Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.15 @ 17:36:47

Player: Terminus

Result: Escaped singularity!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (39)       7800
Robots Destroyed (970)     4850
Value Destroyed (52817)    52817
Prototype IDs (311)        6220
Alien Tech Used (14)       2800
Bonus (75936)              75936
              TOTAL SCORE: 154923

 Bonus
-------
Triggered High Security    1000
High Alert Combat Kills    27195
Follower Combat Kills      1620
Network Hubs Disabled      200
Aligned with FarCom        300
Met Imprinter              300
Met Zhirov                 300
Built Enhanced Grunts      300
Met R17 at Cetus           500
Used Core Reset Matrix     3000
Scanned by Researcher      500
Pursued by Intercept       1000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Met Architect              300
Destroyed A8               300
Destroyed A6               400
Destroyed A5               500
Destroyed A4               700
Destroyed Architect        15000
Win                        3000
Friendly Fire              -979

 Cogmind 
---------
Core Integrity             710/1850
Matter                     151/300
Energy                     99/100
System Corruption          3%
Temperature                Cool (0)
Movement                   Core (50)
Location                   Near Former Tau Ceti IV

 Parts 
-------
>   --- POWER (3) --------
        (None)
>   --- PROPULSION (6) ---
        (None)
>   --- UTILITY (13) -----
        (None)
>   --- WEAPON (4) -------
        (None)
>   --- INVENTORY (5) ----
    Microwarp Drive
    Core Stripper

 Peak State 
------------
>              --- POWER ------------
      Improved Quantum Reactor
               Vortex Chain Reactor
>              --- PROPULSION -------
  High-density Centrium Heavy Treads
  High-density Centrium Heavy Treads
  High-density Centrium Heavy Treads
>              --- UTILITY ----------
               Huge Storage Unit
  Experimental Targeting Computer
  Experimental Core Analyzer
  Experimental Core Analyzer
      Advanced Kinecellerator
      Advanced Phase Shifter
         Heavy Regenerative Plating
  Experimental Force Field
               Hacking Suite
      Advanced Hacking Suite
               Microwarp Drive
>              --- WEAPON -----------
               Multirail
               Multirail
               Multirail
               Multirail
>              --- INVENTORY --------
      Improved Quantum Reactor
               Vortex Chain Reactor
  High-density Centrium Heavy Treads
      Advanced Heat Sink
      Advanced Heat Sink
  Experimental Matter Compressor
  Experimental Targeting Computer
      Advanced Weapon Cycler
      Advanced Phase Shifter
      Advanced Phase Shifter
  Experimental EM Disruption Field
      Advanced Force Field
    Long-range Tractor Beam
               Transdimensional Reconstructor
        Cooled Plasma Cannon
               Helical Railgun
               8R-AWN's Boregun
       Compact Tesla Bomb Launcher
      Improved Plasma Cutter
               Core Stripper
               CR-A16's Behemoth Slayer
[Rating: 271]

 Favorites 
-----------
Power                      Vortex Chain Reactor
  Engine                   Heavy Ion Engine
  Power Core               Neutrino Core
  Reactor                  Vortex Chain Reactor
Propulsion                 High-density Centrium Heavy Treads
  Treads                   High-density Centrium Heavy Treads
  Leg                      Advanced Myomer Leg
  Wheel                    Armored Huge Wheel
Utility                    Huge Storage Unit
  Device                   Advanced Weapon Cycler
  Storage                  Huge Storage Unit
  Processor                Experimental Core Analyzer
  Hackware                 Hacking Suite
  Protection               Heavy Regenerative Plating
  Artifact                 Microwarp Drive
Weapon                     Multirail
  Energy Gun               Improved Medium Laser
  Energy Cannon            Enhanced Nova Cannon
  Ballistic Gun            Multirail
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Compact Tesla Bomb Launcher
  Special Weapon           Improved Plasma Cutter
  Impact Weapon            Core Stripper
  Slashing Weapon          Axe
  Piercing Weapon          CR-A16's Behemoth Slayer

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   .   .   2   .   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Utility                  10   | .   .   .   1   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   .   
  Weapon                   2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             841  | 6   15  5   17  7   22  7   32  45  1   53  .   6   .   9   65  9   33  9   6   20  6   10  17  19  5   8   12  2   5   10  13  8   53  22  38  62  44  114 26  
  Power                    29   | 1   2   1   1   .   1   .   1   .   .   2   .   .   .   .   1   .   1   .   .   .   .   1   1   1   .   1   .   .   .   1   .   1   1   5   2   1   .   2   1   
    Engine                 5    | 1   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   9    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   1   1   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   
    Reactor                15   | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   4   2   1   .   2   1   
  Propulsion               51   | 2   2   .   3   .   2   1   4   5   .   2   .   1   .   2   5   .   4   1   .   .   .   .   .   3   .   .   .   .   .   .   2   1   .   2   2   .   1   6   .   
    Treads                 43   | 2   2   .   3   .   1   1   4   2   .   2   .   1   .   2   3   .   3   .   .   .   .   .   .   3   .   .   .   .   .   .   2   1   .   2   2   .   1   6   .   
    Leg                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  7    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   2   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  428  | 1   3   2   4   1   9   1   9   23  1   20  .   4   .   3   35  4   12  8   6   6   .   8   6   7   3   6   7   2   5   5   5   6   42  8   21  40  32  59  14  
    Device                 321  | .   1   1   2   .   7   1   1   12  1   13  .   4   .   2   22  2   10  8   4   1   .   6   6   4   2   6   5   2   5   3   5   5   32  8   16  31  31  50  12  
    Storage                11   | 1   1   .   1   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   2   .   
    Processor              21   | .   .   .   .   .   .   .   2   1   .   .   .   .   .   1   1   .   .   .   .   5   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   4   2   
    Hackware               8    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   1   .   .   1   .   .   1   .   1   .   .   .   .   
    Protection             62   | .   1   1   1   1   2   .   4   9   .   7   .   .   .   .   10  2   2   .   1   .   .   .   .   3   .   .   1   .   .   .   .   .   7   .   4   5   .   1   .   
    Artifact               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   
  Weapon                   333  | 2   8   2   9   6   10  5   18  17  .   29  .   1   .   4   24  5   16  .   .   14  6   1   10  8   2   1   5   .   .   4   6   .   10  7   13  21  11  47  11  
    Energy Gun             17   | .   3   1   4   .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   
    Energy Cannon          56   | .   .   .   .   2   .   .   .   .   .   2   .   1   .   1   7   .   5   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   3   2   4   6   2   12  6   
    Ballistic Gun          215  | 2   .   1   4   3   7   3   18  14  .   21  .   .   .   1   14  5   10  .   .   11  3   1   9   8   1   1   3   .   .   4   5   .   7   5   8   12  9   20  5   
    Ballistic Cannon       7    | .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
    Launcher               17   | .   1   .   1   1   2   2   .   .   .   1   .   .   .   1   2   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   
    Special Weapon         7    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   3   .   
    Impact Weapon          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   .   .   2   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   2   .   2   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  50   | .   .   1   1   .   6   .   .   1   .   .   .   .   .   .   2   .   1   .   1   6   .   .   .   3   .   .   .   .   .   3   .   .   5   .   9   4   2   5   .   
  Corrupted Parts          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    System Corruption      24   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   12  .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
Parts Lost                 49   | .   .   .   1   .   .   2   1   7   .   2   .   .   .   2   5   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   3   5   12  
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               10   | .   .   .   .   .   .   1   .   3   .   1   .   .   .   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  21   | .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   5   6   
  Weapon                   16   | .   .   .   .   .   .   1   1   3   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   2   .   4   
  Highest Loss Streak      6    | .   .   .   1   .   .   2   1   6   .   1   .   .   .   2   4   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   3   2   3   
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     87   | .   94  100 99  100 99  99  98  99  100 89  92  92  92  91  85  93  92  87  83  78  81  83  83  82  83  82  85  85  85  66  84  86  85  86  86  82  79  78  75  
  Engine                   1    | .   14  14  11  11  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   3   7   7   7   7   4   .   .   6   6   6   6   5   5   5   5   5   5   5   5   2   .   4   1   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   1   11  8   7   7   3   .   .   .   .   1   6   5   .   .   .   .   .   .   .   .   .   .   .   .   2   5   4   7   11  11  8   7   7   7   
  Treads                   12   | .   27  28  21  22  21  21  26  18  .   8   15  15  15  15  12  6   11  7   6   6   6   5   5   6   11  11  10  10  10  10  9   9   9   8   8   8   11  11  10  
  Wheel                    1    | .   .   .   .   .   .   .   .   4   23  3   .   .   .   .   1   13  7   6   6   6   6   5   5   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   14   | .   5   .   10  11  15  11  7   6   15  6   7   7   7   7   5   12  12  13  12  11  12  11  11  10  11  11  15  15  15  14  15  18  17  19  19  19  18  19  18  
  Storage                  5    | .   14  14  11  11  11  11  9   7   7   7   7   7   7   7   6   6   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   3   3   3   
  Processor                10   | .   .   .   .   .   .   .   5   14  15  15  15  15  15  15  13  13  7   6   6   6   6   16  16  16  16  16  15  15  15  15  15  13  13  16  13  12  11  12  15  
  Hackware                 5    | .   .   .   .   .   .   .   5   7   7   7   7   7   7   7   6   6   6   6   6   6   6   5   5   5   5   5   10  10  10  10  10  9   8   4   6   8   7   4   .   
  Protection               5    | .   3   14  10  11  6   11  8   7   .   7   7   7   7   7   6   .   4   6   6   6   6   5   5   4   5   5   5   5   5   5   5   4   4   4   3   3   3   3   3   
  Energy Gun               1    | .   14  .   13  11  7   .   .   .   .   6   7   6   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            2    | .   .   .   .   .   .   .   .   .   .   .   7   8   15  14  1   .   6   13  12  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   11  
  Ballistic Gun            15   | .   1   .   19  21  25  32  26  21  15  12  7   7   7   5   23  26  19  13  12  20  23  22  21  22  16  21  19  20  20  1   19  18  17  15  15  15  14  8   2   
  Ballistic Cannon         1    | .   12  27  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
Heaviest Build             232  | 12  40  42  65  66  72  72  114 117 109 127 123 129 129 130 140 133 140 119 130 130 124 132 134 137 136 139 146 146 146 146 144 173 176 205 203 201 205 231 232 
  Greatest Support         280  | 40  40  40  46  46  46  46  69  69  30  90  90  90  90  98  140 32  90  70  28  28  28  70  70  160 160 160 160 160 160 160 160 160 160 160 180 190 280 280 270 
  Greatest Overweight (x)  11   | 3   .   1   1   1   3   1   1   11  3   10  1   1   1   1   8   4   8   7   4   4   4   4   4   4   .   .   .   .   .   .   .   1   1   1   1   1   .   .   1   
  Average Overweight (x)   1    | .   .   .   .   1   1   1   .   1   3   1   1   1   1   1   .   3   6   4   4   3   4   3   3   2   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  15  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         23   | 7   14  15  17  20  20  20  22  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  24  
  Most Carried             25   | 2   15  15  20  19  20  19  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  24  25  25  25  25  25  25  25  
  Average Carried          23   | 1   9   14  17  19  18  18  20  23  24  24  25  25  25  24  24  24  24  25  24  24  25  24  24  24  25  25  24  25  24  24  24  23  23  24  24  24  24  24  24  
  Final Capacity           25   | 8   15  15  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 2   15  15  20  19  19  18  25  23  25  25  25  25  25  22  25  25  25  25  23  25  25  25  25  25  25  25  25  25  25  25  25  24  23  25  25  25  24  24  4   

