Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 06:17:44 Player: tsintsir Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (118) 590 Value Destroyed (3014) 3014 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 5686 Bonus ------- High Alert Combat Kills 42 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Reinforced Ion Engine Cesium-ion Thruster Cesium-ion Thruster Improved Sensor Array Improved Signal Interpreter Gauss Cannon Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Improved Sensor Array Improved Signal Interpreter Improved Assault Rifle Datajack Mining Laser [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 71 | 8 8 27 23 5 Power 12 | 1 1 5 4 1 Engine 11 | 1 1 5 4 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 4 5 5 1 Treads . | . . . . . Leg 15 | 2 2 5 5 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 21 | 2 1 8 8 2 Device 5 | 1 1 1 1 1 Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 12 | . . 7 4 1 Artifact . | . . . . . Weapon 21 | 3 2 9 6 1 Energy Gun 2 | . . 2 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 11 | 3 1 5 2 . Ballistic Cannon 5 | . . 1 4 . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 24 | . . 8 7 9 Power 4 | . . 2 1 1 Propulsion 7 | . . 3 1 3 Utility 9 | . . 2 4 3 Weapon 4 | . . 1 1 2 Highest Loss Streak 9 | . . 3 4 9 To Critical Strikes 1 | . . 1 . . Average Backups 7 | 2 6 7 7 8 Power . | . . 1 . 1 Propulsion 2 | . 1 2 2 2 Utility 1 | . . 1 1 2 Weapon 2 | 1 2 2 1 2 Tool/Special . | . . . . . Unused Backups 8 | . . 2 1 5 Power 2 | . . 1 1 . Propulsion 2 | . . . . 2 Utility 3 | . . 1 . 2 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 94 | . 94 97 93 71 Engine 10 | . 11 10 8 8 Leg 20 | . 23 21 17 15 Device 14 | . 14 20 7 1 Storage 10 | . 14 11 9 9 Processor 2 | . . . 6 . Hackware 1 | . . . 5 . Protection 11 | . . 10 19 21 Ballistic Gun 17 | . 25 20 12 . Ballistic Cannon 2 | . . . 5 10 Peak Build Rating 34 | 9 9 18 34 26 Average Rating 17 | 5 8 15 26 21 On Entrance 12 | . 9 8 18 26 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 38 | 15 15 25 38 38 Greatest Support 38 | 20 20 20 38 38 Greatest Overweight (x) 7 | . . 7 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 7 | 2 6 7 7 8 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 3471 | 251 482 1038 1512 188 Remotely . | . . . . . Salvage Created 4310 | 75 550 1695 1780 210 Parts 258 | 9 27 107 100 15 Haulers Intercepted 10 | . 2 5 3 . Recyclers Shooed 5 | 1 1 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 77 | . 8 33 27 9 Guns 52 | . 8 30 14 . Cannons 25 | . . 3 13 9 Classes Destroyed 14 | 1 6 3 4 . Worker 6 | . 1 1 4 . Builder 1 | . . . 1 . Tunneler 5 | 3 . . 2 . Hauler 10 | . 2 5 3 . Recycler 10 | . 2 3 5 . Operator 1 | . . 1 . . Watcher 8 | . 1 4 3 . Swarmer 22 | . 3 13 3 3 Grunt 27 | . 5 12 5 5 Brawler 3 | . . 1 2 . Duelist 3 | . . . 3 . Sentry 17 | . . 7 9 1 Specialist 2 | . . . 2 . Hunter 3 | . . . 3 . Best Kill Streak 9 | 2 4 9 4 5 Combat Bots Only 7 | . 4 7 4 5 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 499 | . 36 185 164 114 Missed 129 | . 9 51 49 20 Hits 370 | . 27 134 115 94 Melee 14 | . . 2 12 . Projectile 356 | . 27 132 103 94 Critical Strikes 16 | . . 5 8 3 Damage Taken 4959 | . 307 1522 1728 1402 Core 802 | . 63 180 201 358 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 101 | . . 101 . . Core Remaining (%) 76 | 100 74 55 . . Volleys Fired 406 | 9 54 169 139 35 Largest 2 | 2 2 2 2 2 Hottest 140 | 40 50 133 80 140 Shots Fired 775 | 18 104 324 278 51 Gun 624 | 18 103 306 197 . Cannon 132 | . . 18 81 33 Launcher 1 | . 1 . . . Special 18 | . . . . 18 Kinetic 707 | 18 103 275 278 33 Thermal 58 | . . 40 . 18 Explosive 1 | . 1 . . . Electromagnetic 9 | . . 9 . . Robot Hit Streak 12 | 4 8 12 10 5 Robot Miss Streak 5 | 2 4 5 4 3 Penetration Max 1 | . . . 1 1 Secondary Targets 9 | . 2 6 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 420 | 11 59 164 170 16 Core Hits 174 | 4 26 66 69 9 Critical Kills . | . . . . . Critical Parts Destroyed 6 | . 1 4 1 . Critical Strikes 17 | . 1 4 8 4 Destroy 6 | . 1 4 1 . Blast 11 | . . . 