Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 18:38:52 Player: OctagonalPrism Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (198) 990 Value Destroyed (7088) 7088 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (3718) 3718 TOTAL SCORE: 17216 Bonus ------- High Alert Combat Kills 903 Follower Combat Kills 379 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -64 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 294/310 System Corruption 12% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Hacking Suite Relay Coupler [Grunt] (2) > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Improved Treads Armored Huge Wheel Large Storage Unit High-capacity Battery (250) Large Matter Pod (150) Advanced Sensor Array Improved Medium Armor Plating Authchip [R/Combat] Heavy Rocket Launcher Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Hacking Suite Relay Coupler [Grunt] > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Armored Huge Wheel Large Storage Unit High-capacity Battery Large Matter Pod Advanced Sensor Array Improved Medium Armor Plating Authchip [R/Combat] Heavy Rocket Launcher Remote Datajack Great Maul [Rating: 55] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Railgun Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 221 | 6 11 3 57 2 2 5 5 18 29 3 38 36 4 1 1 Power 20 | 1 2 . 5 . . . . 1 3 . 3 5 . . . Engine 18 | 1 2 . 5 . . . . 1 3 . 1 5 . . . Core 2 | . . . . . . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 36 | 2 3 1 11 . 1 . . 2 3 . 8 5 . . . Treads 23 | 1 2 . 7 . . . . . 2 . 6 5 . . . Leg 2 | . . . . . . . . 2 . . . . . . . Wheel 11 | 1 1 1 4 . 1 . . . 1 . 2 . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 69 | 1 3 . 22 1 1 2 3 6 5 1 10 13 1 . . Device 29 | . . . 13 1 . . 2 1 2 . 4 6 . . . Storage 4 | 1 2 . . . 1 . . . . . . . . . . Processor 7 | . . . 1 . . 1 . 2 1 . 1 1 . . . Hackware 13 | . . . . . . . 1 . 1 1 3 6 1 . . Protection 16 | . 1 . 8 . . 1 . 3 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 96 | 2 3 2 19 1 . 3 2 9 18 2 17 13 3 1 1 Energy Gun 15 | 1 1 . 3 . . 1 1 1 6 . . 1 . . . Energy Cannon 5 | . . . . . . . . . 1 . 3 . . . 1 Ballistic Gun 41 | 1 1 2 9 . . 1 . 5 5 2 6 7 2 . . Ballistic Cannon 3 | . . . . . . . . . 2 . 1 . . . . Launcher 10 | . . . 4 . . . . 1 1 . 3 . . 1 . Special Weapon 3 | . . . . . . . . . . . . 2 1 . . Impact Weapon 14 | . 1 . 3 1 . 1 1 2 2 . 2 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . 1 . 2 2 . . . Unidentified Prototypes 5 | . . . 2 . . . . . 1 . . 2 . . . Parts Lost 66 | . 2 . 10 . . . . 8 12 2 20 10 2 . . Power 6 | . . . 1 . . . . 1 2 . 2 . . . . Propulsion 17 | . 2 . 2 . . . . 2 2 . 6 3 . . . Utility 24 | . . . 5 . . . . 3 3 . 7 6 . . . Weapon 19 | . . . 2 . . . . 2 5 2 5 1 2 . . Highest Loss Streak 9 | . 2 . 4 . . . . 4 8 2 9 6 1 . . To Critical Strikes 2 | . . . . . . . . 1 . . . 1 . . . Average Slot Usage (%) 93 | . 98 100 97 100 88 97 100 92 95 91 80 94 94 92 92 Engine 8 | . 14 14 10 11 11 11 9 8 7 7 3 7 7 7 7 Treads 10 | . 13 14 15 11 5 . . . 9 7 6 11 15 15 15 Wheel 6 | . 13 14 6 11 16 22 18 13 3 7 5 2 . . . Device 10 | . . . 11 20 22 13 18 12 8 7 10 10 15 15 15 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 7 Processor 11 | . . . 11 11 11 11 9 8 9 7 7 18 23 23 23 Hackware 10 | . . . . . . . 9 9 16 22 17 16 11 15 15 Protection 6 | . 13 14 8 1 . 8 9 11 8 7 3 2 . . . Energy Gun 5 | . 13 . 8 11 . 9 5 3 13 9 . 