 Class Distribution 
--------------------
 27% | Scavenger-Gunner
 22% | Alien-Gunner
 15% | Scavenger-Skirmisher
  8% | Tank
  8% | Alien-Mutant
  7% | Scavenger-Mutant
  7% | Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
                 Tank | -9/Materials
                 Tank | -9/Mines
                 Tank | -9/Exiles
                 Tank | -8/Mines
     Scavenger-Gunner | -8/Materials
 Scavenger-Skirmisher | -7/Factory
     Scavenger-Mutant | -7/Waste
     Scavenger-Mutant | -7/Factory
 Scavenger-Skirmisher | -7/Lower Caves
 Scavenger-Skirmisher | -7/Lower Caves
 Scavenger-Skirmisher | -7/Data Miner
 Scavenger-Skirmisher | -6/Proximity Caves
 Scavenger-Skirmisher | -6/Factory
     Scavenger-Mutant | -6/Waste
 Scavenger-Skirmisher | -6/Factory
 Scavenger-Skirmisher | -6/Lower Caves
     Scavenger-Mutant | -6/Lower Caves
 Scavenger-Skirmisher | -6/Zion
 Scavenger-Skirmisher | -5/Proximity Caves
     Scavenger-Gunner | -5/Factory
     Scavenger-Gunner | -5/Extension
     Scavenger-Gunner | -5/Cetus
     Scavenger-Mutant | -5/Archives
     Scavenger-Gunner | -5/Hub_04(d)
     Scavenger-Gunner | -4/Factory
     Scavenger-Gunner | -4/Upper Caves
     Scavenger-Gunner | -4/Upper Caves
        Hacker-Mutant | -4/Zhirov
     Scavenger-Gunner | -3/Proximity Caves
     Scavenger-Gunner | -3/Research
     Scavenger-Gunner | -3/Testing
     Scavenger-Gunner | -2/Research
     Scavenger-Gunner | -2/Quarantine
         Alien-Gunner | -2/Section 7
         Alien-Gunner | -1/Access
         Alien-Gunner | -1/Command
         Alien-Mutant | -1/Access_0

 Resources                       | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    -1    
-----------                Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Was   Fac   Low   Low   Zio   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   Zhi   Pro   Res   Tes   Res   Qua   Sec   Acc   Com   Ac0   
Matter Collected           40422 | 222   245   330   392   292   977   201   1445  1227  634   1128  286   120   .     337   1479  173   1092  221   118   200   357   286   524   520   40    244   565   115   300   200   557   272   2278  1650  1826  3226  5928  10209 206   
  Remotely                 11733 | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     527   .     200   .     .     .     .     64    .     .     .     .     258   .     84    .     .     .     642   726   268   1313  4582  3069  .     
Salvage Created            69909 | .     364   167   961   452   399   347   1805  1563  1226  1244  .     45    .     484   2393  391   1183  484   73    .     751   463   782   725   40    1079  857   88    757   .     649   683   3548  3904  3637  3917  14445 18446 1557  
  Parts                    2574  | .     28    8     78    36    57    21    116   117   36    51    .     3     .     17    109   4     56    15    3     .     30    24    34    39    7     58    34    1     36    .     35    34    215   223   220   181   269   323   56    
Haulers Intercepted        29    | .     2     .     5     .     .     .     3     3     .     2     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     3     1     .     .     .     .     1     1     1     .     1     4     .     .     
Recyclers Shooed           19    | .     1     .     .     1     .     .     .     .     .     1     .     .     .     .     8     .     .     .     .     .     .     1     3     .     .     .     .     .     .     .     .     .     .     .     .     1     2     1     .     
Parts Field Recycled       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Retrieved Matter         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Self-Destructed      121   | .     .     .     .     .     .     .     .     .     .     .     .     3     .     17    .     .     .     25    9     .     4     .     .     .     .     .     .     2     36    .     25    .     .     .     .     .     .     .     .     
  Prevented                32    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     16    .     .     .     .     .     .     .     .     .     16    .     .     .     .     .     .     .     .     

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 
Combat Hostiles Destroyed  797  | .   10  2   16  18  4   9   25  17  4   19  .   1   .   10  20  .   12  8   2   .   9   3   8   11  .   9   10  1   13  .   7   5   41  38  41  32  166 188 38  
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     690  | .   3   .   12  16  .   7   25  16  4   16  .   .   .   2   15  .   6   5   1   .   2   3   8   11  .   8   6   1   13  .   5   5   41  38  40  29  166 181 5   
  Cannons                  43   | .   4   2   .   .   .   .   .   .   .   .   .   1   .   3   2   .   3   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   20  
  AOE                      35   | .   3   .   4   2   3   2   .   1   .   2   .   .   .   3   3   .   2   .   .   .   4   .   .   .   .   1   3   .   .   .   2   .   .   .   .   .   .   .   .   
Classes Destroyed          32   | .   5   3   3   .   2   .   2   2   1   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   2   3   3   .   .   
  Worker                   62   | .   .   .   2   1   .   .   7   7   .   5   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   10  1   .   .   .   .   .   2   5   .   3   11  6   .   
  Builder                  34   | .   .   .   1   .   .   .   1   4   .   1   .   .   .   .   2   .   2   .   .   .   .   1   .   .   .   2   1   .   .   .   .   .   6   5   1   1   6   .   .   
  Tunneler                 6    | .   .   1   .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hauler                   29   | .   2   .   5   .   .   .   3   3   .   2   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   3   1   .   .   .   .   1   1   1   .   1   4   .   .   
  Recycler                 46   | .   .   2   .   .   .   1   2   2   .   2   .   .   .   .   8   .   3   .   .   .   .   1   2   .   .   1   1   .   .   .   .   1   1   3   .   3   3   10  .   
  Carrier                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Mechanic                 18   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   6   10  .   
  Operator                 13   | .   1   .   2   .   .   .   2   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   1   .   .   
  Turret                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  47   | .   3   .   3   .   .   .   4   6   .   .   .   .   .   .   2   .   3   .   .   .   .   1   1   2   .   3   3   .   .   .   2   1   2   3   3   1   .   4   .   
  Swarmer                  77   | .   3   .   6   10  .   4   5   1   .   4   .   .   .   1   3   .   .   .   1   .   .   .   2   4   .   4   5   .   4   .   .   .   .   5   5   .   5   5   .   
  Saboteur                 16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   9   .   
  Grunt                    263  | .   7   1   3   7   .   5   13  5   .   8   .   .   .   7   2   .   3   4   1   .   8   .   3   .   .   3   .   .   4   .   6   2   15  6   12  7   68  63  .   
  Brawler                  28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   12  12  .   
  Duelist                  30   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   9   14  .   
  Protector                25   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   10  13  .   
  Researcher               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   6   .   .   .   
  Sentry                   51   | .   .   .   7   .   .   .   6   2   .   3   .   .   .   1   1   .   3   2   .   .   2   .   3   .   .   .   2   1   1   .   .   .   .   5   .   3   5   4   .   
  Demolisher               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   61   | .   .   .   .   .   .   .   1   1   .   2   .   .   .   .   5   .   2   .   .   .   .   3   .   1   .   2   .   .   .   .   .   3   4   7   2   2   9   17  .   
  Programmer               132  | .   .   .   .   .   .   .   .   7   .   2   .   1   .   .   5   .   3   1   .   .   .   .   .   .   .   .   2   .   2   .   .   1   19  12  20  9   28  20  .   
  Heavy                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Q-Series                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   3   .   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   
  Compactor                4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  S7 Guard                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Enhanced Grunt           23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   23  
  Enhanced Sentry          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Enhanced Hunter          8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   
  Tracker                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   
  Combat Programmer        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   2   .   
  Investigator             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Striker                  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   7   .   
  Executioner              18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   14  .   
  Alpha 7                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Protovariant G           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Zionite                  8    | .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                5    | .   .   1   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           36   | .   4   1   7   4   3   5   7   5   2   6   .   1   .   6   8   .   6   3   1   .   6   3   3   4   .   17  5   1   3   .   3   3   8   8   6   6   31  36  6   
  Combat Bots Only         32   | .   3   1   6   4   3   4   5   3   2   4   .   1   .   6   5   .   3   3   1   .   6   2   3   4   .   5   5   1   3   .   3   2   6   6   6   5   28  32  6   
Max Kills in Single Turn   15   | .   2   1   3   2   1   2   3   2   1   3   .   1   .   2   2   .   3   1   1   .   3   2   2   3   .   15  3   1   2   .   2   1   2   3   3   2   3   4   1   
  Gunslinging              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   2   .   .   1   .   .   .   1   1   2   1   2   2   .   
  Exploded                 3    | .   2   .   2   2   1   1   .   1   .   1   .   .   .   2   2   .   2   .   .   .   3   .   .   .   .   1   3   .   .   .   2   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     11   | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   
  8R-AWN (-9/Exiles)
  EX-BIN (-9/Exiles)
  EX-HEX (-9/Exiles)
  EX-DEC (-9/Exiles)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)
  A8 (-1/Access_0)
  A6 (-1/Access_0)
  A5 (-1/Access_0)
  A4 (-1/Access_0)
  Architect (-1/Access_0)

