . 56 10 119 Cannon 51 | . . . 51 Launcher . | . . . . Special . | . . . . Kinetic 23 | . 3 . 20 Thermal 210 | . 50 10 150 Explosive . | . . . . Electromagnetic 3 | . 3 . . Robot Hit Streak 19 | . 19 5 10 Robot Miss Streak 7 | . 7 4 5 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 161 | . 46 8 107 Core Hits 109 | . 59 15 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . . 7 Burn 7 | . . . 7 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2845 | . 583 126 2136 Guns 2098 | . 578 126 1394 Cannons 742 | . . . 742 Explosions . | . . . . Melee . | . . . . Ramming 5 | . 5 . . Kinetic 225 | . 22 . 203 Thermal 2597 | . 538 126 1933 Explosive . | . . . . Electromagnetic 18 | . 18 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles 8 | . . . 8 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 438 | . 343 138 438 Average Temperature 108 | . 111 66 111 Received Heat Transfer 519 | . 87 . 432 Effects 6 | . 3 . 3 Energy Bleed 1 | . . . 1 Interference 3 | . 3 . . Short Circuit 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 17 | . 1 . 16 Heat Transferred 5132 | . 670 170 4292 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 100 73 Level 1 9 | . . . 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 292 | . 147 22 292 Initial 22 | . . 22 . Average 68 | . 64 3 117 Influence Increases 1042 | . 348 30 664 Destroy 0b10 Robot/C 660 | . 240 20 400 Destroy 0b10 Robot/NC 100 | . 15 10 75 Destroy Leader 152 | . 62 . 90 Successful Hack 51 | . 31 . 20 Disable Machine 45 | . . . 45 Destroy Structure 4 | . . . 4 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 800 | . 290 88 422 Entered New Map 36 | . . 36 . Time Decay 624 | . 280 52 292 Lost Part 140 | . 10 . 130 Squads Dispatched 7 | . 3 . 4 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 21 1 33 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts 52 | . 48 4 . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed 1 | . . 1 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 12 | . 7 1 4 Terminals 10 | . 6 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 25 1 14 Successful 18 | . 11 1 6 Failed 22 | . 14 . 8 Catastrophic 4 | . 3 . 1 Database Lockouts . | . . . . Manual 25 | . 17 . 8 Terminals 36 | . 22 . 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 6 1 5 Prototype ID Bank 2 | . 1 . 1 Open Door 1 | . . 1 . Branch Access Points 1 | . . . 1 Terminal Index 2 | . 1 . 1 Locate Traps 3 | . 2 . 1 Surveillance Status 1 | . 1 . . Hauler Manifests 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 . 1 Terminals 5 | . 4 . 1 Track 1 | . 1 . . Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 11 | . 7 . 4 Full Trace Events 8 | . 5 . 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1958 | 82 739 410 727 Spaces Moved 1175 | 74 534 312 255 Core 4 | 4 . . . Treads 46 | . . . 46 Legs 12 | . . . 12 Wheels 1113 | 70 534 312 197 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 110 Average Speed 117 | 87 103 113 161 Slowest Speed 470 | 90 115 115 470 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 90 62 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile 5 | . . . 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1500 | 88 658 356 398 Wait 58 | 3 28 15 12 Move 1172 | 73 533 311 255 Hop . | . . . . Pick Up 31 | 6 5 11 9 Fast Attach 24 | 6 3 2 13 Attach 12 | . 2 3 7 Detach . | . . . . Swap 7 | . 3 2 2 Drop 18 | . 5 3 10 Fire 123 | . 28 5 90 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap 52 | . 48 4 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 482 | -10/Materials | Destroyed 7 combat bots 549 | -10/Materials | Discovered new exit (range 9) 822 | -10/Materials | Entered Mines 900 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1050 | -10/Mines | Discovered new exit (range 11) 1110 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1232 | -10/Mines | Entered Materials 1232 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1418 | -9/Materials | Discovered new exit (range 10) 1666 | -9/Materials | Core integrity fell below 50% 1700 | -9/Materials | Lost 6 parts (1p3n1u1w) 1740 | -9/Materials | Core integrity fell below 20% 1780 | -9/Materials | Lost 4 parts (1p1u2w) 1894 | -9/Materials | Identified exit to Mines 1941 | -9/Materials | Discovered new exit (range 15) 1959 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01862_ G-34 Mercenary destroyed. 01862_ K-01 Serf collects debris. 01866_ Dropped Hvy. Assault Rifle. 01867_ Acquired Prototype Energy Gun. 01867_ Identified Imp. EM Shotgun. 01868_ Acquired 26 matter. 01869_ K-01 Serf collects debris. 01870_ Acquired Adv. Beam Cannon. 01872_ K-01 Serf collects debris. 01877_ Acquired Ion Engine. 01891_ System corrupted: Energy discharge (-25). 01894_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (49,50) Mines (93,41) Mines Map updated. 01935_ Critical hit (Burn: +37). 01935_ Wheel destroyed. 01941_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ####??# # #????????#% !!! | | # ## # #????????#* !! | | # # # #????????# | | # = + + #????????#% ! % | | # # #########?????# ######### | | # ## #### #? #?????# #???????? | | # ??# #??# #? *!!#??????# #???????? | | #######+#### #! *!!#??????# #???????? | | ????# # # *! #??????# #???????? | | ????# """ + + #????### ###?????? | | ????# "T" #Y# [ #????#%!=#%#?????? | | ????# # #############]%[###?????? | | ????# ! + =%=![##??????? | | ????# # o %[]*]=]#???????? | | ????##+##### "" ==%[[=#???????? | | ?????# " *![[%##??????? | | ?????# "" [ %=##??????? | | ?????# *%=% #???????? | | ?????# = #???????? | | ?????# ##### % ??????? | | ?????#?????# = ###?????? | | ???????????# " "" " *% #???????? | | ??#????????# """"" " = #???????? | | ??# ????# """ " " % #???????? | | ??# ! # #???????? | | ??#! a @ +???????? | | ??# [= # #???????? | | ??# /= ?# ###+######### #???????? | | ??#= ??# #???????????? #???????? | | ??# ????# < #???????????? #???????? | | ??####?????# #???????????? #???????? | | ???????????#####???????????? #???????? | | ????????????????????????????+????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hehehe Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed GuidanceRecyclingKit Manual? 0 Play Time 00:29:08 Cumulative 20.6 hours Start 2026.07.04 @ 05:55:40 End 2026.07.04 @ 06:25:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac669031-1e90-4de4-b59f-504a7293bed6