1 4 . . Ballistic Gun 8 | . 13 27 11 7 . 9 9 10 1 5 4 10 6 7 7 Impact Weapon 1 | . . . . 3 11 1 3 2 . . 2 1 . . . Peak Build Rating 55 | 6 10 10 18 18 18 22 26 30 32 35 44 54 47 43 55 Average Rating 29 | 4 9 9 15 17 16 20 25 25 29 33 32 46 42 40 40 On Entrance 24 | . 6 10 10 17 18 18 21 25 30 32 32 43 44 40 40 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 93 34 45 42 36 40 42 45 41 39 57 55 43 43 36 Greatest Support 56 | 20 20 20 40 20 28 28 28 30 42 22 40 56 43 43 43 Greatest Overweight (x) 13 | . 5 3 3 2 2 1 1 12 6 3 10 13 . . . Average Overweight (x) 1 | . 3 2 1 1 1 1 1 1 1 2 2 . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 Average Carried 13 | 3 9 14 13 15 14 14 12 14 14 14 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 14 12 15 15 13 15 15 15 15 13 Class Distribution -------------------- 46% | Mutant 30% | Scavenger-Mutant 9% | Hacker-Mutant 9% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Matter Collected 5054 | 191 176 146 1168 73 . 122 50 374 446 75 424 1563 141 105 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6916 | 19 500 94 1769 14 . 145 . 558 941 118 407 2073 238 40 . Parts 401 | 4 22 2 119 . . 13 . 37 59 9 10 116 7 3 . Haulers Intercepted 4 | . 1 . 1 . . . . . 2 . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . 2 . . . Parts Field Recycled 1 | . . . . . . . . . . . . 1 . . . Retrieved Matter 18 | . . . . . . . . . . . . 18 . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . 6 7 . Prevented 1 | . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Combat Hostiles Destroyed 150 | . 10 2 43 1 . 7 . 16 18 3 13 28 5 4 . Melee 1 | . . . . . . . . . . . . 1 . . . Guns 106 | . 10 2 30 . . 7 . 12 8 3 2 27 5 . . Cannons 9 | . . . . . . . . . 6 . 3 . . . . AOE 30 | . . . 13 . . . . 3 3 . 7 . . 4 . Classes Destroyed 17 | 1 6 . 6 1 . . . 1 1 . . 1 . . . Worker 9 | . 1 . 3 . . . . . 1 . . 4 . . . Builder 6 | . . . 1 . . . . . 3 . . 2 . . . Tunneler 2 | 1 . . . . . . . . . . . 1 . . . Hauler 4 | . 1 . 1 . . . . . 2 . . . . . . Recycler 6 | . 1 . . . . . . . 1 . . 4 . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . Operator 6 | . . . 3 . . . . . 1 . . 2 . . . Watcher 15 | . 1 . 5 . . . . . 4 . . 5 . . . Swarmer 40 | . 3 . 7 . . 6 . 7 5 2 3 2 1 4 . Grunt 69 | . 7 2 22 . . 1 . 4 8 . 8 14 3 . . Brawler 5 | . . . 3 . . . . . . . 1 1 . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Protector 2 | . . . 1 . . . . . . . . 1 . . . Sentry 21 | . . . 9 . . . . 3 3 1 1 3 1 . . Hunter 7 | . . . . . . . . 2 2 . . 3 . . . Programmer 4 | . . . . . . . . . . . . 4 . . . Assembled 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 1 4 2 11 1 . 3 . 4 9 3 4 11 2 4 . Combat Bots Only 9 | . 2 2 9 1 . 3 . 4 5 3 4 8 2 4 . Max Kills in Single Turn 6 | 1 1 1 6 1 . 1 . 2 4 1 2 2 1 3 . Gunslinging 1 | . . . 1 . . . . . . . . 1 . . . Exploded 4 | . . . 4 . . . . 2 2 . 2 . . 3 . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Hostile Shots Fired 1012 | . 68 12 201 8 . 25 . 98 138 72 186 170 20 13 1 Missed 315 | . 15 4 60 3 . 10 . 18 38 31 69 54 8 5 . Damage Taken 9074 | . 636 111 1709 67 . 169 . 1030 1695 345 1423 1505 152 186 46 Core 1701 | . 137 . 278 47 . 20 . 164 313 52 368 187 30 59 46 Absorbed by Shields 294 | . . . . . . . . 113 . . . 181 . . . Regen/Repaired (Parts) 161 | . 53 . 108 . . . . . . . . . . . . Core Remaining (%) 42 | 100 . 45 . . . 13 . . 13 . . . . . . Volleys Fired 523 | 2 61 7 111 . . 15 . 