 Combat                           | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    -1    
--------                   Run    | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Was   Fac   Low   Low   Zio   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   Zhi   Pro   Res   Tes   Res   Qua   Sec   Acc   Com   Ac0   
Damage Taken               31732  | .     254   33    464   253   266   361   835   1283  .     969   .     121   45    776   2470  .     845   294   31    .     489   233   170   390   .     301   838   27    216   .     103   17    1284  837   833   2147  3498  4737  6312  
  Core                     2476   | .     36    .     37    26    33    .     74    61    .     78    .     28    .     86    191   .     142   27    .     .     8     21    .     23    .     .     .     .     56    .     .     .     33    77    23    381   87    337   611   
  Absorbed by Shields      19268  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     20    11    .     .     .     .     .     .     .     17    1292  873   866   1930  3410  4425  6424  
  Reduced by Siege Mode    1710   | .     .     .     .     .     .     .     .     .     .     45    .     .     .     25    248   .     49    7     .     .     23    24    12    21    .     10    25    7     .     .     5     2     64    55    99    75    387   402   125   
  Redirected to Shielding  198    | .     .     .     .     .     .     .     11    8     .     52    .     .     .     .     118   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     .     .     
  Regen/Repaired (Parts)   12312  | .     .     .     79    .     .     .     542   .     .     .     .     .     .     .     623   .     .     .     .     985   .     .     .     .     .     .     83    .     .     .     .     .     1140  24    .     2855  3025  1564  1392  
Core Remaining (%)         75     | 100   .     85    .     .     .     76    86    .     .     .     .     .     .     63    .     .     .     .     .     .     56    .     .     .     .     95    .     .     .     .     95    .     89    .     .     45    .     .     38    
Volleys Fired              2315   | .     38    5     47    32    292   16    88    77    33    53    .     1     .     25    67    6     63    13    3     .     15    11    24    20    7     14    24    5     15    .     13    12    94    88    70    103   200   342   399   
  Largest                  4      | .     2     2     3     3     3     3     3     3     2     3     .     3     .     3     4     2     4     4     4     .     3     4     4     4     1     4     4     4     4     .     4     4     4     4     4     4     4     4     1     
  Hottest                  373    | .     100   78    135   102   76    76    83    88    60    120   .     172   .     193   213   60    174   121   121   .     84    117   127   136   20    140   140   140   140   .     140   140   140   128   128   133   180   373   130   
Shots Fired                5832   | .     75    12    135   77    334   40    257   172   65    108   1     4     1     48    207   12    177   53    9     .     19    44    94    71    7     56    93    21    60    1     40    48    343   303   265   361   780   1042  397   
  Gun                      4942   | .     39    .     132   68    314   36    257   171   65    105   1     3     .     10    177   12    130   27    4     .     10    44    94    71    .     56    92    21    60    1     36    48    331   288   261   348   775   842   13    
  Cannon                   753    | .     33    12    .     6     .     .     .     .     .     .     .     1     1     35    27    .     47    26    5     .     .     .     .     .     .     .     .     .     .     .     .     .     12    15    4     13    5     127   384   
  Launcher                 92     | .     3     .     3     3     20    4     .     .     .     3     .     .     .     3     2     .     .     .     .     .     9     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     38    .     
  Special                  45     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     7     .     1     .     .     .     .     .     .     .     .     .     .     35    .     
  Kinetic                  4568   | .     33    12    71    45    86    36    257   171   65    82    1     2     .     10    177   12    130   27    4     .     10    44    94    71    .     56    92    21    60    1     36    48    331   288   261   348   775   798   13    
  Thermal                  939    | .     39    .     61    29    3     .     .     .     .     23    .     2     1     35    27    .     47    26    5     .     .     .     .     .     7     .     .     .     .     .     .     .     12    15    4     13    5     206   379   
  Explosive                41     | .     3     .     3     3     20    4     .     .     .     3     .     .     .     3     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Electromagnetic          281    | .     .     .     .     .     225   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     38    5     
  Robot Hit Streak         104    | .     13    5     14    6     25    6     24    15    5     20    .     12    .     15    45    6     27    20    4     .     12    23    39    21    13    25    16    4     17    .     15    11    74    32    27    28    53    104   26    
  Robot Miss Streak        7      | .     4     2     4     2     7     2     5     4     4     4     .     .     .     3     2     2     3     2     1     .     .     4     3     1     .     1     3     2     2     .     1     3     2     3     2     4     4     4     3     
  Penetration Max          3      | .     .     .     .     .     .     1     1     2     .     2     .     .     .     .     3     .     1     .     1     .     .     1     1     1     .     1     1     .     1     .     .     1     1     1     1     2     2     2     1     
  Secondary Targets        118    | .     .     .     1     1     .     2     3     .     .     2     .     .     .     .     3     .     .     .     .     .     .     .     1     4     .     3     1     .     2     .     .     1     6     5     6     3     38    36    .     
    Max Gunslinging Chain  2      | .     .     .     1     1     .     1     1     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     1     1     .     2     1     .     1     .     .     1     1     1     2     1     2     2     .     
  Capacitor                393    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     384   
Shots Hit Robots           4152   | .     50    6     75    32    239   25    171   120   40    73    .     2     .     29    147   8     103   35    4     .     8     36    70    56    7     33    60    7     38    .     24    25    231   204   192   229   638   821   314   
  Core Hits                3115   | .     27    5     42    20    82    20    76    62    7     48    .     1     .     19    81    4     45    14    3     .     16    17    39    31    5     31    24    3     24    .     23    17    114   109   93    124   752   1010  127   
  Critical Kills           252    | .     .     .     1     .     2     .     1     14    4     10    .     .     .     1     15    1     .     1     .     .     .     1     3     5     .     2     4     .     6     .     4     4     24    33    33    18    28    20    17    
  Critical Parts Destroyed 334    | .     .     .     .     .     4     2     6     11    2     29    .     .     .     .     22    2     4     .     .     .     .     1     3     4     .     4     10    2     2     .     4     3     37    34    26    39    51    28    4     
  Critical Strikes         646    | .     2     1     5     3     11    2     7     25    19    39    .     .     .     1     37    4     4     1     .     .     .     2     8     11    .     6     14    2     8     .     8     7     63    73    60    62    85    54    22    
    Burn                   10     | .     2     .     3     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     
    Meltdown               16     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     12    
    Destroy                612    | .     .     .     2     .     6     2     7     25    19    39    .     .     .     .     37    4     4     .     .     .     .     2     8     11    .     6     14    2     8     .     8     7     63    73    60    62    85    49    9     
    Blast                  1      | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Corrupt                6      | .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Sever                  1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Melee Attacks              55     | .     .     .     .     .     .     .     .     7     .     11    .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     4     .     .     .     .     .     .     .     1     10    .     19    .     
  Kinetic                  10     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     9     .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 18     | .     .     .     .     .     .     .     .     7     .     11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 27     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     4     .     .     .     .     .     .     .     .     1     .     19    .     
  Sneak Attacks            4      | .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
    Combat Hostiles        1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           156760 | .     1074  158   1459  752   1436  703   2905  2631  790   2730  60    60    .     1256  3896  162   3165  923   68    .     1037  763   1900  1284  73    2538  2270  188   1258  .     1012  723   7183  5161  4535  6004  29348 41073 26182 
  Guns                     113697 | .     396   .     1224  583   929   364   2823  2340  790   1939  .     27    .     109   2763  162   1891  338   36    .     38    763   1816  1284  .     788   1925  188   1258  .     640   723   6736  4948  4301  5698  29275 36369 233   
  Cannons                  33017  | .     366   140   .     .     .     .     .     .     .     .     .     33    .     595   585   .     696   585   32    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     65    .     3971  25949 
  Explosions               7819   | .     257   .     232   143   507   339   .     .     .     750   .     .     .     552   478   .     509   .     .     .     999   .     .     .     .     1699  277   .     .     .     372   .     360   146   199   .     .     .     .     
  Melee                    632    | .     .     .     .     .     .     .     .     271   .     .     .     .     .     .     .     .     .     .     .     .     .     .     64    .     .     .     68    .     .     .     .     .     .     .     .     229   .     .     .     
  Ramming                  988    | .     55    18    3     26    .     .     82    20    .     41    60    .     .     .     70    .     69    .     .     .     .     .     20    .     .     51    .     .     .     .     .     .     87    67    35    12    73    199   .     
  Kinetic                  111670 | .     366   140   556   348   732   364   2823  2340  790   1701  .     .     .     109   2763  162   1891  338   36    .     38    763   1816  1284  .     788   1925  188   1258  .     640   723   6736  4948  4301  5927  29275 35368 233   
  Thermal                  36613  | .     396   .     668   235   .     .     .     .     .     616   .     60    .     595   585   .     696   585   32    .     99    .     .     .     73    218   277   .     .     .     .     .     .     .     86    65    .     5506  25821 
  Explosive                3632   | .     257   .     232   143   507   339   .     .     .     372   .     .     .     552   478   .     392   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     360   .     .     .     .     .     .     
  Electromagnetic          3454   | .     .     .     .     .     197   .     .     .     .     .     .     .     .     .     .     .     117   .     .     .     900   .     .     .     .     1481  .     .     .     .     372   .     .     146   113   .     .     .     128   
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 271    | .     .     .     .     .     .     .     .     271   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 132    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     64    .     .     .     68    .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         34     | .     3     3     .     .     1     .     .     1     31    34    34    34    34    34    1     1     3     3     3     3     8     .     .     12    12    7     2     2     2     2     6     .     7     2     7     14    11    18    3     
  Average Corruption       8      | .     2     3     .     .     1     .     .     1     16    32    34    34    34    34    1     1     1     3     3     3     8     .     .     11    8     6     1     2     2     2     3     .     5     1     4     8     5     13    2     
  Corruption Purged        25     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     .     .     .     .     .     18    .     
  Corruption Blocked       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  1090   | .     10    20    .     .     3     .     .     17    17    92    40    33    1     58    3     3     16    14    8     .     23    .     .     18    6     10    6     6     9     6     17    .     65    9     64    77    134   291   14    
    Message Errors         229    | .     2     6     .     .     .     .     .     8     2     19    10    6     .     14    .     .     1     4     .     .     7     .     .     6     1     2     .     1     1     1     3     .     16    1     20    19    28    50    1     
    Matter Fused           263    | .     2     5     .     .     2     .     .     3     5     26    9     10    .     17    .     .     4     2     4     .     6     .     .     2     .     .     .     2     1     1     4     .     16    3     13    21    26    76    3     
    Heat Flow Errors       142    | .     3     3     .     .     1     .     .     1     1     12    4     1     .     7     .     1     2     2     3     .     2     .     .     2     2     1     2     .     2     2     2     .     10    1     8     5     17    42    3     
    Energy Discharges      133    | .     .     3     .     .     .     .     .     3     1     6     8     5     .     4     2     1     2     2     .     .     3     .     .     1     1     .     .     1     2     .     2     .     7     1     6     9     23    37    3     
    Parts Rejected         6      | .     1     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     1     
    Data Loss (minor)      123    | .     .     .     .     .     .     .     .     .     2     8     6     5     .     9     .     .     5     2     .     .     3     .     .     1     1     4     1     1     2     1     3     .     8     1     5     6     19    29    1     
    Data Loss (major)      58     | .     .     .     .     .     .     .     .     1     .     6     1     1     .     4     .     1     1     1     1     .     1     .     .     1     1     .     3     .     .     .     3     .     1     1     4     5     3     18    .     
    Misfires               42     | .     2     2     .     .     .     .     .     .     2     2     1     1     1     1     .     .     .     1     .     .     .     .     .     1     .     1     .     1     .     1     .     .     2     .     1     2     10    10    .     
    Alerts                 26     | .     .     1     .     .     .     .     .     1     1     4     1     3     .     .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     1     .     .     .     3     .     2     3     1     3     .     
    Misdirections          1      | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Weapon Failures        67     | .     .     .     .     .     .     .     .     .     3     8     .     .     .     1     .     .     1     .     .     .     .     .     .     4     .     1     .     .     .     .     .     .     2     1     4     7     7     26    2     
Overload Shots             10     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     5     .     .     
Overflow Damage            1225   | .     6     .     .     6     45    .     .     20    .     112   34    .     .     16    22    .     30    3     .     .     32    .     .     .     .     203   72    .     .     .     .     .     14    .     1     3     .     29    577   
  Projectiles              671    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     16    19    .     26    3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     27    577   
  Explosions               455    | .     6     .     .     6     45    .     .     .     .     112   .     .     .     .     .     .     4     .     .     .     32    .     .     .     .     167   72    .     .     .     .     .     10    .     1     .     .     .     .     
  Melee                    99     | .     .     .     .     .     .     .     .     20    .     .     34    .     .     .     3     .     .     .     .     .     .     .     .     .     .     36    .     .     .     .     .     .     4     .     .     .     .     2     .     
Knockbacks                 11     | .     4     1     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     3     .     
  Impact                   6      | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     3     .     
  Kinetic                  5      | .     4     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      354    | .     .     .     .     3     .     .     .     .     .     18    .     .     .     .     77    .     6     .     .     .     125   .     .     .     .     96    .     .     .     .     .     .     .     8     .     .     .     21    .     
  Shots                    15     | .     .     .     .     1     .     .     .     .     .     1     .     .     .     .     2     .     1     .     .     .     6     .     .     .     .     1     .     .     .     .     .     .     .     1     .     .     .     2     .     
  Rammed                   69     | .     7     3     1     5     .     .     7     3     .     6     4     .     .     .     7     .     4     .     .     .     .     .     4     .     .     1     .     .     .     .     .     .     3     3     1     1     2     7     .     
Targets Rammed             76     | .     9     3     2     7     .     .     8     3     .     6     4     .     .     .     7     .     4     .     .     .     .     .     4     .     .     1     .     .     .     .     .     .     3     4     1     1     2     7     .     
  Kicked                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  7      | .     2     .     1     2     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     
Highest Temperature        552    | .     138   267   246   18    215   .     24    415   145   324   274   552   54    363   283   208   352   269   217   259   154   97    279   219   223   126   314   28    214   212   136   12    204   142   179   162   158   158   138   
  Average Temperature      89     | .     50    83    43    4     38    .     8     115   68    106   107   200   37    128   67    46    81    69    72    139   44    30    67    64    97    38    45    21    43    115   17    9     32    59    80    9     125   83    88    
  Received Heat Transfer   2839   | .     120   18    162   36    .     162   360   162   .     225   .     .     .     327   138   .     48    81    .     .     72    .     45    .     .     9     45    .     49    .     21    .     203   52    40    149   137   157   21    
  Effects                  11     | .     .     .     .     .     .     .     .     .     .     .     1     3     .     1     5     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Shutdowns              1      | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Energy Bleed           2      | .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Interference           6      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Short Circuit          1      | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Damage (minor)         1      | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          168    | .     .     .     .     .     .     .     .     .     .     7     .     .     .     3     8     .     5     3     .     .     2     3     1     3     .     3     4     2     5     .     6     2     20    16    13    21    15    19    7     
  Total Turns              8426   | .     .     .     .     .     .     .     .     .     .     108   .     .     .     22    141   .     63    58    .     .     44    149   17    140   .     29    32    31    42    .     62    24    234   192   227   299   3888  2555  69    
  Longest Duration         2379   | .     .     .     .     .     .     .     .     .     .     24    .     .     .     12    49    .     29    46    .     .     37    125   17    108   .     22    15    20    12    .     17    13    35    24    35    37    2379  951   26    
Robots Corrupted           6      | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Combat Hostiles          5      | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Parts Fried              20     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     .     6     .     .     .     .     2     .     .     .     2     .     .     .     4     
  Impact Corruptions       19     | .     .     .     .     .     .     .     .     .     .     .     13    .     .     .     2     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     2     .     
Robots Melted              18     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     12    
  Combat Hostiles          17     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     12    
  Parts Melted             40     | .     1     .     3     .     .     .     .     .     .     1     .     .     .     3     7     .     2     2     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    5     4     
  Heat Transferred         20384  | .     1295  .     1776  703   .     .     .     .     .     707   .     74    .     907   900   .     985   846   50    .     100   .     .     .     259   150   150   .     .     .     .     .     .     .     50    100   .     3687  7645  
Parts Sabotaged            2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     
Parts Stolen               .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      9      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     1     1     .     .     5     .     
Missiles Intercepted       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Peak Influence             7130 | .    251  68   280  245  .    257  438  354  123  531  .    .    .    .    384  134  312  .    .    .    .    121  399  739  225  1819 1087 .    .    .    .    325  768  1018 795  717  3894 7130 .    