7 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7604 | 138 758 2728 3328 652 Guns 5239 | 138 758 2415 1928 . Cannons 2233 | . . 181 1400 652 Explosions 132 | . . 132 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 7104 | 138 758 2228 3328 652 Thermal 315 | . . 315 . . Explosive 132 | . . 132 . . Electromagnetic 53 | . . 53 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 3 3 Average Corruption 2 | . . 2 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 41 | . . 34 5 2 Message Errors 4 | . . 4 . . Matter Fused 8 | . . 5 2 1 Heat Flow Errors 5 | . . 4 1 . Energy Discharges 5 | . . 3 1 1 Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 7 | . . 6 1 . Data Loss (major) 2 | . . 2 . . Misfires 3 | . . 3 . . Alerts 1 | . . 1 . . Weapon Failures 4 | . . 4 . . Overload Shots . | . . . . . Overflow Damage 122 | . . 62 47 13 Projectiles 60 | . . . 47 13 Explosions 62 | . . 62 . . Melee . | . . . . . Knockbacks 16 | . . . 13 3 Impact . | . . . . . Kinetic 15 | . . . 13 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 24 | . . 24 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 467 | . 2 434 252 467 Average Temperature 111 | . 2 116 67 159 Received Heat Transfer 1719 | . 132 543 441 603 Effects 12 | . . 8 . 4 Shutdowns 3 | . . 1 . 2 Energy Bleed 2 | . . 1 . 1 Interference 3 | . . 3 . . Short Circuit 2 | . . 1 . 1 Damage (minor) 1 | . . 1 . . Damage (major) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 666 | . . 666 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 68 | 100 100 60 71 . Level 1 26 | . . 39 13 100 Level 2 4 | . . . 14 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 455 | 10 87 359 455 393 Initial 278 | . . 1 144 278 Average 163 | 1 17 194 186 305 Influence Increases 2562 | 15 279 1116 967 185 Destroy 0b10 Robot/C 1540 | . 160 660 540 180 Destroy 0b10 Robot/NC 205 | 15 30 70 90 . Destroy Leader 386 | . 36 168 182 . Successful Hack 66 | . 26 24 16 . Disable Machine 180 | . . 120 60 . Destroy Structure 95 | . 12 44 34 5 Lose Combat Pursuer 90 | . 15 30 45 . Influence Decreases 2189 | 15 275 777 881 241 Entered New Map 353 | . . 3 199 151 Time Decay 1556 | 15 275 674 592 . Lost Part 240 | . . 80 70 90 Lost Ally 40 | . . 20 20 . Squads Dispatched 8 | . . 3 5 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . . 2 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 9 | . 1 3 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 123 | . 17 48 46 12 Peak Tracking Total 10 | . 3 5 4 10 Tactical Retreats 5 | . 1 2 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 12 | . . 8 4 . Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 26 | . 7 11 8 . Terminals 21 | . 7 8 6 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . 1 . Total Hacks 62 | . 14 30 18 . Successful 25 | . 5 14 6 . Failed 37 | . 9 16 12 . Catastrophic 6 | . 1 2 3 . Database Lockouts . | . . . . . Manual 45 | . 14 20 11 . Terminals 45 | . 14 20 11 . Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers 11 | . . 6 5 . Garrison Access 2 | . . . 2 . Terminal Hacks 5 | . 2 2 1 . Level Access Points 2 | . 1 1 . . Terminal Index 3 | . 1 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . 3 4 . Retrieve Study 7 | . . 3 4 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 8 | . 3 5 . . Terminals 8 | . 3 5 . . Assimilate 6 | . 2 4 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 22 | . 6 8 8 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 7 | . . 3 4 . Parts Repaired 2 | . . 2 . . Time 62 | . . 62 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 4 | . 1 3 . . Largest Group 2 | . 1 2 2 . Highest-Rated Group 20 | . 10 20 20 . Highest-Rated Ally 10 | . 10 10 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 5199 | 12 1070 2638 1479 . Terrain 3258 | 12 689 2557 . . Structural 2108 | . 381 248 1479 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 6130 | 95 1070 2845 1865 255 Spaces Moved 3093 | 47 670 1367 944 65 Core 11 | 4 . 2 . 5 Treads . | . . . . . Legs 2925 | 43 513 1365 944 60 Wheels . | . . . . . Hover . | . . . . . Flight 157 | . 157 . . . Fastest Speed 37 | 50 37 120 110 125 Average Speed 132 | 114 100 148 134 136 Slowest Speed 400 | 120 120 400 200 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . 1 . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 4 88 92 74 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 103 | . 10 50 41 2 Melee . | . . . . . Projectile 43 | . . . 41 2 AOE 60 | . 10 50 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 4287 | 67 960 1860 1259 141 Wait 625 | . 211 263 117 34 Move 3088 | 46 667 1366 944 65 Hop 1 | . 1 . . . Pick Up 28 | 4 8 8 8 . Fast Attach 61 | 5 4 27 22 3 Attach 13 | 2 2 4 5 . Detach 6 | . 2 1 3 . Swap 12 | 1 6 . 1 4 Drop 47 | . 5 22 20 . Fire 406 | 9 54 169 139 35 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 3) 320 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 11) 947 | -10/Materials | Discovered new exit (range 8) 1014 | -10/Materials | Identified exit to Materials 1077 | -10/Materials | Discovered new exit (range 6) 1166 | -10/Materials | Entered another Materials area 1166 | -9/Materials | Accompanied by 1 ally 1166 | -9/Materials | Evolved 2 slots: Utility x2 1815 | -9/Materials | Build established: Scavenger-Mutant 1911 | -9/Materials | Discovered new exit (range 4) 2171 | -9/Materials | Lost 3 parts (1p1n1u) 2562 | -9/Materials | Identified exit to Materials 2926 | -9/Materials | Destroyed 7 combat bots 3512 | -9/Materials | Discovered new exit (range 16) 3775 | -9/Materials | Repaired Broken Structural Scanner 3802 | -9/Materials | Repaired Lgt. Armor Plating 3891 | -9/Materials | Lost 3 parts (2n1u) 4011 | -9/Materials | Entered another Materials area 4011 | -8/Materials | Accompanied by 2 allies 4011 | -8/Materials | Evolved 2 slots: Utility x2 5217 | -8/Materials | Discovered new exit (range 14) 5389 | -8/Materials | Garrison activated, responded to threat 5588 | -8/Materials | Lost 4 parts (3u1w) 5876 | -8/Materials | Identified exit to Garrison 5876 | -8/Materials | Entered Garrison 6092 | -8/Garrison | Core integrity fell below 50% 6098 | -8/Garrison | Triggered checkpoint 6107 | -8/Garrison | Core integrity fell below 20% 6131 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06094_ Acquired 98 matter. 06095_ Gauss Cannon broken. 06095_ Overheating: Short circuit. 06096_ Acquired Heat Sink. 06097_ Imp. Titanium Leg destroyed. 06098_ Beams of light sweep through the air. An alarm sounds. 06098_ Imp. Carbon-fiber Leg destroyed. 06101_ Slug penetrates Wall. 06101_ Slug penetrates G-47 Trooper. 06104_ Gauss Cannon destroyed. 06104_ G-47 Trooper knocked back. 06106_ Destroyed Lgt. Nuclear Core. 06106_ G-47 Trooper destroyed. 06108_ Gauss Cannon destroyed. 06109_ Acquired 27 matter. 06113_ Acquired Aluminum Leg. 06119_ Aluminum Leg destroyed. 06121_ Acquired Lgt. Armor Plating. 06125_ Critical hit (Burn: +37). 06128_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????# ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #######################??? | | ????????????????????# #??? | | ????????????????????# % #??? | | ????????????????????# % #??? | | ????????????????????# #################### #??? | | ????????????????????# #??????????????????# #??? | | ?????????######"""### #??????????????????# #??? | | ?????????# #??????????????????# #??? | | ?????????# #??????????????????# #??? | | ?????????# #### ###= #??????????????????# #??? | | ?????????????#"""???#=%#??????????????????# #??? | | ?????????????###????#=%#??????????????????# #??? | | ???????????????????##=Y#############??????# #??? | | ???????????????????#[Y=%*! #??????# #??? | | ???????????????????#*[= [= #??????# #??? | | ???????????????????##"###@ ### #??????#####??? | | ????????????????????# #?# #???????????????????? | | ????????????????????###?######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 5% | -9/Materials | Broken Lgt. Armor Plating | 8% | -9/Materials Studied --------- Flight Unit | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonGrenadeSpear Manual? 0 Play Time 00:55:02 Cumulative 66.7 hours Start 2025.12.29 @ 02:59:48 End 2025.12.29 @ 06:17:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 42 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb716c0c-4734-4698-a47e-0aba1094f634