55 81 13 40 107 19 12 . Largest 2 | 2 2 2 2 . . 2 . 2 2 2 2 2 2 1 . Hottest 110 | 70 85 40 86 . . 79 . 79 110 110 100 90 90 39 . Shots Fired 922 | 4 106 14 217 . . 30 . 98 146 26 55 191 22 12 1 Gun 844 | 4 106 14 201 . . 30 . 94 120 26 33 185 20 10 1 Cannon 32 | . . . . . . . . . 21 . 11 . . . . Launcher 38 | . . . 16 . . . . 4 5 . 11 . . 2 . Special 8 | . . . . . . . . . . . . 6 2 . . Kinetic 578 | 2 58 14 133 . . 15 . 75 43 16 36 165 10 10 1 Thermal 200 | 2 48 . 68 . . 15 . 19 40 . 8 . . . . Explosive 38 | . . . 16 . . . . 4 5 . 11 . . 2 . Electromagnetic 98 | . . . . . . . . . 58 10 . 20 10 . . Robot Hit Streak 30 | 4 6 9 29 . . 8 . 10 17 30 14 24 15 14 1 Robot Miss Streak 5 | . 4 1 4 . . 3 . 4 5 3 1 4 1 1 . Penetration Max 2 | . . . . . . . . . . . . 2 . . . Secondary Targets 17 | . . 1 6 . . . . 3 1 . 1 5 . . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 1 . 1 1 . . . Shots Hit Robots 662 | 4 65 11 158 1 . 17 . 55 114 18 49 138 20 11 1 Core Hits 345 | 2 26 6 90 . . 8 . 28 66 8 30 69 8 4 . Critical Kills 2 | . . . . . . . . . 1 . 1 . . . . Critical Parts Destroyed 4 | . . . . . . . . 2 . . 1 1 . . . Critical Strikes 21 | 1 2 . 7 . . 1 . 2 3 . 3 1 . 1 . Burn 13 | 1 2 . 7 . . 1 . . 2 . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . Destroy 2 | . . . . . . . . 1 . . . . . 1 . Blast 1 | . . . . . . . . . . . 1 . . . . Smash 4 | . . . . . . . . 1 1 . 1 1 . . . Melee Attacks 68 | . 2 . 10 5 . . 3 10 7 . 18 13 . . . Impact 57 | . 2 . 10 5 . . 3 10 7 . 9 11 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 3 . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15534 | 45 669 88 3481 51 . 282 . 1006 3112 220 1831 3864 359 509 17 Guns 10304 | 45 669 88 2128 . . 282 . 695 1426 220 392 3804 359 179 17 Cannons 989 | . . . . . . . . . 593 . 396 . . . . Explosions 3669 | . . . 1353 . . . . 221 817 . 948 . . 330 . Melee 572 | . . . . 51 . . . 90 276 . 95 60 . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 7517 | 19 279 88 1246 . . 144 . 570 658 131 515 3484 187 179 17 Thermal 2552 | 26 390 . 882 . . 138 . 125 718 . 273 . . . . Explosive 3638 | . . . 1353 . . . . 221 786 . 948 . . 330 . Electromagnetic 1255 | . . . . . . . . . 674 89 . 320 172 . . Impact 572 | . . . . 51 . . . 90 276 . 95 60 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . 6 6 4 4 4 4 . . 2 . . 12 12 12 12 Average Corruption 5 | . 5 6 4 4 4 4 . . 2 . . 3 12 12 12 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 164 | . 18 2 29 3 6 9 . . 1 . . 40 27 25 4 Message Errors 44 | . 4 . 7 . 4 3 . . . . . 10 6 9 1 Matter Fused 36 | . 4 1 8 1 . . . . 1 . . 8 6 6 1 Heat Flow Errors 30 | . 4 . 7 2 1 2 . . . . . 6 4 3 1 Energy Discharges 16 | . 1 . . . . 1 . . . . . 7 6 1 . Parts Rejected 2 | . . 1 . . . . . . . . . 1 . . . Data Loss (minor) 18 | . 4 . 1 . 1 2 . . . . . 3 2 5 . Data Loss (major) 6 | . . . 2 . . 1 . . . . . 1 1 1 . Misfires 6 | . . . 3 . . . . . . . . 2 . . 1 Alerts 3 | . 1 . 1 . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 337 | . . . . 11 . . . 53 25 . 168 60 . 20 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 110 | . . . . . . . . 3 14 . 73 . . 20 . Melee 227 | . . . . 11 . . . 50 11 . 95 60 . . . Knockbacks 12 | . . . . . . . . 1 10 . 1 . . . . Impact 2 | . . . . . . . . 1 . . 1 . . . . Kinetic 10 | . . . . . . . . . 10 . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . . . . . . . 55 46 . 59 . . . . Shots 6 | . . . . . . . . 1 1 . 4 . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 353 | 40 353 73 218 182 157 208 . 11 96 14 36 255 223 232 112 Average Temperature 90 | 20 144 44 49 90 93 56 . 3 25 8 18 84 84 112 67 Received Heat Transfer 2867 | . 315 78 477 40 . 72 . 214 594 60 399 510 84 24 . Effects 7 | . 7 . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . 3 . . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . 1 . . . 1 . . . . . . . Parts Fried 14 | . . . . . . . . 1 9 1 . 2 1 . . Impact Corruptions 6 | . . . . 1 . . . 2 1 . 1 1 . . . Robots Melted 2 | . . . . . . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . . . . Parts Melted 12 | . 1 . 4 . . 1 . 1 1 . 3 1 . . . Heat Transferred 6208 | 148 1258 . 2405 . . 370 . 259 1388 . 380 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Peak Influence 886 | 5 280 68 886 191 . 175 71 605 673 330 874 721 . . . Initial 458 | . 3 18 26 189 . . 68 46 294 219 231 458 . . . Average 428 | 1 105 59 410 189 . 80 69 387 492 255 562 602 . . . Maximum Alert Level 3 | . 1 . 3 . . . . 2 2 1 3 3 . . . Low Security (%) 21 | 100 82 100 19 100 . 100 100 18 . . . . . . . Level 1 17 | . 17 . 29 . . . . 28 25 100 20 . . . . Level 2 53 | . . . 36 . . . . 52 74 . 52 99 . . . Level 3 6 | . . . 14 . . . . . . . 26 . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 10 . . . . . 2 1 . 8 . . . Investigation 7 | . 1 . 5 . . . . . . . . 1 . . . Extermination 2 | . . . . . . . . . . . . 2 . . . Reinforcement 8 | . . . 2 . . . . . 2 . . 4 . . . Assault 4 | . . . 3 . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Distress Signals 6 | . . . 1 . . . . . 4 . . 1 . . . Communications Jammed 170 | . . . . . . . . . 94 . 14 62 . . . Distress Signals 170 | . . . . . . . . . 94 . 14 62 . . . Times Spotted 251 | . 18 2 57 9 . 9 . 18 39 5 28 51 7 5 3 Peak Tracking Total 11 | . 4 2 6 11 . 3 . 3 7 3 9 6 2 4 . Tactical Retreats 19 | . 2 . 1 . . . . 2 7 2 3 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Traps Triggered 14 | . 3 . 1 . . . . 4 2 . 2 2 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 2 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Machines Disabled 11 | . . . 2 . . 1 . 2 1 . 5 . . . . Max in Single Turn 1 | . . . 1 . . 1 . 1 . . 1 . . . . Garrison Access 3 | . . . . . . . . . 1 . . 2 . . . Garrison Relay 5 | . . . . . . . . 2 . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Machines Accessed 53 | . 11 . 12 . 2 . 1 4 9 1 2 8 . . 3 Terminals 33 | . 8 . 9 . . . . 4 7 . 2 3 . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . 1 . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 1 . 2 . . . Total Hacks 151 | . 22 . 51 . 5 . 1 5 28 1 2 17 . . 19 Successful 99 | . 14 . 29 . 5 . 1 4 16 1 2 8 . . 19 Failed 50 | . 7 . 21 . . . . 1 12 . . 9 . . . Catastrophic 4 | . . . 2 . . . . . . . . 2 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . Manual 60 | . 10 . 24 . 1 . . . 19 . . 6 . . . Terminals 94 | . 15 . 38 . . . . 5 25 . 2 9 . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . Repair Stations 5 | . 2 . 3 . . . . . . . . . . . . Recycling Units 11 | . 5 . 3 . . . . . 2 . . 1 . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 1 . 4 . . . Terminal Hacks 59 | . 6 . 13 . 5 . . 4 9 . 2 1 . . 19 Record 11 | . . . 1 . 4 . . . . . . . . . 6 Part Schematic 7 | . . . . . . . . . . . . . . . 7 Robot Schematic 3 | . . . . . . . . . . . . . . . 3 Robot Analysis 7 | . 2 . 4 . . . . . 1 . . . . . . Prototype ID Bank 7 | . . . 2 . . . . . 