  Initial                  2492 | .    .    33   1    53   .    .    100  198  123  72   .    .    .    .    40   134  .    .    .    .    .    44   37   223  215  78   891  .    .    .    .    97   102  417  554  324  429  2492 .    
  Average                  1211 | .    122  13   113  117  .    132  144  198  107  249  .    .    .    .    143  101  143  .    .    .    .    57   76   431  223  292  894  .    .    .    .    176  389  590  474  470  2008 6045 .    
Maximum Alert Level        5    | .    1    .    1    1    .    1    2    1    .    2    .    .    .    .    1    .    1    .    .    .    .    .    1    3    1    5    3    .    .    .    .    1    3    3    3    3    5    5    .    
  Low Security (%)         32   | 100  76   100  92   92   .    51   73   56   100  46   .    .    .    .    62   100  68   .    .    .    .    100  94   .    .    80   .    .    .    .    .    81   12   .    .    1    .    .    .    
  Level 1                  17   | .    23   .    7    7    .    48   21   43   .    22   .    .    .    .    37   .    31   .    .    .    .    .    5    42   100  .    .    .    .    .    .    18   56   15   39   29   .    .    .    
  Level 2                  12   | .    .    .    .    .    .    .    4    .    .    30   .    .    .    .    .    .    .    .    .    .    .    .    .    52   .    4    .    .    .    .    .    .    15   54   47   67   9    .    .    
  Level 3                  9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    11   100  .    .    .    .    .    15   30   13   1    30   .    .    
  Level 4                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    .    
  Level 5                  9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    3    46   .    
  High Security            15   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    39   53   .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Squads Dispatched          180  | .    2    .    3    .    .    .    8    9    .    7    .    .    .    .    8    .    8    .    .    .    .    1    1    .    .    5    3    .    .    .    .    3    15   8    10   10   41   38   .    
  Investigation            19   | .    1    .    1    .    .    .    1    1    .    .    .    .    .    .    2    .    2    .    .    .    .    1    .    .    .    1    1    .    .    .    .    1    4    .    1    .    1    1    .    
  Extermination            47   | .    .    .    .    .    .    .    .    5    .    2    .    .    .    .    4    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    7    5    6    5    10   .    .    
  Reinforcement            36   | .    1    .    2    .    .    .    2    3    .    4    .    .    .    .    2    .    5    .    .    .    .    .    1    .    .    4    1    .    .    .    .    1    4    .    1    2    2    1    .    
  Assault                  66   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    25   36   .    
  Garrison                 6    | .    .    .    .    .    .    .    5    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    3    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       12   | .    .    .    .    .    .    .    1    2    .    2    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    .    .    .    1    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 
Distress Signals           51   | .   2   .   2   2   .   .   1   2   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   2   .   2   .   .   .   .   1   .   3   1   .   2   .   27  .   
Communications Jammed      62   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   27  .   4   5   9   2   15  .   .   
  Distress Signals         58   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   27  .   3   5   9   1   13  .   .   
Times Spotted              1154 | .   23  5   22  18  52  10  38  42  5   28  .   2   1   11  35  .   14  17  4   .   8   5   26  17  .   24  13  1   12  .   9   7   50  37  42  32  194 253 97  
  Peak Tracking Total      19   | .   6   2   6   4   9   4   4   7   3   5   .   1   2   7   10  .   2   9   3   .   6   4   5   5   .   8   7   1   4   .   4   2   5   7   5   5   15  19  7   
  Tactical Retreats        70   | .   2   .   .   1   16  1   .   4   1   2   .   .   .   1   2   .   1   4   .   .   1   .   .   .   .   1   .   .   2   .   2   .   1   1   1   2   11  13  .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 
Traps Triggered            34   | .   3   .   1   .   .   .   .   2   .   3   .   2   .   .   1   .   2   .   .   .   .   .   9   .   .   2   1   .   .   .   .   .   1   .   .   .   6   1   .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 
Machines Disabled          112  | .   1   1   .   .   9   2   .   .   .   14  .   .   1   .   5   .   11  .   .   .   .   3   1   1   .   15  3   .   .   .   2   1   2   2   8   14  2   8   6   
  Max in Single Turn       12   | .   1   1   .   .   2   2   .   .   .   7   .   .   1   .   1   .   4   .   .   .   .   2   1   .   .   12  1   .   .   .   1   1   1   1   2   1   1   1   1   
  Garrison Access          5    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 
Machines Accessed          103  | .   6   1   10  .   3   1   9   6   .   3   .   1   .   .   6   .   4   .   .   .   .   1   4   .   .   1   6   .   1   4   2   4   9   6   8   5   1   1   .   
  Terminals                61   | .   5   .   8   .   .   1   5   4   .   2   .   .   .   .   2   .   4   .   .   .   .   .   4   .   .   1   1   .   .   .   1   3   5   3   6   4   1   1   .   
  Fabricators              9    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   1   .   1   1   .   .   .   .   .   
  Repair Stations          11   | .   .   .   2   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   1   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   
Total Hacks                348  | .   23  1   30  .   14  2   45  14  .   12  .   1   .   .   21  .   10  .   .   .   .   2   6   .   .   1   27  .   1   17  5   14  43  16  28  9   3   3   .   
  Successful               212  | .   12  1   16  .   14  1   30  7   .   5   .   1   .   .   16  .   5   .   .   .   .   2   4   .   .   .   17  .   1   17  3   9   26  8   12  5   .   .   .   
  Failed                   135  | .   10  .   14  .   .   1   15  7   .   7   .   .   .   .   5   .   5   .   .   .   .   .   2   .   .   1   10  .   .   .   2   5   17  8   16  4   3   3   .   
    Catastrophic           17   | .   1   .   2   .   .   .   .   1   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   2   1   .   1   .   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   132  | .   23  .   16  .   1   2   10  4   .   10  .   .   .   .   2   .   7   .   .   .   .   .   3   1   .   1   8   .   .   .   .   9   15  3   13  4   .   .   .   
  Terminals                197  | .   22  .   25  .   .   2   18  9   .   10  .   .   .   .   2   .   10  .   .   .   .   .   6   .   .   1   8   .   .   .   2   10  24  9   25  8   3   3   .   
  Fabricators              27   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   9   .   .   .   3   .   4   3   .   .   .   .   .   
  Repair Stations          49   | .   .   .   5   .   .   .   15  .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   11  2   2   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              31   | .   .   .   .   .   .   .   9   3   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   4   4   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   .   .   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   .   .   .   
Terminal Hacks             98   | .   6   1   6   .   14  1   7   3   .   2   .   1   .   .   .   .   4   .   .   .   .   .   3   .   .   .   4   .   1   17  1   5   9   3   6   4   .   .   .   
  Record                   18   | .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   
  Part Schematic           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   .   .   .   .   
  Robot Analysis           11   | .   2   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   .   .   .   .   .   .   
  Prototype ID Bank        7    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Open Door                7    | .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   
  Branch Access Points     7    | .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   
  Terminal Index           9    | .   .   .   1   .   .   .   1   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   1   .   .   .   .   .   
  Fabricator Index         2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Scanalyzer Index         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Alert Level              8    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   
  Unreport Threat          9    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   3   2   .   .   .   
  Locate Traps             2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         5    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   
  Zone Layout              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           15   | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   2   .   3   1   .   .   .   .   .   
  Network Status           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   .   .   
  Load Schematic           7    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   1   .   1   .   .   .   .   .   .   
  Build                    5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
Repair Station Hacks       40   | .   .   .   5   .   .   .   12  .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   8   2   .   .   .   .   .   
  Scan Component           21   | .   .   .   3   .   .   .   6   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   4   1   .   .   .   .   .   
  Repair                   19   | .   .   .   2   .   .   .   6   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   4   1   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 21   | .   .   .   .   .   .   .   7   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   2   2   .   .   .   .   .   .   
  Insert Component         9    | .   .   .   .   .   .   .   3   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   1   .   .   .   .   .   .   
  Analyze                  12   | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   1   .   .   .   .   .   .   
Garrison Access Hacks      5    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   
  Seal Access              5    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   
Unauthorized Hacks         33   | .   6   .   5   .   .   .   3   1   .   2   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   2   4   1   5   .   .   .   .   
  Terminals                32   | .   5   .   5   .   .   .   3   1   .   2   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   2   4   1   5   .   .   .   .   
    Assimilate             5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
    Botnet                 27   | .   5   .   4   .   .   .   3   1   .   2   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   2   4   1   2   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       5    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Hacking Detections         84   | .   5   .   10  .   .   1   8   6   .   2   .   .   .   .   5   .   4   .   .   .   .   1   4   .   .   1   5   .   .   .   2   4   9   6   7   2   1   1   .   
  Full Trace Events        15   | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   2   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   1   1   3   .   1   .   1   1   .   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   4   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   28   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   14  .   .   .   .   .   .   .   .   .   4   .   1   3   .   .   3   .   .   .   
  Parts Built              7    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   503  | .   .   .   .   .   .   .   .   42  .   .   .   .   .   .   222 .   .   .   .   .   .   117 .   .   .   .   .   .   .   .   58  .   64  .   .   .   .   .   .   
  Total Part Build Rating  55   | .   .   .   .   .   .   .   .   16  .   .   .   .   .   .   9   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   7   .   16  .   .   .   .   .   .   
Parts Repaired             19   | .   .   .   2   .   .   .   6   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   4   1   .   .   .   .   .   
  Time                     812  | .   .   .   70  .   .   .   240 .   .   .   .   .   .   .   220 .   .   .   .   .   .   .   .   .   .   .   68  .   .   .   .   .   146 68  .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           4    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   3   .   .   
  Programmers              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   3   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   11  .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Total Allies               50    | .    .    1    .    3    .    .    .    .    1    .    .    .    .    .    .    .    .    2    .    .    .    .    12   5    .    .    .    .    .    .    6    .    .    .    2    .    18   .    .    
  Largest Group            15    | .    .    1    .    3    3    .    .    .    1    .    .    .    .    .    .    .    .    2    2    2    2    .    7    6    6    5    3    .    .    .    6    4    1    .    2    .    15   .    .    
  Highest-Rated Group      633   | .    .    31   .    40   40   .    .    .    31   .    .    .    .    .    .    .    .    61   61   61   61   .    349  633  633  480  274  .    .    .    300  201  42   .    53   .    182  .    .    
  Highest-Rated Ally       159   | .    .    31   .    16   16   .    .    .    31   .    .    .    .    .    .    .    .    32   32   32   32   .    159  159  153  96   96   .    .    .    56   56   42   .    45   .    46   .    .    
Total Orders               12    | .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     4     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   3     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   5     | .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               426   | .    .    .    .    .    55   .    .    .    14   .    .    .    .    .    .    .    .    1    2    .    7    .    161  42   .    51   7    .    .    .    32   27   2    .    12   .    13   .    .    
  Total Damage             10351 | .    .    .    .    .    360  .    .    .    233  .    .    .    .    .    .    .    .    20   40   .    156  .    3513 1047 .    2455 276  .    .    .    1214 698  90   .    97   .    152  .    .    
  Kills                    56    | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    24   4    .    15   .    .    .    .    5    3    .    .    .    .    .    .    .    
Allies Corrupted           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 
Robot Analysis Total       11   | .   2   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   .   .   .   .   .   .   
Derelict Logs Recovered    15   | .   .   2   .   2   .   .   .   .   .   .   2   1   .   1   .   .   .   2   .   1   1   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   
Drone Launches             16   | .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Drone Recoveries         13   | .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Turns Passed               62446 | 81   1107 1809 1862 1685 3094 310  1910 2368 334  1648 759  606  12   1148 1892 525  1631 951  491  1502 712  711  1401 517  167  360  1040 436  806  249  1012 700  3238 2264 3030 2192 6458 9843 1585 
Spaces Moved               23766 | 47   574  687  737  600  978  99   640  864  192  520  309  235  6    430  752  339  634  463  294  877  370  294  610  176  49   170  521  215  359  141  491  254  1011 589  947  779  1452 4337 724  
  Core                     31    | 21   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   
  Treads                   18894 | 26   574  687  737  600  978  99   640  576  .    426  309  235  6    430  642  .    30   10   .    .    .    4    40   65   49   170  521  215  359  141  491  254  1011 589  947  632  1452 4235 714  
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   4592  | .    .    .    .    .    .    .    .    288  192  94   .    .    .    .    110  339  604  453  294  877  370  290  570  111  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  160  240  240  240  160  125  125  125  240  240  240  240  160  145  160  160  160  145  160  160  160  160  160  160  160  160  160  160  160  240  160  240  160  160  160  143  50   
  Average Speed            188   | 152  160  205  208  240  240  240  195  205  125  220  240  240  240  240  161  145  198  169  160  158  160  161  165  165  160  160  160  160  160  160  160  240  239  261  266  236  160  152  143  
  Slowest Speed            480   | 200  160  240  240  240  400  240  240  480  125  240  240  240  240  240  240  160  245  240  160  160  160  240  240  240  160  160  160  160  160  160  160  240  240  270  270  240  160  166  215  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    1    1    
  Microwarps               14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    5    .    
Exploration Rate (%)       53    | 4    88   99   85   99   89   27   55   21   89   17   55   41   22   58   20   96   19   65   48   83   58   9    81   56   64   29   16   44   58   60   48   7    86   20   83   43   42   89   50   
  Regions Visited          39
    Branch Regions         25
  Pre-discovered Areas     11    | .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        27    | .    .    .    1    .    .    .    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    .    
  Unknown Exits Taken      8     | 1    1    1    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
Scrap Searched             19    | .    .    2    .    1    .    .    .    .    .    .    1    1    .    4    .    .    .    1    1    2    1    .    .    .    .    .    .    1    1    .    3    .    .    .    .    .    .    .    .    
Spaces Dug                 93    | .    .    .    .    12   .    .    .    2    .    12   .    .    .    4    6    .    7    .    1    .    1    .    .    .    .    .    .    3    .    .    .    .    5    5    1    1    1    30   2    
Terrain Destroyed          1027  | .    13   .    13   18   15   23   6    6    3    152  .    .    .    50   56   .    65   5    2    .    1    2    11   5    .    191  35   4    28   .    5    2    43   36   20   16   29   103  69   
  Melee                    24    | .    .    .    .    .    .    .    .    2    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    
  Projectile               342   | .    .    .    .    .    4    2    5    2    3    8    .    .    .    13   15   .    29   5    2    .    1    2    9    5    .    26   17   4    28   .    5    2    18   18   8    11   5    26   69   
  AOE                      545   | .    13   .    13   18   11   21   .    .    .    132  .    .    .    37   37   .    35   .    .    .    .    .    .    .    .    165  18   .    .    .    .    .    18   12   1    .    .    14   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Tes  Res  Qua  Sec  Acc  Com  Ac0  
Total                      38557 | 54   682  1074 972  777  1412 140  1125 1291 248  882  322  275  5    503  1272 362  903  602  310  986  478  515  954  368  127  232  679  299  564  166  700  324  1660 1175 1335 1145 5260 7126 1253 
  Wait                     10871 | .    22   359  130  132  79   18   332  271  8    226  10   30   .    37   335  4    144  93   3    69   87   189  162  136  66   39   114  76   184  1    145  47   484  455  238  265  3541 2248 92   
  Move                     23493 | 46   573  686  736  599  977  98   639  864  191  519  308  234  5    429  752  338  633  462  293  876  369  293  609  175  48   169  520  214  358  140  490  253  1010 588  946  640  1451 4239 723  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  286   | 2    17   6    19   .    15   1    15   9    7    6    .    1    .    1    22   1    10   .    .    4    .    6    5    5    .    .    2    .    1    2    3    2    6    9    10   22   10   59   8    
  Fast Attach              226   | 6    5    3    5    .    7    .    6    5    .    9    .    1    .    3    13   2    6    1    4    14   1    .    1    10   2    1    4    2    .    11   4    .    11   4    20   17   8    32   8    
  Attach                   105   | .    1    .    2    1    1    2    3    7    .    3    .    .    .    1    8    .    6    .    1    1    .    2    .    1    .    .    2    .    .    .    2    3    4    3    3    14   6    17   11   
  Detach                   13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    6    .    
  Swap                     529   | .    9    2    10   6    14   5    23   33   1    41   .    5    .    5    44   7    21   8    2    5    5    8    16   8    3    7    6    .    5    .    7    5    39   15   16   42   31   66   9    
  Drop                     399   | .    8    10   21   .    27   .    11   7    8    8    .    3    .    2    21   4    9    2    4    16   1    6    11   13   1    1    3    2    1    12   8    2    9    9    29   30   9    88   3    
  Fire                     2315  | .    38   5    47   32   292  16   88   77   33   53   .    1    .    25   67   6    63   13   3    .    15   11   24   20   7    14   24   5    15   .    13   12   94   88   70   103  200  342  399  
  Melee                    55    | .    .    .    .    .    .    .    .    7    .    11   .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    4    .    .    .    .    .    .    .    1    10   .    19   .    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    76    | .    9    3    2    7    .    .    8    3    .    6    4    .    .    .    7    .    4    .    .    .    .    .    4    .    .    1    .    .    .    .    .    .    3    4    1    1    2    7    .    
  Escape Stasis            38    | .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    6    .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    
  Rewire                   151   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   .    .    .    .    99   .    .    .    .    .    .    .    28   .    .    .    .    .    .    1    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 3 exits: *Mat / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory
-7/Waste
-7/Factory (discovered 3 exits: Sto / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 2 exits: Fac / Low)
-6/Waste
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 3 exits: *Fac x2 / *Ext)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives
-5/Hub_04(d)
-4/Factory (discovered 3 exits: *Upp x2 / Arm)
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 2 exits: *Tes x2)
-3/Testing
-2/Research (discovered 2 exits: *Qua x2)
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access
-1/Command (discovered 3 exits: [*Sur x2] / [*Ac0])
-1/Access_0
Near Former Tau Ceti IV

 History 
---------
  Turn | Location           | Event
     6 | -11/Scrapyard      | Discovered new exit (range 16)
    82 | -11/Scrapyard      | Entered Materials
   305 | -10/Materials      | Build established: Mutant
   651 | -10/Materials      | Discovered new exit (range 15)
   832 | -10/Materials      | Discovered new exit (range 11)
   984 | -10/Materials      | Central database locked down
  1034 | -10/Materials      | Discovered new exit (range 8)
  1189 | -10/Materials      | Entered Mines
  1190 | -10/Mines          | Assembled infested the area
  1206 | -10/Mines          | Met a Derelict bent on vengeance
  1735 | -10/Mines          | Found the Drone Emporium
  1743 | -10/Mines          | Found Prototype Device
  1743 | -10/Mines          | Identified Thief Drone Bay
  1992 | -10/Mines          | Discovered new exit (range 8)
  2006 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  2252 | -10/Mines          | Received a Mining Laser from a helpful Derelict
  2499 | -10/Mines          | Learned Materials stockpile data
  2602 | -10/Mines          | Learned Materials emergency access door positions
  2607 | -10/Mines          | Discovered new exit (range 16)
  2998 | -10/Mines          | Entered Materials
  2998 | -9/Materials       | Evolved 2 slots: Utility x1, Weapon x1
  3262 | -9/Materials       | Build established: Scavenger-Tank
  3340 | -9/Materials       | Identified exit to Mines
  3666 | -9/Materials       | Repaired Imp. Heat Sink
  3956 | -9/Materials       | Repaired Imp. Treads
  4129 | -9/Materials       | Build established: Tank
  4234 | -9/Materials       | Discovered new exit (range 15)
  4860 | -9/Materials       | Entered Mines
  4945 | -9/Mines           | Learned location of 1 exit from Materials
  4960 | -9/Mines           | Learned 2 Materials zone layouts
  5065 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  5151 | -9/Mines           | Excavation squad dispatched
  5151 | -9/Mines           | A large section of the Mines collapsed
  5401 | -9/Mines           | Excavation squad dispatched
  5567 | -9/Mines           | Discovered new exit (range 12)
  5983 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  6075 | -9/Mines           | Discovered new exit (range 5)
  6531 | -9/Mines           | Discovered new exit (range 5)
  6545 | -9/Mines           | Entered Exiles
  6545 | -9/Exiles          | Accompanied by 3 allies
  6614 | -9/Exiles          | Met 8R-AWN
  6647 | -9/Exiles          | Met EX-HEX
  6792 | -9/Exiles          | Met EX-DEC
  6835 | -9/Exiles          | Learned location of Zion (-6)
  7046 | -9/Exiles          | Met EX-BIN
  7601 | -9/Exiles          | Aligned with FarCom system
  7604 | -9/Exiles          | Given EX-Vault access code
  7661 | -9/Exiles          | Opened EX-Vault
  7681 | -9/Exiles          | Found Cloak of Protection
  7730 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  7960 | -9/Exiles          | Attacked by the Exiles
  8101 | -9/Exiles          | Found Prototype Device
  8101 | -9/Exiles          | Identified AS-neutralizer No. 17b
  8112 | -9/Exiles          | Found 8R-AWN's Boregun
  8382 | -9/Exiles          | Build established: Mutant
  8572 | -9/Exiles          | Destroyed 8R-AWN
  8928 | -9/Exiles          | Destroyed EX-BIN
  9050 | -9/Exiles          | Destroyed EX-HEX
  9094 | -9/Exiles          | Destroyed EX-DEC
  9133 | -9/Exiles          | Found Prototype Processor
  9205 | -9/Exiles          | Found Prototype Device
  9205 | -9/Exiles          | Identified System Purifier
  9423 | -9/Exiles          | Build established: Tank
  9613 | -9/Exiles          | Discovered new exit (range 14)
  9639 | -9/Exiles          | Entered Mines
  9817 | -8/Mines           | Discovered new exit (range 13)
  9949 | -8/Mines           | Entered Materials
  9949 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  9950 | -8/Materials       | Identified exit to Factory
 10109 | -8/Materials       | Repaired Imp. Treads
 10202 | -8/Materials       | Found 8R-AWN's Boregun
 10360 | -8/Materials       | Repaired Autogun
 10394 | -8/Materials       | Repaired Hvy. Assault Rifle
 10427 | -8/Materials       | Repaired Med. Armor Plating
 10461 | -8/Materials       | Repaired Hvy. Assault Rifle
 10542 | -8/Materials       | Repaired Cold Fusion Reactor
 10814 | -8/Materials       | Garrison activated, responded to threat
 11034 | -8/Materials       | Build established: Scavenger-Gunner
 11160 | -8/Materials       | Identified Exp. Core Analyzer
 11404 | -8/Materials       | Garrison activated, responded to threat
 11752 | -8/Materials       | Discovered exit to Factory (range 14)
 11859 | -8/Materials       | Entered Factory
 11859 | -7/Factory         | Evolved 2 slots: Utility x2
 12161 | -7/Factory         | Build established: Scavenger-Skirmisher
 12478 | -7/Factory         | Discovered new exit (range 6)
 12514 | -7/Factory         | Identified exit to Factory
 13562 | -7/Factory         | Fabricated Adv. Weapon Cycler (x2)
 13643 | -7/Factory         | Lost 6 parts (3n1u2w)
 14227 | -7/Factory         | Sucked down chute
 14227 | -7/Factory         | Entered Waste
 14228 | -7/Waste           | Met a frightened Derelict
 14242 | -7/Waste           | EMP discharged
 14242 | -7/Waste           | System corruption reached 10%
 14258 | -7/Waste           | Spotted C-40 Crusher
 14271 | -7/Waste           | Destroyed C-40 Crusher
 14302 | -7/Waste           | Spotted C-40 Crusher
 14305 | -7/Waste           | Build established: Scavenger-Mutant
 14311 | -7/Waste           | Destroyed C-40 Crusher
 14342 | -7/Waste           | EMP discharged
 14350 | -7/Waste           | Spotted C-40 Crusher
 14414 | -7/Waste           | Spotted C-40 Crusher
 14414 | -7/Waste           | Spotted C-40 Crusher
 14426 | -7/Waste           | Destroyed C-40 Crusher
 14427 | -7/Waste           | Destroyed C-40 Crusher
 14442 | -7/Waste           | EMP discharged
 14542 | -7/Waste           | EMP discharged
 14542 | -7/Waste           | System corruption reached 30%
 14547 | -7/Waste           | Spotted C-40 Crusher
 14550 | -7/Waste           | Discovered new exit (range 10)
 14560 | -7/Waste           | Identified exit to Factory
 14561 | -7/Waste           | Entered Factory
 14846 | -7/Factory         | Identified exit to Storage
 14846 | -7/Factory         | Identified exit to Lower Caves
 15348 | -7/Factory         | Garrison activated, responded to threat
 16209 | -7/Factory         | Entered Lower Caves
 16513 | -7/Lower Caves     | Build established: Scavenger-Skirmisher
 16735 | -7/Lower Caves     | Learned Factory terminal intel
 16817 | -7/Lower Caves     | Discovered new exit (range 14)
 16847 | -7/Lower Caves     | Encountered a Warlord checkpoint
 16932 | -7/Lower Caves     | Identified exit to Lower Caves
 16949 | -7/Lower Caves     | Learned Factory trap positions
 16968 | -7/Lower Caves     | Entered another Lower Caves area
 16987 | -7/Lower Caves     | Encountered a Warlord checkpoint
 17321 | -7/Lower Caves     | Learned 4 Factory zone layouts
 17562 | -7/Lower Caves     | Discovered new exit (range 5)
 17570 | -7/Lower Caves     | Identified exit to Data Miner
 17574 | -7/Lower Caves     | Entered Data Miner
 17574 | -7/Data Miner      | Discovered new exit (range 6)
 17583 | -7/Data Miner      | Data Conduit disabled
 17584 | -7/Data Miner      | Identified exit to Proximity Caves
 17586 | -7/Data Miner      | Entered Proximity Caves
 18332 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 18653 | -6/Proximity Caves | Learned 8 Factory zone layouts
 18653 | -6/Proximity Caves | Discovered exit to Factory (range 14)
 18734 | -6/Proximity Caves | Entered Factory
 18734 | -6/Factory         | Evolved 2 slots: Propulsion x1, Weapon x1
 18735 | -6/Factory         | Identified exit to Factory
 18735 | -6/Factory         | Identified exit to Lower Caves
 18736 | -6/Factory         | Loaded intel: 88 trap records
 18737 | -6/Factory         | Loaded intel: 26 terminal locations
 19164 | -6/Factory         | Repaired Imp. Weapon Shielding
 19209 | -6/Factory         | Repaired Imp. Medium Armor Plating
 19266 | -6/Factory         | Repaired Hvy. Treads
 19312 | -6/Factory         | Repaired Med. Treads
 19351 | -6/Factory         | Repaired Imp. Sensor Array
 19598 | -6/Factory         | Fabricated Exp. Core Analyzer (x1)
 19891 | -6/Factory         | Cargo convoy interrupted
 19980 | -6/Factory         | Lost 4 parts (3u1w)
 20026 | -6/Factory         | Found Prototype Launcher
 20026 | -6/Factory         | Identified Com. Tesla Bomb Launcher
 20626 | -6/Factory         | Sucked down chute
 20626 | -6/Factory         | Entered Waste
 20626 | -6/Waste           | The area was eerily silent
 20936 | -6/Waste           | Build established: Scavenger-Mutant
 21100 | -6/Waste           | Discovered new exit (range 15)
 21145 | -6/Waste           | Identified exit to Factory
 21151 | -6/Waste           | Entered Factory
 21638 | -6/Factory         | Lost 3 parts (2n1u)
 22611 | -6/Factory         | Build established: Scavenger-Skirmisher
 22782 | -6/Factory         | Entered Lower Caves
 22947 | -6/Lower Caves     | Identified exit to Lower Caves
 23117 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 23276 | -6/Lower Caves     | Encountered a Warlord checkpoint
 23367 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 23628 | -6/Lower Caves     | Learned location of 2 exits from Factory
 23733 | -6/Lower Caves     | Entered another Lower Caves area
 23733 | -6/Lower Caves     | Accompanied by 2 allies
 23782 | -6/Lower Caves     | Discovered exit to Factory (range 12)
 23988 | -6/Lower Caves     | Found Alien Artifact
 23988 | -6/Lower Caves     | Identified Core Expander
 23988 | -6/Lower Caves     | Installed Core Expander, added new Utility slot
 24205 | -6/Lower Caves     | Discovered new exit (range 5)
 24212 | -6/Lower Caves     | Identified exit to Zion
 24224 | -6/Lower Caves     | Entered Zion
 24224 | -6/Zion            | Accompanied by 2 allies
 24276 | -6/Zion            | System corruption cleaned by Quarantine Array
 24446 | -6/Zion            | Found Unknown Piercing Weapon
 24455 | -6/Zion            | Discovered new exit (range 15)
 24641 | -6/Zion            | Given the Hacking Drone Bay
 24779 | -6/Zion            | Found Prototype Energy Gun
 24779 | -6/Zion            | Identified Storm Laser
 24856 | -6/Zion            | Visited the Megawrench Repair Shop
 24856 | -6/Zion            | Megawrench repaired 9 parts
 25025 | -6/Zion            | Found Prototype Processor
 25025 | -6/Zion            | Identified Spectral Analyzer
 25030 | -6/Zion            | Found Prototype Processor
 25030 | -6/Zion            | Identified Exp. Targeting Computer
 25034 | -6/Zion            | Found Exp. Targeting Computer
 25045 | -6/Zion            | Found Prototype Processor
 25045 | -6/Zion            | Identified Exp. Armor Integrity Analyzer
 25048 | -6/Zion            | Found Prototype Processor
 25048 | -6/Zion            | Identified Exp. Signal Interpreter
 25100 | -6/Zion            | Learned location of Armory (-4)
 25715 | -6/Zion            | Identified exit to Proximity Caves
 25726 | -6/Zion            | Entered Proximity Caves
 25726 | -5/Proximity Caves | Accompanied by 2 allies
 25732 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 26428 | -5/Proximity Caves | Discovered exit to Factory (range 6)
 26438 | -5/Proximity Caves | Entered Factory
 26438 | -5/Factory         | Evolved 2 slots: Utility x2
 26439 | -5/Factory         | Identified exit to Extension
 26439 | -5/Factory         | Identified exit to Factory
 26731 | -5/Factory         | Fabricated Mak. Sensor Array?
 26738 | -5/Factory         | Build established: Scavenger-Gunner
 27031 | -5/Factory         | Discovered exit to Factory (range 9)
 27149 | -5/Factory         | Entered Extension
 27452 | -5/Extension       | Rescued A7
 27912 | -5/Extension       | Spotted B-75 Beast
 27939 | -5/Extension       | Spotted B-75 Beast
 27940 | -5/Extension       | Allies destroyed B-75 Beast
 27955 | -5/Extension       | Identified CR-A16's Pointy Stick
 27965 | -5/Extension       | Allies destroyed B-75 Beast
 28274 | -5/Extension       | Disrupted transfer network
 28517 | -5/Extension       | Discovered exit to Factory (range 11)
 28520 | -5/Extension       | Discovered new exit (range 7)
 28545 | -5/Extension       | Identified exit to Cetus
 28550 | -5/Extension       | Entered Cetus
 28550 | -5/Cetus           | Accompanied by 4 allies (A7)
 28555 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 28574 | -5/Cetus           | Spotted Cetus Guard
 28574 | -5/Cetus           | Spotted Cetus Guard
 28585 | -5/Cetus           | Destroyed Cetus Guard
 28585 | -5/Cetus           | Spotted Cetus Guard
 28587 | -5/Cetus           | Destroyed Cetus Guard
 28588 | -5/Cetus           | Spotted Cetus Guard
 28593 | -5/Cetus           | Allies destroyed Cetus Guard
 28595 | -5/Cetus           | Destroyed Cetus Guard
 28659 | -5/Cetus           | System corruption reached 10%
 28706 | -5/Cetus           | Started Cetus Manufacturing Module
 28731 | -5/Cetus           | Manufactured an Enhanced Grunt
 28756 | -5/Cetus           | Manufactured an Enhanced Grunt
 28781 | -5/Cetus           | Manufactured an Enhanced Grunt
 28806 | -5/Cetus           | Manufactured an Enhanced Grunt
 28831 | -5/Cetus           | Manufactured an Enhanced Grunt
 28871 | -5/Cetus           | Discovered new exit (range 15)
 28912 | -5/Cetus           | Spotted Cetus Guard
 28912 | -5/Cetus           | Spotted Cetus Guard
 28917 | -5/Cetus           | Destroyed Cetus Guard
 28917 | -5/Cetus           | Spotted Cetus Guard
 28919 | -5/Cetus           | Spotted Cetus Guard
 28920 | -5/Cetus           | Allies destroyed Cetus Guard
 28922 | -5/Cetus           | Destroyed Cetus Guard
 28927 | -5/Cetus           | Destroyed Cetus Guard
 28953 | -5/Cetus           | Discovered exit to Factory (range 15)
 28965 | -5/Cetus           | Met Revision 17
 29063 | -5/Cetus           | Identified exit to Archives
 29067 | -5/Cetus           | Entered Archives
 29067 | -5/Archives        | Accompanied by 6 allies (A7)
 29195 | -5/Archives        | Met Zhirov
 29201 | -5/Archives        | Reinforcements dispatched to Archives
 29208 | -5/Archives        | Discovered new exit (range 14)
 29227 | -5/Archives        | Identified exit to Hub_04(d)
 29234 | -5/Archives        | Entered Hub_04(d)
 29234 | -5/Hub_04(d)       | Accompanied by 5 allies
 29550 | -5/Hub_04(d)       | Discovered exit to Factory (range 11)
 29584 | -5/Hub_04(d)       | Network Hub disabled
 29594 | -5/Hub_04(d)       | Entered Factory
 29594 | -4/Factory         | Accompanied by 3 allies
 29594 | -4/Factory         | Evolved 2 slots: Utility x2
 29726 | -4/Factory         | Repaired Corrupted Centrium Heavy Treads?
 30045 | -4/Factory         | Spotted B-86 Titan
 30064 | -4/Factory         | Revealed the true nature of CR-A16's Pointy Stick
 30067 | -4/Factory         | Destroyed B-86 Titan
 30297 | -4/Factory         | Identified exit to Upper Caves
 30297 | -4/Factory         | Identified exit to Armory
 30634 | -4/Factory         | Entered Upper Caves
 30739 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 30923 | -4/Upper Caves     | Learned location of Quarantine (-2)
 31033 | -4/Upper Caves     | Encountered a Warlord checkpoint
 31059 | -4/Upper Caves     | Discovered new exit (range 8)
 31068 | -4/Upper Caves     | Identified exit to Upper Caves
 31070 | -4/Upper Caves     | Entered another Upper Caves area
 31626 | -4/Upper Caves     | Learned location of 1 exit from Research
 31692 | -4/Upper Caves     | Learned Research garrison access intel
 31752 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 31833 | -4/Upper Caves     | Discovered new exit (range 12)
 31849 | -4/Upper Caves     | Identified exit to Zhirov
 31876 | -4/Upper Caves     | Entered Zhirov
 31876 | -4/Zhirov          | Discovered new exit (range 3)
 31880 | -4/Zhirov          | Identified exit to Proximity Caves
 31938 | -4/Zhirov          | Learned location of Testing (-3)
 31938 | -4/Zhirov          | Learned location of Command (-1)
 31977 | -4/Zhirov          | Found Alien Artifact
 31977 | -4/Zhirov          | Identified Integrated Dissipator
 31977 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 32051 | -4/Zhirov          | Found Alien Artifact
 32125 | -4/Zhirov          | Entered Proximity Caves
 32548 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance
 32661 | -3/Proximity Caves | Discovered new exit (range 10)
 32834 | -3/Proximity Caves | Identified exit to Research
 33020 | -3/Proximity Caves | Fabricated Mak. Sensor Array?
 33137 | -3/Proximity Caves | Entered Research
 33137 | -3/Research        | Accompanied by 4 allies
 33137 | -3/Research        | Evolved 2 slots: Power x1, Utility x1
 33138 | -3/Research        | Identified exit to Testing
 33139 | -3/Research        | Loaded intel: 3 garrison access locations
 33401 | -3/Research        | P-80 Master assimilated allied Veteran 8b
 33837 | -3/Research        | Entered Testing
 33837 | -3/Testing         | Accompanied by 1 ally
 34024 | -3/Testing         | Fabricated Adv. Weapon Cycler?
 34132 | -3/Testing         | Found Prototype Device
 34132 | -3/Testing         | Identified Exp. Thermal Shield
 34253 | -3/Testing         | Spotted PG-CYTPMQGJD4
 34428 | -3/Testing         | Spotted PG-O8LBCG6IWB
 34467 | -3/Testing         | Destroyed PG-O8LBCG6IWB
 34668 | -3/Testing         | Destroyed PG-CYTPMQGJD4
 35941 | -3/Testing         | Identified Transdimensional Reconstructor
 35941 | -3/Testing         | Warped through subspace
 35941 | -3/Testing         | Discovered new exit (range 10)
 36068 | -3/Testing         | Repaired Broken Centrium Heavy Treads?
 36145 | -3/Testing         | Repaired Lyr. Heavy Armor Plating
 36211 | -3/Testing         | Identified exit to Research
 36264 | -3/Testing         | Found Exp. Signal Interpreter
 36534 | -3/Testing         | Repaired Adv. KE Penetrator
 36570 | -3/Testing         | Repaired Adv. Force Field
 36881 | -3/Testing         | Adv. Hacking Suite fried by hacking feedback
 37075 | -3/Testing         | Entered Research
 37075 | -2/Research        | Evolved 2 slots: Power x1, Utility x1
 37304 | -2/Research        | Found Quantum Capacitor
 37325 | -2/Research        | First assault squad dispatched
 38354 | -2/Research        | Repaired Adv. Force Field
 38504 | -2/Research        | Identified exit to Quarantine