2 . . . . . 3 Open Door 2 | . . . . . . . . 1 . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . 2 . . . . . . . . 1 . . . Unreport Threat 4 | . . . 3 . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . Zone Layout 5 | . 2 . . . . . . . 3 . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . 1 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . 2 . . . . . 2 . . . . . . Report Inventory 4 | . 2 . 1 . . . . . 1 . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . 1 . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 1 . 4 . . . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . Seal Access 3 | . . . . . . . . . 1 . . 2 . . . Coupler Status 2 | . . . . . . . . . . . . 2 . . . Unauthorized Hacks 14 | . 3 . 6 . . . . . 4 . . 1 . . . Terminals 12 | . 2 . 5 . . . . . 4 . . 1 . . . Track 1 | . . . 1 . . . . . . . . . . . . Botnet 10 | . 2 . 4 . . . . . 3 . . 1 . . . Operators 1 | . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 7 . 11 . . . . . 5 . 1 5 . . . Full Trace Events 7 | . 1 . 5 . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 6 . . . . . . . . . . . 7 Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . 95 . . . Total Part Build Rating 10 | . . . . . . . . . . . . 10 . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . Time 58 | . 26 . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 29 | . 9 . 10 . . . . . 10 . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Used RIF Installer 3 | . . . . . . . . 2 . . 1 . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . Robots Hacked 12 | . . . . . . . . . . . 4 6 2 . . Non-combat 3 | . . . . . . . . . . . . 3 . . . Combat 9 | . . . . . . . . . . . 4 3 2 . . Robot Hacks Applied 16 | . . . . . . . . . . . 6 8 2 . . parse_system 1 | . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . 1 . . . find_shortcuts 1 | . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . . . 1 . . . disable_weapons 1 | . . . . . . . . . . . . 1 . . . reboot_system 1 | . . . . . . . . . . . 1 . . . . overwrite_iff 1 | . . . . . . . . . . . . . 1 . . streamctrl_high 4 | . . . . . . . . . . . 2 2 . . . formatsys_high 5 | . . . . . . . . . . . 2 2 1 . . Relay Couplers Released 22 | . . . . . . . . 10 . . 12 . . . . Machine Destruction 22 | . . . . . . . . 10 . . 12 . . . . Attached 8 | . . . . . . . . . 1 . 3 3 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Total Allies 15 | . . . . . . . . 3 . . 6 4 2 . . Largest Group 4 | . . . . . . . . 3 3 . 4 2 1 . . Highest-Rated Group 114 | . . . . . . . . 101 101 . 114 32 13 . . Highest-Rated Ally 39 | . . . . . . . . 39 39 . 32 32 13 . . Total Orders 2 | . . . . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 80 | . . . . . . . . . 49 . 20 7 4 . . Total Damage 1538 | . . . . . . . . . 717 . 672 107 42 . . Kills 13 | . . . . . . . . . 6 . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Robot Analysis Total 7 | . 2 . 4 . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Turns Passed 12894 | 87 1106 166 2015 180 278 350 129 1178 1424 158 1624 2728 620 734 117 Spaces Moved 6517 | 63 580 79 876 99 225 219 94 593 732 75 738 1303 335 434 72 Core 54 | 5 . . . . . . . 13 1 . 32 3 . . . Treads 2896 | 14 44 32 493 15 3 . . . 225 14 315 900 335 434 72 Legs 191 | . . . . . . . . 