 38721 | -2/Research        | Spotted B-90 Cyclops
 39339 | -2/Research        | Entered Quarantine
 39589 | -2/Quarantine      | First assault squad dispatched
 39605 | -2/Quarantine      | Cryocooling Duct disabled
 39620 | -2/Quarantine      | Ambient heat levels rising (+20)
 39620 | -2/Quarantine      | Non-combat units ordered to evacuate
 41189 | -2/Quarantine      | Found Alien Artifact
 41288 | -2/Quarantine      | Found Alien Artifact
 41288 | -2/Quarantine      | Identified Core Reset Matrix
 41288 | -2/Quarantine      | Identified Subatomic Replicator
 41288 | -2/Quarantine      | Used Core Reset Matrix
 41292 | -2/Quarantine      | Detected hypermatrix surge
 41292 | -2/Quarantine      | Sensed 13 artifacts in vicinity
 41594 | -2/Quarantine      | Discovered new exit (range 8)
 41646 | -2/Quarantine      | Identified exit to Access
 41763 | -2/Quarantine      | Found Core Stripper
 41919 | -2/Quarantine      | Found Transdimensional Reconstructor
 41929 | -2/Quarantine      | Found Hpw. Transdimensional Reconstructor
 41948 | -2/Quarantine      | P-80 Master assimilated allied Technician 9a
 42064 | -2/Quarantine      | Spotted Fortress
 42084 | -2/Quarantine      | Destroyed Fortress
 42138 | -2/Quarantine      | Found Prototype Device
 42138 | -2/Quarantine      | Identified Exp. Force Field
 42160 | -2/Quarantine      | Found Prototype Reactor
 42160 | -2/Quarantine      | Identified Vortex Chain Reactor
 42164 | -2/Quarantine      | Found Vortex Chain Reactor
 42168 | -2/Quarantine      | Found Prototype Protection
 42168 | -2/Quarantine      | Identified Centrium Heavy Armor Plating
 42172 | -2/Quarantine      | Found Prototype Device
 42172 | -2/Quarantine      | Identified Thermal Barrier
 42186 | -2/Quarantine      | Found Prototype Device
 42186 | -2/Quarantine      | Identified Exp. EM Disruption Field
 42359 | -2/Quarantine      | Discovered new exit (range 5)
 42367 | -2/Quarantine      | Identified exit to Section 7
 42369 | -2/Quarantine      | Entered Section 7
 42370 | -2/Section 7       | Sensed 23 artifacts in vicinity
 42409 | -2/Section 7       | Found Integrated Dissipator
 42409 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 42502 | -2/Section 7       | Scanned by Researcher
 42635 | -2/Section 7       | Used Subatomic Replicator to replicate Integrity Redistributor
 42644 | -2/Section 7       | Found Integrity Redistributor
 42644 | -2/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-394)
 42710 | -2/Section 7       | Spotted S7 Guard
 42727 | -2/Section 7       | Destroyed S7 Guard
 42766 | -2/Section 7       | Found Prototype Protection
 42766 | -2/Section 7       | Identified Hvy. Regenerative Plating
 42958 | -2/Section 7       | Found Integrated Thermoelectric Network
 42958 | -2/Section 7       | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential
 42972 | -2/Section 7       | Warped through subspace
 43089 | -2/Section 7       | Found Integrated Reactor
 43090 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 43118 | -2/Section 7       | Discovered exit to Access (range 10)
 43208 | -2/Section 7       | Found Microwarp Drive
 43301 | -2/Section 7       | Spotted Executioner
 43301 | -2/Section 7       | Spotted Executioner
 43316 | -2/Section 7       | Destroyed Executioner
 43319 | -2/Section 7       | Destroyed Executioner
 43354 | -2/Section 7       | Found Exp. Core Analyzer
 43403 | -2/Section 7       | Found Prototype Device
 43403 | -2/Section 7       | Identified Adv. Kinecellerator
 43407 | -2/Section 7       | Intercept squad dispatched
 43412 | -2/Section 7       | Spotted Tracker
 43413 | -2/Section 7       | Spotted Tracker
 43433 | -2/Section 7       | Destroyed Tracker
 43438 | -2/Section 7       | Destroyed Combat Programmer
 43441 | -2/Section 7       | Destroyed Combat Programmer
 43444 | -2/Section 7       | Build established: Alien-Gunner
 43448 | -2/Section 7       | Destroyed Tracker
 43488 | -2/Section 7       | Found Exp. Targeting Computer
 43606 | -2/Section 7       | System corruption reached 10%
 43744 | -2/Section 7       | Spotted B-99 Colossus
 43792 | -2/Section 7       | Destroyed B-99 Colossus
 44038 | -2/Section 7       | Found Integrated Reactor
 44038 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 44042 | -2/Section 7       | Found Integrated Reactor
 44042 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 44046 | -2/Section 7       | Found Integrated Reactor
 44046 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 44129 | -2/Section 7       | Found LRC Boosters
 44129 | -2/Section 7       | Installed LRC Boosters, increased mass support (+10)
 44143 | -2/Section 7       | Found LRC Armor
 44143 | -2/Section 7       | Installed LRC Armor, increased core integrity (+250)
 44425 | -2/Section 7       | Spotted Alpha 7
 44520 | -2/Section 7       | Core integrity fell below 50%
 44525 | -2/Section 7       | Destroyed Alpha 7
 44537 | -2/Section 7       | Found Prototype Ballistic Gun
 44537 | -2/Section 7       | Identified Multirail
 44561 | -2/Section 7       | Entered Access
 44561 | -1/Access          | Evolved 2 slots: Propulsion x2
 44806 | -1/Access          | Allied Derelicts emerged from ambush trap array
 44811 | -1/Access          | First assault squad dispatched
 45069 | -1/Access          | Destroyed 8 combat bots
 45181 | -1/Access          | Found Multirail
 45185 | -1/Access          | Found Exp. Targeting Computer
 45190 | -1/Access          | Lost 3 parts (1u2w)
 45191 | -1/Access          | Destroyed 7 combat bots
 45215 | -1/Access          | Found Multirail
 45230 | -1/Access          | Found Prototype Device
 45230 | -1/Access          | Identified Exp. Focal Shield
 45242 | -1/Access          | Found Multirail
 45248 | -1/Access          | Used Integrity Redistributor, redistributed integrity from core (-409)
 45322 | -1/Access          | Intercept squad dispatched
 45330 | -1/Access          | Spotted Tracker
 45330 | -1/Access          | Spotted Tracker
 45338 | -1/Access          | Destroyed Tracker
 45338 | -1/Access          | Destroyed Tracker
 45383 | -1/Access          | Spotted Combat Programmer
 45391 | -1/Access          | Spotted Combat Programmer
 45399 | -1/Access          | Destroyed Combat Programmer
 45415 | -1/Access          | Destroyed Combat Programmer
 48449 | -1/Access          | High security lockdown imminent
 48472 | -1/Access          | Destroyed 7 combat bots
 48529 | -1/Access          | High security lockdown engaged
 48727 | -1/Access          | Destroyed 16 combat bots
 48790 | -1/Access          | Spotted Striker
 48823 | -1/Access          | Spotted Investigator
 48827 | -1/Access          | Destroyed Striker
 48830 | -1/Access          | Destroyed Striker
 48876 | -1/Access          | Destroyed 18 combat bots
 48911 | -1/Access          | Destroyed Executioner
 48935 | -1/Access          | Sterilization system engaged
 48939 | -1/Access          | Spotted Executioner
 48948 | -1/Access          | System corruption reached 10%
 48957 | -1/Access          | Destroyed Executioner
 49018 | -1/Access          | Destroyed 28 combat bots
 49235 | -1/Access          | Ambient heat levels rising (+10)
 49385 | -1/Access          | Ambient heat levels rising (+10)
 49535 | -1/Access          | Ambient heat levels rising (+10)
 49685 | -1/Access          | Ambient heat levels rising (+10)
 49835 | -1/Access          | Ambient heat levels rising (+10)
 49985 | -1/Access          | Ambient heat levels rising (+10)
 50135 | -1/Access          | Ambient heat levels rising (+10)
 50285 | -1/Access          | Ambient heat levels rising (+10)
 50435 | -1/Access          | Ambient heat levels rising (+10)
 50484 | -1/Access          | Assembled infested ambush trap array
 50581 | -1/Access          | Spotted B-99 Colossus
 50585 | -1/Access          | Ambient heat levels rising (+10)
 50685 | -1/Access          | Energy Cycler disabled
 50735 | -1/Access          | Ambient heat levels rising (+10)
 50885 | -1/Access          | Ambient heat levels rising (+10)
 51014 | -1/Access          | Discovered new exit (range 3)
 51019 | -1/Access          | Entered Command
 51065 | -1/Command         | High security lockdown imminent
 51145 | -1/Command         | High security lockdown engaged
 51310 | -1/Command         | Destroyed 8 combat bots
 51410 | -1/Command         | Spotted Investigator
 51414 | -1/Command         | Destroyed Investigator
 51422 | -1/Command         | Spotted Striker
 51424 | -1/Command         | Destroyed Striker
 51449 | -1/Command         | Destroyed 12 combat bots
 51527 | -1/Command         | Spotted Striker
 51533 | -1/Command         | Destroyed Striker
 51605 | -1/Command         | Destroyed 27 combat bots
 51693 | -1/Command         | Spotted Executioner
 51696 | -1/Command         | Spotted Striker
 51696 | -1/Command         | Destroyed Executioner
 51697 | -1/Command         | Spotted Executioner
 51699 | -1/Command         | Destroyed Executioner
 51699 | -1/Command         | Destroyed Executioner
 51701 | -1/Command         | Destroyed Striker
 51732 | -1/Command         | Spotted Executioner
 51738 | -1/Command         | Destroyed Executioner
 51740 | -1/Command         | Spotted Striker
 51740 | -1/Command         | Spotted Executioner
 51740 | -1/Command         | Spotted Executioner
 51745 | -1/Command         | Destroyed Executioner
 51747 | -1/Command         | Destroyed Executioner
 51758 | -1/Command         | Spotted Executioner
 51758 | -1/Command         | Destroyed Executioner
 51765 | -1/Command         | Destroyed Striker
 51786 | -1/Command         | Destroyed 29 combat bots
 51943 | -1/Command         | Spotted Executioner
 51945 | -1/Command         | Destroyed Executioner
 51954 | -1/Command         | Spotted Executioner
 51954 | -1/Command         | Spotted Executioner
 51959 | -1/Command         | Destroyed Executioner
 51959 | -1/Command         | Destroyed Executioner
 51978 | -1/Command         | Destroyed Executioner
 51981 | -1/Command         | Destroyed Striker
 51983 | -1/Command         | Destroyed Executioner
 52004 | -1/Command         | Destroyed 32 combat bots
 52065 | -1/Command         | Spotted Striker
 52065 | -1/Command         | Spotted Striker
 52067 | -1/Command         | Destroyed Striker
 52067 | -1/Command         | Destroyed Striker
 52271 | -1/Command         | Destroyed Executioner
 52271 | -1/Command         | Destroyed Executioner
 52324 | -1/Command         | Destroyed 15 combat bots
 53364 | -1/Command         | Found Adv. Kinecellerator
 53656 | -1/Command         | Spotted M Guard
 53656 | -1/Command         | Spotted M Guard
 53656 | -1/Command         | Spotted Combat Programmer
 53656 | -1/Command         | Spotted Combat Programmer
 53675 | -1/Command         | Destroyed Combat Programmer
 53677 | -1/Command         | Destroyed Combat Programmer
 53742 | -1/Command         | Destroyed M Guard
 53756 | -1/Command         | Destroyed M Guard
 53756 | -1/Command         | All MAIN.C guards destroyed
 53772 | -1/Command         | Found Prototype Reactor
 53772 | -1/Command         | Identified Zero-point Reactor
 53775 | -1/Command         | Found Prototype Device
 53778 | -1/Command         | Identified Thermal Barrier
 55170 | -1/Command         | Spotted B-99 Colossus
 55191 | -1/Command         | Destroyed B-99 Colossus
 55202 | -1/Command         | Found Multirail
 55207 | -1/Command         | Found Multirail
 55299 | -1/Command         | Spotted Alpha 7
 55327 | -1/Command         | Destroyed Alpha 7
 56264 | -1/Command         | 0b10 Conduit disabled
 56265 | -1/Command         | Met MAIN.C
 56310 | -1/Command         | Destroyed MAIN.C Shell
 56312 | -1/Command         | MAIN.C activated Command garrisons
 56330 | -1/Command         | Destroyed MAIN.C
 56348 | -1/Command         | Discovered new exit (range 41)
 56348 | -1/Command         | Discovered new exit (range 90)
 56348 | -1/Command         | Extracted map data and part IDs from MAIN.C's data core
 56351 | -1/Command         | Found Omega Cannon
 56364 | -1/Command         | Found Exp. Targeting Computer
 57050 | -1/Command         | Found Multirail
 57685 | -1/Command         | Build established: Alien-Mutant
 57767 | -1/Command         | Found Prototype Energy Cannon
 57767 | -1/Command         | Identified Null Cannon
 57782 | -1/Command         | Found Vortex Chain Reactor
 57785 | -1/Command         | Found Vortex Chain Reactor
 57791 | -1/Command         | Found Exp. System Purifier
 57935 | -1/Command         | Found Exp. Phase Shifter
 57938 | -1/Command         | Found Exp. Core Analyzer
 58828 | -1/Command         | Found Quantum Capacitor
 59369 | -1/Command         | Found Quantum Capacitor
 59388 | -1/Command         | Found Exp. Targeting Computer
 60856 | -1/Command         | Warped through subspace to slip node
 60856 | -1/Command         | Discovered new exit (range 5)
 60862 | -1/Command         | Entered Access_0
 60862 | -1/Access_0        | Destroyed A8
 60863 | -1/Access_0        | Sensed 4 artifacts in vicinity
 60863 | -1/Access_0        | Met Architect
 60870 | -1/Access_0        | Architect warped through subspace
 60905 | -1/Access_0        | Found Exp. Thermal Shield
 60913 | -1/Access_0        | Architect warped through subspace
 60949 | -1/Access_0        | Architect warped through subspace
 60979 | -1/Access_0        | Architect warped through subspace
 61009 | -1/Access_0        | Architect warped through subspace
 61049 | -1/Access_0        | Architect warped through subspace
 61081 | -1/Access_0        | Core integrity fell below 50%
 61083 | -1/Access_0        | Architect warped through subspace
 61113 | -1/Access_0        | Architect warped through subspace
 61141 | -1/Access_0        | Architect warped through subspace
 61169 | -1/Access_0        | Architect warped through subspace
 61171 | -1/Access_0        | A6 warped into view
 61178 | -1/Access_0        | Destroyed A6
 61199 | -1/Access_0        | Architect warped through subspace
 61232 | -1/Access_0        | Architect warped through subspace
 61253 | -1/Access_0        | Architect warped through subspace
 61269 | -1/Access_0        | Architect warped through subspace
 61270 | -1/Access_0        | Subspace Access Node disabled
 61290 | -1/Access_0        | Architect warped through subspace
 61308 | -1/Access_0        | Architect warped through subspace
 61318 | -1/Access_0        | Found Exp. Phase Shifter
 61320 | -1/Access_0        | Found Exp. Targeting Computer
 61333 | -1/Access_0        | Architect warped through subspace
 61366 | -1/Access_0        | Architect warped through subspace
 61386 | -1/Access_0        | Architect warped through subspace
 61416 | -1/Access_0        | Architect warped through subspace
 61437 | -1/Access_0        | Architect warped through subspace
 61457 | -1/Access_0        | Architect warped through subspace
 61477 | -1/Access_0        | Architect warped through subspace
 61493 | -1/Access_0        | Architect warped through subspace
 61514 | -1/Access_0        | A5 warped into view
 61520 | -1/Access_0        | Destroyed A5
 61526 | -1/Access_0        | Architect warped through subspace
 61555 | -1/Access_0        | Architect warped through subspace
 61579 | -1/Access_0        | Architect warped through subspace
 61603 | -1/Access_0        | Architect warped through subspace
 61627 | -1/Access_0        | Architect warped through subspace
 61645 | -1/Access_0        | Architect warped through subspace
 61672 | -1/Access_0        | Architect warped through subspace
 61687 | -1/Access_0        | Architect warped through subspace
 61723 | -1/Access_0        | Found Exp. Phase Shifter
 61728 | -1/Access_0        | Architect warped through subspace
 61754 | -1/Access_0        | Architect warped through subspace
 61787 | -1/Access_0        | Architect warped through subspace
 61836 | -1/Access_0        | Found Exp. Phase Shifter
 61852 | -1/Access_0        | Architect warped through subspace
 61899 | -1/Access_0        | Architect warped through subspace
 61903 | -1/Access_0        | Subspace Access Node disabled
 61933 | -1/Access_0        | Architect warped through subspace
 61960 | -1/Access_0        | Found Core Regenerator
 61960 | -1/Access_0        | Used Core Regenerator, restored core integrity (+462)
 61967 | -1/Access_0        | Architect warped through subspace
 61999 | -1/Access_0        | Architect warped through subspace
 62037 | -1/Access_0        | Architect warped through subspace
 62070 | -1/Access_0        | Architect warped through subspace
 62100 | -1/Access_0        | Architect warped through subspace
 62123 | -1/Access_0        | Architect warped through subspace
 62145 | -1/Access_0        | Architect warped through subspace
 62168 | -1/Access_0        | Architect warped through subspace
 62189 | -1/Access_0        | Architect warped through subspace
 62209 | -1/Access_0        | Architect warped through subspace
 62230 | -1/Access_0        | Architect warped through subspace
 62243 | -1/Access_0        | Architect warped through subspace
 62266 | -1/Access_0        | Architect warped through subspace
 62283 | -1/Access_0        | Architect warped through subspace
 62304 | -1/Access_0        | Architect warped through subspace
 62314 | -1/Access_0        | A4 warped into view
 62317 | -1/Access_0        | Architect warped through subspace
 62324 | -1/Access_0        | Destroyed A4
 62337 | -1/Access_0        | Architect warped through subspace
 62349 | -1/Access_0        | Architect warped through subspace
 62351 | -1/Access_0        | Subspace Access Node disabled
 62353 | -1/Access_0        | Architect warped through subspace
 62361 | -1/Access_0        | Architect warped through subspace
 62378 | -1/Access_0        | Architect warped through subspace
 62380 | -1/Access_0        | Architect warped through subspace
 62398 | -1/Access_0        | Subspace Access Node disabled
 62404 | -1/Access_0        | Lost 3 parts (1n2u)
 62440 | -1/Access_0        | Destroyed Architect
 62441 | -1/Access_0        | Architect triggered a singularity event
 62441 | -1/Access_0        | Released all parts (19)
 62441 | -1/Access_0        | Extracted unknown sensor trigger ID from Architect's data core
 62442 | -1/Access_0        | Found Hpw. Transdimensional Reconstructor
 62442 | -1/Access_0        | Warped through subspace to slip node
 62442 | -1/Access_0        | Discovered new exit (range 8)
 62447 | ***                | Escaped singularity!

 Last Messages 
---------------
62441_ Released Hvy. Regenerative Plating.
62441_ Released Zero-point Reactor.
62441_ Released Exp. Biometal Heavy Treads.
62441_ Released Exp. Targeting Computer.
62441_ Released Exp. Power Amplifier.
62441_ Released Multirail.
62441_ Released Exp. Phase Shifter.
62441_ Released Multirail. <x2>
62441_ Released Vortex Chain Reactor.
62441_ Released Enh. Nova Cannon.
62441_ Acquired data core, extracted unknown sensor trigger ID.
62442_ A0_COM: 10.
62442_ Acquired Hpw. Transdimensional Reconstructor.
62442_ Warped through subspace, drawn to slip node.
62442_ EXIT=FOUND
62443_ A0_COM: 9.
62444_ A0_COM: 8.
62445_ A0_COM: 7.
62446_ A0_COM: 6.
62447_ A0_COM: 5.

 Map 
-----
+----------------------------------------------------+
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| ????????????????????????###??????????????????????? |
| ???????????????????????## ##?????????????????????? |
| ???????????????????????#   #?????????????????????? |
| ???????????????????????# @ #?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##   #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????# <  #?????????????????????? |
| ??????????????????????#   ##?????????????????????? |
| ??????????????????????##  #??????????????????????? |
| ???????????????????????####??????????????????????? |
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| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           127
Energy Generation          177
Energy Capacity            1440
Matter Stores              600
Matter Capacity            600
Sight Range                16
Robot Scan Range           19
Terrain Scan Density       10
Jamming Range              14
Power Amplification        70
Armor Coverage             1650
Resistance: KI             30
Resistance: TH             30
Resistance: EM             75
Utility Shielding          90
Weapon Shielding           66
Weapon Cycling             30
Phase Shifting             20
Evasion (%)                60
Targeting Accuracy         36
Target Analysis            8
Core Analysis              12
Recoil Reduction           6
Particle Charging          25
Kinecelleration            50
Offensive Hacking          36