73 118 . . . . . . Wheels 3376 | 44 536 47 383 84 222 219 94 507 388 61 391 400 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 125 110 130 110 110 110 110 120 125 95 130 160 160 160 Average Speed 153 | 109 142 171 156 146 121 110 110 132 143 143 184 165 160 160 160 Slowest Speed 700 | 160 480 240 240 240 240 110 110 650 350 225 550 700 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 88 18 78 35 60 55 9 64 60 3 75 31 53 58 69 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . 1 1 . 1 1 . . . . . . . . . 1 Known Exits Taken 6 | . 1 . . . . . 1 . . 1 . 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . 1 . . . . . . Scrap Searched 6 | . . 1 . 1 . 1 . . . . . . 2 1 . Spaces Dug 27 | . 2 . 7 2 . . 3 1 3 . . 9 . . . Terrain Destroyed 393 | . 2 . 117 2 . . 3 37 40 . 119 50 1 22 . Melee 27 | . 2 . 7 2 . . 3 1 3 . . 9 . . . Projectile 42 | . . . . . . . . . . . . 41 1 . . AOE 324 | . . . 110 . . . . 36 37 . 119 . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Total 8400 | 75 759 99 1281 125 232 296 112 869 937 103 915 1662 397 464 74 Wait 862 | . 88 5 200 20 . 57 11 122 70 11 49 173 39 17 . Move 6490 | 62 579 78 875 98 224 218 93 591 731 74 726 1302 334 433 72 Hop 5 | . . . . . . . . . . . 5 . . . . Pick Up 75 | 5 12 3 14 . 1 . . 8 10 1 9 11 1 . . Fast Attach 66 | 6 2 1 5 . . 1 . 8 7 1 20 15 . . . Attach 40 | . 2 . 8 . . 1 2 2 7 2 7 5 2 1 1 Detach 11 | . . . . . 1 . . 1 2 . 3 3 . 1 . Swap 115 | . 7 2 44 2 2 3 3 8 15 . 11 16 2 . . Drop 69 | . 5 3 14 . 4 1 . 8 7 1 9 16 . . 1 Fire 523 | 2 61 7 111 . . 15 . 55 81 13 40 107 19 12 . Melee 68 | . 2 . 10 5 . . 3 10 7 . 18 13 . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . . . 32 . . 16 . . . . Rewire 25 | . . . . . . . . 22 . . 2 1 . . . Trap 2 | . . . . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 11) 529 | -10/Materials | Discovered new exit (range 11) 622 | -10/Materials | Core integrity fell below 50% 815 | -10/Materials | Discovered new exit (range 15) 899 | -10/Materials | Central database locked down 963 | -10/Materials | Identified exit to Mines 1016 | -10/Materials | Repaired Lgt. Assault Rifle 1194 | -10/Materials | Entered Mines 1299 | -10/Mines | Found a hidden stash of uninstalled traps 1329 | -10/Mines | Learned location of Storage (-7) 1342 | -10/Mines | Discovered new exit (range 15) 1360 | -10/Mines | Entered Materials 1360 | -9/Materials | Evolved 2 slots: Utility x2 1649 | -9/Materials | Build established: Scavenger-Mutant 1973 | -9/Materials | Lost 4 parts (1p2u1w) 2037 | -9/Materials | Discovered new exit (range 11) 2182 | -9/Materials | Lost 3 parts (2n1u) 2453 | -9/Materials | Discovered new exit (range 15) 2523 | -9/Materials | Discovered new exit (range 4) 2560 | -9/Materials | First assault squad dispatched 2652 | -9/Materials | Destroyed 9 combat bots 2758 | -9/Materials | Discovered new exit (range 5) 2781 | -9/Materials | Central database locked down 2934 | -9/Materials | Repaired Hvy. Assault Rifle 2995 | -9/Materials | Core integrity fell below 50% 3310 | -9/Materials | Discovered new exit (range 16) 3324 | -9/Materials | Build established: Mutant 3375 | -9/Materials | Entered Mines 3466 | -9/Mines | Assembled infested the area 3471 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3513 | -9/Mines | Core integrity fell below 20% 3533 | -9/Mines | Discovered new exit (range 14) 3545 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3545 | -9/Mines | Discovered new exit (range 5) 3555 | -9/Mines | Entered Exiles 3591 | -9/Exiles | Met 8R-AWN 3613 | -9/Exiles | Met EX-HEX 3648 | -9/Exiles | Met EX-BIN 3666 | -9/Exiles | Aligned with FarCom system 3668 | -9/Exiles | Given EX-Vault access code 3698 | -9/Exiles | Opened EX-Vault 3706 | -9/Exiles | Found YOLO Cannon 3728 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3761 | -9/Exiles | Met EX-DEC 3767 | -9/Exiles | Learned location of Zion (-6) 3822 | -9/Exiles | Discovered new exit (range 12) 3833 | -9/Exiles | Left Exiles lab with YOLO Cannon 3833 | -9/Exiles | Entered Mines 4172 | -8/Mines | Discovered new exit (range 11) 4183 | -8/Mines | Entered Materials 4183 | -8/Materials | Evolved 2 slots: Utility x2 4298 | -8/Materials | Identified exit to Garrison 4312 | -8/Materials | Entered Garrison 4349 | -8/Garrison | Triggered checkpoint 4458 | -8/Garrison | Triggered checkpoint 4590 | -8/Garrison | Triggered checkpoint 4605 | -8/Garrison | Discovered new exit (range 35) 4605 | -8/Garrison | Discovered new exit (range 19) 4605 | -8/Garrison | Discovered new exit (range 55) 4790 | -8/Garrison | Installed Relay Interface Framework 4813 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 4832 | -8/Garrison | Triggered checkpoint 4880 | -8/Garrison | Garrison Relay disabled 4886 | -8/Garrison | Lost 4 parts (1p1u2w) 5108 | -8/Garrison | Triggered checkpoint 5203 | -8/Garrison | Garrison Relay disabled 5266 | -8/Garrison | Build established: Scavenger-Mutant 5490 | -8/Garrison | Entered Materials 5490 | -8/Materials | Accompanied by 3 allies 5634 | -8/Materials | Lost 3 parts (1u2w) 5790 | -8/Materials | Core integrity fell below 50% 5797 | -8/Materials | Lost 3 allies 5849 | -8/Materials | Lost 8 parts (1p2n2u3w) 5913 | -8/Materials | Core integrity fell below 20% 6627 | -8/Materials | Discovered new exit (range 20) 6694 | -8/Materials | Build established: Mutant 6914 | -8/Materials | Entered Factory 6914 | -7/Factory | Evolved 2 slots: Utility x2 7003 | -7/Factory | Garrison activated, responded to threat 7070 | -7/Factory | Identified exit to Garrison 7072 | -7/Factory | Entered Garrison 7155 | -7/Garrison | Triggered checkpoint 7218 | -7/Garrison | Lost 9 parts (1p2n3u3w) 7229 | -7/Garrison | Garrison Relay disabled 7327 | -7/Garrison | Rescued a captive Derelict 7337 | -7/Garrison | Rescued a captive Derelict 7425 | -7/Garrison | Triggered checkpoint 7446 | -7/Garrison | Core integrity fell below 50% 7468 | -7/Garrison | Lost 4 allies 7478 | -7/Garrison | Lost 9 parts (1p2n4u2w) 7935 | -7/Garrison | Discovered new exit (range 44) 7935 | -7/Garrison | Discovered new exit (range 71) 7935 | -7/Garrison | Discovered new exit (range 19) 8032 | -7/Garrison | Triggered checkpoint 8216 | -7/Garrison | Build established: Scavenger-Mutant 8435 | -7/Garrison | Garrison Relay disabled 8470 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 8634 | -7/Garrison | Garrison Relay disabled 8696 | -7/Garrison | Entered Factory 8948 | -7/Factory | Discovered new exit (range 7) 8951 | -7/Factory | Build established: Bothacker-Mutant 8981 | -7/Factory | P-60 Hacker assimilated allied Guardian 4d 9486 | -7/Factory | Destroyed 8 combat bots 9742 | -7/Factory | Lost 3 allies 10075 | -7/Factory | Build established: Hacker-Mutant 10193 | -7/Factory | Fabricated Adv. Sensor Array (x2) 10696 | -7/Factory | First assault squad dispatched 10741 | -7/Factory | Discovered new exit (range 12) 10768 | -7/Factory | Identified exit to Factory 10809 | -7/Factory | Core integrity fell below 20% 10814 | -7/Factory | System corruption