 Item Schematics 
-----------------
 Exp. Matter Compressor | -2/Section 7 | Archive
       Exp. Force Field | -2/Section 7 | Archive
   Imp. Quantum Reactor | -2/Section 7 | Archive

 Robot Schematics 
------------------
  A-15 Conveyor | -2/Section 7 | Archive
  B-74 Champion | -2/Section 7 | Archive
 R-06 Scavenger | -2/Section 7 | Archive
    C-65 Expert | -2/Section 7 | Archive

 Fabricated
------------
 Adv. Weapon Cycler | x2 | -7/Factory         
 Exp. Core Analyzer | x1 | -6/Factory         
  Mak. Sensor Array | x1 | -5/Factory         
  Mak. Sensor Array | x1 | -3/Proximity Caves 
 Adv. Weapon Cycler | x2 | -3/Testing         

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Transdimensional Reconstructor
Core Reset Matrix
Core Stripper
Subatomic Replicator
Integrity Redistributor
Integrated Thermoelectric Network
High-powered Transdimensional Reconstructor
Integrated Reactor
LRC Boosters
LRC Armor
Microwarp Drive
Core Regenerator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TargetingTitaniumModule
  Manual?         0
Play Time         06:25:15
  Cumulative      1603.1 hours
  Start           2022.11.14 @ 22:50:01
  End             2022.11.15 @ 17:36:47
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          565
  Rogue           565
  Adventurer      0
  Explorer        0
Win Type          6
  Total           117
  Types           25/12/49/6/1/2/20/1/1
Lore%             97
Gallery%          97
Achievement%      86
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 85ac1fcb-4590-4739-b56f-6421a9012c3b