reached 10% 10845 | -7/Factory | Lost 6 parts (2n4u) 11102 | -7/Factory | Build established: Mutant 11423 | -7/Factory | Identified exit to Lower Caves 11424 | -7/Factory | Entered Lower Caves 11499 | -7/Lower Caves | Learned Factory terminal intel 11837 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12028 | -7/Lower Caves | Discovered new exit (range 12) 12042 | -7/Lower Caves | Identified exit to Lower Caves 12044 | -7/Lower Caves | Entered another Lower Caves area 12052 | -7/Lower Caves | Encountered a Warlord checkpoint 12056 | -7/Lower Caves | Learned 4 Factory zone layouts 12065 | -7/Lower Caves | Spotted B-75 Beast 12771 | -7/Lower Caves | Discovered new exit (range 5) 12776 | -7/Lower Caves | Identified exit to Data Miner 12778 | -7/Lower Caves | Entered Data Miner 12778 | -7/Data Miner | Discovered new exit (range 6) 12806 | -7/Data Miner | Identified exit to Proximity Caves 12828 | -7/Data Miner | Met Data Miner 12857 | -7/Data Miner | Learned location of Section 7 (-2) 12857 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12882 | -7/Data Miner | Received God Mode back door access code from Data Miner 12895 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Hvy. EM Shotgun >>Prototype ID Bank Downloading prototype IDs... Enh. Nuclear Core Scatter Rocket Array >>Prototype ID Bank Downloading prototype IDs... Cold Fusion Reactor Imp. VTOL Module Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\K63L to gain control via the back door I've installed. Now off with you. 12893_ System corrupted: FCS attempts to trigger Minigun. 12893_ System corrupted: Minigun misfires. 12893_ Data Miner disappears through a trap door. 12894_ Dropped Minigun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????####????? | | ???????????##########??????#???????### #????? | | ??????????""""""""""###### #?#??g?## #????? | | ????????""""" """"""""#g# # # ## > ##????? | | ????????""""" g g ###### | | ???????""" # | | ???????""" # | | ???????"" # | | ???????""" @ ## | | ???????""" """"""""""""""""#####? | | ???????"""" """"###############????? | | ???????"""" """""###??????????????????? | | ???????"""""" "#####????????????????????? | | ????????####"## "#????????????????????????? | | ???????????#??## "#????????????????????????? | | ??????????????## "#????????????????????????? | | ??????????????# "#????????????????????????? | | ?????????????## "#????????????????????????? | | ?????????????# "#????????????????????????? | | ?????????????### "#????????????????????????? | | ???????????????# "##???????????????????????? | | ??????????????## ""#???????????????????????? | | ???????????#?## ""#???????????????????????? | | ??????????##"#"X ""#???????????????????????? | | ??????????""""" "####????????????????????? | | ??????????""""" X"""""????????????????????? | | ??????????##"#"X "##"#????????????????????? | | ???????????#?## X""""#????????????????????? | | ??????????????## "##"#????????????????????? | | ???????????????#######???????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 45 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 58 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingShieldTriangulator Manual? 0 Play Time 02:02:21 Cumulative 178.8 hours Start 2024.11.05 @ 16:34:58 End 2024.11.05 @ 18:38:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 62 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4678ac8-4697-4002-b552-c3463c8174db